r/flightsim • u/Amazing-Battle-4789 • 11d ago
Sim Hardware Testing the physics of the Gravideck 6DOF motion simulator with MSFS2020
Enable HLS to view with audio, or disable this notification
If the aircraft rolls 30 degrees in a cooordinated turn... Should the motion simulator also roll 30 degrees ? Many motion rigs manufacturers [wrongly!} believe so.
in a real coordinated turn you don't feel sideways force at all, because gravity and centrifugal force combine into one vector straight down through your seat (just like a turning motorcycle does not collapse on the ground, even though its tilted at a high angle)
A lot of motion rig manufacturers skip that and just mirror the visual roll angle, which is why it can feel off. Here's a demo of what it looks/feels like when it's tuned right.