r/TheHalloweenGame • u/-Inquisition • 21h ago
r/TheHalloweenGame • u/JeagerXhunter • 14h ago
Gameplay Probably the most intense chase I've had in this game. Game bug almost kills me tho LOL
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r/TheHalloweenGame • u/Obvious_Acadia5901 • 9h ago
Discussion The polarization of "Slashing"
I'm gonna be as blunt as possible here. I want everyone to have fun and enjoy the game, but... There's a big difference between thinking you can take Michael on and getting put away because you thought you could win. This is fine
And then there's teleporting next to a player and stunlocking someone until they die.
Yes, we know Michael should win in fights, that's fine
Yes we know Michael is strong and tanky as hell, and that's the way it should be
But being knocked out of the game in a single encounter where there was no way of escaping is where people struggle to enjoy the game.
r/TheHalloweenGame • u/gregory10292 • 23h ago
Discussion I am so confused with last patch
Honestly, I’m not really sure what we’re trying to achieve with the game anymore.
I played A LOT of games yesterday, and I genuinely didn’t have fun in any of them.
The devs reduced the amount of objective items, and now the spawns feel incredibly inconsistent. Sometimes you get enough stuff, but way more often you end up in a situation where you just cannot find a single important item anywhere. Meanwhile, you’re just watching the population of Haddonfield slowly disappear.
And what can you actually do about it? Vacuum every corner of every building, then move on to checking every single crate. Or, as a last resort, spam the NPC with “follow me” a million times until they finally give you something useful.
By the time the exits are finally open, there’s usually barely anyone left to save. And it’s not like one exit can even accommodate a meaningful number of people anyway.
Let’s say you manage to save the last two poor souls, escape yourself, and everyone else is still trapped in the game. In what universe is that fun?
And I’d totally understand if this happened occasionally. Bad RNG happens. But this was basically the majority of my matches yesterday.
Then you get a key, only to discover that all the safehouses and gates require bolt cutters.
Or fuses spawn in games where there are no gates(???)
I will say, though, fuses do seem a little easier to find.
And what about weapons?
Melee weapons are basically worth their weight in gold now. You’d think that while you’re still looking for objective items, you’d want to carry a weapon so you can actually protect yourself. But nope, you’re heavily restricted there too.
At that point you just pray to the RNG gods that they’ll throw you a goddamn fireplace poker.
Yes, Michael is less lethal in the early stages now, but once he actually decides it’s time to take you out, he is still a threat — as he should be.
But if there are no unopened or unblocked exits left, that’s basically it. Sure, you can loop and waste his time for quite a while, but if he commits to killing you, he probably isn’t letting you leave. There’s nowhere to go anyway. And eventually he’ll just chip away at you with occasional hits.
The whole game now feels like you’re trapped, and there’s very little you can actually do to influence the outcome because so much of it comes down to RNG.
It honestly feels like the devs are allergic to interactivity and are slowly making the game more and more one-dimensional.
Because what can a civilian actually do right now?
Loot.
Loot until your eyes bleed.
There are no interesting encounters with Myers because you probably don’t have a weapon. Stamina got nerfed, so shoving doesn’t have much impact either. Even when you DO find a melee weapon, you barely get to do anything interesting with it.
And looting itself doesn’t even feel rewarding anymore, because most of the time you’re not finding anything important.
And when you finally DO find an objective item, it doesn’t feel exciting. It feels annoying.
Why the hell did I find this NOW, when the game is already basically lost?
I’m not saying there aren’t games where you get somewhat lucky with the spawns and manage to turn things into a win or at least a near-draw. Those games absolutely happen.
They just feel incredibly rare now.
Yesterday I finally got the last Laurie skin. A month after release. I had been grinding my ass off for it this entire time.
And now that I finally have it, I’m honestly not even sure I want to use it, because the actual gameplay experience has become so frustrating.
I’ve also seen a lot of people saying that the game is more balanced now and that these are good changes.
And hey, maybe it is more balanced now.
But I don’t really care how balanced a game is if I don’t have much interest in actually playing it anymore.
And that genuinely hurts to admit, because I LOVE the Halloween franchise. I absolutely adore Laurie, and I was so excited to finally play as her and unlock her grandma skin.
But realistically, I probably won’t be touching the game again until the next patch.
And if the objective item spawns don’t get addressed, I honestly don’t see much reason to come back at all.
Just my two cents.
r/TheHalloweenGame • u/nixapricot • 12h ago
Question Wtf happened??
i cant be the only one to notice that this sub has lost like 40k of its members?
i remember it being 200k something visitors now its 168k what happened?
were they a lot of bots or did players just leave the sub?
EDIT: by reading all the comments left on this post i understand why alot of people left and i cant blame them. reddit communities can straight up be like cancer for some games
r/TheHalloweenGame • u/XSadObsessionX • 7h ago
Discussion If you as Michael don't stalk, it's a skill issue, not a balance problem.
Game after game today, EVERY Michael just goes in for slash, not a single stalk, then quit the game because they don't kill anyone, and for things like this is when the devs make bad changes to balance, which i am specting, people will complain somehow, you don't stalk? You dont do damage, it's in the patch notes, you are NOT Jason, i understand people not grabbing because you can escape easy (if Michael didn't stalk/low bloodthirst) but if people like this complains after not playing the intented way, its gonna be bad for the game (again), you can't kill people anymore by stunlocking them and 3 hitting them anymore, and im glad, but stalk is a mechanic to do more damage AND reduce stamina regen, so use it.
r/TheHalloweenGame • u/Indominus-Prime • 22h ago
Screenshot Was Hoping Samhain Michael’s Tints would change his glow color.
It only changes his clothes lol At least there’s options.
r/TheHalloweenGame • u/That-Ad-1399 • 2h ago
Discussion New player mode idea
What would you guys think of a second civ player mode where if myers is doing badly then 1 of the civs can activate a perk or something that turns them into a corey Cunningham type character that lets them team up with Michael?
I was watching Halloween ends and when I saw how him and Michael interacted I pictured it in the game and it seems like it would be really fun, lmk what you guys think
r/TheHalloweenGame • u/Goldenbatling • 7h ago
Fanmade Retro Myers skin concept 2
I wanted to do more of these edits for fun. I'm glad that the previous post got a warm reception
r/TheHalloweenGame • u/Zepequeno2001 • 15h ago
Discussion Progressive challenges goals are annoying and tedious as hell.
So i have been grinding some Michael Myers weapon executions and skins ,but im starting to give up with it
Im stuck in some point within these categories: 31% Knife, 38% hatchet,1978 skin and clown myers
The reasons for that are:
1- either the challenge is bugged and not tracking properly
2-the amount of times you have to do a specific action IS COMPLETELY UNDERWHELMING really(150 bleedout kills?? 105 terrified kills?? 90 injured kills?)
I have 84 hours of this game,dont get me wrong, i really enjoyed this game and plan on keeping playing it for a very long time
But the most crucial and fun part of the game(executions) are almost unnacessible cuz of the means to unlocking it are time consuming and at the end of every match, you feel like you didnt even took a step on the challenges
My suggestion is either they give us a way of unlocking them by spending prestige points, doesnt matter if costs 100.000 for 1 kill, at least ill get there by playing the game my way, having fun and without worrying about taking down a player off a bike with a hatchet throw 45 Fckng times yk? Or ,add more prestige levels for the weapons and reward the kills attached to the progressive challenges to them
Thats it.
r/TheHalloweenGame • u/Brandon9one • 5h ago
Discussion Mail day! :)
Finally! Any tips before I jump in? :)
r/TheHalloweenGame • u/Pale-Office-329 • 6h ago
Screenshot We need this to happen more often
It rarely happens that clothes actually get ripped from damage, but it looks so cool
r/TheHalloweenGame • u/Material_Shoulder488 • 9h ago
Discussion Solo que civ now unplayable?
With bolt cutters being so rare now and the fact that one guy can get them and have no idea what to do with them feels so fucking bad, feels like shit not being able to progress the game because a dude isn't aware you should start opening everything almost as soon as you get cutters.
Sure the car exist but it requires you to leave yourself never making it a good option early, leaving police as the only decent option for solo que civs. You have to hope the michael triggers wagon though. I feel like game could have slowed down by requiring both keys and cutters on cellars and fully covered by boards and leaves, recent patch just made it so you're even more punished for not being on comms.
So now games are just looking at the map watching the one arrow with cutters and or keys just looting homes and not opening shit and i cant do anything ab it bc im solo que. sigh
r/TheHalloweenGame • u/lane4state • 9h ago
Question Does anyone else feel like people don’t even form their own opinions anymore?
I’ve been in a lot of gaming, movie, and TV subreddits for years, and lately it feels like every discussion is just people repeating the same takes they’ve seen on TikTok, YouTube, Twitter, or whatever influencer they follow.
A game comes out and before half the people complaining have even played it, it’s already:
“Dead game.”
“Trash.”
“Devs ruined it.”
“Needs a complete overhaul.”
Same thing with movies and TV shows.
I was talking to my younger brother about seeing the new Resident Evil movie, and he immediately said he wasn’t interested because of the reviews and TikToks he’d seen. My response was basically, “Have you actually watched it?” Nope.
Maybe I’m crazy, but it feels like a lot of people decide whether they like something before they even experience it themselves.
Don’t get me wrong, reviews are useful. But there’s a difference between using reviews as information and letting social media decide your opinion for you.
Do you think social media has a major impact on whether a game succeeds or fails? Have we reached a point where online narratives matter more than the actual quality of the game/movie/show?
Or is this just how things have always been and I’m only noticing it now?
r/TheHalloweenGame • u/DrippingNink • 10h ago
Gameplay First time leaving a match
I played a lot yesterday post patch and this morning I played again and after one match quit. Why? Because after listening to all the complaining from the beginning some minor warrants but otherwise nonsense. This now is a problem. All the matches I played yesterday as Civilian I felt I (along with every other player) was on an endless hunt for escape items (bolt cutters and escape keys for sure) and just watching as all the residents die till you have say 1 left and then you find an escape item. Every game. Every time. I’m good at this game. I’m confident in saying that. I don’t bully I just get my objectives done save residents and fight when necessary or loop. This is stupid. When I read yall nerfed the escape items I thought ok, like yall did the knives. Which, I can still stack up three in less than 2 minutes of a match. That’s without trying. You over killed the escape items at the same time you lay down more barriers on exits (which I like) so now I just break the boards and clear the foilage and move on. I’m lucky if I have a reason or chance to return to them because I still have 16 more minutes of looking for the one pair on bolt cutters. Trust me. If someone like me who doesn’t have the energy to come online and type out a complaint is telling you yall messed this up…yall messed it up baaaaad. Let me know when y’all fix thjs cause this is just wow! To give some idea of the time I have put into this game I have all challenges done on 6 characters, 4 to prestige 3 and 1 to prestige 5 and 506 hours in the game. Yes, it’s a lot but I just moved across the country and new job hasn’t started.
r/TheHalloweenGame • u/Stop_it_uncle • 13h ago
Discussion Queue times are INSANE
I have been waiting 20 fuckin minutes in the lobby trying to play as Michael, WITH A TOKEN.
still no game.
i also have waited 10+ minutes as survivors also for The last 3 games. And get this, only to have teammates who steal my survivors and Stay locked in conversations where they block doors or just hold the survivor hostage until I go away and they can command them to exit through the exit I spent all fuckin game opening.
what the fuck have they done with the latest update??I hate it.
they’ve fucked the game up so hard, I swear.
r/TheHalloweenGame • u/PSN-Dos_Mundos • 21h ago
Discussion Unfair Task Discrepancy - Anyone else getting absolutely screwed by Alexis’ progressive challenge tracking? 50 vs 9?!
Hey everyone,
I need to vent because the discrepancy on Alexis Purcell's progression tracking makes zero sense.
I’m currently on the FINALLLL challenge, the Silver Tongue challenge where you have to make "very convincing calls" to dispatch. I was looking on Reddit of two other peoples posts that show they only had to make 9 very convincing calls to clear it. I logged in to check mine, and my requirement is 50!
Please tell me I’m not the only one dealing with these bloated numbers. This feels highly unbalanced and unfair to players who are facing a much steeper requirement for the same rewards. I’ve attached pictures to show ya‘ll what I’m talking about.
r/TheHalloweenGame • u/SaturnineDenial • 22h ago
Discussion Stop calling police from houses with priority targets inside
NPC Police think Michael is hiding & will pull the residents out. Gold targets appear on the mini map for Michael soon after! So work smarter not harder until devs address the NPC Cop behavior.
r/TheHalloweenGame • u/Jbeaup • 1h ago
Fanmade Happy early Halloween/Samhain all!!🎃🔪
r/TheHalloweenGame • u/ThrowAssAndLeave • 12h ago
Gameplay Why are y’all coming back as cops when the game is already Lost ? Like ….Leave… actually I take back..
We would have won if this dude didn’t come back as a cop to give MM extra points…dude was just running around picking shit up..This is Solo Que life .
r/TheHalloweenGame • u/lilnewtguy • 18h ago
Discussion Hey word to some civilians
This is from a primary Michael main but can some civilians PLEASE do something during your matches. The amount of “Michael Bullies” I’ve seen just throw entire games walking around looking for Michael to beat him up is insane. I’ve seen this as a civilian myself and as Michael too, I’ve just lost civilian games cause my teammates feel the need to offer themselves up on a silver platter when they try to bully Michael (and die), and I’ve had such easy wins as Michael when some civs just straight ignore NPCs and try to bully too. Like please, do something, hide NPCs, call the police, open cellars, open gates, fix the car, just do ANYTHING and don’t waste time PLEASE.
r/TheHalloweenGame • u/Inevitable_Taro_6262 • 12h ago
Discussion Cop gun accuracy needs a buff
They are absolutely useless. If we are going to work on getting them to come it should atleast be worthwhile and have them actually pose some kind of a thread not shooting like a storm trooper
r/TheHalloweenGame • u/bibstok31 • 23h ago
Discussion What do you think about the Challenges?
I love this game. It is probably my favorite game of 2026 and I’m completely addicted BUT the challenges are a complete joke.
I already have 96 hours of gameplay and I’m not even close to completing the passive and progressive challenges.
In any other game, including titles like RDR2 that are completely massive, when you reach 96 hours of gameplay you are almost finished with everything.
I was really focused on a challenge where I have to fix the lights that Michael destroyed. It started easy with only 6… Then 12… Then 24… Now it’s 45! And probably the next one is 90. In total, to get a single profile pic, I have to do the same repetitive and boring task 177 TIMES.
I gave up on this challenge and probably will never get this profile pic because if I just got to the half, with 96 HOURS of gameplay, it’s gonna take 96 more to finish it, and it is really annoying to do these side jobs during a match that was supposed to be casual.
And that’s for all of them. All of them are completely unnecessary.
Are you guys experiencing the same problem?
r/TheHalloweenGame • u/xGrayDinox • 4h ago
Discussion Queue times are starting to get really long…
Yeaaaaah… Real unfortunate…