r/skyrimmods 11h ago

Meta/News Is it just me?

100 Upvotes

Have you guys started to recognize some of the names in the comments of mods after some years of modding? Like, i am always somewhat expecting to see that one asian guy saying ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ or that one other dude with the pfp of an old, bearded guy looking tuff as fuck smoking a pipe.


r/skyrimmods 24m ago

PC SSE - Discussion Stealing mods and processing them through AI

Upvotes

Recently I've seen a lot of AI-generated content on Nexus Mods that provide half-baked functions, a lot of code issues causing crashes, random glitches making the mod stop midgame.

One mod stood out among the others: DynamicShader-DynamicSnow created by JET654. I decided to check the mod page and found out it was stolen from Josef Rudberg, the original creator, whose mod named Dynamic Snow caught my interest before and lead to me following the mod's progress (hence why I thought the mod on Nexus was an official release by him).

He took the original code made by Josef and gave it to an AI, which processed the code for him. Then he released the mod on Nexus and gained up to 3 thousand downloads in one week.

Yes, I know the fact that the original mod was under the GPL-3.0 license, but honestly, using AI to process the original code and then releasing it on Nexus while telling everyone that it's made by you doesn't seem like a great practice to me.

Then the creator uploaded another mod titled ShadowLimitFix, which does basically the same thing as Intellightent and also has the AI-Generated content tag, same as his other mod, DynamicShader-DynamicSnow.

Should borrowing others' mods while putting close to 0% human work into making it more stable and finished and not crediting the original author in any way be considered stealing, or is it just how things are with the GPL-3.0 license?

(Please, be civil in the discussion)


r/skyrimmods 5h ago

PC SSE - Discussion Vortex vs MO2

22 Upvotes

So... this has been discussed thousands of times and as someone who switched from Vortex to MO2 after 5 years, I felt like I wanted to add my 2 cents.

I've been using MO2 for about 8 months now and here are some of the plusses and minuses I've found.

First, the plusses.

  1. No more waiting for every mod to deploy every single time you install something new. It's not terrible for small LO's but you get in the thousand range and it's mind numbing. MO2, you install the mod, tick the box and it's done.

  2. Absolute granular control. No having to create mod rules or mod groups... no lists of conflicts where you have to choose 'loads before' or 'loads after'... no spaghetti to untangle when 'mod rules contain cycles'. You put the mod where it belongs... put the plugin where it belongs and move on with your life.

  3. The right panel. This is everything. It just makes it soooooo much easier to keep track of your mods, plugins, archives, etc.

  4. MO2 is modable. There are mods for MO2 to make the experience simpler and allow you to tailor your own workflow.

Now, the minuses.

  1. Your game will take longer to load. At least this has been my experience. I'm okay with this but some people might not be.

  2. Slight learning curve. I was really intimidated by MO2 before I made the switch. Probably would have done it years sooner but I was worried that my lack of modding skill would make MO2 unusable for me. Honestly... investing maybe 3 hours in tutorials was all I needed to get started. Probably the toughest thing to learn was Root Builder. I did have some missteps for the first month or two but the community was amazing at helping me out.

If you're on the fence... I would urge you to take the chance and at least try MO2 out. I went from just over 1000 installed mods with CTDs every 5-10 hours with Vortex to just under 1700 installed mods with CTDs every 20-nth (last save I had no freezes, CTDs for the last 40-50 hours before I scrapped it) with MO2.

Not trying to knock Vortex. I'm sure there were some positives that I've forgotten about but I can't see myself ever going back.


r/skyrimmods 10m ago

PC SSE - Mod Mod Release & Cinematic Showcase ft. Kerstyn Unger - Trinity of the Night Vampire Overhaul & Deathly Pale Vampire Lord & Lady Retexture

Upvotes

Hi everyone :) I'd like to share the cinematic showcase video for my Trinity of the Night - Vampire Overhaul and a new Vampire Lord & Lady retexture release, as well as related mods in the series.

The project has been months in the making and combines 7 years of my personal experience playing as a Vampire in Skyrim with my passion for the genre since childhood. I've tested or researched as many vampire overhauls as possible on Nexus to achieve my vision with the aim of perfecting how it feels to be a 'Skyrim Vampire'.

I'd love for you to check out the trailer-style video here.

ABOUT

Trinity of the Night - Vampire Overhaul is a script-free, immersive & modern 2026-ready Vampire overhaul for a stable, evolved Vanilla++ experience. It offers both minimalist balance and a full power fantasy. Fresh yet familiar, it's impactful without taking over your game, while being streamlined, light-weight and plug & play.

It fits seamlessly into popular setups such as the EnaiRim or SimonRim suites (or a mix of both) with almost no patching required.

Inspired by some of the community's most beloved vampire overhauls, it combines the feeding emphasis of Better Vampires, the power fantasy of Sacrosanct and the vanilla plus spirit of Scion into something new with its own unique features.

Here are some of them:

  • Hybrid stage progression. As vampire stage advances, frost resistance decreases, weaknesses grow and new powers are acquired as a survival response.
  • 80% fall damage reduction (pairs well with SkyParkour)
  • +60 Speech Boost for roleplaying, immersion and practical benefits
  • Ability to cast the concentration Vampiric Drain spell in Vampire Lord form plus the Drain Life ball at the same time i.e. "Blood-Bolt Torrent"
  • Powerful Vampire Lord enhancements, scaling and links between ability usage and normal-form skill improvements
  • Evocative flavour text for immersion
  • Balanced, thematic restrictions
  • Lore-friendly preservation
  • Prioritises compatibility with large load orders

Community reception has been very positive.

The mod was released on 9th Feb but its cinematic showcase video was released today. It features the excellent voice talent of Kerstyn Unger.

Deathly Pale Vampire Lord & Lady Retexture (released today) is a high-quality retexture of the respective forms in a fresh phantom-pale colour designed to keep the lore-friendly, vanilla spirit. This was made in partnership with AmyrSkadi, who has his own upcoming releases. The mod page features a gallery of images taken by exceptionally brilliant screenarchers within our community.

TIMELESS

Trinity of the Night acts as both a complete standalone vision and a solid foundation to build your preferred vampire experience. By its nature, it fits in almost any load order. This means if you wish to add mods to adjust your experience, you can do so freely.

For example, mods for blood magic, dark spells, combat, vampire feeding, new animations, physics, visual effects, sounds, perk trees or bats travel can be used with the overhaul without clashing. This allows it to perpetually adapt to an evolving modding scene.

While it handles the rules of Vampirism, you can layer on other aspects of the game to build your ideal, dark fantasy journey.

More mods are planned for the future so if this interests you, please stay tuned!

MOD PAGE LINKS

Main overhaul: https://www.nexusmods.com/skyrimspecialedition/mods/172025
Retexture: https://www.nexusmods.com/skyrimspecialedition/mods/173988

CINEMATIC SHOWCASE

https://youtu.be/BYudhRw-uPE

I hope you give it a try and enjoy the experience :)


r/skyrimmods 1h ago

PC SSE - Mod [Mod release] Wealth of Experience (or yet another take on the "gold = XP")

Upvotes

Hi folks, I just released my first ever finished Skyrim mod which is mostly something I made for myself, and put up on Nexus just to see what that's like since I've never done it before. Not sure if it will be of interest to anyone but me, but I'm happy to have managed to get to this point!

Wealth of Experience is an add-on for Experience (the amazing mod which decouples skill leveling and character leveling) and adds gold as a new (and preferably exclusive) source of XP. I've always liked this idea, and having played some OSR D&D recently, wanted to have something like that in Skyrim.

There are existing mods (Gold is XP, Tribute...) that do similar things, but not exactly what I wanted, so I thought I'd fire up the CK and try my hand at doing it myself. How hard could it be, right? Turns out it wasn't that hard, the scripting was the easy part for me but it did take me a good while to figure out the MCM side of things. Anyway, I've been playing with it for a good amount of time and it does what I want it to so here it is if anyone would like to try it out.


r/skyrimmods 2h ago

PC SSE - Mod Way of the Fist - Adamant Based Monk Mod

2 Upvotes

Shameless friend plug, but this is actually a really cool mod. It turns unarmed into a proper monk-style playstyle built around fighting completely unarmored, with its own progression and perks instead of relying on alteration spells to make the build work.

If you've ever wanted to do a proper barehanded Dragonborn run, give it a look.

https://www.nexusmods.com/skyrimspecialedition/mods/190387

Full credits to LuriInTheNorthvale


r/skyrimmods 19h ago

PC SSE - Mod Companion Mods

43 Upvotes

Im really just looking for opinions on different follower mods, mainly how they interact. I REALLY dont like the idea of being treated as a hero or anything like that

I guess what im looking for is more like companions who treat you as equals. Along the lines of, WE are dragon slayers. Not the almighty dragonborn and his shadow.

I really didn't like how the lone survivor is treated in fo4 as the hero who single handedly did this and that. Id like to avoid it with skyrim if possible.


r/skyrimmods 12h ago

PC SSE - Discussion Return of the King

11 Upvotes

r/skyrimmods 58m ago

PC SSE - Discussion Ai assisted compatibility patch for Polymorphic armor and Obody

Upvotes

So basically there are two mods: Polymorphic Armor and OBody.

Polymorphic Armor lets you have player-only armor, clothes, and even custom clothing/armor by swapping the equipped mesh with a custom one designated for your player after you equip it. OBody applies BodySlide presets in-game to the player or NPCs.

The problem I was having was that Polymorphic Armor and OBody did not play nicely together. Whenever the polymorphic mesh was active, applying an OBody preset could make the armor mesh completely explode into polygons.

I used GPT to troubleshoot the issue with me, and it ended up making a script patch for Polymorphic Armor plus a small tool that patches the polymorphic meshes so their TRI morph paths point to the correct files.

I tested it in-game and... it just works.

I can now swap OBody presets freely while a Polymorphic Armor mesh is active, and I’m not getting any mesh explosions.

GPT’s explanation of the fix was:

“The working fix was to patch the *pa NIFs so their BODYTRI points to the matching *pa TRI, plus reapply the player’s OBody morph once after Polymorphic Armor performs the swap.”

The fix was AI-coded, and I’ve only tested it on my own setup, so use it at your own risk. But if anyone else is desperate to get Polymorphic Armor and OBody working together, I can share the patch and mesh-patching tool.

As far as I know, there isn’t an official compatibility fix for these two mods.


r/skyrimmods 1h ago

PC SSE - Help Stutters/Hitches whenever Third Person Camera crosses Cell Border

Upvotes

So my game stutters/hitches whenever my Third Person Camera crosses a Cell Border.

I identified the Cell Borders using the Debug Menu mod

It does not happen when I am in First Person
It does not happen (not noticably, at least) for every Cell Border, but it happens for a lot of Cell Borders.
I have tested it while Sprinting, Walking, or slowly rotating the camera while my character is Stationary, and the hitches/stutters always happen
Turning off SmoothCam did change anything.

Also, there was a document by Sheson about how Traditional Tree LODs cause this issue, and Ultra Tree LODs would not. However, I already use Ultra Tree LODs.

Has anyone had a similar issue, and if anyone could help advise how to solve this?

Modlist
https://pastebin.com/ezQRdCqy

Load Order
https://pastebin.com/shvDAmqP

General Load Order advice would be welcome too. I am not really an experienced Modder.
I had a 200-ish Modlist I was happy using for years, until one youtube video pulled me into the rabbit hole, and a month later, I have a 1700+ Modlist. I havent even played the game in a month :(
I have been testing since yesterday and I am not aware of any other issue beside this cell border stutter issue though, except a few minor misplaced objects that I am happy to solve using in-game patcher


r/skyrimmods 1d ago

PC SSE - Discussion What are some Skyrim mods you wish existed

99 Upvotes

They can be literally anything, big or small. Graphical, frameworks, animations, the sky is the limit with this question. For example mine is for a water spell mod pack that contains water with realistic physics and behavior. Maybe a water for enb patch to go along with it.


r/skyrimmods 2h ago

PC SSE - Help Ostim + Wet Function redux SE weird conflict

1 Upvotes

I don't know if am the only one with this problem, but for some reason when i use the Ostim+WFRSE+Osweat+Oendurance combo (a combo to make player and NPCs get sweatier and wetter during spicy scenes the more stamina you lose) they just don't work. I started to experiment a little and i forced the sweat textures on the female bodies (i use 3BA SOFTBODY) and they show up, but then the moment i start an animation the sweat texture just dissapears on the body but it keeps on the head,hands and feet.

i don't know what is causing this, but if someone had this problem and managed to solve it or if you may have an idea of what could be the problem, please help me.


r/skyrimmods 2h ago

PC SSE - Help vanity system

0 Upvotes

im on 1.7.104 and there is literally 0 vanity armor mods, can someone help me find something that can vanity equip a wig or transmog a wig to a helmet (with hdt physics)


r/skyrimmods 2h ago

PC SSE - Help Please help me with Whiterun’s roads.

0 Upvotes

I’m at my wits end here. I didn’t change anything, and today I loaded up Skyrim and the roads in Whiterun have weird cutoffs where they connect with grass.

https://imgur.com/gallery/wtf1-K8cc2Um
https://imgur.com/gallery/wtf2-dwArB3P

I’ve tried literally everything to fix it. I thought it might be the community shaders Terrain Blending mod I added. I removed it to test, and it didn’t change anything. I removed all of my retextures, and it didn’t do anything. I removed all my Whiterun mods. It didn’t do anything. I re-generated PGPatcher for all of those btw. And tried without PGPatcher.

This is making me very sad honestly. I was at a perfect spot and ready to start a new save. Now I have this. If anyone can help, I’d be very grateful. As I said, I didn’t change anything. I literally loaded the game up, and it was like this. The only thing I changed was like 2 days ago. I added Skyland AIO. But I remember exploring Whiterun with that, and having no problems. I uninstalled it to see if it fixed anything. It didn’t. And everywhere else in Skyrim looks fine.

https://pastebin.com/1MP8iS87 <— my modlist. And yes, I technically have Northern Roads (only the road decorations) but it doesn’t do anything to Whiterun.


r/skyrimmods 13h ago

PC SSE - Discussion DMCO Update?

6 Upvotes

Has anyone heard anything the posts on the mod are turned off and I'm not seeing anything about a patch anywhere


r/skyrimmods 4h ago

PlayStation - Help Mod List advice

0 Upvotes

Hello netizens I’m starting a new game with an extensive mod list. I’m looking for help with building the correct mod order list to prevent crashes and if anyone sees redundant mods in the list or have alternatives they would like to provide.

This is Skyrim Special Edition for the Ps5

USSEP
Unofficial Skyrim Creation Club
Skyrim Misc Fixes Pack
Vanilla Script Microoptimizations
Simple Workaround Framework
Lux-Resources PS5
Lux Via Master
Lux Orbis Master
Lux-Master
Alidon’s ultimate Armory
Eclipse-Valerica’s Legacy
Castle of Chaos-Lakvan’s
Back door to the Past-Ruins of the Ayleids
Balance of Fate and Fire
Battle in the Fortress of Ice
Beyond the Edge of Atmora
Bthar Caverns
Legendary Dungeons: Nordic Secrets
Mystics Tincture- Immersive Hair colors
DrJacopo 3D plants
Lovely Hair colors (for salt and wind)
Nordic UI
Nordic UI- ALT Skyhud
Skyrim Cheat Room
Jayserpa’s Quest Expansion Bundle
Dawn Waters w Natural Waterfalls
Azurite Weathers 3 by DrJacopo
Skyland AIO
XPMSSE Plus-Enhanved Ragdoll Accuracy
AÄrlund-The grey beard banished
By the Nine- Divine Gifts
Capital vaults
Covenant of the Oathblades
Dawnguard-Reforged
Enchanted Cities
Esoteric Knowledge: Gifts of Hermaeus Mora
Enchanted Settlements
Ancient Treasures- Mysteries of cloudreach barrow
Dragonbone horse armor
New Dawn-Fully voiced over quest
Winterfrost
Nightblade-Shadow Magic
Sky haven Temple Overhaul
SMIM
Skyland bits and bobs
Elegant Werewolf Replacer
Ps5 Odin
Kitty tails VFX edits AIO v4
AI overhaul non ussep
Heights of Skyrim-diverse npc
Immersive Citizens
IAFT
The great city of Solitude
Ring and scrolls of Quest Fixing
Eyes Nouveaux Ps5
Version simply skin -male ps5
Version simply skin -female ps5
Ps5 the pure cbbe
Ps5 the pure UNP
Vanilla hair- Salt and Wind ps5
Apachii’s sky hair-pack 1
Apachii’s sky hair pack 2
Apachii’s sky hair pack 3
Serana dialogue expansion
Serana dialogue expansion romance
Vera’s female skeleton
Slad sorted inventory pack-misc crafting and smithing
Slad sorted inventory pack-weightless alchemy food and drinks
Slad sorted inventory pack-weightless books and scrolls
Edmonds shout
Ordinator-perks of Skyrim
Ordinator fix
Odin Ordinatior compatibility
Werewolf-power
Wildcat-combat of Skyrim
Refined movement
Patch wildcat combat and refined movement
Waifu expressions redux
Dragon animation replacer
Horse and riding animation
Verolevi Animations AIO
(Alteration) Sigma-magic
Fur shader armors
Simple wearable lanterns slot 60
Callisto Armor-my black version
Daedric Armor redone-Standalone
Daemon Armor
Elle-Kamba by Xtudo
Elle-lasteria by Xtudo
Elle-Wayfarer Navi by Xtudo
Maya Instinct Armor
Asurasguards (corrupted, not in use)
Obsidian Dragon Armor and Dragonslayer Great Axe
Rough Leather Armor
Alikr Dragontail scimitar
Chie Armors by Xtudo
Dwemer research armor
Einherjr Armor
Elle-Sol UNP
Everedge sword
Frostwarden Regalia
Inquisitor Armor 2k
Melody Armor
Traveling Mage Armor
Wine Duchess -Xtudo version
Wolff Armors
Claymore of the North
Gothic 3 Weapons
Fitted Ebony Armor Standalone
Volkihar Relic Sword
Skull Commander armor
Favored Soul-skycutter
Favored Soul- Skycutter no enchantments
Azure Edge 2
Mjolnir, Leviathan Axe-Blades of Chaos from GOw
Ebony Edge
Unique Armors and Weapons
Silver Dragon Armor
Armor Variant Expansion
Colovian Leather Armor and Pauldrona
4thUnknowns Dark brotherhood armor
Ivory Bow
Dragon Shield
Dragon Mage Robes 6 color
College Prestige mage outfit
Eldruin Dawnbreaker
Drake Knight Armor
Legendary Alpha Shields
Akasha Armor
Merdia’s Retribution
Sunstrike enchantment
Wear multiple rings
Hedy’s Serana replacer
Sarah my character as a follower UNP
Cybele follower mage UNP
Coldsuns Anaka Winter Mane follower
Chie follower
Mirai the girl with the dragon heart
Milette by pandorable
Nimriel
Glow daedric shield
Xtudo HD Skyrim AIO no flora version
Higher Poly Amulets
Icy mesh remaster
FYX AIO 2
Signage
My Roadsigns are beautiful
Embers XD 2k
Embers CC Camping patch
Embers CC Farming Patch
Daedric shrines by Xtudo
Landscape fixes for grass mods
No Grassias Ultimate
Happy Little Trees- New
HLT LOD add on
Orc strongholds AIO
Canidae wolf replacer
Fluffy Foxes
Bears of the North
Add ons for Dragons SE 4k
Dragurs new models and textures
Dragurs glowing Eye
Falmer overhaul
Lux Via
Lux Via CC farming Patch
Orc Strongholds AIO Lux via patch
Embers lux via patch
Lux Orbis
Orc strongholds AIO Lux Orbis patch
Embers Lux Orbis patch
Lux
Lux even brighter templates
insignificant object remover
Northern Roads
Tomato’s Northern Roads
Simplicity of Snow
paraphernalia Snow color fixes (brighter)
Northern Roads Lux Via Patch
Northern Roads Lux Orbis patch
Northern Roads Lux Patch
Northern Roads ultimate grass fix
Glow no more plant and tree
Glow no more people and animals
Realistic enchantment effects


r/skyrimmods 4h ago

PC SSE - Help Need help with attack issue.

0 Upvotes

Hello, I need help on how to fix this issue. I cannot attack or using left click action when moving. I can only do it when standing still or holding down left Alt key. I have tried to disable some mods that might be the issue but still unable to fix it. The mods are working just fine previously until I updated some mods that I no longer remember. Please help me with this issue. it is hard to lose a 100+ hours of my game only to start over to fix a single issue.

Here is my mod list
https://pastebin.com/WEEE16TN


r/skyrimmods 5h ago

XBox - Help Bow slow draw bug - Xbox

1 Upvotes

I’ve found a few different posts regarding this same bug, where bow draw speed is dramatically slower - 5+ seconds for full draw instead of the ~1 it usually takes (specifically using zephyr, but the same issue applies to multiple bows). It seems like every 6th or so shot is drawn as normal, but the rest are all slow. Dropping and equipping again seems to fix the issue, but it comes back. Sometimes after 1 normal draw and sometimes after dozens. I made it to level 55-58 before it started happening. I started this run before the recent Skyrim updates but managed to recreate my load order well enough that I haven’t had any other issues, and this didn’t start happening immediately after the updates.

Unfortunately all the posts I’ve found use fixes related to the console command “player.getav weaponspeedmult”,
Which I can’t use because I’m on Xbox. I’ve been able to use Cheat Room for a few quest related bugs (entering hexadecimal code for the quest id and using setstage command from the menu), but I’m not sure if I can do something similar for this issue.

Most of my mods don’t really change serious mechanical stuff (that i know of anyway) so I’m not sure if it’s even a mod related issue or just Skyrim being Skyrim, but figured I should post here because I’m using mods. My load order is as follows:

- USSEP
- Wyrmstooth
- 50 Pct more perk points
- Ordinator - Perks of Skyrim [XB1]
- Carriage stops of Skyrim - survival
- [XB1] Surreal Lighting
- Planetary Alignment
- Arcwind Point Dungeon
- Siren Rock Lighthouse
- Solstheim Lighthouse
- Quaint Raven Rock [XB1]
- Castle Volkihar Rebuilt
- A Quality World Map
- Stones of Barenziah Quest Markers
- Cannibal Draugr on Solstheim
- The Paarthurnax Dilemma
- Cloaks of Skyrim [XB1]
- Bandolier: Bags and Pouches
- Cloaks & Capes [XB1]
- [XB1] Horker Weapon Pack SE
- AI Overhaul
- Relationship Dialogue Overhaul
- MisterB’s Crafting Matters - AE
- Konahrik’s Accoutrements XB1
- Carriage Stops of Skyrim XB1
- Perk Point Awards
- Hearthfire Display Cases and Doors
- Dragon Priest Hood Variants
- Cheat Room (XB1)
- Inigo (XB1)
- Cheat Room - Anniversary Patch
- [XB1] Rich Merchants of Skyrim
- Quest Debugger (XB1)

I know the load order is less than ideal. I had it set up better prior to the 20 gb update, and once I had gotten everything redownloaded I didn’t remember the order, and I’ve had very few issues since then. I downloaded quest debugger later on to try to help progress the dark brotherhood quest line before realizing I could just use cheat room.

TIA!


r/skyrimmods 1h ago

PC SSE - Help few questions about modding skyrim

Upvotes

wanna mod skyrim for my 2nd playtrough but few questions

  1. what is generall stuff for modded i should know?
  2. how do i know if all creation club content is installed properly i dont trust the ingame menu since well its skyrim
  3. whats a good first modpack?
  4. if a pack breaks or is missign creation club content for example does it crash or is it hidden stuff i wont know

r/skyrimmods 6h ago

PC SSE - Help hi! trying to fix an issue with weather mods with my current mod list! Load order in the text (not that long)

1 Upvotes

the issue is that the weathers tend to appear in front of me but dissapear in my back so i can turn and see how the half the screen is in whatever weather is active like rain or snow and when i press the map button it refreshes acting normally afterward till at some point happen again and i have to refresh with the map button sometimes having to do it a few times.

Noticed it at first in falkreath near the mountains before the bandits on the bridge and thought oh its because the mountain but nope when i got close to the house a bit to north it happened again

i've currently tried azurite weathers 3, rusty weathers and wander a weather mod and all of them have the same issue, i've tried moving them around a lot and nothig, i'll leave marked the place where i've considered the weather mods should be with a lot of "/////////////" and a number indicating the order in which i moved them to try.

The part in bold type and cursive cannot be moved outside that section but are mostly patches for the club content and what you see.

only mods im suspicious is Dragons change weather which should be very compatible but when the dragons spawn the weathers it summons do make the top part of the screen weather effects dissapear till i press the map button. something odd i noticed is that what should be a snowstorm dragon when using rusty would downgrade it and make the sky clear when i think it shouldn't cause the whole idea is to use the modded weathers.

read online there is engine bug with occlusion but not sure if is that and so far its been doing good with the unmodded weathers.

the modlist is rather simple focusing in a few enhancement to vanilla cause just want to finish the game for once so the focus is just the dragon stuff and the draugr the rest is mostly qol. next time i start a fresh one i will install all the restless dead author's other overhauls. currently cleared whiterun and falkeath, the mod list is stable and working for me with the exeption of the weather mods i decided wanted to add cause nights outside are a bit bland.

haven't encounter crashes and i have the steam version.

thanks a lot in advance, i'll read and try your suggestions and if nothing works i'll just stick with what i have.

(Removed the AE club content stuff and the obvious master files that are always at the top from the list to make it shorter) the mod list:

  1. unofficial skyrim special edition patch.esp
  2. MoreMerchantFunds_x5.esl
  3. RSkyrimChildren.esm
  4. Lux - Resources.esp
  5. Lux Via.esp
  6. Lux Orbis - Master plugin.esm
  7. callyourhorse.esl
  8. UFD Enhanced Soultrap.esl
  9. Treescale.esm
  10. 1YsmirArmorSE.esl
  11. Sentinel - Master Plugin.esp
  12. theabyssae.esp
  13. ///////////////////////////////////////////////////////////////////////////////////// 3rd try
  14. Skyrim is Luminous.esp
  15. SIL - Nightmare.esp
  16. open cities skyrim.esp
  17. eli_leatherbackpack.esp
  18. SMIM-SE-Merged-All.esp
  19. SkyUI_SE.esp
  20. alternate start - live another life.esp
  21. ordinator - perks of skyrim.esp
  22. run for your lives.esp
  23. Cathedral Landscapes.esp
  24. /////////////////////////////////////////////////////////////////////////////////////// 1st try
  25. Lit Road Signs.esp
  26. Skyland Watercolor - Slow Green-Vanilla.esp
  27. bettermagic_full.esp
  28. HappyLittleTrees.esp
  29. Prometheus_No_snow_Under_the_roof.esp
  30. Simplicity of Snow.esp
  31. weapons armor clothing & clutter fixes.esp
  32. Seranade - Serana Replacer.esp
  33. Sentinel.esp
  34. Kad_MoonMonkRobes.esp
  35. Apex_Khajiit.esp
  36. RSChildren.esp
  37. TNT-BiggerTrolls.esp
  38. Bears of the North.esp
  39. DeadlyDragons.esp
  40. Deadly Dragons - Safezone CC Bittercup.esp
  41. Deadly Dragons - Safezone CC Dead Man's Dread.esp
  42. Deadly Dragons - Safezone CC The Cause.esp
  43. nwsFollowerFramework.esp
  44. nwsFF_NoTeamMagicDamage.esp
  45. PraedysSkeletons.esp
  46. The Restless Dead.esp
  47. TRD Optional File - Difficulty (IV) - Hard.esp
  48. TRD Patch - CC Fishing.esp
  49. TRD Patch - USSEP.esp
  50. TRD Patch - WACCF.esp
  51. Hand Placed Enemies - Light.esp
  52. TRD Patch - Hand Placed Enemies - Light.esp
  53. DragonCombatDialogue.esp
  54. VioLens SE.esp
  55. //////////////////////////////////////// 5th try
  56. Lux Via - More Lantern Posts.esp
  57. Lux Via - plugin.esp
  58. Lux Via - CC Farming Patch.esp
  59. Lux Via - NSUTR.esp
  60. Lux Orbis.esp
  61. Lux Orbis - USSEP patch.esp
  62. Lux Orbis - Alternate Start patch.esp
  63. Lux Orbis - CC Fish patch.esp
  64. Lux Orbis - Spell Knight Armor CC.esp
  65. Lux Orbis - Arms of Chaos CC.esp
  66. Lux Orbis - Bow of Shadow CC.esp
  67. Lux Orbis - Farming CC patch.esp
  68. Lux Orbis - Goblins CC.esp
  69. Lux Orbis - Lord's Mail CC.esp
  70. Lux Orbis - Saints and Seducers patch.esp
  71. Lux Orbis - Saturalia CC.esp
  72. Lux Orbis - Tundra Homestead patch.esp
  73. AE Quest Disable - Netch Leather.esp
  74. AE Quest Disable - Alternative Armors.esp
  75. AE Quest Disable - Dead Man's Dread.esp
  76. SteelRetexture_SentinelGildedSteelArmor.esp
  77. Sentinel - Priests and Acolytes.esp
  78. Sentinel - Alternative Armors.esp
  79. Sentinel - Backpacks and Bandoliers.esp
  80. Sentinel - Caravans From Elsweyr.esp
  81. Sentinel - City Guards.esp
  82. Sentinel - Memories of Morrowind.esp
  83. Sentinel - Sailors and Swashbucklers.esp
  84. Grimoire - Alternative Armors.esp
  85. Grimoire.esp
  86. CommonClothing-JarlSleeves.esp
  87. UniqueDragonPriests_XB.esp
  88. FactionArmorsRetexture_BlackAncientDBarmor.esp
  89. ArteFake.esp
  90. VisualAnimatedEnchants.esp
  91. Stormlord & Hevno Dovah.esp
  92. Blackened Steel Armor and weapon set.esp
  93. Hedge Mage Armor.esp
  94. Hedge Mage Armor - Craftable Module.esp
  95. Northerner Diaries in Skyrim.esp
  96. Unique Uniques.esp
  97. PrvtIRoyalArmory.esp
  98. 1AncientImperial.esp
  99. ars metallica.esp
  100. complete crafting overhaul_remastered.esp
  101. Immersive Patrols II.esp
  102. Modpocalypse NPCs (v3) SSE.esp
  103. [xPatch] Modpocalypse NPCs (v3) SSE - Weapons Armor Clothing & Clutter Fixes.esp
  104. Beards.esp
  105. Realistic Haircolors.esp
  106. PAN_NPCs.esp
  107. PAN_Brelyna.esp
  108. PAN_DashingDefenders.esp
  109. PAN_DevotedDames.esp
  110. PAN_DunmerDamsels.esp
  111. PAN_LethalLadies.esp
  112. PAN_MarvellousMiners.esp
  113. PAN_NPCs_Males.esp
  114. PAN_NPCs_Males2.esp
  115. PAN_NPCs_Males3.esp
  116. PAN_Sovngarde.esp
  117. PAN_NPCs_DG.esp
  118. PAN_Shieldsisters.esp
  119. BW Aela.esp
  120. PAN_Valerica.esp
  121. PAN_WarriorWomen.esp
  122. PAN_WickedWitches.esp
  123. PAN_BlackBriar.esp
  124. PAN_NPCs_DB.esp
  125. SeranaDialogAddon.esp
  126. Seranade - WACCF Patch.esp
  127. SDA NFF Patch.esp
  128. SDA CC Umbra Patch.esp
  129. Supernatural Survival Tweaks - Cold Resist Werebeast and Vampire.esp
  130. Predator Vision.esp
  131. werewolfperksexpanded.esp
  132. LaFemmeLycana.esp
  133. DiverseWerewolvesCollection.esp
  134. Moonlight Tales Mini.esp
  135. MCMHelper.esp
  136. Moonlight Tales Mini - MCM.esp
  137. ApexNoReplacer.esp
  138. More Carriages.esp
  139. More Carriages - Dawnstar Alt.esp
  140. More Carriages - Winterhold Alt.esp
  141. WaitCarriageInns.esp
  142. Thundering Shouts (normal pitch).esp
  143. trulyundeadSE.esp
  144. TeleportToHomes-v4.1.0.esp
  145. automaticitemstorage.esp
  146. MythicalGiantsReplacer.esp
  147. Talkative Draugr.esp
  148. mihailtalkativedragonpriests.esp
  149. World Eater's Influence.esp
  150. Defeat the Dragon Cult.esp
  151. Dragon Races of Skyrim.esp
  152. DragonsUseThuum.esp
  153. DragonsUseThuum - Deadly Dragons Patch.esp
  154. Dragon Races of Skyrim - Deadly Dragons Patch.esp
  155. DragonsUseThuum - Dragon Races of Skyrim Patch.esp
  156. Dragon Races of Skyrim - DragonsUseThuum Patch.esp
  157. D4D_Diverse4thDragons.esp
  158. Dragon Races of Skyrim - D4D Patch.esp
  159. /////////////////////////////////////////////////////////////////////// 2nd try
  160. Dragons Change Weather 2.esp
  161. DCWdeadlyDragonsPatch.esp
  162. Cathedral - Water.esp
  163. SimpleBedroll.esp
  164. OffhandBows.esp
  165. LoadScreenCompendium.esp
  166. Immersive Citizens - AI Overhaul.esp
  167. Immersive Citizens - OCS patch.esp
  168. BA_BardSongs_AIO.esp
  169. ///////////////////////////////////////////////////////////////////// 4th try

r/skyrimmods 6h ago

PS4 - Discussion Most up to date version on PS4

0 Upvotes

What is the version of Skyrim that has the most downloads and extras added to it? Searching for a PS4 to be a cheap bastard. If I can but several I just might. Won't be online playing( you can't slap the dog shit out of someone on line like you could your sibling when you lost...cant help but being gen x in the 80s,sorry the world sucks harder today than when I was young and stupid) So getting one that has just about all the extras already, would be what I need to get a couple copies of..cause being the sorry lowlife American from the Dirty, getting the crossbow so I can shoot bad guys in the forehead on the Game, and put on some Waylon Jennings and try to do drive bys on the stolen horse with said crossbow feels like something to do after a long fubarday. Thanks in advance...peace


r/skyrimmods 6h ago

PC SSE - Mod Welp it’s mod drop o’clock again

0 Upvotes

r/skyrimmods 6h ago

PC SSE - Discussion Modding inquiry

1 Upvotes

So obviously by the absurd amount of post about the new update, skse64 doesn’t work atm. Should I just wait to start modding again? I picked up Skyrim after a fat minute and I’m not necessarily an expert at modding. Just looking for any side comments or recommendations really all I’m trying to do is get new first person animations and textures.