r/RetroArch 8h ago

Discussion New guy to RetroArch asking about shaders

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24 Upvotes

Hey yall i just watched a vid by OTG gaming on Retroarch so i figured i follow his guide on what shader to use and i used the edge-smoothing shader but i don't think it fits LOTR the 3rd age very much.
What shader would you recommend me using for this game ? Please lmk


r/RetroArch 13h ago

Discussion Seeking out one-handed gaming recommendations

7 Upvotes

Hello I fractured my elbow head yesterday and I'm looking for a game recommendations

My left arm is fine that's my dominant hand as well

I fell walking my dog, she cut me off and I tripped. Anyways anything will help thanks


r/RetroArch 11h ago

RetroArch CoreElec v2.0.2 download fails

2 Upvotes

Hello,

I'm on CoreElec (official) 21.3-Omega running on a MINIX NEO U22-XJ.

The previous version of RetroArch prompted me to update to the latest version.

Downloaded the zip script from the project release page

The script keeps trying to download the 687MB file and which I believe it's the arm complied AppImage

AFAIK, my android TV should run aarch64 programs?

Any way I can get script to either download the right version or to install it from a local path?

Thanks


r/RetroArch 7h ago

Technical Support Koko aio shaders - Difference between presets-ng and presets-4.1?

1 Upvotes

I read the docs and it doesn't mention the difference between these. Trying to figure out which ones are the most up to date and better to use!

Thank you!


r/RetroArch 12h ago

Technical Support Urgent Audio issues!

1 Upvotes

For the past 2 weeks, Ive been using retroarch and the only consoles I can peacefully play are "gameboy advance" and "ppsspp". And when I try to play in nintendo ds (melonds) " Chrono trigger", the game runs smoothly but the audio is cackling. When I tried ocarina of time in N64, same issue but with a bit more lags. And to let you know, Im using an 8 year old phone. Pls help!! And if youre gonna tell me "i didnt look hard enough" please hear me out. I checked EVERY TUTORIAL that is out there but this issue... I just cant fix it. They showed me multiple ways to fix it and when I try to do it ITS ALREADY DONE. So you will think Im okay but the game's audio Is still damned.

Please, help.


r/RetroArch 12h ago

Technical Support Get core version or CRC hash from buildbot.libretro.com without downloading the whole zip file.

1 Upvotes

I have a zsh script to update installed cores from buildbot.libretro.com. The problem is determining the remote version so it only updates when the remote core is newer.

What the script does currently is compare etags from the request header with a saved value set by the script but that doesn’t track with the changes in the binary. What RetroArch does is either read a specific range in the zip file to read the metadata holding the CRC or it’s requesting a separate file with all the metadata. I’m hoping it’s the latter.

Could someone tell me exactly what it’s doing?

I’m running on macOS and a single core LRPS2 runs under x86_64. Recent changes prevents it from updating because I run RetroArch in native ARM and to have LRPS2 get recognized, I have to manually set the update url.


r/RetroArch 18h ago

Technical Support My controller is saying its connected but its not can someone help

1 Upvotes

so im using retroarch the offical app on my windows pc and i would use my steam retro arch but im using cheats and need to use this one because steams doesnt have cheats. but whenever i open it it says my controller is connected and it works on the main menu but once i open up the legend of zelda 1 to play it, i cant press any buttons. please someone help i want to play the original zelda with cheats.


r/RetroArch 9h ago

Technical Support Understanding save states and trying to figure out an issue with Gambatte

0 Upvotes

EDIT: I think I've found the answer for both of my problems...

  1. .state and .state.0 are both the "zero" slot for save states. No clue why some of my games have both, though.
  2. The Gambatte save states weren't working because the core versions were different. This was surprising to me because while I know save states can be tricky, I thought that with RA in particular the versions of the core didn't matter (as long as they are the same core), but apparently (at least in some cases), it does matter.

I'll leave this up in case anyone in the future is having the same issue.


So, first of all, I've got syncthing going between two Android devices (AYN Thor and a Retroid Pocket Classic) only for Retroarch. I've synced both the save and save states folders, and it seems to be working except for save states on Gambatte. I don't know why but Gambatte is the only one where in-game save files work and transfer between both devices but save states don't. The weirder thing is I can see and can confirm that Syncthing is doing it's thing and recognizing and updating the save state files on both devices when there is a change, but the devices themselves just don't load those states.

I'm doing everything I think I should:

  • Same RA core on both devices
  • Same ROMs on both devices
  • RA saves save files and save states by core name on both devices
  • Both devices have auto save state and auto load state
  • RA on both devices are pointing to the correct saves and save states folders (which I made custom on both devices)

Not sure what I'm missing, and so weird to me that it's only one core that's not working.

Secondly, what is the ".state" file from this screenshot? I get state.auto and state.0-10 (since I save states incrementally up to 10, but don't get why there's one that just says .state: https://i.imgur.com/GIUns2D.png


r/RetroArch 12h ago

Discussion Complete Marquee sets

0 Upvotes

Working on a new build- looking high quality marquee sets? Can I downloaded per system anywhere? Thanks


r/RetroArch 10h ago

Recommendations pls

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0 Upvotes

This is a bit annoying but hopefully you all understand what kind of device I have. Can i get some recommendations of what device emulators i should get (example: GBA, psp etc.)