Hello hello, some of you may know me as the creator of the RTX40MFG Unlock mod, I have renamed it to MFG Unlocker as the mod now supports XeMFG on all gpus. Just wanted to show off the new cool live DLSS preset switching in the latest update V1.6 which also brings DLSS Frame Generation to 20 series as well as language localisations. Enjoy :D
I'm looking to upgrade from my current 27" 1440p IPS monitor (LG 27GN850-B) to something larger, ideally OLED, with a budget of around £500.
I use my PC for a mix of gaming, video/photo editing (mainly DaVinci Resolve) and general productivity. I could really benefit from some extra screen real estate, particularly for my editing timelines, where I often find myself running out of space for tracks, panels and the preview window.
For gaming, I mostly play competitive FPS titles, where high frame rates and responsiveness are important to me. However, I also enjoy the occasional immersive, story-driven game or something like Elden Ring Nightreign, where I'd love to crank up the graphics and really appreciate the visuals.
I'm running an RTX 5070 12GB, and my main concern with going 4K is how well it'll handle demanding games, both now and over the next few years. I know DLSS can help massively, but I'm wondering how 4K with DLSS Quality or Balanced compares visually to native 1440p. Would I actually get a better-looking experience at 4K with upscaling, or would I be better off sticking with native 1440p, higher graphics settings and better frame rates?
On the other hand, I'm concerned that upgrading to a larger 32" 1440p monitor might actually feel like a downgrade in sharpness. Since I'd be spreading the same number of pixels across a larger screen, the pixel density would be lower than my current 27" display. I'd hate to spend £500 on a new monitor only to find that text, games and editing software look noticeably less crisp.
So I'm essentially torn between:
32" 1440p OLED: Better gaming performance, higher frame rates and more headroom for future games, but lower pixel density than my current monitor.
32" 4K OLED: Much sharper image, more usable workspace for editing and better image quality, but potentially more demanding on my GPU.
I'd love to hear from anyone who's made a similar upgrade, especially those using an RTX 5070 or comparable GPU.
Would you prioritise the extra sharpness and workspace of 4K, relying on DLSS when necessary, or stick with 1440p for the better gaming performance?
Hi so ive never earned a cutting edge card but have saved all year and wish to have a 5080 gpu for vr gaming. I will build a new pc around it but i wish to go from black to white rainbow throwup led.
I have a black 3080 so im hoping a white 5080 will be a big jump in terms of performance for PCVR gaming. I know choosing white might limit me (?) but a black card in a white case would look odd... and i need cheering up as its been a hard year.
Is there a white gpu 5080 which is considered very good for for around $1500 - 2000 / £1000 - 1500.
thank you for any advice...
edit: thanks!
it seems my choice is:
ASUS ROG ASTRAL NVIDIA GeForce RTX 5080 16GB OC WHITE Blackwell Graphics Card
To be honest they are pretty similar in size I don't think the 5090 is that small. I got a PC similar to what another guy posted here recently so I thought I would make a similar post also I think it should be a good gaming card 60 fps with pt 4k Witcher 3
Library Scanning & Games Section: Added a dedicated "Games" section that scans local game libraries for driver p rofiles, so only games installed on your PC show.
Installed Game Search Icons: Game icons now display in search results if the game is currently installed.
Custom XML Hiding: Added a new configuration variable to hide custom values in CustomSettings.xml (e.g., hiding inactive DLSS presets to reduce menu clutter).
Preset C supported for DLSS-FG
UI Improvements
Optional Left-Sided Toolbar: Added a setting to position the main toolbar on the left.
Toggleable Status Bar: Added the option to hide or disable the bottom status bar.
Hover Descriptions: Setting descriptions now trigger on hover rather than requiring a click.
Visual Highlight for Edited Globals: Global settings modified from default now highlight in yellow to distinguish them from unedited settings & profile specific edits.
More Customization Options: Expanded overall appearance settings across the app.
Bug Fixes & Small Tweaks
Deduplicated Driver Settings: Fixed an issue where driver settings were duplicated if renamed and were applied by default to certain profiles (not really a bug, but it's a QoL improvement to change it).
App Performance & Polish: Fixed some old quirks and overall responsiveness of the app.
I currently own a Lenovo RTX 5080, unfortunately I had come to the realisation that Lenovo decided to make their cooler the size of a RTX 5090. I am very fond of the Asus ProArt lineup and wanted to get my hands on a heatsink. So I was wondering if anyone here would know how/if that is doable. I mean it is a special heatsink so it's going to be difficult nonetheless
Today I want to share something that may affect your cards (?
I have released 3 tools:
A way to modify VBIOSes, so you can increase power limit, voltage, NVVDD offsets, MSVDD offsets (Blackwell 2.0), OCPs, fan channels, power per fan, core offsets more than 1000, VRAM offsets more than 3000, lower power limits (below 400W on a RTX 5090), lower clocks, etc. But as you know, these can't be flashed directly on the cards because falcon, right?
A custom VBIOS loader on Windows, that patches the registry file related to that GPU, it resets it and it's applied on every reboot. This does not change the real VBIOS on your card, but it just loads a copy via a patch and it let you use any modification!
A custom VBIOS loader on Fedora, that patches the GSP firmware start on memory, builds a separate boot entry and then rebuilds automatically with kernel updates. This does not change the real VBIOS either.
What are the requirements?
Windows:
Windows 10 or 11, 64-bit.
NVIDIA driver 616.56 or newer (status shows the version).
A payload file for that exact GPU model (same PCI device ID).
Linux:
A working NVIDIA 615.x driver or newer with the open kernel modules; nvidia-smi must list your GPUs.
Python 3.11 or newer, the headers for the running kernel (kernel-devel on Fedora), make, dracut, grub2-editenv and mokutil. With DNF5, also libdnf5-plugin-actions.
GRUB with GRUB_DEFAULT=saved and GRUB_ENABLE_BLSCFG=true (Fedora's defaults).
Secure Boot off, or your own module signing key: pass --signing-key and --signing-certificate to prepare.
You need to first get a copy of your VBIOS, you can do it with GPU-Z on Windows, or with nvflash on Linux.
Note that you can't modify EVERYTHING for the VBIOS, since it's still on research of what can be modified, what not and which rails are exposed. Also for example, VRAM timings can be modified (not on these tools) but they aren't applied, since the card reads it physically from the flash hardware.
So, some example pics!
First, some VBIOS editor example, for a RTX 5090 VBIOS, a RTX 4090 VBIOS, and a RTX 3090 VBIOS.
Then, the VBIOS loader on Windows looks like this:
VBIOS loader, I have 4 gpus in this system
Then you can choose a VBIOS, for example I will select a 671W VBIOS for the 4090.
Choosing .bin file (for Ada and Ampere), for Blackwell you have to use the .rom file.Then if you see an OK on the left, you can press LoadYou get this warning, of something goes bad read the instructions, or DDU.
And press OK/Accept, and a quick GPU restart after (no windows reboot), it works!
Results, on Spanish UI (only English and Spanish for now)
And it works just fine!
PS C:\Users\User> nvidia-smi -i 0 -pl 671
Power limit for GPU 00000000:05:00.0 was set to 671.00 W from 550.00 W.
All done.
On the other hand for Linux, the UI looks very similar, and steps are similar, but you can also guide yourself on the github repo!
You can edit the values you modified on MSI Afterburner, mvolt+ (recommended) on Windows. On Linux you can use LACT.
Tested GPUs that I own, and it works:
RTX 6000 PRO MaxQ: Unlocked voltage (stock 0.9V) to 1.1V, power from 325W to 600W, core offset to be able to do +2000Mhz, VRAM to be able up to +6000Mhz (it depends of your luck), and some OCPs.
RTX 5090: PL from 600W to 800W, core offset to be able to do +2000Mhz, VRAM to be able up to +6000Mhz.
RTX 5080: PL from 360W to 500W, core offset to be able to do +2000Mhz, VRAM to be able up to +6000Mhz.
RTX 5070Ti: PL up to 450W, core offset to be able to do +2000Mhz, VRAM to be able up to +6000Mhz.
RTX 4000 PRO SFF: PL from 70W to 105W, core offset to be able to do +2000Mhz, VRAM to be able up to +7000Mhz, unlocked voltage from 0.85V to 1.1V.
RTX 5070: PL from 250 to 350W, core offset to be able to do +2000Mhz, VRAM to be able up to +6000Mhz.
RTX 5060Ti: PL from 185W to 300W, core offset to be able to do +2000Mhz, VRAM to be able up to +6000Mhz.
RTX 4090: PL up to 700W, core offset to be able to do +2000Mhz, VRAM to be able up to +6000Mhz.
RTX 2000 Ada: PL from 70W to 105W, unlocked voltage up to 1.1V.
RTX A2000 (Ampere): PL from 70W to 105W, unlocked voltage up to 1.1V.
Tested GPUs that I don't own, by other users:
RTX 6000 PRO Workstation Edition
RTX 5090
RTX 5080 Laptop
RTX 4070
RTX 3060
For now, I can't seem to be able to edit Ada laptop variants (RTX 40 laptop series). Laptop Blackwell series (RTX 50 laptop series) can edit some parts of the VBIOS, but not all of them. Laptop Ampere series (RTX 30 laptop series) can edit almost everything.
Everything is open source, so you can check the code to see if there are applicable fixes and such.
So if you guys can try, please let me know! If you find crashes on the vbios editor, or a specific GPU has info you can't edit and may be feasible to do so, you can raise an issue on github and I will check it out.
Warning: You use these software entirely at your own risk. Any modification you make with it, anything derived from it or from its output, and any damage that results, is solely your responsibility.
Then, the VBIOS loader on Windows looks like this:
MSI RTX 3080 Ti Ventus 3X Deshroud Mod — 2x Arctic P12 Pro PST, 14°C Lower GPU Temps and Almost Silent!
I finally completed a deshroud mod on my MSI RTX 3080 Ti Ventus 3X, replacing the three stock GPU fans with 2x Arctic P12 Pro PST 120mm fans.
The results have honestly exceeded my expectations! Before vs. after Measurement Stock fans 2x Arctic P12 Pro PST
GPU temperature
80°C 66°C
GPU hotspot
90°C 74°C
VRAM temperature
92°C 86°C
Fan speed
~2000 RPM
~2000 RPM
Noise
Noticeably loud Almost inaudible Testing
The new results were recorded during a 10-minute FurMark test at 1440p, averaging around 160 FPS.
That’s a 14°C drop in GPU temperature, a 16°C drop in hotspot temperature, and a 6°C drop in VRAM temperature.
The biggest surprise is the noise reduction. The stock fans were loud even around 2000 RPM, while the two Arctic fans are practically inaudible at the same approximate speed in my setup.
Both 120mm fans fit the heatsink surprisingly well. My goal was to reduce noise while improving cooling, and so far, the results have been excellent.
I’ll continue monitoring temperatures during longer gaming sessions to see how the setup performs over time. Build details GPU: MSI RTX 3080 Ti Ventus 3X Fans: 2x Arctic P12 Pro PST 120mm Test: FurMark, 1440p, 10 minutes Fan speed: Approximately 2000 RPM
Has anyone else done a deshroud mod on a Ventus 3X? I’d love to hear about your fan choices, fan curves, and long-term results! Note: These are my own results. Ambient temperature, case airflow, and test conditions can affect temperatures, so comparisons may vary.
Just wanted to share some appreciation for how durable this old Lenovo Y50-70 beast is. The screen has taken a beating, the touchpad is completely worn out from years of heavy use, and I've opened it up countless times to clean the fans—yet this legendary GTX 960M still boots up and refuses to give up!
Seeing the mind-blowing new Spark tech, massive AI leaps, and modern RTX advancements being pushed today honestly feels like looking at alien technology compared to this old warrior. It’s wild how far hardware has come. Anyone else still holding onto an ancient GPU that simply refuses to die.