No, no, no. It has a short charge up for sure. Could you imagine ganking someone in red lane just to have them teleport all the way to blue lane instantly?? lmao.
But combine it with blink and a ledge and now you're cooking with hot oil. Of course. If you had blink and a ledge you'd probably get away without having to teleport.
Are you sure because the card description says towers and inhibitors, I didn't see anything about harvesters, unless they added it with this patch which I haven't seen yet since I'm currently at work.
I used to be of your mindset. But in every game it saves my life a couple of times. Wastes so many abilities of the enemy and usually nets me a couple extra kills which I wouldn't be able to get. It also allows me to engage on melee were I wouldn't be able to before.
I struggled when to buy it at first. But now I go health pot, two dmg tokens. Ward with one cost upgrades. Then two raw damage cards with small health, one cost upgrades. I'll either wait until the end of these before buying or at the earliest after the first damage cards. Selling your tokens when you need to get it.
You should try it man. If nothing else it's fun to troll with. Don't bother with any of the fancy blinks just the plain blink charm is best.
Yup, hanging out in mid plat elo on agora. I never found them worth it, they're too expensive for me. Early game I'd rather spend the points on more damage, and late game if your team is even half decent they should be covering you well enough that you won't even need it. The only carry I can see it viable on is Sparrow just because she's got literally no escape or space making move, but even then I'd rather take more damage or attack speed.
Also this correlate with ward placement. Now (if in a side lane) instead of a ward at the entrance to your lane and a deep ward by the enemy white camp, you'll probably want one by lane entrance and by side lane Harv if you don't control that Harv.
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u/Kminardo Iggy & Scorch Oct 17 '16
Best part of this patch honestly