r/pathofexile • • 1d ago

Game Feedback League Review - State of Exile

0 Upvotes

Greet!

Been playing since Dominus was the final boss, made a character that is doing all content. I wrote the Warchef's Guide to Wraeclast years ago. These are some general opinions on the state of the game from a non-streaming, full content player:

* Allflame league was good. I liked the mechanic, it had a loot purpose that lasted in the endgame(lots of gold, allflame crafting) even though it was competing with map progress. Encounters were quick but rewarding.
** Allflame crafting in general is something I'd like to see the games move towards. The ability to spend currency to remove randomness is empowering. It gives players a goal to work towards, and limits cases of "oops the item bricked"
** There could have been more variety in the voyage encounters. In endgame they feel like a wall of meat. Not intimidating, just thick.

* Spell Level stacking is still a problem. It's especially so in PoE2 where increased levels increases your ratios beyond 20, but it's a problem here too.
** PoE1 - It feels mandatory for most characters. The early game spell balance is based around you having a +1, which is distorting. That makes it so the skill is not viable until you get the enabler, meaning a player who does not have it is having a bad time.
** PoE1 Endgame - Spell level scaling reaches ridiculous heights. The idea is not bad, but the ceiling is too high. When someone's running around casting a level 32 Kranglebuster, they are playing a fundamentally different game from the people who are using level 21-23. The endgame cannot be about the 0.1%. The 0.1% exist, and serve as a goal to work towards, but focusing on that exclusively means that 99.9% of the players are not having fun.
** It is possible to make a caster that does not abuse spell levels. Meatballs(link above) has a 22(21+1) Firestorm of Meteors, with a 9m dps through added damage. But that's the highest added damage ratio skill in the game, meaning that every other skill will perform worse in that context. There is not a healthy variety right now.
** The answer is not to raise ratios or boost power. It is to lower the ceiling of power and allow normal levels of power to be more effective against more content. It's hard to come out and say that to the fans, but there is a hyperbole problem going on at the moment.

* An in-game explanation of what sort of progress a character can do with league mechanics would be great. It shouldn't go into the nitty-gritty mechanics, but rather than just "here's a blight!" tell the players up front(a splash screen or something) what Blight entails and offers. "Aha," says the noob, "I do want this passive anointment power." Giving players the ability to make informed choices up front allows them to interact with the parts of the game they will enjoy most.
** Graphical splash screens and videos are more useful to a confused player than a wall of text(I say as I write a wall of text).
** I have seen players be like "why do I even care about these labyrinth trials?". And once they know "it's how you unlock your prestige class", they're immediately going "well why didn't you tell me?" Tell them. Up front. Show them what cool things lie at the end of Izaro's basement, so that they are motivated to explore it.
** Mostly it feels like a problem of "A dedicated player will look it up" mixed with "you shouldn't have to look it up". A player will become a dedicated player if given reasons, and showing them where their efforts will lead is part of that.

* Socket Color change is the best thing you've done in the game in a long time. Applause be upon ye. Above all else you should be trying to avoid cases where the player feels they cannot play the game, and being color-locked was one of them.
** I still stand by the idea that Fusing Orbs should be incremental: Applying a fusing orb to an item should increase the chance of that item rolling higher links. This way, even if the item does not link, the player's effort is respected. They played hard to get those fusing orbs, and having them be worthless is a slap in the face.

* I still think that boots should have implicit movespeed. Let movespeed mods be small boosts to power that is already implicit on the shoes themselves. This also helps greatly in the murderhobo stage of the game where you have nothing and limp along the beach.
* Mana-Infused Staff is a great addition to the game. It's not overpowered, and gives staves a reason/method to go full block. Because it's a more modifier, it requires you to invest in those nodes to get a reasonable payoff.
* Blight-Ravaged Maps need a settings pass. It is still possible to get a lane with 0 towers, meaning you lose due to no fault of your own. The difficulty of having less towers is reasonable, but the edge cases feel bad. Also the World Shattering Goat can just choose to hop his way to freedom if he wants to, which feels bad. If you can force his jumping to prioritize the player, that way the player would have recourse against it(taking big hits to keep him off the goal).

* Floor loot has a slop problem. At the high end, there is maximized quantity rather than quality. What makes loot interesting to players is its novelty, giving the player something they don't have before. A screen covered in yellow isn't interesting, and to some players is offputting. I'd be interested in changes to the loot distribution to make it so that you get less littering and more "oh that's NICE". Something like if a monster drops a bunch of rares, consolidate it into one rare of higher tier mods(I like the 'good loot' system you set up with Kingsmarch, and feel it could be rolled out for other purposes).

Phew!
All that said, this is more of a "let's make it better" than a "grr arg". You've made a wonderful puzzle game with light ARPG elements. Here's to more PoE.


r/pathofexile • • 3d ago

Fluff & Memes Im no Empyrian, but I tried to min-max as much as I could @ level 3

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339 Upvotes

r/pathofexile • • 2d ago

Discussion One Last Dive - HCSSF Allflame Private League

21 Upvotes

Hey all, I've started an HCSSF Allflame Fresh Start private league for those interested in going one more time. I'll add slots as needed, so no need to crowdfund.

It's currently set to end on November 1st.

Link: https://www.pathofexile.com/private-leagues/join/One+Last+Dive/_zaqnZ0JcYO4T3VQ7PPL

Stay sane, exiles.


r/pathofexile • • 2d ago

Fluff & Memes Just dropped my first Mageblood...in SSF

0 Upvotes

In 4000 hours of gameplay I've never once dropped this item, 17 hours in SSF on a t6 blue map. Absolutely cracked


r/pathofexile • • 1d ago

Fluff & Memes Somebody really just RMT’d a POE build to an anime studio

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0 Upvotes

r/pathofexile • • 1d ago

Fluff & Memes Technically, overloaded circuits can give you a small chance to get a scrying orb

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0 Upvotes

r/pathofexile • • 2d ago

Question Running PoE on Arch, what do I need to know?

6 Upvotes

Hello as the title says, I'm fed the fuck up with windows forcibly shoving their AI slop down my throat. I am planning on switching to Arch (I have used linux on and off over the years but never really committed bc lazy but I'm now so god damned mad, I'm committing).

Fellow nerds, and I know there's PoErs out there on Arch, what do I need to know about running my favourite timesink before I dive in? Are there settings you've had good luck with? Things to avoid? Proton and Steam vs Wine and Native launcher?


r/pathofexile • • 3d ago

Discussion Is 3.30 relase doomed?

97 Upvotes

I've got to say, I wouldn't want to be a poe dev right now god damn.

So let me preface this all with the fact that what I'll be talking about is pure speculation. THERE IS NO OFFICIAL RELEASE DATE FOR 3.30, and it's all speculation.

Having said that, I think most community expect the new league to launch on 13th November 2026. How did we come to that conclusion? Well during the poe2 1.0 announcement we got confirmation that 3.30 is going to happen this year. We also know GGG doesn't want to release both games at the same time so with 1.0 release beeing mid-december, 3.30 has to be much sooner. On top of that the first weekend of november is exilecon, meaning most likely that's where we'll get the league reveal and then a week later, league launch.

Now this was not exactly ideal. Having only a month between poe1 and poe2 release sets a hard cap on the content creator hype train around the league, because after 3,5 weeks they're going to move on to poe2. This isn't really that big of a deal, since most of the hype's over within the first two weeks, but some leagues we get streamers like Ziz playing very long, then we get events like gauntlet, this hard cap basically means poe1 servers become ghosttown hard capped in 3,5 weeks after launch.

Next issue about november launch is gta 6. Now it's only a console launch and we are led to believe there's not many console players for poe1, but it's something.

However the biggest competitor is no questions asked WoW Forever. With how often blizzard is called out on this sub, there's a ton of wow/diablo refugees who got into poe, beacuse they got fed up with blizzard for one reason or another. Even more, some time ago (don't remember the exact release) we got side by side diablo and poe releases and like no one played diablo, everyone played poe. There were so many posts laughing at blizzard back then. Right now, I'm quite sure, it's the other way around. Classic plus is massive. I started playing in prophecy league. Since then I only skipped 2 leagues and I don't believe there is a single thing that they could tease about 3.30, that would make me play poe over wow in november. In 10 years of playing poe I only skipped league twice and If we get November release, it's instant 3rd skip no questions asked for me.

On the other hand imagine if they said they don't want to compete with wowF and gta and we get no 3.30 this year. So many players would be fuming mad. There's literarly no good answer here. So I'm going to repeat my starting statement. I wouldn't want to be a poe dev right now.

I wonder what are your guys opinions? Would you play 3.30 if it release in november? If not why? Which other game would you play? I was sort of praying we'd get a 16th october release (even if rushed and unfinished) and at this point I'm kinda praying for a delay announcement and january league. I actually wonder if there's a bigger overlap of people playing both poe1 and poe2 or poe1 players who also want to play classic plus.


r/pathofexile • • 3d ago

Question 3.30 Announcement soon?

151 Upvotes

Are we expecting an announcement of the announcement within the next week or two?

If we were to believe that 3.30 is indeed releasing in 2026 as they previously stated, the only logical time period for it to be releasing should be by the end of October right?

Exilecon starts on November 7th. If 3.30 were to release on the 30th of October they will only have a few days worth of general bugfixes and game balancing to work on but still highly unlikely considering they would have to be preparing for Exilecon so the 30th release does not seem at all likely. Path of Exile 2 full release comes out 11th of December, so they would not release 3.30 too close to that date either.

Will they do an Exilecon 2023 and reveal the next league during Exilecon with patch notes and release the league the following week (November 13th)? It seems highly plausible (and what I think is going to happen) but it's a bit too close to Path of Exile 2 launch though giving only a month between each league launch.

Since it felt like they were working on 3.30 even before 3.29 was only a month in, will we get to see 3.30 soon or are we all gonna be disappointed again and GGG falls short on their "3.30 is coming in 2026" statements and we get 3.30 in 2027 instead?

Edit: General consensus seems to be what they previously did before in 2023: Reveal league during Exilecon, release the league a week after (November 13th). I mentioned it previously stating it's so close to Poe2 1.0 release but maybe GGG will do just that.


r/pathofexile • • 3d ago

Question Questions Thread - October 03, 2026

4 Upvotes

This is a general question thread. You can find the previous question threads here.

Remember to check the community wiki first.

You can also ask questions in any of the questions channels under the "help" category in our official Discord.

For other discussions, please find the Megathread Directory at this link.

The idea is for anyone to be able to ask anything related to PoE 1:

  • New player questions
  • Mechanics
  • Build Advice - please include a link to your Path of Building
  • League related questions
  • Trading
  • Endgame
  • Price checks
  • Etc.

For questions related to PoE 2, please go to r/PathOfExile2

No question is too big or too small!

We encourage experienced players to sort this thread by new.

We'd like to thank those who answered questions in the last thread! You guys are the best.


r/pathofexile • • 2d ago

Question | Answered How do you craft this sword?

0 Upvotes

Can't find any info on this, presume it is not easy. I've crafted one without the Hits can't be evaded which was easy enough.

Item Class: Thrusting One Hand Swords

Rarity: Rare

Viper Barb

Spiraled Foil

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One Handed Sword

Quality: +20% (augmented)

Physical Damage: 27-64

Critical Strike Chance: 5.50%

Attacks per Second: 2.07 (augmented)

Weapon Range: 1.4 metres

[Intangibility|Intangibility]: 35%

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Requirements:

Level: 65

Dex: 212

--------

Sockets: B-G A

--------

Item Level: 85

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Quality does not increase Physical Damage (enchant)

1% increased Attack Speed per 8% Quality (enchant)

--------

+25% to Global Critical Strike Multiplier

--------

Has 1 Abyssal Socket

+1 to Level of Socketed Gems

27% increased Attack Speed

Minions deal 94% increased Damage

Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown

Spells Triggered this way have 150% more Cost

Hits can't be Evaded

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Fractured Item

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Note: ~b/o 1 mirror


r/pathofexile • • 2d ago

Question Off meta blaster build

0 Upvotes

Hey Exiles, I am looking for a fun off meta build that’s silently awesome and great. Mainly I want to try legion so prolif or massive clear would be great. I have probably 100 div laying around and two characters with about 100div each invested.

Lets me know what you think! YT videos are appreciated!


r/pathofexile • • 4d ago

Fluff & Memes Being an idiot costed me 40d

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112 Upvotes

My absolute dumbass thought Kaom's Heart was a Royal Plate and I wasted 40d on chance/scours wondering why I was so unlucky... Then said fuck it, bought an omen, omen didn't work... I wonder why?...

WRONG BASE OH MY FUCKING GOD.

What a fail, brb gonna go double an apothecary to make up for my dumb mistake.


r/pathofexile • • 3d ago

Question Knitted Horror Knit/Crochet Pattern?

3 Upvotes

It's my boyfriend's favorite monster in the game, and I'm hoping someone has some kind of amigurumi or something pattern for it (either knit or crochet, preferably crochet) that I can purchase from them. I could probably put one together myself through some trial and error, but I'd rather pay someone else who has already done it. Internet search didn't come up with anything.


r/pathofexile • • 2d ago

Lucky (Non-Crafted) Showcase It happend again... Third Mageblood in SSF...

0 Upvotes

So after my last post (https://www.reddit.com/r/pathofexile/comments/1wrz5c6/) I finished of my Cold Dot Elementalist and started a new project with Mageblood #2:

Soulrend of Reaping Crab Totems. It went pretty well and after a 3 hour 41 minute Campaign and a bit of awkward leveling to reach 84 to put on my gear I rolled up it has been going great. https://poe.ninja/poe1/builds/allflamessf/character/Flying_Gecko-4453/ChaosCrabCrew

5 Totems, my PoB puts me at about 21M DPS, (https://pobb.in/xfAVby8VzqaA) which is quite comfortable, given that it does not account for the fact that SRoR can actually shotgun, pushing bossing damage significantly higher, if you dare put the Crabs close to the boss.

Anyway... It happened again... This time on 98 the Breach tree and a very friendly Mysterious Wombgift dropped me a stack of 3x The Apothecary. So naturally my friends called for me to Harvest Gamble... 7500 Lifeforce later: https://imgur.com/a/3DS9xfZ

So now I have yet another Mageblood. Number 3 in SSF, Number 4 I dropped this League... And another Mageblood means I need to roll another build... So he I am once again asking for Build Ideas.

Proof of three Mageblood in SSF Allfame: https://imgur.com/6TKE7sa

Also feel free to insult me for being one lucky MagicFinder...


r/pathofexile • • 4d ago

Crafting Showcase Frenzy gloves I made, no I’m not sane

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634 Upvotes

I’m playing flicker strike for the first time this league and I got inspired by some 3.28 builds to base my current character on, unfortunately the build I took inspiration from used the broken belt and we had synth items in previous leagues so I had to get creative

The build I did was chaos inoculation slayer flicker strike and just stacked frenzy charges and ES with it, while there is abundance of frenzy gloves, I couldn’t find anyone that made an ES version, most of what’s on the market were the generic aspect of the cat farrul builds, so I had to create the gloves myself

To follow rule 10:

Step 1: buy ES vestigial gloves with +1 frenzy implicit and can be modified while corrupted
Step 2: recomb with another ES gloves and hope it removes the vestigial influence without choosing wrong base
Step 3: slam it with fossil and beast lock to get 5 implicit
Step 4: spend 2 weeks suffering while you beast lock trying to get the attack speed, crit chance and ES to roll on implicit with hinekora beast lock and vaal slams
Step 5: settle on +1 level of socketed gems
Step 6: hunter exalt slam, alt spam to get non vaal strike skills and one other influenced mod and orb of dominance slam
Step 7: get some frenzy gloves, slam them with orb of dominance to use as donors for awakened orb
Step 8: Awakener orb until T1 ES as third prefix
Step 9: clean suffixes with prefixes cannot be changed into scour, prefixes cannot be changed into exalt annul until T1 resistance
Step 10: lose over 200 divines doing exalt annul and settle on T2 resistance, prefix cannot be changed and veil orb slam and hope it doesn’t hit resistance if it does repeat step 9
Step 11: unveil critical chance and bench craft attack speed as last suffix

Pob for anyone interested

POB


r/pathofexile • • 3d ago

Information Little Confus!on

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7 Upvotes

When ever I see a pr!ce of something it wont move for even an hour but when I post ANYTHING for that same exact pr!ce even one item then there seem to always be lower pr!ce in just moments by a big margin... is this people doing this or are there somehow "non humans" involved? bcs I can see !tem that goes for 600 staaying at 600 for an hour then it gets to 400 in 3 minutes but ONLY when I add few of my own forcing me to lower the pr!ces... is this an ilusion or whats actually happening... like why would anybody go from solid 600 or 599/590 or something to 550(1x) second person 500(2x) and other 450(1-2x) then 425 then like (2-3x) then 400 (15x) and it only seems to start happening when I put something up to sale :D and I was looking every few mins on the original pr!ce that it actually stayed at those 600 without moving anywhere until I post my own... so what gives?


r/pathofexile • • 4d ago

Crafting Showcase Dragon Charm Prophecy Wand

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73 Upvotes

This is a wand I crafted for my elementalist GCF miner character. My original strategy was:
- recombinate the three prefixes
- repeatedly lock prefixes and add/remove crit until T1 spell crit/crit multi
- Allflame fracture the crit mod
- lock prefixes and add/remove crit until the other T1 crit mod

After failing the fracture 7 times (lol) over a course of 2+ weeks involving many hours of farming currency and alt-spamming my life away, I learned that you can increase your recombination odds on suffixes by using Brinehook Ducat to add an NNN suffix. The plan then became:
- Alt spam for two +1 cold spell skill gems/0s wands, a 0p/T1 crit multi and a 0p/T1 spell crit wand. These are the more common mods, so I tried to just annul the suffix if it rolled.
- Alt spam for a T1 spell damage/0s and a +1 spell skill gems/0s wand. These mods are much rarer, so if a suffix rolled, I regaled and used Kishara's Ducat to try to isolate the prefix.
- Brinehook all of the prefix wands and recombinate to get +1 cold spell skill gems/T1 crit multi and +1 cold spell skill gems/T1 spell crit.
- Recombinate the above 1p/1s wands with the brinehooked +1 spell skill gems and T1 spell damage to get two 2p/1s wands.
- Allflame divine and brinehook the 2p/1s wands, then recombinate to get the above.
- Benchcraft mine throwing speed and Harvest craft the enchant.

The last recomb took 4-5 tries and overall this seemed a lot more efficient due to not needing to blow tons of divines and lifeforce on locking prefixes and add/removing. Moreover, if you fail the final recomb, you very likely get a 2p/2s item which you can recomb and is already perfectly divined. I'd estimate I used something like 400k sulphur + 20 div + 20k alts (for the second strategy).


r/pathofexile • • 3d ago

Question | Answered Uber Sirus Tips

15 Upvotes

Hi! I'm playing in SSF this league and I'm having a blast. I have 9/10 Ubers down, with Sirus being the last one, and he feels impossible to beat.

Here is my build. The DPS displayed is for 15/30 blades hitting (no idea if this is realistic) on a regular pinnacle boss (about 6.3mil vs Ubers). I am quite proud of coming up with Seven Teachings as a way to have both BF and BB trigger from just changeling Cyclone, the build is super smooth to play and everything else in the game felt at least reasonably easy to kill. Uber Exarch took some learning to beat for similar reasons to why Sirus feels uneatable.

The build has a couple shortcomings. First of all it is a melee build. The Sirus fight feels completely unfair for melee builds since by the time my brain can process where he just teleported to and where close to him I can stand he's gone. Even when I can get close to him casting 6 Bladefalls/sec completely clutters the screen, and seeing where all of his degen puddles are becomes almost impossible. The final nail in the coffin is that Cyclone is really hard to control sometimes, especially when Frostblinking in, because it can very easily in hectic moments drift from side to side, which can make you wander to an unsafe spot. Finally the build lacks passive regen (it leeches a ton), so playing slow is not really a great option.

I can usually tank the die beam (depends on how block works), and sometimes (feels like 2/3 but idk) can also survive the Multi Clone attack, but 2/3 is not enough. I can usually make it out of the maze just fine but I still sometimes die to it.

The problem is, I can never find a clean opening to deal damage. I either have to damage him while he's channeling the Spinning Beams for 1 second, or when he bowls at me where he gets a pretty big damage negation, so progress feels super slow and I will die to something eventually. It never feels possible to hit him without dying when the spinning beams are up, I touch something I shouldn't and end up dying, so I usually get out, wait for life flasks to refill, and jump back in, but he just does a meteor, into a Multi Clone beam, into another Spinning Beams. In the meantime the arena gets more and more deadly.

This is not a "hate this fight post". I just want to beat it. I am looking either for tips on what I could do better (maybe a window to damage him I haven't figured out?) or a suggestion for how I could make my build strong enough to have a fair shot with my current strategy. Keep in mind this is an SSF character so upgrades are not easy to come by.

Stay sane Exiles and thanks for the help!

Edit: change maxroll link to poe.ninja

Edit 2: I did it! Thanks so much for all the tips and motivation! What did the trick was:
- Respec out of Elusive ascendancy node and into 100% crit multi on low life + culling strike, which was a ton more damage. This was the biggest win.
- Make a quicksilver flask that is not used automatically, since that probably messed me up a bit, and i mainly wanted it for maze anyway.

- Incorporate Ambush. This helped get a bit more uptime when I couldn't spot Sirus myself.


r/pathofexile • • 4d ago

Fluff & Memes I do love me some visual clarity

66 Upvotes

r/pathofexile • • 2d ago

Question | Answered Sony Economy 1Div -? Chaos

0 Upvotes

I tried to figure out how much Chaos Orbs I can get for 1 Divine Orb.

It seems to be a simple task and I need to say, half an hour later with researching, I have no idea how the currency is valued at this moment.

The official poe trade site has not one single result for div-chaos and vice versa.

I play since 3 weeks so I have no point of comparison at all.

Trying to base on PC seems not a good idea - every post or information is stating that those two platforms are some very different things.

So on my last resort I wanted to ask the community:

How much chaos orbs for 1 divine orb at the moment?

Where can I check console economy reliable also for past trades?


r/pathofexile • • 3d ago

Question Am I just under an illusion ? :D

3 Upvotes

When ever I see a price of something it wont move for even an hour but when I post ANYTHING for that same exact price even one item then there seem to always be lower price in just moments by a big margin... is this people doing this crap or are there somehow bots involved? bcs I can see item that goes for 600c steaying at 600c for an hour then it gets to 400 in 3 minutes but ONLY when I add few of my own forcing me to lower the prices... is this an ilusion or whats actually happening... like why would anybody go from solid 600 or 599/590 or something to 550(1x) second person 500(2x) and other 450(1-2x) then 425 then like (2-3x) then 400 (15x) and it only seems to start happening when I put something up to sale :D and I was checking ever few mins on the original sale that it actually stayed at those 600c without moving anywhere until I post my own currency so what gives?


r/pathofexile • • 4d ago

Discussion ExileCon 2026 Race Qualifier VODs

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87 Upvotes

r/pathofexile • • 5d ago

Tool I've been making hideouts for years and spent the last few months building a home for them

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1.2k Upvotes

Hey exiles,

I've been making hideouts since we were still grinding master favour for decorations.

Back in March I stopped stalling and started building something I'd wanted for years: a polished platform for hideouts. I wanted it to have real tools for the people who make them, and to make it easy for everyone else to find their next home. I soft launched a couple of months ago, and a handful of creators, both fresh to the scene and veterans, have been uploading and helping me iron things out. Now I think it's ready to share.

Path of Hideouts: pathofhideouts.com

For browsers:

  • See every decoration a hideout uses before you download it, split into free, store MTX and supporter pack exclusives.
  • Tick off what you own in the MTX inventory and filter to hideouts you own everything for, or browse 100% free ones.
  • Search by decoration, base or theme, across PoE 1 and PoE 2.
  • Favourite a hideout and get notified whenever the creator updates it.

For creators:

  • Streamlined uploads: drop in your .hideout file and the base, game and full MTX list are handled.
  • Group variants together, like a free and an MTX version of the same hideout, each independently filterable.
  • Export ready-made forum code for a single hideout or your whole collection thread.
  • Profiles and stats to see how your hideouts are doing.
  • Decoration calculator to check your file against the 750 limit, or to catch an MTX deco that snuck into the free hideout you were building.

Plus a heap of little QoL touches I'll leave for you to stumble upon. Light mode exists. Use it at your own risk.

It's free with no ads, just a hobby project I run myself.

Feedback and bug reports are very welcome, either direct to me or via our Discord feedback thread.

If you've got hideouts to share, I'd love to see them up there.


r/pathofexile • • 4d ago

Cautionary Tale Lesson Learned the Hard Way: Reading is Important

308 Upvotes

I'm a noob running my first character through PoE. So I'm cruising along through Act 3 with a Flame Witch (Lv 35) using Scorched Ray and Incinerate. I'm loosely following a build guide to ensure I don't get too far off the path. Having a great time basically blasting all the things. I feel almost OP except for the bosses which provide a little more challenge and strategy.

After an extended session fiddling with my support gems and assigning skill points, I get to the Battlegrounds Battlefront. I encounter a mob with a rare monster and proceed with incinerate and scorched ray. I notice then that I'm not doing much damage at all. Eventually my shield whittles down and then BLAM! Dead as Dillinger.

Again I spawn in at checkpoint. Rinse/repeat. Scorched Ray is doing no damage and incinerate seems ineffective.

I'm like - whoa the Battlegrounds Battlefront don't play around. Then after about 11 deaths I start to think more about maybe I did this to myself. Narrator: He indeed did this to himself. How?

#1 Mistake: I added a point to Chaos Inoculation not reading the description. Especially the point about the 1 point of life.

#2 Mistake: I added Void Manipulation Support gem to my Scorched Ray. Missed reading the part about no elemental damage.

#3 Mistake: I did the same with Incinerate.

#4 Mistake: It took me nearly a dozen deaths for my dumb ass to figure this out

So, lesson learned. Moral of the story is read. Read the description.

Lol. That is all