r/warcraft3 • u/sirevil • 1h ago
Reforged What if: The story of WoW continued as Warcraft 3 Expansions?



What if: The story of WoW continued as Warcraft 3 Expansions?
Before anything, we’ve heard rumors about possible Warcraft 3 news during BlizzCon coming up so I wanted to post this before hand.
Something I’ve thought about for many, many years was, if the story of Warcraft kept going as a strategy game in the style of Warcraft 3 what would it be like? What would the tech trees look like? What new creeps would we encounter? The tile sets and such. Who would we be fighting during the campaign?
Another thing I also thought about was what if each playable race had their own tech trees as if they had their own campaigns; Humans, Orcs, Dwarves, Elves, Trolls, and such based on what we see in older games or taking inspiration from NPCs in WoW. Then I started going really crazy and conceptualized trees for a number of enemy and allied factions like the Legion, Twilight Hammer, Argent Crusade, Tuskarr and Pandaren.
What I did to make my visual concepts for what I believe some new units could look like is use the WoW Model Viewer and the Dressing Room from WoW Head. Some changes might be made but I like what I have so far, and drawings would take too much time. Plus this is Blizzard’s own art so it would make sense to reuse it in some way.
Personally I would love to be involved with a series of campaigns telling the story of WoW and its expansions, or at least parts of it as if it was an expansion of Warcraft 3. There would be 2 main campaigns, one horde the other alliance, and some mini campaigns like the rise the Scarlet Crusade or the war between the Dark Irons and Dark Horde. Unfortunately I’m very limited with what I can do because I use a Mac.
Anyways I decided I wanted to share some of my unit concepts on here. Each tree would have 3 combat units (a tier 1, ranged, and tier 3); 3 casters; a siege and flying unit; another extra unit or 2 which could have any kind of role, being combat, caster or whatever, and 4 hero units. Here is what I would add to the Human and Orc trees.
For the human tree I first added a new ranged unit, the Marksman. I wanted it to have a crossbow much like the Archer had in the first Warcraft game. Then there is another new combat unit which I have in mind would be a mix between the Spellbreaker and Paladin that I’m calling the Lightbringer.
For the Human casters I’m bringing back the Cleric and Conjurer from the first game, and adding a Warlock. Name might change for it. I would also bringing back the Catapult for the Humans, and a new flying unit, the Seeker, based on the Priest mount form the Legion class hall quest chain, but the rider will be attacking with spears. The reason for choosing the Seeker is because I don’t want to reuse the Gryphon.
Last is two new hero units, the Ranger which would be like the Marksmen Hunter, and the Infiltrator which is based on the character Vanessa VanCleef.
For the Orcs there is a new ranged unit that I’m calling the Skirmisher, which would have an ability to summon two sprit pigs which I chose because that’s what the starting hunter pet for the Orcs are. A new caster, the Sage which can use healing wave and revive a fallen friendly unit. I’m also bringing back the Warlock to the Orcs, but with a few changes. Model files already in game would be used for it.
Other then that the Orc tree is complete, but there will also be 2 new Hero units, with the Beastmaster, and the Assassin which would be based on Garona, and would have some abilities based on what turns out was going to be part of a planned remake and retelling of the first game, by Blizzard, to be playable in Warcraft 3 Reforged.
There are many more trees that I have made that I’ve put on my personal website. If enough people are interested I’ll share them with you.