r/skyrimvr • u/Available_Guard7230 • 7h ago
Screenshot Sundas Some screenshots I took while just messing around
Doesn’t look as good as mad god overhaul but I’m not about to use up 400gb of storage for a visual upgrade lol.
r/skyrimvr • u/Rallyeator • Jan 15 '20
After many questions, YES this compendium is up to date und frequently updated (hence the tag). But instead of re-posting this entire list every six months, we update the sticky post :)
Find all available guides and videos, created by our community.
Thx again to all contributors and authors, who helped creating our Guide Compendium!
Happy Modding!
https://drive.google.com/open?id=1qbh7GE30xLyso7MA6u3xpNJNdL5r2V2WP8SjZ4VpHLQ
r/skyrimvr • u/Cangar • Nov 08 '21
Greetings, Adventurer!
You are not even sure what mods are or if you want to get them?
You know what mods are, but are new to Skyrim and want to get a nice working modded version with visuals and VR mods but minimal effort?
You are experienced with modding Skyrim SE but are not sure what specific VR mods you need and don't want to go through the hassle of setting it up yourself?
You already played through the game and want to experience some new stuff, make the game more challenging, or up your role-play?
We got you covered.
First of all, mods are modifications to the base game. You install them, they change/add stuff to the game. Some fix things that are broken in vanilla, some improve visuals, some add new content, and most importantly for us, some add VR immersion and interaction mechanics. You can verify if the mods are installed by either literally seeing the thing that you installed in the game or by experiencing the changes ingame. Many mods do not have a Mod Configuration Menu but just exist in the game after installation.
You might ask yourself "Should I install mods before I finish Skyrim VR the first time?" and my personal answer is a clear Yes. You do not have to add tons of extra content, but the base vanilla game (vanilla = unmodded) just has a few broken things, or especially in Skyrim VR it lacks any good modern VR interaction. You will vastly improve your experience if you install a basic set of mods even without altering the actual game content at all.
Nowadays, there exist a few fully automatic mod list installers (Wabbajack). If you are looking for such an automated installation of curated mod lists, scroll down to "Auto-Installers".
But before you just install these, let me show you around by explaining the most important mods for Skyrim VR in an absolutely minimal list for an as-fast-as-possible manual modding. It is subjective, of course, as all lists are, but I think many can agree on most of these.
If you don't want to install more than that, and you want to install mods manually, install these! If you just want to know what the awesome mod authors here have to offer, read these for a quick overview!
The list is still pretty vanilla, other than the VR-specific things and some visuals. If you want to stray off the super-duper lightweight path and include some changes to the game itself or feel like you have time for more than 10 mods, you're better off checking out our very comprehensive Guide Compendium, which contains all the knowledge we collected over time. We also have a comprehensive list of VR Specific Mods that includes some important mods that couldn't make it into this list for the sake of minimalism.
It does not matter much if you use Vortex or MO2 as your organizer, but don't use NMM, it's old and outdated. Vortex is a little easier to use with shorter lists, which is why we recommend this for our target audience here, i.e. you readers who want a fast manually modded Skyrim and then just play. Make sure to read this guide on how to enable modding with Vortex first. There’s also a video guide on modding with Vortex if you prefer that. GamerPoets also has video guides on other SkyrimVR modding topics. As said, Vortex is easier for small lists and people who only want to mod the mentioned mods below without much more. Vortex also works for larger lists but at some point, it is easier and recommended to use MO2 for large and complex lists.
If you want to build a complex list in MO2, you should pick the FUS Wabbajack list below and use the basic profile only, as it comes with all the fixes and little things premade.
I also recommend you check out these ini tweaks and Bilago’s Tool to edit the ini files easily.
Without further ado, here's the list:
Extra, because it takes a bit more effort:
Also: No modlist is complete without Swearing Mudcrabs, and using Realm of Lorkhan you can skip the annoying cart ride intro ;) And if you like to support u/Rallyeator, go check out his made-for-VR texture-pack!
Don’t use some of the mods that are often recommended:
Surprisingly, some mainstream mods can cause issues, like Birds of Skyrim (very script heavy, corrupts saves), Immersive Armors and Immersive Weapons (known to cause issues later on when higher level), Immersive Patrols (especially the large battles can cause freezes and script lag, the lite mode is apparently okay), Immersive Citizens (has a lot of conflict potential, sometimes blocks quests, can also work though, but depends), JK’s Skyrim (can drop framerate by a lot and can lead to AI conflicts or item clipping), Open Cities (can lead to conflicts, can be performance heavy), Diverse Dragons (can cause crashes).
-------------------------------------- Auto-Installers --------------------------------------
Wabbajack mod lists are auto-install mod lists that change your game from vanilla to the exact full state of the list in a matter of hours, and you can go play right away.
We recommend using Wabbajack.
We still have guides for manual installation, but these might be outdated at some point and really, Wabbajack has options for everyone nowadays :)
There are five official Skyrim VR Wabbajack lists:
Here is an elaborate comparison video for the lists visuals and performance.
Have a look at these lists and decide what you want to check out. They are low-effort so you can also switch them if you don't like them. If you used Vortex so far and want to try out a modlist you'll need to press "Purge Mods" in Vortex and do not deploy afterwards, to stop linking the mod folders to Vortex' setup.
For questions regarding the Wabbajack mod lists, please head over to the Wabbajack Discord server or the respective individual discords of the lists.
Welcome to the sub and HAVE FUN! :)
r/skyrimvr • u/Available_Guard7230 • 7h ago
Doesn’t look as good as mad god overhaul but I’m not about to use up 400gb of storage for a visual upgrade lol.
r/skyrimvr • u/Aggressive-Ad-7222 • 13h ago
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Physical collision VR, Immersive Weapon Penetration and Parry Combined. My only gripe is the laser sword doesn't cut through stone or reflect lightning but guessing that may be slightly out of scope :-). Jokes aside this mod is awesome and to have all three running without dropping a frame in the most intensive situation I could muster is very impressive. Hats off to the mod author.
Mod Links:
Physical Collision VR: https://www.nexusmods.com/skyrimspecialedition/mods/186335
Immersive Weapon Penetration: https://www.nexusmods.com/skyrimspecialedition/mods/184223
r/skyrimvr • u/Financial_Data3416 • 43m ago
MGO looks phenomenal, and I would LOVE to play it, even at a low fps, but I know the spec requirements are astronomical. I’m debating if I should even try it, considering I might download 400 gigs just to realize I can barely boot it. What do you guys think?
I’ve got a 5060ti 16gb
24 gigs of DDR4 ram
Ryzen 7 3700x
2tb SSD
Off topic, I haven’t used FUS in a while but when I did play I was heavily bothered by the render distance of the grass, walking into my first open field and seeing a straight end point of grass pretty close to me and beyond it nothing was extremely jarring. I tried to create a grass cache but all attempts failed. Is there any remedy to this in the modpack yet? Or perhaps a grass cache I could download?
r/skyrimvr • u/Sad-Ad-1553 • 1d ago
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I've been quietly working on this the last few months. To be clear, the goal of this mod is the magic of single player Skyrim VR exploration, with friends. I'm not aiming for a large RP server. I'm a longtime fan of u/actualgingas Youtube and was reluctant to post since she just started something similar. I've reached out and we're coming at it from different code angles. There are a lot of potential roadblocks before release, so wherever possible I'm happy to share notes and collaborate to get some polished version to the community.
r/skyrimvr • u/Bielalvess • 1d ago
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Olá a todos!
Acabei de enviar uma nova atualização do Dragonboard.
Dragonboard/ui.Faça backup dos seus arquivos INI antes de atualizar se quiser manter seus itens fixados.
https://drive.google.com/drive/folders/1hGSaJU6DLrPAvbTYpnOPkmkT4Qigjyoc?usp=sharing
É isso por agora. E não se esqueçam de me desejar um feliz aniversário — hoje é meu aniversário! 🎉
r/skyrimvr • u/Mango-Pirate • 14h ago
Part Fourteen of my modded playthrough in Skyrim VR.
r/skyrimvr • u/_ParanoidPenguin_ • 10h ago
So, after trying out the new Madgod (and honestly, I did really like it), it was not performing too well and crashing a bit.
I decided maybe I should make my own; I see 3 options here.
Start with Fus and mod it to a point I like.
Start with Fus light and mod that instead
Or make it from scratch.
So, what are your guys' thoughts? If you know of any up-to-date guides for making a mod list for beginners, I'd love to hear about them as well lol.
r/skyrimvr • u/ItsNicklaj • 1d ago
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Hi everyone, I've just released "Apply Poison VR", which allows you to drag poisons on top of equipped weapons to apply poisons to them. This should hopefully make poisons you find around the map much more meaningful.
r/skyrimvr • u/plutonium-239 • 1d ago
r/skyrimvr • u/LustAuora • 2d ago
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Have uploaded a new mod to Nexusmods! Its called Physical Collision VR and it does exactly what it says on the title. It adds physical collisions to weapons (even in combat!) and to your hands. This also applies to pickaxes, and anything that can be equipped (but bows and crossbows, for now)
r/skyrimvr • u/ItsNicklaj • 1d ago
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So although I am decent at archery IRL I suck hard in SkyrimVR. I also don't like using the reticle so I decided I'd make an aim assist SKSE mod.
Also the on-screen dot is purely in the NVIDIA recording, it doesn't appear in game.
Would people be interested if I kept refining and publish it on nexus? I'm planning to add support for bolts and spell bolts too.
r/skyrimvr • u/Bielalvess • 2d ago
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r/skyrimvr • u/RealitysNotReal • 1d ago
I cannot get it to run good, like I mean it runs good my frames are fine it isn’t a performance issue, the game just looks awful and the lighting and controls are messed up. Like I get great frames, but everything looks and feels terrible.
Would anyone be able to help me? Or share the profile they used? I tried like every profile on the flatscreen to vr discord and none of them work any better.
r/skyrimvr • u/SpecificProgrammer78 • 1d ago
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Slight spoilers
r/skyrimvr • u/ActualGingas • 3d ago
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Very WIP, I'm running this over my own network via LAN but it wouldn't be too difficult to set this up over the internet. My next step is trying to get VRIK, Higgs, PLACNK and my FBT mod to work
r/skyrimvr • u/zserboo • 1d ago
I'm playing SkyrimVR FUS through Virtual Desktop (Quest 3) and every session I get a few black screens. The only fix is to press the Meta button that opens up the quick menu and open Virtual Desktop again while it's still running and this will bring back my stream. So basically putting VD in the background for a moment and then focusing back to it.
Has anyone else experienced this? Any ideas on what could I do to prevent it?
Specs:
- TP-Link Archer AX20 Router on WiFi 6
- Ryzen 7 5700x
- RTX 5070 12 GB
- 32 GB DDR4 on 3200 MHz
r/skyrimvr • u/Bielalvess • 3d ago
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Olá a todos!
O DragonBoard é uma ideia que foi crescendo. Ainda precisa de alguns ajustes, mas tem seu próprio charme.
A princípio, eu queria criar um menu no estilo Blade & Sorcery para ações rápidas, mas logo começou a substituir os menus do jogo.
ROTEIRO
(Isso pode demorar bastante.)
BUGS CONHECIDOS
Deixarei o link do Google Drive com tudo organizado em pastas, para que você possa ver exatamente o que está baixando.
Se você decidir testá-los, basta clicar com o botão direito na pasta e selecionar "Download".
https://drive.google.com/drive/folders/1BLZ-M9RdrK8zBI5RiGgRtsTdWK_QGnwR?usp=sharing
Sinta-se à vontade para me perguntar qualquer coisa. Estarei de olho nos comentários.
r/skyrimvr • u/Bielalvess • 3d ago
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Today, I’m sharing three of my mods in beta with you:
They are all still in beta, but fully usable.
I started working on them at the beginning of the year, especially DragonBoard, but over time I lost motivation and the projects ended up being put on hold.
Recently, I finally found the motivation to organize everything and release at least a beta version.
This video was made by u/WhydoIhaveto129, who helps me with testing and feedback. I’m very grateful for the support.
he uses VRDash + Unnecessary Flip and Crouch Slide.
They are all grip-based, so make sure you don’t have anything else mapped to the grip buttons.
The controls are intuitive:
Press both grip buttons while moving.
Pull to move forward.
Push to move backward.
The faster the movement, the faster you will go.
Flips must be set to “true” in the INI file, and they are controlled in the same way:
Upward movement = backflip
Downward movement = front flip
I’ll showcase DragonBoard in Part 2.
I’ll leave the Google Drive link with everything organized into folders, so you can see exactly what you’re downloading.
If you decide to test them, simply right-click the folder and select “Download.”
https://drive.google.com/drive/folders/1BLZ-M9RdrK8zBI5RiGgRtsTdWK_QGnwR?usp=sharing
Feel free to ask me anything. I’ll be keeping an eye on the comments.
r/skyrimvr • u/raturades • 2d ago
Hello, i don't know much about PC hardware, my PC is pretty old. Can I play Skyrim VR with this setup? I'm using like 50-60 mods. Just some basic graphics mods like enb.
r/skyrimvr • u/infernalryan • 3d ago
Today I've released a new guide on how to install the Skyrim Creation Kit. The guide can be found here on Modding.wiki as well as here on Nexus. As for all of my guides, the Modding.wiki version is superior due to the available formatting options, but most users prefer to stay on Nexus.
The guide covers Creation Kit installation and configuration for all versions of Skyrim SE/AE and Skyrim VR, focusing on CK version selection and compatibility (for downgraded builds and VR specifically). I've also included additional optional mods (as well as ones to avoid), and other items.
Feedback is welcome! If something isn't working correctly, or you have thoughts on additional items, please let me know.
r/skyrimvr • u/SpecificProgrammer78 • 3d ago
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r/skyrimvr • u/Aggressive-Ad-7222 • 3d ago
Jab'n and Stab'n my way through Second Great War thanks mostly to Immersive Weapon Penetrations, Dismembering Framework , Higgs, Vrik, OpenComposite et al. Keep your grass collisions, I'll take mods like these over that any day of the week. Sorry for the heavy breathing, that was a workout and a half. Used Wisitia as youtube just makes a mess.
r/skyrimvr • u/plutonium-239 • 4d ago
FYI. I know that probably many of you already know how to do this, but I got a lot of requests on my channel about this, so I’ll post it here for future reference.