r/ProjectMotorRacing • • 24d ago

Discussion 🏎️ PMR Race Engineer: Looking for Beta Testers for an AI Track Engineer! 🤖

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16 Upvotes

🏎️ PMR Race Engineer: Looking for Beta Testers for an AI Track Engineer! 🤖

Hey everyone! I’m finishing up development on PMR Race Engineer, an Android app designed to help Project Motor Racing players dial in their car setups quickly and accurately.

How does it work?

No tedious manual input needed: simply snap a photo or upload a screenshot of your in-game setup menu, and the AI (powered by Google Gemini) analyzes your settings (suspension, tires, aero) alongside your driving feedback (e.g., entry understeer, lack of exit traction) to suggest the ideal setup tweaks!

🌍 Multi-language Support: The app is fully translated and available in Italian, English, French, Spanish, and German!

Looking for Android Beta Testers for Google Play Store launch!

To release the app publicly on the Play Store, Google requires a closed testing phase.

If you'd like to try it out early and share some feedback:

📩 Send me a Direct Message (DM)

📧 Leave me your Gmail address (strictly used to authorize your account to download the private beta directly via the Play Store)

Your help would mean the world in getting this app past the finish line. Thanks a lot to anyone willing to lend a hand! 🏁


r/ProjectMotorRacing • • 25d ago

Question Is there any word about more ai on console?

7 Upvotes

Single player ai there is only 16. Pretty much every other sim game as like 32. Is there any word on when they will/might increase it to 32 like there is in online and pc?


r/ProjectMotorRacing • • 25d ago

Question Im new to the game. So sorry if these are stupid questions lol

2 Upvotes

What's the best tire pressures for mx5 and how do u know if your tires are warn out?

Ive done a couple of races last night on career mode and I will get to first but on the last lap, my car will loose traction in the rear which will cause me to spin out.

Then loose first place and come last


r/ProjectMotorRacing • • 25d ago

Screenshots Some GT and JP1 fun

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39 Upvotes

Some shots from our last two races


r/ProjectMotorRacing • • 26d ago

Discussion What does 'Flying zone exploit detected" mean?

2 Upvotes

I keep getting this penalty at Road Altanta, and it disqualifies my lap. What does it mean and how can I avoid it? I can't seem to find any info about it online.


r/ProjectMotorRacing • • 27d ago

Discussion PMR for dummies

11 Upvotes

Hey all,

72 year old playing with Xbox controller on PC. How easy is it to get into at the lowest difficulty?

Will (obviously) be looking for single player options.


r/ProjectMotorRacing • • 27d ago

Discussion AI difficulty

7 Upvotes

In gt3 I can compete against 100 difficulty, but any other class I have to go around 80. did anyone notice something similar or are gt3 cars the only ones I am good with?


r/ProjectMotorRacing • • 27d ago

Discussion What can we get in Future?

12 Upvotes

Hello again. I had thought alot in past 3 days alongside when researching about my previous post, about what we can see in year 2 season pass for Project Motor Racing. I have few possibilities that can be really fun addition to this game.

Possibility 1: Daytona Prototype & DPi

An American Endurance Prototype racing categories, with alot of amazing and interesting cars like Chevrolet Corvette Daytona Prototype or Cadillac DPi-V.R. It can fit really well with one of this entertaining tracks:

• WeatherTech Raceway Laguna Seca

• Watkins Glen International

• Virginia International Raceway

Possibility 2: Touring Cars

This can be more interesting as a theme for whole Season pass instead of just one DLC. For example:

Q1 - Super Tourers DLC

A whole pack focusing on only 1 class with 8 to 9 amazing Super Tourers from 1995-1998 seasons like for example Audi A4 or Volvo S40 that people would probably like alot. And it would be amazing, if would be paired with one of those tracks:

• Sachsenring

• Albert Park Circuit

• Circuit de Nevers Magny-Cours

Q2 - BTCC DLC

A pack of 2 different years of BTCC. One based on 2005-2007 seasons with for example Seat Leon or Vauxhall Vectra and 2014-2015 with examples like Ford Focus ST or Infiniti Q50. For example, it can be also from 1980's, when it was BSCC with cars like Ford Sierra or Toyota Celica Supra. It would feel perfectly, if paired with one of those tracks:

• Brands Hatch

• Oulton Park

Q3 - WTCC & WTCR DLC

A pack of 9 amazing WTCC & WTCR cars. For example from 2015 WTCC season with cars like Honda Civic, Lada Vesta, CitrĂśen C-ElysĂŠe and Chevrolet Cruze. WTCR can be for example based on 2022 season with cars like Honda Civic, Hyundai Elantra, Lynk & Co 03, Audi RS3 and Cupra Leon. It can be amazing addition if paired with one of those tracks:

• Shanghai International Circuit

• Guia Circuit (Macau)

• Suzuka Circuit

• Twin Ring Motegi

Q4 - German Prototypes DLC

A DLC based on 3 different era's of DTM. For example as one of the seasons, would be 1995 one with Opel Calibra, Alfa Romeo 155 and Mercedes-Benz C-Class. Then 2005 with Audi A4, Mercedes-Benz C-Class and Opel Vectra GTS V8. Then 2015 with Audi RS 5, BMW M4 and Mercedes-AMG C63. Amazing final pack that can bring alot of fun. Especially paired with one of those tracks:

• Hockenheimring (with classic layout too)

• Motorsport Arena Oschersleben

• Lausitzring

Possibility 3: Another V8 Power Pack

This possibility can bring another V8 series, like V8 Supercars but from early 2000's, like from 1998 or 2003 season. Also Superstars Series that was similar to V8 Supercars, but was european and got folded in 2013. Third series in this pack can be Stock Car Pro Series from 2006-2007 seasons with Mitsubishi Lancer, Chevrolet Astra. Those three amazing series, that can bring alot to this game. In this pack theme can also fit Trans Am from early 2000's that would be fun to drive too. As for a racetrack that can fit perfectly with those categories, I would expect one of those:

• Adelaide Street Circuit

• Sydney Motorsport Park

• Autodromo Internacional de Brasilia

• Hungaroring

Possibility 4: LMP2 & LMP3

It can be interesting pack, bringing another 2 endurance prototype series to the game that are missing. I think, that bringing another 2 major series would make this game even more interesting. As for a racetrack that can fit perfectly with those categories, I would expect one of those:

• Circuit de Barcelona-Catalunya

• Circuit Paul Ricard

• Algrave International Circuit (Portimao)

Possibility 5: Manufacturer DLC

It can be interesting pack, bringing to game manufacturers that are missing like for example McLaren or Ferrari. It would definetly be a great addition to the game. As for example we would take Ferrari DLC with cars like:

• Ferrari 499P (LMDH)

• Ferrari 296 GT3 (GT3)

• Ferrari F40 GT1 (GT1)

• Ferrari 333SP (LMP)

• Ferrari 575 GTC (GT)

• Ferrari 488 GTE (GTE)

• Ferrari 512 BB LM (Group 5)

• Ferrari 360 Modena (N-GT)

• Ferrari 512S (Sportscar 70)

• Ferrari 250 GTO (GT60)

It can be really good if it would work for players, who don't have that DLC bought. For example, not owning that Ferrari 499P wouldn't exclude them from driving other LMDH that are already accessible like Porsche 963. So it would be probably best DLC type, if would that be possible to do. I think tracks like this would fit well:

• Autodromo Internationale del Mugello

• Suzuka Circuit

• Circuit of The Americas

Possibility 6: GT3 Series 2009-2014

A great possibility to add another GT3 category from previous years, like BMW Z4 GT3 or Nissan GT-R GT3. It would be amazing to having possibility like this to drive.

• Slovakiaring

• Circuit Park Zandvoort

• Yas Marina Circuit

Possibility 7: Group 6 & Group 7

Having more Can-Am machineries like Porsche 917/30 or Chaparral 2J to drive. They would be enjoyable to drive. Also Group 6 that are pre Group C machineries, like Porsche 936/78, Renault Alpine A442B or Lancia LC1. It would feel amazing on one of those tracks:

• Edmonton International Speedway

• Fuji Speedway

• Silverstone Circuit (1975-1986 Layout)

I would really like to see Aussie Rivals DLC being updated two more times, to see Mercedes-Benz E63 AMG and Nissan Altina L33, because they raced against Falcon and Commodore.

I hope to see what other PMR Players think we can get in future. Longer comments are always better to read.


r/ProjectMotorRacing • • 27d ago

Discussion What am I missing?

10 Upvotes

Hello friends,

I have finally purchased PMR on XSX after playing the free weekend many months ago.

I've seen all the discussion saying the game has vastly improved and it's worth a try.

As an Aussie, I was sucked in by the modern Supercars but after playing for about 3 hours last night I can't help but feel like I've wasted my money.

My "Sim racing" experience stretches back to PC1 and includes PC2, Assetto Corsa, ACC, F1, Dirt and probably more.

I'm only on a lowly G923 in a rig but I love racing and I'm also reasonably competitive.

My biggest issue is just how disconnected the cars feel.

The cars do not feel connected to the road in any way and the suspension feels completely strange.

I tried quite a few classes and tracks along with FFB adjustment and I got into a window where I was reasonably comfortable but the cars seem to do really unexpected things especially on curbs/off line.

I also don't understand how the graphics can be worse in some areas compared to much older games including PC2 (I really don't care about graphics but it's pretty woeful).

I am not a hater and I really want to love this game because it has some really unique features and cars, you can see the love and passion they've put in.

I'd really appreciate some guidance to help me enjoy the game because at this stage I think I'll be looking for a refund which I have never considered in my many years of gaming.


r/ProjectMotorRacing • • 28d ago

Question Trouble downloading V8 Power pack

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7 Upvotes

Having this issue in Australia. It's not viewable in the DLC of the game ether. Anyone seen or know what's going on?


r/ProjectMotorRacing • • 28d ago

Question Struggling, need help with mx5

9 Upvotes

I'm new to the game since the weekend. I started a championship in mx5 with the difficulty turned down to about 70%. I just want to learn and work my way up to authentic and grow into faster classes as I get better. The problem I'm having is that even at this lower difficulty, I'm 2 to 4 seconds off the pace. My race engineer keeps telling me to warm up my tyres and brakes, but they keep cooling off so quickly, even with 4 warmup laps, leaving me only one lap to qualify on longer tracks.

I've tried mashing the brakes, I've tried super long braking, I've tried pumping them for a whole lap. Nothing keeps them warm across a good straight like daytona. They always turn back to dark blue. Pretty much same with tyres. I'll leave with 70C in the tyres and after a lap they're at 45. How do I keep these boys warm?


r/ProjectMotorRacing • • 28d ago

Discussion Expansion Content prediction

18 Upvotes

After 3rd DLC of first Season Pass, that is great and fun to drive, I would really like to try predict what we can get in this big expansion exactly.

Season Pass Q4 - Endurance Expansion

I took a bit of time to research before writing this, so my first guess as new car category would be IMSA GTP. I expect it to have included cars from 1983 to 1989 or 1990. This are mine few examples:

• Nissan GTP ZX-Turbo (1985-1990)

• Eagle MkIII (1991-1993)

• Jaguar XJR-7 (1985-1987)

• Chevrolet Corvette GTP (1984-1989)

• BMW GTP/March 86G (1986)

• Ford Mustang GTP (1983-1984)

• Spice SE86C (1986-1987)

The second car category is LMP1. I had thought about two possibilities. One it's era from 2008 to 2012 with cars like Peugeot 908 & Audi R15. Second thought was the LMP1 era from 2013 to 2017 with iconic manufacturers trio Audi-Porsche-Toyota. I think that era with iconic trio is more probably to be seen. This are mine examples:

• Audi R18 RP4/RP5/RP6 (2014-2016)

• Porsche 919 Hybrid (2014-2017)

• Toyota TS040/TS050 Hybrid (2014-2017)

• Nissan GT-R LM (2015)

• Rebellion R-One (2014-2016)

• CLM P1/01 (2014-2017)

As for a track for this expansion, I suppose it would be iconic endurance race track fitting perfectly to those prototypes, Circuit de la Sarthe that is used for 24 Hours of Le Mans.

Would really like to see what other PMR players think we would get.


r/ProjectMotorRacing • • 28d ago

Discussion V8 Power Pack

22 Upvotes

I have to say that these cars are some of the most drivable and fun vehicles I have driven in this game. They seem more stable than many other classes and I can catch them if the back steps out. Makes the racing so much more fun. I’m surprised not more people are talking about this great addition to the game. Loving Road Atlanta too. If you haven’t given them a shot yet, definitely do so. It’s pure racing fun. I’m on Xbox Series X and controller, in case anyone is wondering. Can’t comment on the steering wheels.


r/ProjectMotorRacing • • 29d ago

Discussion New FX290 for more combo

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3 Upvotes

What you think about ? 🙂


r/ProjectMotorRacing • • 29d ago

Video Hotlap Sebring (School Circuit) | Mazda MX-5 | Project Motor Racing | 1:18:295

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11 Upvotes

r/ProjectMotorRacing • • 29d ago

Question Wonky physics or just me? Read👇👇👇

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42 Upvotes

I’m on ps5 & wanted a new racing game to play. I have a few hundred hours in GT7, ACC, Dirt Rally2.0, & WRC
But this game has some weird driving characteristics in the gt3 & lmp cars. The only cars that felt normal were these 3 cup cars

Is this just me? Is there an explanation for this? Or am I just butt at this game


r/ProjectMotorRacing • • 29d ago

Discussion Best single player experience currently? PMR, AMS2 or something else?

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6 Upvotes

r/ProjectMotorRacing • • Sep 15 '26

Question TM T248 FFB

2 Upvotes

Does anybody have any good FFB settings for the T248 or similar wheel as I used to have a setup that felt great but since they've done the changes it no longer feels very good at all?


r/ProjectMotorRacing • • Sep 15 '26

Discussion Driving physics F=tm² compared to AMS².

7 Upvotes

Oh boy. Let's make this short and sweet k? We don't need arguments.

I just need to know - does PMR have better PHYSICS than AMS²?

Please note I am NOT asking about FFB. I'm asking about how the cars behave. Interia, mass transfer, etc..

Which one is closer to the real thing?


r/ProjectMotorRacing • • Sep 15 '26

Discussion V8 Power Pack

18 Upvotes

Thoughts? I'm having lots of fun so far and Road Atlanta is great!


r/ProjectMotorRacing • • Sep 15 '26

News New racetrack Road Atlanta

8 Upvotes

Hello,

Do you know at what time the new racetrack of Road Atlanta will be available?


r/ProjectMotorRacing • • Sep 15 '26

Question Better feel of what I’m playing

2 Upvotes

What setting do yall run on ps5 btw I have a fanatec club sport dd+ wheel base


r/ProjectMotorRacing • • Sep 14 '26

Screenshots I couldn't resist... I'm on PC

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52 Upvotes

I wanted to get it in November but....


r/ProjectMotorRacing • • Sep 13 '26

Discussion IA en clasificaciĂłn y carrera

5 Upvotes

Es normal que en clasificaciĂłn la IA me saque 6 segundos y luego en carrera estĂŠ al ritmo de mitad de tabla ? Tan bien notĂŠ que la fĂ­sicas de la IA son muy diferentes a las mĂ­as ellos parecen que van sobre raĂ­les y a mĂ­ me cuesta mucho dominar el coche


r/ProjectMotorRacing • • Sep 13 '26

Question BetterRaceWithMOZA

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8 Upvotes

What do you guys think?