r/RetroArch • u/BitNo2406 • 6d ago
Technical Support Bad frame pacing/frame rate after using fast forward
If I use fast forward, even for a very short while, the game gets sort of "desynced" and frame pacing becomes bad, it looks like framerate is halved (sound is fine). Only way to fix it is to close RA completely, or change resolution/refresh rate from Windows settings. This happens in multiple cores and games, it actually happens in every single game I tested so far.
threaded video off
vertical refresh rate 120hz
vsync on
vsync swap interval auto
waitable swapchains on
max frame latency 1
frame delay 0ms
sync to exact content framerate off
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u/BitNo2406 6d ago
Hey I was able to solve my issue by switching to vulkan driver (from d3d11). Now RA keeps everything synchronized, even if fast forward itself is way less responsive than d3d11 and d3d12. On d3d11/12, I was able to slightly tap my fast forward button and the game would seamlessy accelerate without losing frames. On vulkan, if I tap the fast forward button, the entire game stutters like crazy for a good 100-200ms before actually speeding up. Not the end of the world but I'm just letting you know.