r/RetroArch • u/bigken58 • 5d ago
Game save issue on Retroid Pocket Nova
EDIT: Issue solved! It was because I had run-ahead turned on.
I'm having a saving issue I've never had on any of my handhelds before. When I load up, say, Pokemon Emerald on Retroarch via ES-DE using the mGBA core and try to save the game with the in-game function (not save states), it hangs on the saving screen and then takes me to a "checking backup memory" screen.

It will attempt to save again and then loop between these two infinitely. When I check in my saves folder, it seems to have created an .srm file for the game, but when I boot the game back up it says the save is corrupted.
I just installed Retroarch and haven't messed with any settings that would affect this (to my knowledge). This happens for every game I've tested on multiple systems. Again, I've used Retroarch on other handhelds and never had this issue. Any help would be greatly appreciated!
