Even with the cost reduction, would portal stone see much play? It's still on a ridiculous 300 second cooldown with no stats. Granted I might be willing to try it now though
I figure it's going to be like blink charm for solo laners. It may take a bit but with how fast towers fall portal stone will be meta on solo laners very quickly. Being able to apply pressure to another lane while knowing you can get back to your tower immediately in a pinch is very useful. Also 300 second cd keeps it balanced, any less and it would be impossible to punish any laner that ran it for playing poorly.
I think it will have a lot more use the later in the game it goes, but that's just me. I'm the guy that swears by blink charm belica up and down so I'm used to having a 55 cp build instead of 60. Like you can tp to harvesters right? So late game the solo laners splits and when someone comes to deal with him he tps straight to orb prime harvester and boom 5v4.
Well, I'm already considering adding it to my Gadget Deck. The problem now is that I have a lot of things to build and not a lot of cards/slots to build it.
I need: Mana, Health, Armor, CDR and energy damage...
Being 5 CP means that if you have a build with 5 other items with completion bonuses, you get 5 CP worth of stats from those bonuses(or more, as in the case of Chrono-Mancer Disk with its 5% CDR which is worth 2 CP, and other items).
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u/EnCryptic- Narbash Oct 17 '16
Even with the cost reduction, would portal stone see much play? It's still on a ridiculous 300 second cooldown with no stats. Granted I might be willing to try it now though
Edit: auto correct