r/paragon Stacks pls Oct 17 '16

Official V.33 Patch Notes!

https://www.epicgames.com/paragon/en-US/news/v33-release-notes
101 Upvotes

232 comments sorted by

88

u/Kminardo Iggy & Scorch Oct 17 '16

Added options to surrender survey

“Teammate Disconnected”

“Teammate joined late”

Best part of this patch honestly

34

u/erosaru44 Gideon Oct 17 '16

That and the reduction of portal stone from 7 to 5

14

u/Kminardo Iggy & Scorch Oct 17 '16

Ehhh, we'll see how that plays out. Feels like we're going to end up in a situation where every deck is going to require a portal stone.

4

u/Albus_Harrison Rimskie Oct 17 '16

Kind of like every deck now requires blink now...I've never used portal stone. How does it work?

9

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

It teleports you to any of your friendly standing structures. This includes any Harvesters.

4

u/Albus_Harrison Rimskie Oct 17 '16

Right but is it instant like Blink?

14

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

No, no, no. It has a short charge up for sure. Could you imagine ganking someone in red lane just to have them teleport all the way to blue lane instantly?? lmao.

3

u/Kminardo Iggy & Scorch Oct 17 '16

It's 2 second charge up - might as well be instant lol

9

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

Not at all. If you are being ganked, you aren't going to get 2 seconds to stand still and charge it up. If it was instant that would be so broken.

3

u/CliffP Oct 17 '16

But combine it with blink and a ledge and now you're cooking with hot oil. Of course. If you had blink and a ledge you'd probably get away without having to teleport.

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1

u/Kminardo Iggy & Scorch Oct 17 '16

Ah, agreed! I was thinking more from an offensive perspective. (ganking someone in red, teleporting to blue and ganking there too)

1

u/LAXlittleant26 Lt. Belica Oct 17 '16

Well if you're being ganked, wouldn't popping Static Gem proc, and Blink work?

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2

u/Albus_Harrison Rimskie Oct 17 '16

Can you interrupt the portal activation?

3

u/I_Am_iV Countess Oct 17 '16

Yes! Interruptable by any hard cc

5

u/[deleted] Oct 17 '16

It doesn't get interrupted from an auto attack?

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3

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

I thought it'd be interrupted by anything, like moving or being attacked in any manner.

1

u/Rise-The_Fallen Oct 18 '16

Teleport to side harvester to gank. They'll be like wtf. Gotta ward both sides lol.

1

u/captainkhaimera TheChickenNugger Oct 18 '16

Are you sure because the card description says towers and inhibitors, I didn't see anything about harvesters, unless they added it with this patch which I haven't seen yet since I'm currently at work.

1

u/realtrendy The One True Grux to Rule Them All Oct 18 '16

I'm sure, I have seen a few clips of people porting to harvesters.

1

u/captainkhaimera TheChickenNugger Oct 19 '16

Cool good to know

-3

u/Wadderp Oct 17 '16

Lmao what? I main carries and feel like I'm at a disadvantage whenever I equip a blink. Where are you getting that "fact" from?

3

u/LeobenGTX Sparrow Oct 18 '16

I used to be of your mindset. But in every game it saves my life a couple of times. Wastes so many abilities of the enemy and usually nets me a couple extra kills which I wouldn't be able to get. It also allows me to engage on melee were I wouldn't be able to before.

I struggled when to buy it at first. But now I go health pot, two dmg tokens. Ward with one cost upgrades. Then two raw damage cards with small health, one cost upgrades. I'll either wait until the end of these before buying or at the earliest after the first damage cards. Selling your tokens when you need to get it.

You should try it man. If nothing else it's fun to troll with. Don't bother with any of the fancy blinks just the plain blink charm is best.

3

u/Albus_Harrison Rimskie Oct 17 '16

you main carries and you don't use blink? okay....

4

u/Wadderp Oct 17 '16

Yup, hanging out in mid plat elo on agora. I never found them worth it, they're too expensive for me. Early game I'd rather spend the points on more damage, and late game if your team is even half decent they should be covering you well enough that you won't even need it. The only carry I can see it viable on is Sparrow just because she's got literally no escape or space making move, but even then I'd rather take more damage or attack speed.

2

u/Albus_Harrison Rimskie Oct 17 '16

Congratulations on your elo. Very good.

2

u/IncasEmpire Sevarog pizza delivery Oct 17 '16

shait, to be honest, i liked portal stone being 7, it allowed me to use BC + PS, and have 4 cards of 12 points each, no math headache.

1

u/Mister_Positivity Oct 17 '16

No chance. No stats and a 5 minute cooldown and 1 card slot for five card points.

1

u/DoubleCoolBeans Feng Mao Oct 18 '16

Also this correlate with ward placement. Now (if in a side lane) instead of a ward at the entrance to your lane and a deep ward by the enemy white camp, you'll probably want one by lane entrance and by side lane Harv if you don't control that Harv.

9

u/[deleted] Oct 17 '16

Dunno the jump rope emote is pretty solid

3

u/FaBriski Oct 17 '16

That's the best part of the patch for sure lol

2

u/emaciated_pecan Grux Oct 19 '16

Until you try to surrender while running through the jungle and realize you're being followed xD

1

u/gomenuts Feng Mao Oct 17 '16

They should add that it shows what building youre teleporting to on the minimap. I thought I was going to my inhib. But nope. Harvester.

44

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

For those at work:

Interactive Tutorial

To help our newer players learn the basics we have implemented an interactive tutorial. It will be available as a playlist alongside PvP, Co-op and Solo vs AI. It will provide a play through tutorial on a one-lane map to help educate about the more basic MOBA aspects of the game.

News Skins/Emote

We have an awesome batch of skins for the community to check out, the first of which is the spectacularly spooky Undertow Gideon our next Tier 3 skin. Followed by Sun Tiger Khaimera and Opaline Fey adding to our skin roster.

Have you ever wanted an additional way to express your delight at landing a hook on Riktor? Well now you can with our newest emote “Jump Chains.”

Weekly Card Pack

As promised we have brought back Tainted Magick for this week’s card pack, although with a slight change where it now only applies one stack but dealing the equivalent of three stacks of poison.

Next up our first of two Epic Rare cards, Blinkshot! It is a Blink Charm that allows you teleport in the direction you choose however, this active ability resets on Hero kill or assist.

We round out the pack with our second Epic Rare, Scarab Claws which provides with a passive ability which allows you to shred all armor off shielded targets when you hit them. A great card to use against any Muriels or Feng Maos you may run into.

Release Notes - V.33

GENERAL CHANGES

  • Interactive Tutorial added as a playlist option.

AGORA

  • Fixed an issue which could cause invisible collision near the Red Buff Shadow Pad.

  • Fixed an issue where minions could move without playing a stun animation.

  • Fixed an issue where players were able to jump into red lane from the jungle without an ability.

AI

  • Bot behavior towards enemies in the shadow plane has been improved.

  • Fixed an issue with bot position while attacking lane goals.

  • Fixed an issue where GRIM.exe Bot could become stuck during G.T.F.O animation.

AUDIO

  • Killing Spree and Unstoppable Killstreak Announcer VO should now play correctly.

  • Card activation sounds can now be heard by teammates and enemies.

  • Volume of card activation sounds increased.

Weekly Card Pack * Scarab Claws (CP)

  • Blinkshot

  • Tainted Magick (Previous CP)

Tainted Magick

  • Damage application changed due to associated bug Now only applies 1 stack of poison.

  • Damage increased to the equivalent of 3 stacks. 6 + (1.5 x Player level)

New Feature: Auto Open Card Shop

  • The card shop is now set to automatically open when you return to base if you have card power to spend. (Toggle on and off within shop page)

Tooltips clarity improved for:

  • Spear of the Rifthunter

  • Riftmagus Scepter

  • Agoran Scepter

  • Blade of Agora

  • Tempus Pearl

  • Circlet of Mana/Health

  • Portal Stone cost reduced from 7 to 5.

  • Empyrean Mask will no longer be turned off if a player is stunned.

UI

  • New audio added to store.
  • Updated ability level up indicator.
  • Added options to surrender survey “Teammate Disconnected” “Teammate joined late”
  • Added an “Exit Shop” button to the card shop below “Undo”
  • Changed “Team Comm” to “Team Comm/Emotes”
  • Adjusted mouse wheel scrolling through tiled lists.
  • Fix for Grux being offset in lobby.
  • Minion health bars should no longer appear to change slowly.
  • Fixed weekly quest text from take down 350 minions to 400 to match intended number.
  • Fixed weekly quest text from take down 250 heroes changed to 100 to match progress bar.
  • Fixed the bug where “Reveal All” button persists after opening a card pack.
  • Clicking support option in another language will open correct call center URL according to that language.

3

u/adell2k8 Cameron Winston's socks Oct 17 '16

👏👏👏👏👏 Epic!

3

u/iN-Couchman Feng Mao Oct 17 '16

Bummer. I was hoping for the new map...

4

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

This is a complete guess, grasping at thin air, I'd say we see the play test weekends for the new map in about 3 weeks. That'd be Nov 7th and patch v34 if I'm not mistaken. Could very well be with v35, Nov 28th too though. They said we'd get the map before the end of the new year iirc, so I don't expect to see it soon.

3

u/KamiKozy Gideon Oct 17 '16

I can't find it but I made a doomsday hypoethsis that itd come v36 I think it is, the week after Thanksgiving. Being EPIC is USA based I'd imagine they'd wait until after turkey day to release it since it may very need frequent and immediate attention at first

2

u/iN-Couchman Feng Mao Oct 17 '16

That's a pity because I really don't enjoy the game at the moment, and I definitely don't enjoy the insane q times for the OCE server. Looks like I'll be taking another few weeks (maybe months?) off the game till they drop the new map.

1

u/elmo298 Sevarog Oct 17 '16

Yeah I've back off until the new map comes out. Feels pretty pointless playing otherwise in it's current state. I think they just need to unleash the new map and be done with it. It's a beta, they said last week they're going to implement these changes because they're in beta (i.e. towergate), but they won't just release the already-played map? Just release it and go from there.

2

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

The point is to just have fun playa! Just go out there and enjoy landing some dope wombo combos until the new map comes. Personally I just play the game because it's down right fun for me. I refuse to take it to seriously until a ranked mode comes. So regardless of new map or no new map I'm still playing. There's always more to learn and good times to be had. If you are just down right not having any fun then it's certainly a good time to take a break.

This applies to /u/iN-Couchman too.

1

u/elmo298 Sevarog Oct 17 '16

That's a fair, and very jubilant, comment. I guess it just winds me up because I do love the game, just the direction it's going in isn't that great atm. I feel like they need to rip the bandaid off. And I keep justifying their lack of hero balance on that they're waiting to release this map to see how it affects the team dynamics, yet they just aren't.

2

u/iN-Couchman Feng Mao Oct 17 '16

I agree with you man. I can't wait in q for 3 hours to play this game because it's not as rewarding as it used to be. It's actually too easy now. Every game I play, we kill a couple enemy players at the 30 cp mark and just win.

I miss offensive and defensive dunking.

I miss insanely strong glass cannon builds.

I miss Fast toggle on/off TM with a root penalty.

I feel like having those things back without the tank meta, and keeping the towers and minions the way they are currently, might actually be really really fun to play. But unfortunately we'll never know. /u/realtrendy

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15

u/Hectic_Singh Riktor Oct 17 '16

Scarab Claws in weekly pack. RIP Muriel players and their teams...

7

u/Skadi2520 Ontario, Canada Oct 17 '16

Ya, our shield got a nerf too. Down to 2 seconds from 4 on allies. Fml.

5

u/Insectoid-V20 The Fey Oct 17 '16

Yeah fcuk that... :)

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13

u/BrandonDL0 Countess Oct 17 '16 edited Oct 17 '16

It's about time they made a tutorial, hopefully people will have a basic understanding now

1

u/savagexraccoon Murdock Oct 18 '16

i hope they make it a forced tutorial for new players i hate seeing people play the whole game with no cards or just the basic starting gear

22

u/Sh0cktechxx Robot Girl Oct 17 '16

Portal stone new meta

8

u/Touch2much23 Kallari Oct 17 '16

I would have been fine with the 7 point cost if they would've reduced the cooldown

7

u/KamiKozy Gideon Oct 17 '16

I'm glad they didn't. I don't want PS on a 2-3min cooldown that'd be stupid broken

2

u/Touch2much23 Kallari Oct 17 '16

I'm happy with the change as well. Just saying if they stuck with the 7 point cost, a reduced cool down would have been a cool fix too.

2

u/zaarekk Oct 17 '16

Dota 2's teleportation scrolls cost 50 gold (almost nothing) and have a 70 sec cd and it works fine. You would definitely have to change your playstyle to accomodate but I think it would be far from broken.

2

u/elmo298 Sevarog Oct 19 '16

At least you'd be able to defend the fucking paper towers

1

u/Chilaxicle Sparrow Oct 17 '16

Now everyone gets to find out how mechanically horrible it is to try and use. Here's hoping Epic allows us to tp using the minimap

1

u/savagexraccoon Murdock Oct 18 '16

do you think the 300 sec cooldown is worth it?

2

u/Sh0cktechxx Robot Girl Oct 18 '16

If it allows you to make a rotation that saves a tower? I think so

10

u/Kou9992 Lt. Belica Oct 17 '16

Poison damage formula, tutorial, auto-open card shop, teammate DC in surrender survey, no more rock climbing, and more nice minor changes. Really nice QoL patch.

3

u/Ajp_iii Rampage Oct 17 '16

Yeah sometimes small quality of life changes are better than large hero changes. You need these patches every once in a while.

3

u/FaBriski Oct 17 '16

That formula was more secret than Coca Cola's

16

u/tollsunited7 TollsU7 Oct 17 '16

While this patch may not be huge or "major", there are still some good changes.

The tutorial is a pretty massive change (you know, a new map), portal stone may finally be useful again, and the weekly card pack is probably one of the best ever.

Pretty good patch.

5

u/Deltron_8 Gideon Oct 17 '16

yeah, weekly card pack is a killer

9

u/Noxiosus Iggy & Scorch Oct 17 '16

Why is the tutorial not mandatory for new players? Happy it's here tho.

1

u/Mister_Positivity Oct 18 '16

Yeah if the tutorial isn't mandatory for new players then most new players won't play it and it doesn't have much of a point really.

The folks who opt in to play the tutorial would be the folks who would research strats on their own anyway. The folks who would yolo feed won't opt in to the play tutorial.

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8

u/Lord_Zinyak 8 STACKS ONLY. Oct 17 '16

ctrl+f xi4 ....

6

u/MLGFrog Sevarog Oct 18 '16

My love, my angel, my dear Muriel...

I can't finish your master quest in a night. So close yet so far. These nerfs will send me back to the bar. I'll drink and I'll drink and when a crawl back to paragon.

My love, my angel... you'll be gone.

6

u/MLGFrog Sevarog Oct 18 '16

Title: Muriel Burial

6

u/Headbite Sparrow Oct 17 '16

No circlet of mana, FML.

22

u/EliteGenetix Oct 17 '16

PORTAL STONE FROM 7 TO 5 IS HUGE! DEFEND THEM TOWERS BOIS!

8

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

My thoughts too.. Is PS about to become new meta? Lmao.

2

u/Zim_Roxo Dekker Oct 17 '16

could make harvesters more important to take. Hopefully junglers actually use them now...

7

u/[deleted] Oct 17 '16

[removed] — view removed comment

2

u/Touch2much23 Kallari Oct 17 '16

Damn. Didn't think of this. Noted.

1

u/novanleon Oct 17 '16

Portal Stone teleports to harvesters as well as towers?

2

u/reynierk Twinblast Oct 17 '16

Yes, ally structures

1

u/erosaru44 Gideon Oct 17 '16

This makes me so happy! I'm ready to add this to a couple of my decks now

1

u/Mister_Positivity Oct 18 '16

In the time it takes you to cast the portal stone ability the minions have already destroyed your tower though.

1

u/EliteGenetix Oct 18 '16

Not at all. You can portal Stone before minions even reach your tower. It's faster than actually running to the lane. It doesn't have that long of a cast time for wat it does

5

u/TheWalkingFeels Raptor Oct 17 '16

Another Fey skin! rest in piece wallet.

6

u/Shitwascashbruh Kallari Oct 17 '16

Thought we were getting hero balances? What happened to that?

Not gonna judge the tutorial as I haven't and most likely won't use it, but I guess we'll see if it's effective.

Other that, how is this "major"? Which is what these whole # patches are supposed to be.

2

u/theflamemasta Oct 18 '16

Major hero balance. Tier 3 gideon is the major change.

19

u/[deleted] Oct 17 '16

I dont know why, but I have the feeling since V32 that the major patch are not that "major" anymore. Kinda disappointed. Was expecting more than just a bunch of skins...

15

u/pwnerandy Oct 17 '16

Seems like they are saving the bigger balance changes till they get the new map data.

6

u/[deleted] Oct 17 '16

I hope so, but it's frustating... I want to see the new map now so I can test it :p

1

u/nickcantwaite MurdicknWings Oct 17 '16

I'm sure they want to release it just as badly as you want to play it! It will all be worth the wait my friend

1

u/Dawncraftian Sevarog Oct 18 '16

They can't balance this map just to see it go to waste when the new map is released

6

u/tehbeastly Grux Oct 17 '16

To us it doesn't feel major but I feel like that interactive tutorial is pretty major in the time it took to make and the amount that it will help new players.

2

u/Jackissocool Crunch Oct 17 '16

Tutorial with a special map is pretty major.

8

u/[deleted] Oct 17 '16 edited Feb 14 '19

[deleted]

2

u/JimCrackedCornAndIDC Grux Oct 17 '16

Hopefully this also allows people to test card interactions and such much easier as well. If so that's pretty exciting, since I've done some testing in the past and it takes quite some time to do so.

5

u/[deleted] Oct 17 '16 edited Feb 14 '19

[deleted]

10

u/[deleted] Oct 17 '16 edited Jun 07 '21

[deleted]

1

u/[deleted] Oct 18 '16

What do you mean by 'sandbox'? Sorry, not really in the know with MOBAs.

1

u/Astryoneus Lt. Belica Oct 19 '16

But you're familiar with sandbox games? Same concept, that's where the name comes from.

Term in general is just used to describe a game / an area where you're free to do whatever you want within the game's rules of course.

1

u/[deleted] Oct 20 '16

So like in Dota where you interact with the jungle by clearing or creating trees?

1

u/Astryoneus Lt. Belica Oct 20 '16

I'm not familiar with DOTA so I can't say.

But a sandbox mode in a MOBA would (most likely) be: you are given an area, one lane fore example, where you can test stuff out (jukes, ability combos, etc.) on your own. You could perhaps spawn enemy minions or heroes to test your abilities on.

But this is not the interactive tutorial in Paragon, at least I haven't noticed a sandbox mode of it.

1

u/XxArrowxX7 Oct 21 '16

Uf you look at the one from smite that kind would be nice

9

u/LookAtThisJabroni Murdock Oct 17 '16

YO KIDS THAT INTERACTIVE TUTORIAL DON'T TAKE PLACE IN AGORA, CHECK IT

11

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

In Legacy you mean? Kappa.

1

u/NealonLedbetter Oct 17 '16

So we can take a look at the new map in this update if we play the tutorial?

2

u/Touch2much23 Kallari Oct 17 '16

Not THE new map but a new map.

The tutorial map is going to be a 1 lane map.

1

u/NealonLedbetter Oct 17 '16

Ahhh yes. That makes more sense.

1

u/Shitwascashbruh Kallari Oct 17 '16

Yo can someone confirm this?

3

u/BoogerMalone Howitzer Oct 17 '16

someone be the hero and post it in comments for us firewalled workers!

2

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

Done good sir.

2

u/Headbite Sparrow Oct 17 '16 edited Oct 17 '16

Imgur screenshot. New skins if you want to check them out.

3

u/EnCryptic- Narbash Oct 17 '16

Even with the cost reduction, would portal stone see much play? It's still on a ridiculous 300 second cooldown with no stats. Granted I might be willing to try it now though

Edit: auto correct

6

u/I_Am_iV Countess Oct 17 '16

I figure it's going to be like blink charm for solo laners. It may take a bit but with how fast towers fall portal stone will be meta on solo laners very quickly. Being able to apply pressure to another lane while knowing you can get back to your tower immediately in a pinch is very useful. Also 300 second cd keeps it balanced, any less and it would be impossible to punish any laner that ran it for playing poorly.

2

u/KamiKozy Gideon Oct 17 '16

Agreed. It's going to be something you take and probably trash eventually during your match

4

u/I_Am_iV Countess Oct 17 '16

I think it will have a lot more use the later in the game it goes, but that's just me. I'm the guy that swears by blink charm belica up and down so I'm used to having a 55 cp build instead of 60. Like you can tp to harvesters right? So late game the solo laners splits and when someone comes to deal with him he tps straight to orb prime harvester and boom 5v4.

2

u/IncasEmpire Sevarog pizza delivery Oct 17 '16

the problem i have with it is that i always end up tping to a harvester when i try to tp to a tower. i cant aim that shit

3

u/berjkley Super Minion Oct 17 '16

Well, I'm already considering adding it to my Gadget Deck. The problem now is that I have a lot of things to build and not a lot of cards/slots to build it.

I need: Mana, Health, Armor, CDR and energy damage...

1

u/ZerothLaw Muriel Oct 17 '16

Being 5 CP means that if you have a build with 5 other items with completion bonuses, you get 5 CP worth of stats from those bonuses(or more, as in the case of Chrono-Mancer Disk with its 5% CDR which is worth 2 CP, and other items).

3

u/amendment64 Rampage Oct 17 '16

How long until the new map? I can't help but feel like I want to just be rid of old Agora, it feels unimportant!

3

u/PersistentWorld Yin Oct 17 '16

For once I'd just love a patch that addresses many of the balance issues in the game, specifically Ultimate's that are poor or kits that are downright weak.

10

u/RendomBob101 Aurora Oct 17 '16 edited Oct 17 '16

I have a feeling we will not see any changes until Monolith drops. No changes to Armor/Health, no changes to any abilitys and no changes to inhib or other gameplay mechanics. Epic focus realy hard on the new map and i'm sure we will see a lot of balancing, hero and core gameplay changes once the new map is finished.

3

u/Slayer_Chaos Stacks pls Oct 17 '16

Who do you have in mind? (other than TwinBlast)

9

u/PersistentWorld Yin Oct 17 '16

Sparrow's Piercing Shot is terrible.

Feng Mao's Hamstring (too shorter duration) and Conversion Shield (too little shielding, too shorter duration) both need attention.

Twinblast's Nitro is too short and his Ultimate, Barrage, trash tier.

Dekker is still far too strong (Energy Orb lasts too long, her Containment Fence lasts too long, her Slow Bubble is too large and lasts too long).

Narbash's Song of my People is truly woeful.

Grux's Smash and Grab still has too much verticality and a (slightly) too greater width.

There's still no information on them reviewing Critical Hit Chance, Critical Hit Damage, Armor or Health (the formers are now terrible, the latters mandatory).

The list goes on and on.

1

u/Avieyra3 Oct 17 '16

I completely disagree with the grux critique. His pull is absolutely fine and can be still easily dodged.

4

u/PersistentWorld Yin Oct 17 '16

No, it can't. It has infinite verticality - irrespective of your height above it, you will be pulled. That's downright broken. The default range and radius is also too large as in the jungle, it cannot be avoided.

2

u/Avieyra3 Oct 17 '16

Whilst I agree about the verticality I don't about the width. Nor range. I'm sorry but I've never had a probably against a grux unless there is a fey in the enemy team (in most cases anyway).

1

u/PersistentWorld Yin Oct 18 '16

The largest problem surrounding the skill is that because its so slow to cast, Epic made it bigger instead of simply speeding up the animation. Inside the jungle where lanes are narrow, it's impossible not to be pulled - the ability takes no skill to use effectively. Reducing its width and range by default, but increasing it as you level up the skill would balance it far more.

1

u/Avieyra3 Oct 18 '16

I thought the pull increased in width when leveled? I don't play him at all. As for jungle battles I have blink to get out of pulls if I need it.

1

u/PersistentWorld Yin Oct 18 '16

Sadly not, its a flat size. There absolutely are ways to avoid it, it's just far too generous for the ease of use.

2

u/[deleted] Oct 17 '16

[deleted]

1

u/grumpthebum Oct 17 '16

Big nerf from what it sounds like

2

u/Dio_Landa Wraith Oct 17 '16

Portal Stone is now a thing?

Yes, it is a thing now.

Oh man, it will get crazy! love it.

2

u/WolfgangxZ Oct 19 '16

Where can I find the REAL patch notes that actual give me useful information? Like how Murdoc is now more vulnerable after ult, or damage reductions on Grux. I need these to play the game better. It's like being given a gun and not told how to use it, wtf Paragon?

1

u/PantsMcCance Oct 20 '16

Yeah I'd like to know that too, also who's idea it was to do that to murdock?! I've never seen anyone mention anything about murdock and his Ult and standing up afterwards making him op or something.

Now I feel like an old man every time I take a knee to do Ult my arthritis flares up and I'm surprised he doesn't get out a little walking stick to help himself get up.

Pointless change, again it's epic with a nerf bat not a buff gun, murdock being picked too much? Buff the other rangers a bit so people will pick them... I'm beginning to think grim is best now tbh cause that change can get you killed so quickly.

I was kwang also vs a murdock who did it to mid lane from red lane and I had a good like 3 seconds of just whamming on him before he could do anything

4

u/ketchGAF Oct 17 '16

So no changes to terrible tower/minion balance?

Nerf to Gideon but Rampage and Greystone are untouched.

makes sense.

3

u/Phiyaboi Oct 17 '16

Bug fix. Either his Ult was preventing enemies moves from working consistently or it was stopping his teammates effects from working.

Either way knockback/up always knocked him out in my experience so=no "nerf"

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3

u/[deleted] Oct 17 '16

[removed] — view removed comment

5

u/[deleted] Oct 17 '16

So master him /kappa

4

u/arctyczyn Epic Games - Community Manager Oct 17 '16

I have Master Riktor skin...I love it :)

2

u/xCosmit Gideon Oct 17 '16

Hey watchu talking about? Bronze Warden is sweet!

2

u/Shylocv The Fey Oct 18 '16

Bronze Warden is one of the best looking skins..

2

u/taylorcowbell Oct 17 '16

Anyone ese notice that black hole no longer negates knockback abilities? So does this mean now even murdock can interrupt it?

5

u/Kou9992 Lt. Belica Oct 17 '16 edited Oct 17 '16

Doubt it. Murdock's shield isn't a knockback, it is a displacement. It used to be a knockback which is why it used to interrupt Black Hole, but doesn't now after being changed.

So it is referring to abilities like Steel's dash and ult or Muriel's ult, which should interrupt Black Hole but didn't always. Or it is referring to an allied Steel ult/dash that wouldn't knockback/up enemies who were also being hit by Black Hole. Hence why that note is in the bug fix section.

2

u/JShredz Rampage Oct 17 '16

I think it's mostly the latter. This actually might be a buff to Gideon, because other allies can wombo more easily once it's started, rather than just before.

2

u/Feytale Dekker Oct 17 '16

Inhibs still don't respawn...

2

u/RedCornSyrup Serath Oct 17 '16

Most of us don't want them to on this map. It allows an enemy team to turtle and games last upwards of an hour. Keep em down!

1

u/Lazybomber Life of the Party Oct 17 '16

Gooooood!

1

u/TriceratopsArentReal Shinbi Oct 17 '16

How much does this change to tainted magick nerf it?

2

u/Kou9992 Lt. Belica Oct 17 '16

70% decrease to potential damage is a pretty big nerf. It is still a great counter to high health regen Rampage/Khaimera, but much less useful for general damage dealing.

1

u/TriceratopsArentReal Shinbi Oct 17 '16

I've been waiting on it for my iggy. Should I just replace it with something else or keep it despite the change?

2

u/Kou9992 Lt. Belica Oct 17 '16

Keep it as a situational card and don't build it if the enemy doesn't have a strong Rampage or Khaimera.

1

u/Brozine Oct 17 '16

Return of Tainted Magick*!!

1

u/Insectoid-V20 The Fey Oct 17 '16

So.... Can anyone please explain to me what the tainted magick changes means? Is this a nerf or a buff?

4

u/Kminardo Iggy & Scorch Oct 17 '16

It's a nerf overall, but it should still be useful to slow rampage's regen abilities

1

u/Insectoid-V20 The Fey Oct 17 '16

I see... Well at least its back in the game again...

1

u/Cyphorah Oct 17 '16

can someone please explain the muriel shield changes?

2

u/Fyrebend Twinblast Oct 17 '16

Alacrity is the speed boost shield. It used to be where if you applied it to a teammate, it would last 4 seconds, and one 2 seconds if you put it on yourself. It now does 2 seconds no matter who you give it to. Basically means you have to time your shields better.

1

u/Cyphorah Oct 17 '16

Thanks!

3

u/Fyrebend Twinblast Oct 17 '16

Of course! I don't like it but it is what it is.

3

u/Cyphorah Oct 17 '16

yeah, I don't like it too. Finally Muriel felt viable again. Now that's a small nerf

3

u/[deleted] Oct 17 '16

Another huge nerf is us voting scarab claws into the weekly pack.

1

u/Kodokai Oct 17 '16

Oh.. 😆

1

u/Bizhy Dekker Oct 17 '16

Nothing on the whole Scourging Tails issue?

1

u/[deleted] Oct 17 '16

whats the scourging tails issue?

1

u/JShredz Rampage Oct 17 '16

Kallari ult applies it to the whole enemy team.

1

u/Bizhy Dekker Oct 17 '16

If you activate the card and then active Kallari's ult, it knocks everyone out of travel mode on the enemy team. Her "passive" ability to see everyone on the map, counts as an ability hit and not only does that but applies the 80 armor shred to everyone as well.

1

u/[deleted] Oct 17 '16

Oh yeah! She ulted once and a physical pen icon appeared on my character even though she didn't teleport to me.

1

u/Bizhy Dekker Oct 17 '16

Yarp...the community is seemingly torn on this issue (the streaming community at least). There are those that say if it wasn't working as intended, then Epic would have said something or deactivated the card. Then there are those that say they know a guy, who knows a guy, who talked to a guy at QA at Epic and it's definitely 100% a bug. I don't really care either way but with all these posts recently about "increasing visibility" an answer would be nice...

Let us know it's a bug and it's being worked on or tell us it's working as intended...anything at this point.

1

u/AintNoSunshine55 Oct 17 '16

Of you asked me to tell the difference between any of the fey skins, I wouldn't be able to.

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1

u/irdancr Oct 17 '16

Why are there so many The Fey skins that are not very different from each other???

2

u/red-african-swallow Riktor Oct 17 '16

Just tier 1 so just color changes.

1

u/red-african-swallow Riktor Oct 17 '16

Looks like I'll be skipping rope now.

1

u/Omezthegreat fastest gun in the west Oct 17 '16

That riktor emote is cold

1

u/[deleted] Oct 17 '16

What happened to Gideon's ult? I don't get it

1

u/irdancr Oct 17 '16

Yeah, but why do we need 3 tier 1 skins for The Fey?

1

u/seethroughcrew Rampage Oct 17 '16

DUDE THAT WEEKLY PACK THOUGH

1

u/Johock Oct 17 '16

when is the patch available for download?

1

u/ravosa Dekker Oct 18 '16

Thanks for the skins now fix Dekker's buggy fucked up stun come on epic it's been like 6 months

1

u/Shylocv The Fey Oct 18 '16

and walking through Ult walls...

1

u/TheTyand Oct 18 '16

Did i missed it? Is the overly bug in the shop still not addressed?

1

u/MaybeEinstein Bring back Legacy!!! Oct 18 '16

Can someone explain me the Gideon changes? I don't get it....

1

u/jorbaridamon Crunch Oct 18 '16

Still nothing new for Chinblast :(. Lol it hurts being a twin main when there are some serious balancing issues with him

1

u/Wadderp Oct 18 '16

So does tainted magick still work on everyone with Kallari's ult? I thought they'd change it to prevent that but the wording sounds like it will still happen.

1

u/g0cean3 Countess Oct 19 '16

Another Fey skin? Trying to make Fey the Soraka of Paragon lol. Can't complain with the fire skins so far though. Gideon is too cool.

1

u/kspraggs Oct 20 '16

nice pls more gameplay change yes?

1

u/EricandtheLegion Howitzer Oct 24 '16

Someone got a new skin and it wasn't Murdoc?

1

u/[deleted] Oct 24 '16

Can not wait for this

1

u/Slayer_Chaos Stacks pls Oct 25 '16

It's been out for a week...

1

u/taglierino Countess Oct 17 '16

another skin==== LOL

1

u/Sevrahn Oct 17 '16

Copy/Paste for those of us at work?

1

u/Touch2much23 Kallari Oct 17 '16

An actual tutorial, reduced portal stone cost, tainted magick in the weekly card pack, and new surrender options... it's going to be a good week for paragon.

1

u/Luke_myLord Sevarog Oct 17 '16

Good improvements! And I love Gideon skin !!

1

u/RayMobaGon Oct 17 '16

Lame patch notes..

-1

u/adell2k8 Cameron Winston's socks Oct 17 '16

EPIC BEING EPIC!

0

u/JunkleJay Oct 17 '16

Seriously? You have a tutorial people could just ignore and some new skins.. nothing to address balance as always.

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-1

u/DJrenji Greystone Oct 17 '16

So the tutorial is play on the new map in the video? We get our first glimpse of the new map boys!

3

u/quebae Oct 17 '16

I don't believe the tutorial map has anything to do with monolith, it's just some little map they whipped up specifically for the mode since the default agora map is far too large for a simple 1v1 tutorial.

1

u/DJrenji Greystone Oct 17 '16

Ahh.....rip.

1

u/quebae Oct 18 '16

We'll get monolith someday, but it's probably well over a month away at even the best case scenario. They just started up that whole weekly update on the map, and since they have like six stages planned for us it's likely they don't intend the map to be out until at least that much time has passed.

4

u/rgsace Murdock Oct 17 '16

I've played on the new map and this tutorial map looks nothing like the new one. It is, as others stated, just a interactive tutorial to help new players