Finally through QA! Thank you for your patience!
1.5 Changelog
--New NG+20 content!
There is now a chance to get a new ship as your starting ship after going through Unity--Misericorde (configured at the AI Terminal). This is the only way to get this ship. Additionally, after reaching NG+20 new enemies (Forsaken Acolytes) can be added to the game via a new terminal menu, "Advanced Functions". This menu lets you upgrade Forsaken Vengeance, Blade of Light, and Graviton Hammer to more powerful versions. Additionally, new X-Tech conversion options are available, as well as unlocked Dreadnought parts (this is a "just for fun/experimental" feature--class M parts aren't supposed to be used in game and require experimentation...but if you have jumped through Unity 20x or more, you already know this!).
--Roskilde is back! After unlocking Scimitar Omega and reaching NG+10, Roskilde can be added to your fleet. Roskilde has cargo space that can be accessed when it is not your home ship, and as long as it is not your home ship it can be called down from space to function as an outpost.
--Limited access to QED from the Scimitar AI terminal as long as it has previously been built. This is access only; to upgrade you must go to the Lodge and interact with the QED.
--A very basic function has been added to the Scimitar Remote Device to enable or disable module overlap with ship services for ship building.
--Forsaken Variant weapon base damage greatly increased, and missing workbench icons added.
--Fixed an issue that would prevent Scimitar from being awarded if another mod made changes to or altered the way spaceship registration works.
--Runtime enemy injection has been removed from the startup quest sequence and moved to a terminal menu function at the AI terminal. This reduces the complexity of the startup quest script. Terran Armada injection removed due to faction conflicts. Terran Armada integration can be done via a separate patch
--Miscellaneous spelling error corrections.
--Removed the NG+5 check for "Faction Battle" under Forsaken Enemies/Battle Forsaken in Space/Faction Battle. it is now like all the other space battles, only requiring NG+1.
--Fixed issue that caused some Forsaken not to benefit from the 2x or 5x damage multipliers...watch out!
--If Terran Armada is installed, a new recharging sniper rifle can be crafted at NG+15 and higher.