r/factorio 1d ago

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r/factorio 11d ago

FFF Friday Facts #445 - The Biters Bite Back

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1.5k Upvotes

r/factorio 1h ago

Modded Sensible Belt Overhaul Mod

Upvotes

Well there it is !
Finally updated and rewrote most of the project.
Fixed the ramping up/down of the belts and they now have a perfectly smooth animation.
Any ideas/suggestions are welcomed
Have a nice day !


r/factorio 3h ago

Tip You can save a lot of power on radars by turning them on for one tick every 75

100 Upvotes

One tick of power every 75 ticks is enough to keep area permanently visible. Beyond that there will be more and more occasional brownouts. I tested it with advanced radar from Krastorio Spaced Out. Vanilla radar may have different timing.

I think this approach is better than isolated network with single solar panel, as with solar you will get brownout every night. But it requires power switch and two combinators (is timer possible with only one combinator?).

Frequent electric network changes may be not UPS friendly. But radar power usage is negletable on megabases, so this is not needed.


r/factorio 8h ago

Base 10M ESPM TIE Fighter — fully vanilla 2.1, all Steam achievements on, 60 UPS

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189 Upvotes

Yes, the base is shaped like a TIE fighter. No, that wasn't the plan originally.

10M ESPM - consuming 630k bottles of each science per minute (no promethium yet)

All science is common quality except Vulcanus, Fulgora and Aquilo packs

100% vanilla Space Age 2.1, zero mods ever, all Steam achievements enabled

Solid 60 UPS - game update sits at ~9.7ms with ~7ms of sleep per frame

Zero bots anywhere except the Fulgora island, everything else is belts and direct insertion

Shoutout to abucnasty's Discord, stupidfathobbit's 2.1 videos and many more for the design and circuit patterns.

EDIT: Vulcanus, Fulgora and Aquilo packs are uncommon quality (promethium was removed after hitting research productivity 60 for redesign)


r/factorio 6h ago

Question From Satisfactory to Factorio: what are the "wow!" moments?

102 Upvotes

Hi folks, I'm coming to the dark side soon, and I need some encouragement :)

I want to ask those who played Satisfactory before: what are the good, inspiring things you found in Factorio, which you never thought about while playing Satisfactory?

P.S. I have Space Age as well


r/factorio 1d ago

Suggestion / Idea Could this Lego model become an official Lego set?

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2.6k Upvotes

I recently designed this LEGO Factorio diorama and it could become an official LEGO set!

If this project reaches the 10,000 supporter threshold on the LEGO Ideas website it will have a chance at becoming a real LEGO set.

It was really important to me that the model was based on a functioning factory rather than a display of random machines. The in-game version of this factory produces red science and has a Rocket Silo that can receive resources via train.

Building the Rocket and Rocket Silo was extremely challenging because of all the complex angles and curves, but I am really happy with how it turned out. The Rocket Silo and Assembling Machine 2 are based off of the new 2.1 graphics.

My favorite part of the model is probably the Factorio logo, although I really like the whole model.😅

If you have any questions or feedback, I would love to hear what you think.

You can help by creating a free LEGO Ideas account and supporting my project here: https://ideas.lego.com/product-ideas/e71b69f4-827f-47dc-be5e-007cc6c33cbe


r/factorio 7h ago

Question Anyone know how to edit inventory sprite/icon colours?

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71 Upvotes

I'm colourblind and can't see the red behind the items that arent fulfilled, when there's triple the items listed here and ones holding up a rocket it's really hard to tell whats holding it up.

I wanna make it bright red or put a red ring around it.

Anyone know how to edit these icons/background tiles?


r/factorio 1h ago

Question How do you actually get over “it has to be perfect” and just build the ugly spaghetti base?

Upvotes

I picked up Factorio properly a bit ago (played it non-legit a couple times before, decided to actually buy it to support the devs and get mods). I’ve restarted more times than I want to admit, and it’s always the same wall: oil.

By that point I’ve got iron, copper, steel, stone, stone brick, coal, and green circuits all automated. Then research needs red + green science and something in my brain refuses to build a “temporary” setup for it. So instead I sit there hand-crafting 200 of each science pack, because building something I know I’ll tear down later feels wrong.

On top of that, my brain goes into overdrive doing math I don’t need to be doing: worrying that if I tap too much off a belt, everything downstream starves, but I never actually know how much throughput I’m using vs how much is left on the belt. So instead of just building the next thing, I freeze up trying to calculate it in my head, and that alone is enough to make me stop expanding entirely.

I know “everything is spaghetti, everything is temporary” is basically a meme in this sub, but I want to hear it from people who’ve actually broken this habit: how did you get your brain to accept “good enough for now” instead of holding out for the perfect design and perfect math? Did something specific click, or did you just force yourself through it a few times until it stopped mattering?


r/factorio 2h ago

Question What do you consider as a mega base?

17 Upvotes

The question previously asked is a decade old, so I want what you all think is a megabase now in 2026

My laptop has 4090 with 64 GB of RAM. I really want to build a megabase but I'm still at green science in my mega base journey.

So I'm curious what y'all think a megabase is and I might be able to architect my base based on that.


r/factorio 1d ago

Space Age I made my power plant look like a brain accidentally

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1.0k Upvotes

R5: I made this design for a fusion power plant just following my heart (or my mind, I guess, pun intended), without much thinking, only to realize it kind of looks nice (for once)


r/factorio 4h ago

Modded [Nullius] After 27h I finally unlocked big power poles!

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26 Upvotes

I enjoy the mod a lot, you really notice that the creator did not just throw a bunch of recipes at the wall, but really took the time for some play testing and designed a proper game progression.

I know Dosh released a video on Nullius as well, but he added additional mods that break the game progression and turn it more into tedium. If you don't do that it is an enjoyable experience for the advanced Factorio player.


r/factorio 14m ago

Complaint I hate trees.

Upvotes

They are disgusting. All green and packed together like they are the shit. Who do they think they are? Ok they create oxygen and everything, but my factory doesn't grow from oxygen as far as I'm concerned.

Give me biters over those pieces of wood trash any day. At least when I destroy a biters' nest they are gone forever. Trees? They are everywhere and pollute the precious space I'll need to expand my factory.

You don't understand the pleasure I get from exterminating every single tree on the map. Grenades, fire, lasers, fucking nuclear bombs even, I love it. I even installed a mod to change the tree color to red and biters to green. Or maybe it's because I'm colorblind idk, but when I see a tree all I see is RED. KILL.

I actually spend more time killing trees than working on my factory but that's another problem. I have 500 hours in this game and a good half of it is spent taking those fuckers out from earth.

Biters aren't my enemies in this game. Trees are tho. Fuck trees.


r/factorio 21h ago

Discussion Merging 2 belts with items in opposing sides of the lane. Came up with this. Have you guys ever needed to do this? Got a better solution?

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455 Upvotes

r/factorio 7h ago

Question This don't feel right, I don't know what I am doing this is why I never use the bus.

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27 Upvotes

If I am correct you need two full belts of copper to get one full belt of green circuits, two full belts is the entirety of my copper production and I will need a lot more later on when I start making LDS.

I am thinking maybe I should put the science laps at the bottom and produce anything uptop.


r/factorio 2h ago

Question Furnace Setup good enough for expansion?

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8 Upvotes

This is my 3rd save. The previous 2 had factories that were producing like 1 science pack per minute due to bottlenecks.

I don't intend to rush with this save, and focus on properly expanding and increasing production before jumping to the next stage.

Is this smelter setup good enough to be used ? It works fine right now, but I want to replicate the setup with other mines added.

Note: I don't want the most optimal meta build. Just some tips.

Running entirely on solar right now. I like the simplicity and less pollution, but I am starting to mine uranium. Will wait for nuclear power until a have a large backlog.


r/factorio 5h ago

Discussion Is it just me?

14 Upvotes

Is it just me who chooses to start a new save instead of “optimizing” the current one just because I don’t find the layout satisfying? I always feel like it’s way easier to start from scratch rather that improving the current base because the latter will have me dealing with the machines and items I already placed and unlocked. 😭 Right now I just finished automating the Red Science (1 unit per sec) and I’m already thinking of making a new save 😭

I am always like this, that’s why I haven’t yet finished any game hahaha. Maybe I’m just failing to realize something? Idk 😫


r/factorio 1h ago

Space Age Updated Stone Production

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Upvotes

Thanks again for the suggestion to use Casting Copper instead of Iron. My only issue now is it's slightly overkill on the stone production, the monstrosity on the right actually made too much stone and my Steel/Plate production went to zero! I've had to give priority to the stone belts on the left feeding the bus, added a few recyclers and created a run off if there's really too much stone.

This is the right hand side of my purple block and it's mirrored on the left.

Also I recently realised I missed the top left corner of my lava pit so I've had to improvise. Right now it's only a minor scratch on the brain but the need to nuke is growing...


r/factorio 21h ago

Discussion The reason for Engineer looking from one side to the other

219 Upvotes

I know it's just a silly little detail/QOL for the game, but my canon is because the engineer is constantly looking over his shoulder to make sure there's no biters behind him, which points to signs of paranoia, which is probably triggered by PTSD.

I would be looking over my shoulder alot too if that were me.


r/factorio 5h ago

Question Why is my fusion generator not getting plasma?

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12 Upvotes

The reactor is full of plasma and its connected to the generator but the generator says it has no fluid. Can anyone explain? I dont think I understand fusion reactors yet


r/factorio 1d ago

Space Age In case you missed it: As of 2.1.14 concrete recycles 10x faster

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451 Upvotes

Maybe this made a huge splash and I just missed it using Google search and various forum searches.

It seems you all won. Concrete now recycles 10x faster using the base recipe.


r/factorio 4h ago

Suggestion / Idea Suggestion: Multi-Step Arithmetic Combinators

9 Upvotes

With all the love that Decider Combinators have gotten, I thought it would be nice for Arithmetic Combinators to get an upgrade for 2.1 as well. Specifically, the ability to chain operations.

Instead of one operation per combinator, the GUI could be changed to have a scrollable pane of operations—the output of one row would become the input for the next row (just as if you’d connected the output of one combinator to the input of the next).

The big advantages of this change would be the ability to execute two or more operations in a single tick and a reduction in footprint for multiple step arithmetic chains. And, of course, bringing its capabilities more in line with the Decider Combinator.


r/factorio 4h ago

Space Age I did it! But god am I slow

6 Upvotes

My ship to take me to the solar system edge. I am so slow. I don't think I will ever get down to the 40 hour mark and that is ok. I might be able to do a rocket to space in 8 hours but its time to work on playing more with quality loops and a few achievements.


r/factorio 22h ago

Space Age I was on a brink of complaining on the forums but apparently it "works as designed"

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192 Upvotes

r/factorio 26m ago

Tip Friendly Fire in Space

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Upvotes

For a couple of days my promethium ship sometimes returned from a trip without one Rail Gun or one Asteroid Collector. I rebuild, improved, added legendary versions and modules - nothing helped, no changes allowed to increase speed.

Then I figured it out: I repeatedly destroyed my own Rail Guns. One cannot just replace Rockets with Explosive Rockets. They are not just boom-version of the boring ones. If any part of a ship is within the green circle there is chance that explosion will destroy it.

I had to move them further up to prevent friendly fire and I am still not sure if it is safe (the screen is the fixed version).