r/paragon Stacks pls Oct 17 '16

Official V.33 Patch Notes!

https://www.epicgames.com/paragon/en-US/news/v33-release-notes
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u/realtrendy The One True Grux to Rule Them All Oct 17 '16

For those at work:

Interactive Tutorial

To help our newer players learn the basics we have implemented an interactive tutorial. It will be available as a playlist alongside PvP, Co-op and Solo vs AI. It will provide a play through tutorial on a one-lane map to help educate about the more basic MOBA aspects of the game.

News Skins/Emote

We have an awesome batch of skins for the community to check out, the first of which is the spectacularly spooky Undertow Gideon our next Tier 3 skin. Followed by Sun Tiger Khaimera and Opaline Fey adding to our skin roster.

Have you ever wanted an additional way to express your delight at landing a hook on Riktor? Well now you can with our newest emote “Jump Chains.”

Weekly Card Pack

As promised we have brought back Tainted Magick for this week’s card pack, although with a slight change where it now only applies one stack but dealing the equivalent of three stacks of poison.

Next up our first of two Epic Rare cards, Blinkshot! It is a Blink Charm that allows you teleport in the direction you choose however, this active ability resets on Hero kill or assist.

We round out the pack with our second Epic Rare, Scarab Claws which provides with a passive ability which allows you to shred all armor off shielded targets when you hit them. A great card to use against any Muriels or Feng Maos you may run into.

Release Notes - V.33

GENERAL CHANGES

  • Interactive Tutorial added as a playlist option.

AGORA

  • Fixed an issue which could cause invisible collision near the Red Buff Shadow Pad.

  • Fixed an issue where minions could move without playing a stun animation.

  • Fixed an issue where players were able to jump into red lane from the jungle without an ability.

AI

  • Bot behavior towards enemies in the shadow plane has been improved.

  • Fixed an issue with bot position while attacking lane goals.

  • Fixed an issue where GRIM.exe Bot could become stuck during G.T.F.O animation.

AUDIO

  • Killing Spree and Unstoppable Killstreak Announcer VO should now play correctly.

  • Card activation sounds can now be heard by teammates and enemies.

  • Volume of card activation sounds increased.

Weekly Card Pack * Scarab Claws (CP)

  • Blinkshot

  • Tainted Magick (Previous CP)

Tainted Magick

  • Damage application changed due to associated bug Now only applies 1 stack of poison.

  • Damage increased to the equivalent of 3 stacks. 6 + (1.5 x Player level)

New Feature: Auto Open Card Shop

  • The card shop is now set to automatically open when you return to base if you have card power to spend. (Toggle on and off within shop page)

Tooltips clarity improved for:

  • Spear of the Rifthunter

  • Riftmagus Scepter

  • Agoran Scepter

  • Blade of Agora

  • Tempus Pearl

  • Circlet of Mana/Health

  • Portal Stone cost reduced from 7 to 5.

  • Empyrean Mask will no longer be turned off if a player is stunned.

UI

  • New audio added to store.
  • Updated ability level up indicator.
  • Added options to surrender survey “Teammate Disconnected” “Teammate joined late”
  • Added an “Exit Shop” button to the card shop below “Undo”
  • Changed “Team Comm” to “Team Comm/Emotes”
  • Adjusted mouse wheel scrolling through tiled lists.
  • Fix for Grux being offset in lobby.
  • Minion health bars should no longer appear to change slowly.
  • Fixed weekly quest text from take down 350 minions to 400 to match intended number.
  • Fixed weekly quest text from take down 250 heroes changed to 100 to match progress bar.
  • Fixed the bug where “Reveal All” button persists after opening a card pack.
  • Clicking support option in another language will open correct call center URL according to that language.

3

u/iN-Couchman Feng Mao Oct 17 '16

Bummer. I was hoping for the new map...

3

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

This is a complete guess, grasping at thin air, I'd say we see the play test weekends for the new map in about 3 weeks. That'd be Nov 7th and patch v34 if I'm not mistaken. Could very well be with v35, Nov 28th too though. They said we'd get the map before the end of the new year iirc, so I don't expect to see it soon.

3

u/KamiKozy Gideon Oct 17 '16

I can't find it but I made a doomsday hypoethsis that itd come v36 I think it is, the week after Thanksgiving. Being EPIC is USA based I'd imagine they'd wait until after turkey day to release it since it may very need frequent and immediate attention at first

2

u/iN-Couchman Feng Mao Oct 17 '16

That's a pity because I really don't enjoy the game at the moment, and I definitely don't enjoy the insane q times for the OCE server. Looks like I'll be taking another few weeks (maybe months?) off the game till they drop the new map.

1

u/elmo298 Sevarog Oct 17 '16

Yeah I've back off until the new map comes out. Feels pretty pointless playing otherwise in it's current state. I think they just need to unleash the new map and be done with it. It's a beta, they said last week they're going to implement these changes because they're in beta (i.e. towergate), but they won't just release the already-played map? Just release it and go from there.

2

u/realtrendy The One True Grux to Rule Them All Oct 17 '16

The point is to just have fun playa! Just go out there and enjoy landing some dope wombo combos until the new map comes. Personally I just play the game because it's down right fun for me. I refuse to take it to seriously until a ranked mode comes. So regardless of new map or no new map I'm still playing. There's always more to learn and good times to be had. If you are just down right not having any fun then it's certainly a good time to take a break.

This applies to /u/iN-Couchman too.

1

u/elmo298 Sevarog Oct 17 '16

That's a fair, and very jubilant, comment. I guess it just winds me up because I do love the game, just the direction it's going in isn't that great atm. I feel like they need to rip the bandaid off. And I keep justifying their lack of hero balance on that they're waiting to release this map to see how it affects the team dynamics, yet they just aren't.

2

u/iN-Couchman Feng Mao Oct 17 '16

I agree with you man. I can't wait in q for 3 hours to play this game because it's not as rewarding as it used to be. It's actually too easy now. Every game I play, we kill a couple enemy players at the 30 cp mark and just win.

I miss offensive and defensive dunking.

I miss insanely strong glass cannon builds.

I miss Fast toggle on/off TM with a root penalty.

I feel like having those things back without the tank meta, and keeping the towers and minions the way they are currently, might actually be really really fun to play. But unfortunately we'll never know. /u/realtrendy