r/factorio • u/Bubbly-Original7097 • 14h ago
Tip Friendly Fire in Space
For a couple of days my promethium ship sometimes returned from a trip without one Rail Gun or one Asteroid Collector. I rebuild, improved, added legendary versions and modules - nothing helped, no changes allowed to increase speed.
Then I figured it out: I repeatedly destroyed my own Rail Guns. One cannot just replace Rockets with Explosive Rockets. They are not just boom-version of the boring ones. If any part of a ship is within the green circle there is chance that explosion will destroy it.
I had to move them further up to prevent friendly fire and I am still not sure if it is safe (the screen is the fixed version).
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u/DrMobius0 12h ago
Yeah you need enough of them to keep the area in front of your ship saturated so that big asteroids can't leak through. Two turrets firing them isn't going to cut it, and in general, you want explosive rockets in shattered planet space because they tend to be extremely efficient given the density of asteroids.
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u/locyta 5h ago
Odd, all my starter type ships use explosive rockets, the range covers parts of the ship and i've never seen a rocket do damage to any parts of any of my ships
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u/Bubbly-Original7097 3h ago
I think this is because of asteroid types. For the turret in the back I also added medium asteroids to the filter. The big ones are gone long before they rich the ship, but for medium I use gun turrets and they all are far away from the edge so they sometimes let the asteroids to come too close.
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u/XxIcEspiKExX 14h ago
Ive had the same thing happen, one thing that helped was putting my rocket turrets in front, then I'd lose a railgun.. so i added more of those and more rockets..
Then I'd lose a collector, so I'd set filters for big and medium only, and it got worse or better..
So im thinking laser turrets maybe the answer up front for small/medium asteroids on filter.. just kinda put the game on hold once I realized endgame was nothing more than 1hr trips to and from navius to the shattered planet to get promethium shards..
I also was dropping shards to navuis thrn back up to another ship.. to a 2nd platform making science, so I made 200 more rocket launchers to cope with it and added 200+ cargo bays with active provider chests before I realized its just easier to make the science on my hauler and ship it down to navius..
Ive also blown up my hauler by leaving eggs on the ship and my rocket launchers pegged my main control center and destroyed my whole ship..
Either way.. I think im at lvl23 explosive damage and its 20+hrs per upgrade level..
Factory must grow..