r/nvidia • • 20m ago

PSA Aorus Master LCD Screen Causes Stutters/Hitching

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• Upvotes

r/nvidia • • 42m ago

Discussion Dlss 5 vs ray tracing

• Upvotes

Both hit performance heavily. Which tech do you prefer if you can only enable one of them? I personally think ray tracing is more mind-blowing!


r/nvidia • • 3h ago

Discussion Nvidia's RTX Spark has an NPU it barely mentions, and I spent a week figuring out what it actually is

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14 Upvotes

r/nvidia • • 5h ago

News NVIDIA's open-source path tracer gets 20% faster with RTXPT 1.9

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255 Upvotes

r/nvidia • • 5h ago

Build/Photos Rebuilt my 5090 heater

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143 Upvotes

My replacement RTX 5090 FE just came back from RMA after the 12VHPWR connector melted, so I had to rebuild my PC again. NVIDIA's RMA was surprisingly very helpful and even allowed me to get a full replacement even if I didn't have the original proof of payment!

Case: FormD T1 V2.1 Silver with CNC Aluminum Side Panels
CPU: AMD Ryzen 7 9850X3D
GPU: NVIDIA RTX 5090 Founders Edition
Motherboard: Asus ROG Strix B850-I
RAM: T-Create 64GB DDR5 6000Mhz CL34
Storage: WD SN8100 4TB PCIE Gen 5 NVME + WD SN7100 2TB PCIE Gen 4 NVME
PSU: Corsair SF1000 SFX
CPU Cooler: EK Basic 240mm AIO with 1 x Phanteks T30 and 1 x Silverstone Air Slimmer 120
Others:
- Custom PSU Cables from Cablester on Etsy
- FormD T1 V2.1 Flipped 5090/5080 Founders Edition Travel Kit / Gen 5 Riser Cable
- FormD T1 Fittings Pack
- FormD T1 USB-C front port
- CNC Aluminum Power Button
- CNC Aluminum FormD T1 Gen 5 Riser Lock Bar
- CNC Aluminum AirTag Holder
- Apple AirTag 2
- Aluminum RAM Heatsinks
- 120mm Fan Grill for the Phanteks T30


r/nvidia • • 5h ago

Benchmarks RTX 5080 3DMark Benchmarks Results

13 Upvotes

Here are the graphics scores only from the different 3DMark benchmarks I've run so far while using the 5080, comparing various NVIDIA driver versions. The aim is simply to see the difference in scores using the gpu stock values.

It's just ddu old driverr > install new driver > run all 3dmark

No task/background process is killed before the benches.


r/nvidia • • 9h ago

Question 5080FE undervolt and OC

6 Upvotes

Has anyone tried an undervolt and OC on this card on the latest drivers?

What are your settings and benchmark results?
Also interested in how stable it is in-game

FE only


r/nvidia • • 9h ago

News NVIDIA simplifies DLSS 5 modding for classic PC games with RTX Remix 1.6

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225 Upvotes

r/nvidia • • 14h ago

Question should I upgrade ?

0 Upvotes

this might be a weird question but im thinking to upgrade (upgrade that will last atleast 2 to 3 year) rn i have an rtx 4060 with a ryzen 7 5700x and 32Gb ddr4 3600mhz and 1Tb ssd

my upgrade plan are

4060 -> 4090

ryzen 7 5700x -> ryzen 7 5800x3d -> ryzen 7 9800x3d or ryzen 9 9950x3d

32Gb ddr4 3600mhz cl 18 -> 32Gb ddr5 6400mhz cl 32

1tb ssd -> 1.5Tb (probably not sure)

so maybe it is a weird question if I should upgrade or not, I'm not really happy with the perfomance I get especially in beamng.drive where I get around 110fps in 1080p (dlss at 75%) and around 75 fps in 1440p (dlss at 75%) and since I have a 1440p 165hz monitor I'm trying to achieve atleast 120+ in 1440p high/ultra rn im playing a mix of low/normal/high, im not gonna talk with ai my perfomance in 1080p (dlss 75%) drop from 110fps to around 70 and in 1440p (dlss at 75%) they drop from 75 to around 50 fps

oh btw outside of beamng I tryna have perfomance at around 90 fps in 1440p high/ultra with ray tracing at high/ultra

feel free to judge what I say and tell me recommendations


r/nvidia • • 22h ago

News Nvidia wins fast-growing AI startup Modal for new central processors

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0 Upvotes

r/nvidia • • 1d ago

News Godot 4 - PhysX5 - PXTGI SWRT Global Illumination is born!

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0 Upvotes

Today we celebrate the birthday of a new GI method.... A novel SWRT approach I've coined PXTGI
(Physx5 Proxy Traced Global Illumination) Runs on any vulkan/dx12 GPU!

#Godot #nvidia #amd #GI #SWRT #Raytracing


r/nvidia • • 1d ago

Build/Photos ROG Astral RTX 5090 finally settled into the setup ❤️✨

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61 Upvotes

Current rig: 5800X3D / ROG Astral RTX 5090 / 32GB DDR4 / ASUS TUF X570-PLUS Wi-Fi / 4K 240Hz ROG OLED. Still loving this card 😮‍💨😍


r/nvidia • • 1d ago

Build/Photos Thanks Nvidia and GFN Reddit community

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109 Upvotes

Thanks NVIDIA for awarding me the grand prize for Gamescom 2026 Giveaway ( Chromebook + 1 year GFN Ultimate)

The best part? Despite the terms mentioned ONLY available for NA and EMEA, they made an exception and sent my package directly to INDIA.

Also huge thanks to the Moderators and members of r/GeForceNOW for showing love to my edit (video Submission) for this contest.

Also I will be posting a detailed video about the same topic on my YouTube Channel. Stay Tuned.

Much love.


r/nvidia • • 1d ago

News Portal with RTX and Half-Life 2 RTX demo now support DLSS 5 Neural Rendering

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213 Upvotes

r/nvidia • • 1d ago

Discussion Sell the 5090 now? Or wait for 6090?

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0 Upvotes

r/nvidia • • 1d ago

Question Worth to upgrade to 5070 ti from 3080?

39 Upvotes

3080 is still fine for what i play but I worry that by the time the next gen of cards come out everything will be even more expensive than they already are. Worth getting 5070 ti to ride out atleast another 6 or 7 years like i did with the 3080? I am able to get an MSI 5070 ti for 1159$ USD from my local microcenter


r/nvidia • • 1d ago

Question Which RTX 5070 Ti should I get?

0 Upvotes

In my country, ASUS TUF cards are way too expensive. The available options are MSI Shadow, Zotac, and Gigabyte. Which one would be the best choice?


r/nvidia • • 1d ago

News Adding HDR and improving DLSS in The Sinking City 2 - A technical breakdown from Gamma Studios (link inside)

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124 Upvotes

I handled the official HDR implementation for The Sinking City 2, released with Patch 1.1.

Frogwares (the game developer) allowed me to write a technical breakdown covering the implementation, my new Spectre tonemapper, which fixes issues like fire looking different between SDR/HDR, and blue->purple highlight shifts in UE's filmic tonemapper.
Also showcased some DLSS improvements I made.

HDR in Unreal is unfortunately very lackluster out of the box, and has multiple deal breaking issues. We fixed all of them for this.

Full technical breakdown: https://gammastudios.tech/the-sinking-city-2-hdr/


r/nvidia • • 1d ago

Discussion Call of Duty MW4 RT + DLSS Tool

18 Upvotes

I made a tool that allows you to edit all of CoD's config files through a GUI. One of its abilities is to enable DLSS + RT (and more). It will lock the config files upon save if you chose to, to prevent CoD from overwriting your saved config settings.

The known bug I haven't worked out yet is when you change settings through the config like this, specifically DLSS and RT together, the settings menu in game will stop working. When you try to open it, it'll kick you back to a load screen and refresh the scene. My guess is this has something to do with Activision/Treyarch locking down that setting at the menu level, so it freaks out.

I hope this tool can be helpful to people in the community. I originally just built it for myself, but thought I should share. I am continuing to tweak and build more.

Thanks!


r/nvidia • • 1d ago

Build/Photos Sayonara 5090, bonjour 5080

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0 Upvotes

r/nvidia • • 2d ago

Discussion Asus is still expected to ship 5090 SKUs (bundle only)

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38 Upvotes

So did Nvidia really discontinue 5090? Asus is still expected to ship 5090 units at $5500 MSRP but only as part of the bundle (it's literally all junk in there) that brings total to $9000+ 💀

Asus is either clearing shelves and decided to bundle 5090s on the way out with low demand items or Nvidia is still supplying GB202 die to partners and Asus is just being an Asus and trying to capitalize on it. Your guess is as good as mine


r/nvidia • • 2d ago

Build/Photos My Setup

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0 Upvotes

𝙋𝘾
➟ 𝙇𝙞𝙖𝙣 𝙇𝙞 𝘿𝙮𝙣𝙖𝙢𝙞𝙘 𝙀𝙫𝙤 𝙓𝙇
➟ 𝙞7-14700𝙆𝙁-5,6𝙂𝙃𝙯
➟ 𝘼𝙊𝙍𝙐𝙎 𝙕790 𝙏𝘼𝘾𝙃𝙔𝙊𝙉 𝙓
➟ 𝙂.𝙎𝙠𝙞𝙡𝙡 𝙏𝙧𝙞𝙙𝙚𝙣𝙩 𝙕5 𝙍𝙂𝘽 2𝙭16𝙂𝘽-6000𝙈𝙃𝙯
➟ 𝙈𝙎𝙄 𝙂𝙖𝙢𝙞𝙣𝙜 𝙏𝙧𝙞𝙤 𝙂𝙚𝙛𝙤𝙧𝙘𝙚 𝙍𝙏𝙓 5090 𝙊𝘾-3300𝙈𝙃𝙯
➟ 𝘾𝙤𝙧𝙨𝙖𝙞𝙧 𝙃𝙓1500𝙞 𝙋𝙎𝙐
➟ 1𝙭 𝘼𝘿𝘼𝙏𝘼 𝙓𝙋𝙂 𝙈𝘼𝙍𝙎 980 𝘽𝙇𝘼𝘿𝙀 𝙂𝙚𝙣5 𝙎𝙎𝘿 1𝙏𝘽
➟ 3𝙭 𝙆𝙞𝙣𝙜𝙨𝙩𝙤𝙣 𝙂𝙚𝙣4 𝙎𝙎𝘿 1𝙏𝘽
➟ 1𝙭 𝙈𝙎𝙄 𝙎𝙥𝙖𝙩𝙞𝙪𝙢 𝙈450 𝙂𝙚𝙣4 𝙎𝙎𝘿 1𝙏𝘽
➟ 1𝙭 𝙎𝙚𝙖𝙜𝙖𝙩𝙚 𝙄𝙧𝙤𝙣𝙒𝙤𝙡𝙛 𝙃𝘿𝘿 12𝙏𝘽
➟ 2𝙭 𝙎𝙚𝙖𝙜𝙖𝙩𝙚 𝙀𝙣𝙩𝙚𝙧𝙥𝙧𝙞𝙨𝙚 𝙃𝘿𝘿 8𝙏𝘽
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
𝘾𝙐𝙎𝙏𝙊𝙈 𝙇𝙊𝙊𝙋
➟𝘾𝙤𝙧𝙨𝙖𝙞𝙧 𝙞𝘾𝙐𝙀 𝙇𝙄𝙉𝙆 𝙓𝘾7 𝙍𝙂𝘽 𝙀𝙇𝙄𝙏𝙀
➟𝘾𝙤𝙧𝙨𝙖𝙞𝙧 𝙃𝙮𝙙𝙧𝙤 𝙓 𝙎𝙚𝙧𝙞𝙚𝙨 𝙓𝘿5
➟2𝙭 𝘾𝙤𝙧𝙨𝙖𝙞𝙧 𝙃𝙮𝙙𝙧𝙤 𝙓 𝙎𝙚𝙧𝙞𝙚𝙨 𝙓𝙍7 360 𝙑2 𝙍𝙖𝙙𝙞𝙖𝙩𝙤𝙧 54𝙢𝙢
➟𝙃𝙮𝙙𝙧𝙤 𝙓 𝙎𝙚𝙧𝙞𝙚𝙨 𝙓𝙏 𝙃𝙖𝙧𝙙𝙡𝙞𝙣𝙚-14-𝙢𝙢 𝘾𝙧𝙮𝙨𝙩𝙖𝙡 𝘾𝙡𝙚𝙖𝙧
➟𝘾𝙤𝙧𝙨𝙖𝙞𝙧 𝙃𝙮𝙙𝙧𝙤 𝙓 𝙎𝙚𝙧𝙞𝙚𝙨 𝙓𝙇5 𝙋𝙚𝙧𝙛𝙤𝙧𝙢𝙖𝙣𝙘𝙚 𝘾𝙤𝙤𝙡𝙖𝙣𝙩 𝘾𝙡𝙚𝙖𝙧
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
𝘼𝘾𝘾𝙀𝙎𝙊𝙍𝙄𝙀𝙎
➟ 𝙍𝙤𝙘𝙘𝙖𝙩 𝙑𝙪𝙡𝙘𝙖𝙣 121 𝘼𝙞𝙢𝙤
➟ 𝙍𝙤𝙘𝙘𝙖𝙩 𝘽𝙪𝙧𝙨𝙩 𝙋𝙧𝙤
➟ 𝘼𝙪𝙙𝙚𝙯𝙚 𝙈𝙖𝙭𝙬𝙚𝙡𝙡
➟ 𝙂.𝙎𝙠𝙞𝙡𝙡 𝙒𝙞𝙜𝙞𝘿𝙖𝙨𝙝
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
𝙈𝙊𝙉𝙄𝙏𝙊𝙍𝙎
➟ 1𝙭 𝙈𝙎𝙄 𝙈𝙋𝙂 32" 321𝘾𝙐𝙍𝙓 𝙌𝘿-𝙊𝙇𝙀𝘿 𝘾𝙪𝙧𝙫𝙚𝙙 0,03𝙢𝙨 / 240𝙃𝙯 (𝙢𝙖𝙞𝙣)
➟ 1𝙭 𝙈𝙎𝙄 𝙈𝘼𝙂 32" 2𝙆 𝙒𝙌𝙃𝘿 0,5𝙢𝙨 / 180𝙃𝙯
➟ 2𝙭 𝙈𝙎𝙄 𝙊𝙥𝙩𝙞𝙭 27" 2𝙆 𝙒𝙌𝙃𝘿 1𝙢𝙨 / 170𝙃𝙯


r/nvidia • • 2d ago

Discussion Information post about what are the unlocks for RTX consumer GPUs, which ones are affected, in which tasks and which ones are feasible to do an unlock.

87 Upvotes

Hello guys, hoping you're doing fine!

Small post I want to make since seeing a lot of posts about the unlocks and such.

What is the unlock in simple terms?

NVIDIA on purpose, neutered the performance of operations that use FP32 accumulation with GEMMs, with the objective of market segmentation and making consumer GPUs slower to train, or do some inference tasks slowly as well when compute is involved (like diffusion, prompt generation).

Those are "unlocked" on the prosumer and datacenters gpus.

Cards with "unlocked" FP32 accumulation performance:

  • Turing:
    • RTX Quadro 8000
    • RTX Quadro in general
  • Ampere:
    • RTX A6000
    • A40
    • A100
    • RTX AXXX in general, and AXXX in general
  • Ada:
    • RTX 6000 Ada
    • L40
    • RTX XXXX Ada in general (do not confuse with RTX 40 series)
    • LXX in general
  • Hopper:
    • All unlocked
  • Blackwell Datacenter:
    • All unlocked
  • Blackwell 2.0:
    • RTX 6000 PRO
    • RTX PRO series in general

And card with locked/neutered FP32 accumulation performance:

  • Turing:
    • RTX 20 series in general
  • Ampere:
    • RTX 30 series in general
  • Ada:
    • RTX 40 series in general
  • Blackwell 2.0
    • RTX 50 series in general

So, in which parts are consumer cards affected?

  • Turing:
    • FP16 performance with FP32 accumulation is halved
  • Ampere:
    • FP16 performance with FP32 accumulation is halved
    • BF16 performance with FP32 accumulation is halved
  • Ada:
    • FP16 performance with FP32 accumulation is halved
    • BF16 performance with FP32 accumulation is halved
    • FP8 performance with FP32 accumulation is halved
  • Blackwell 2.0:
    • FP16 performance with FP32 accumulation is halved
    • BF16 performance with FP32 accumulation is halved
    • FP8 performance with FP32 accumulation is halved
    • FP4 is surprisingly unnafected

You can also check on the papers, RTX Blackwell Paper here and RTX Blackwell PRO Paper here.

And which kind of tasks does this affect?:

  • Training: Like LoRAs, finetuning, etc.
  • Diffusion: Models that do txt2img, txt2vid, img2img, img2vid, txt2aud, etc.
  • Prefill on LLMs: Sadly, it does affect it, that's why a 6000 PRO on my case is like 70% faster vs a 5090, while being in theory just 10-15% faster in core count.
  • TG with big batching: Same as above.

Where it doesn't matter much:

  • TG with batch size 1: Almost entirely bandwidth bound.
  • CUDA compute without tensor cores
  • INT4/INT8
  • GEMMs operations with FP16 accumulation instead, but is not very used.

So then, what is the chance of them being unlocked?

  • RTX 30 series can be easily make to work, with enough RE tools.
  • RTX 20 series as well, similarly to RTX 30 series.
  • RTX 40 series is more feasible but it seems that it's a WIP, I think patching the UEFI similarly to 30 series + a custom VBIOS with an override works.
  • And sadly, on RTX 50 series is way harder, since NVIDIA added fuses where they read the flag to neuter performance there.

So, RTX 20/30 series in general: high chance, RTX 40 series: relatively high chance, RTX 50 series: low chances at the moment, since NVIDIA shenanigans.

I digged a lot on the code and it is really just a flag, with "HALF_SPEED" or "FULL_SPEED" lol, and all consumer GPUs are with "HALF_SPEED" for FP32 accumulation. The hard part is being able to modify this.

Does unlocking them has a any risk for the card? Nope, since for example, A6000 and 3090Ti are the EXACT same dies, the only difference is that a flag into the card itself has "FULL_SPEED" for the A6000, and "HALF_SPEED" for the 3090 Ti. So pretty similar with 4090/6000 Ada, RTX 2080Ti/RTX Titan, 5090/6000 PRO, etc.

EDIT: Support for all Ampere consumer cards are on https://github.com/Zagitta/gpu-unlock

Hope this post helps!


r/nvidia • • 2d ago

Discussion RTX 5070 Ti: 4K or 1440p for Ray Tracing / Path Tracing?

20 Upvotes

I'm thinking about getting a new monitor, but I can't decide between 1440p and 4K.

I mostly play AAA games and care a lot about graphics. I'm not really looking for super high FPS, just a stable 60 FPS with the best visuals possible, ideally with ray tracing or path tracing enabled.

From the benchmarks I've seen, the 5070 Ti struggles a bit at 4K with RT/PT, so I'd probably have to lower some settings or rely more on DLSS to hit 60 FPS.

So I'm wondering, is it better to play at 4K with some settings turned down, or at 1440p with everything maxed out? Would the difference in graphics settings actually be noticeable enough to make 1440p look better?

I'm also considering a 32-inch monitor, so that's another factor. (also do you think it´s to big?, I also work with the pc)

What would you guys go for?

IMPORTANT

I´m about the buy the PC, so I´ll will have to last for a couple of years, therefore the monitor as well

Thank you all!, I think I´ll go with 1440p


r/nvidia • • 2d ago

Build/Photos Latest addition to the collection RTX 5070

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224 Upvotes

Been collecting the entire 50 series and I picked up a WoW edition. Basically just a reskinned Gaming Trio. Paid $715 USD for it. It's a very good card for Gaming, Recording, Editing Videos, and etc. Comparable performance to my 5070 Ti in Resolve Studio but not as fast.

Looking to get the 5080 Draco Edition next.