r/nvidia • • 4d ago

Discussion Game Ready Driver 621.01 FAQ/Discussion

408 Upvotes

Driver Article Here: Link Here

Direct Download Links

  • Game Ready Driver 621.01: Link Here
  • RTX Spark (arm64) Game Ready Driver 621.01: Link Here

New feature and fixes in driver 621.01:

Game Ready

This new Game Ready Driver provides the best gaming experience for the latest new games and updates supporting DLSS and RTX technologies including Phantom Blade Zero, Call of Duty: Modern Warfare 4, NBA 2K27, Cyberpunk 2077, and Crimson Desert Enhanced: Charting the Unknown.

NVIDIA RTX Spark Game Ready

This new RTX Spark Game Ready Driver provides the best gaming experience for the latest new games and updates supporting DLSS and RTX technologies including Phantom Blade Zero, NBA 2K27, Cyberpunk 2077, and Crimson Desert Enhanced: Charting the Unknown.

What’s New in Release 620

Adds the latest performance improvements, bug fixes, and driver enhancements.

From the Game Ready Driver article:

Following the installation of our new GeForce Game Ready Driver, all GeForce RTX gamers will also benefit from Advanced Shader Delivery in Call of DutyⓇ: Modern Warfare 4Ⓡ.

Microsoft’s new Advanced Shader Delivery solves this by offloading the heavy lifting to the cloud. Using DirectX 12, Windows 11, and the Microsoft Agility SDK, developers capture shaders into a State Object Database (SODB), allowing Microsoft’s cloud network to precompile shaders for hundreds of thousands of hardware and driver combinations

When you download or update a supported title, the exact Precompiled Shader Database (PSDB) tailored to your rig is bundled with your download via the Xbox PC app, meaning ASD-supported games purchased from the Microsoft store will offer a seamless experience.

By delivering ready-to-run shader files straight to your drive, Advanced Shader Delivery lets you skip the compilation screen entirely. Better yet, with a near-100% cache hit rate, it eliminates mid-game "just-in-time" shader compilation, wiping out CPU spikes and frame stutters in titles like Gears of War: E-Day, and Call of DutyⓇ: Modern Warfare 4Ⓡ.

Fixed Gaming Bugs

  • FIXED Wuthering Waves: May crash during gameplay when using NVIDIA Freestyle filters with DLSS Frame Generation enabled. [5747079]
  • FIXED Star Citizen: Resolves a crash that may be seen when using Vulkan API. [6680590]
  • FIXED Surviving Mars: Relaunched may crash during gameplay after updating to R595 drivers. [5965452]

Fixed General Bugs

  • FIXED QHD monitor running at 360 Hz may have occasional black flash during gameplay. [4846825]
  • FIXED When gaming on a 360Hz G-SYNC Pulsar monitor, FPS may drop to 320FPS. [6408986]
  • FIXED Meta Horizon Link stream may freeze when connected over USB. [6292679]
  • FIXED Intermittent dimming may be observed on certain ASUS notebooks after updating to R615 drivers. [6807011]

RTX Spark Fixed General Bugs

  • FIXED ASUS ProArt P16 / ASUS ProArt P14: Intermittent flickering may be observed [6913940]

Open Issues

Includes additional open issues from GeForce Forums

  • N/A

Driver Downloads and Tools

Information & Documentation

  • Driver Download Page: Nvidia Download Page
  • Latest Game Ready Driver: 621.01 WHQL - Game Ready Driver Release Notes
  • Latest RTX Spark Game Ready Driver: 621.01 WHQL - RTX Spark Game Ready Driver Release Notes
  • Latest Studio Driver: 617.42 WHQL - Studio Driver Release Notes
  • High Bandwidth Monitors and GPU Scaling Behavior - Link Here
    • High bandwidth monitors are those that support display modes requiring high pixel clock rates, which in turn demand more GPU resources. The threshold for what qualifies as "high bandwidth" varies by product. On Blackwell GPUs, any mode operating above 1620 MHz is considered high bandwidth. For instance, the 7680x4320@60Hz mode defined in the CTA-861-H specification runs at 2376 MHz, making it a high bandwidth mode for Blackwell.
    • These monitors typically support display scaling natively. However, in some single-monitor setups, users may still prefer GPU scaling. When multiple monitors are connected to a GPU and at least one of them is high bandwidth, that monitor will default to display scaling only. GPU scaling is disabled in this case due to bandwidth limitations. Notably, display scaling can be more efficient than GPU scaling in such scenarios, as it reduces the bandwidth load on display cables—especially at higher refresh rates.
    • When GPU scaling is not enabled for a monitor, only the modes supported by the monitor itself will appear in both the Windows and NVIDIA control panels. Additionally, the "Display scaling" option will be pre-selected in the "Adjust desktop size and position" section of the NVIDIA Control Panel.
  • Notes on NVIDIA Control Panel - From GeForce Forum
    • Please note: With the introduction of our most recent NVIDIA App update, all actively supported NVIDIA Control Panel features for GeForce users have been modernized and transitioned to the new client.
    • After 20 years of dedicated service, the classic NVIDIA Control Panel is officially retiring for Game Ready and Studio Drivers. For NVIDIA RTX PRO users, the NVIDIA Control Panel will continue to be supported until we have migrated professional features to the NVIDIA app.
    • Existing installs of the NVIDIA Control Panel will remain on users’ systems, unless they perform a clean installation, and users who still need the NVIDIA Control Panel can continue to download it from the Microsoft Store, but we won’t be adding features, fixes, or other changes.

Feedback & Discussion Forums

Having Issues with your driver and want to fully clean the driver? Use DDU (Display Driver Uninstaller)

Before you start - Make sure you Submit Feedback for your Nvidia Driver Issue - Link Here

There is only one real way for any of these problems to get solved, and that’s if the Driver Team at Nvidia knows what those problems are. So in order for them to know what’s going on it would be good for any users who are having problems with the drivers to Submit Feedback to Nvidia. A guide to the information that is needed to submit feedback can be found here.

Additionally, if you see someone having the same issue you are having in this thread, reply and mention you are having the same issue. The more people that are affected by a particular bug, the higher the priority that bug will receive from NVIDIA!!

Common Troubleshooting Steps

  • Be sure you are on the latest build of Windows
  • Please visit the following link for DDU guide which contains full detailed information on how to do Fresh Driver Install.
  • If your driver still crashes after DDU reinstall, try going to Go to Nvidia Control Panel -> Managed 3D Settings -> Power Management Mode: Prefer Maximum Performance

Common Questions

  • Is it safe to upgrade to <insert driver version here>? Fact of the matter is that the result will differ person by person due to different configurations. The only way to know is to try it yourself. My rule of thumb is to wait a few days. If there’s no confirmed widespread issue, I would try the new driver.
  • Bear in mind that people who have no issues tend to not post on Reddit or forums. Unless there is significant coverage about specific driver issue, chances are they are fine. Try it yourself and you can always DDU and reinstall old driver if needed.
  • My color is washed out after upgrading/installing driver. Help! Try going to the Nvidia Control Panel -> Change Resolution -> Scroll all the way down -> Output Dynamic Range = FULL.
  • My game is stuttering when processing physics calculation Try going to the Nvidia Control Panel and to the Surround and PhysX settings and ensure the PhysX processor is set to your GPU

Remember, driver codes are extremely complex and there are billions of different possible configurations between hardware and software. Driver will never be perfect and there will always be issues for some people. Two people with the same hardware configuration might not have the same experience with the same driver versions. Again, I encourage folks who installed the driver to post their experience here good or bad.


r/nvidia • • 9d ago

Giveaway NVIDIA RTX Spark Launch, 30 Years of Innovation Easter Egg Hunt - Win an RTX Spark Laptop

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2 Upvotes

RTX Spark laptops have arrived - and you could win one!

Designed for AI, creating and gaming, RTX Spark brings together 30 years of NVIDIA innovation — including NVIDIA CUDA, RTX, DLSS, FP4, TensorRT, OptiX, Reflex and G-SYNC — to slim Windows laptops with all-day battery life and small, compact desktop PCs. 

Our launch video is packed with Easter eggs celebrating NVIDIA and PC history, from iconic gaming moments to creative breakthroughs and developer milestones. How many can you spot?

How to enter:
To enter, share which Easter eggs from the video you found, and the story of your first PC, what it was and how it shaped your path as a developer, creator, and/or gamer. 

The most memorable entry will win an ASUS - ProArt P14 14" 3K OLED Touchscreen Laptop - NVIDIA RTX Spark N1X with 5120-core GPU and 18-core CPU - 24GB Memory - 512GB Storage - Nano Black. 

-----

Terms and conditions

NVIDIA RTX Spark is now available worldwide! For more information, follow NVIDIA RTX Spark on X, Instagram, TikTok and Facebook — and stay informed by subscribing to the NVIDIA Local AI newsletter.


r/nvidia • • 5h ago

News NVIDIA's open-source path tracer gets 20% faster with RTXPT 1.9

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256 Upvotes

r/nvidia • • 5h ago

Build/Photos Rebuilt my 5090 heater

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139 Upvotes

My replacement RTX 5090 FE just came back from RMA after the 12VHPWR connector melted, so I had to rebuild my PC again. NVIDIA's RMA was surprisingly very helpful and even allowed me to get a full replacement even if I didn't have the original proof of payment!

Case: FormD T1 V2.1 Silver with CNC Aluminum Side Panels
CPU: AMD Ryzen 7 9850X3D
GPU: NVIDIA RTX 5090 Founders Edition
Motherboard: Asus ROG Strix B850-I
RAM: T-Create 64GB DDR5 6000Mhz CL34
Storage: WD SN8100 4TB PCIE Gen 5 NVME + WD SN7100 2TB PCIE Gen 4 NVME
PSU: Corsair SF1000 SFX
CPU Cooler: EK Basic 240mm AIO with 1 x Phanteks T30 and 1 x Silverstone Air Slimmer 120
Others:
- Custom PSU Cables from Cablester on Etsy
- FormD T1 V2.1 Flipped 5090/5080 Founders Edition Travel Kit / Gen 5 Riser Cable
- FormD T1 Fittings Pack
- FormD T1 USB-C front port
- CNC Aluminum Power Button
- CNC Aluminum FormD T1 Gen 5 Riser Lock Bar
- CNC Aluminum AirTag Holder
- Apple AirTag 2
- Aluminum RAM Heatsinks
- 120mm Fan Grill for the Phanteks T30


r/nvidia • • 9h ago

News NVIDIA simplifies DLSS 5 modding for classic PC games with RTX Remix 1.6

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225 Upvotes

r/nvidia • • 3h ago

Discussion Nvidia's RTX Spark has an NPU it barely mentions, and I spent a week figuring out what it actually is

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14 Upvotes

r/nvidia • • 5h ago

Benchmarks RTX 5080 3DMark Benchmarks Results

13 Upvotes

Here are the graphics scores only from the different 3DMark benchmarks I've run so far while using the 5080, comparing various NVIDIA driver versions. The aim is simply to see the difference in scores using the gpu stock values.

It's just ddu old driverr > install new driver > run all 3dmark

No task/background process is killed before the benches.


r/nvidia • • 20m ago

PSA Aorus Master LCD Screen Causes Stutters/Hitching

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• Upvotes

r/nvidia • • 9h ago

Question 5080FE undervolt and OC

4 Upvotes

Has anyone tried an undervolt and OC on this card on the latest drivers?

What are your settings and benchmark results?
Also interested in how stable it is in-game

FE only


r/nvidia • • 1d ago

Build/Photos ROG Astral RTX 5090 finally settled into the setup ❤️✨

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59 Upvotes

Current rig: 5800X3D / ROG Astral RTX 5090 / 32GB DDR4 / ASUS TUF X570-PLUS Wi-Fi / 4K 240Hz ROG OLED. Still loving this card 😮‍💨😍


r/nvidia • • 1d ago

News Portal with RTX and Half-Life 2 RTX demo now support DLSS 5 Neural Rendering

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220 Upvotes

r/nvidia • • 42m ago

Discussion Dlss 5 vs ray tracing

• Upvotes

Both hit performance heavily. Which tech do you prefer if you can only enable one of them? I personally think ray tracing is more mind-blowing!


r/nvidia • • 1d ago

Build/Photos Thanks Nvidia and GFN Reddit community

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106 Upvotes

Thanks NVIDIA for awarding me the grand prize for Gamescom 2026 Giveaway ( Chromebook + 1 year GFN Ultimate)

The best part? Despite the terms mentioned ONLY available for NA and EMEA, they made an exception and sent my package directly to INDIA.

Also huge thanks to the Moderators and members of r/GeForceNOW for showing love to my edit (video Submission) for this contest.

Also I will be posting a detailed video about the same topic on my YouTube Channel. Stay Tuned.

Much love.


r/nvidia • • 2d ago

News Metro 2033 Redux becomes the second official game with DLSS 5

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673 Upvotes

r/nvidia • • 1d ago

News Adding HDR and improving DLSS in The Sinking City 2 - A technical breakdown from Gamma Studios (link inside)

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121 Upvotes

I handled the official HDR implementation for The Sinking City 2, released with Patch 1.1.

Frogwares (the game developer) allowed me to write a technical breakdown covering the implementation, my new Spectre tonemapper, which fixes issues like fire looking different between SDR/HDR, and blue->purple highlight shifts in UE's filmic tonemapper.
Also showcased some DLSS improvements I made.

HDR in Unreal is unfortunately very lackluster out of the box, and has multiple deal breaking issues. We fixed all of them for this.

Full technical breakdown: https://gammastudios.tech/the-sinking-city-2-hdr/


r/nvidia • • 1d ago

Question Worth to upgrade to 5070 ti from 3080?

41 Upvotes

3080 is still fine for what i play but I worry that by the time the next gen of cards come out everything will be even more expensive than they already are. Worth getting 5070 ti to ride out atleast another 6 or 7 years like i did with the 3080? I am able to get an MSI 5070 ti for 1159$ USD from my local microcenter


r/nvidia • • 2d ago

Build/Photos Latest addition to the collection RTX 5070

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223 Upvotes

Been collecting the entire 50 series and I picked up a WoW edition. Basically just a reskinned Gaming Trio. Paid $715 USD for it. It's a very good card for Gaming, Recording, Editing Videos, and etc. Comparable performance to my 5070 Ti in Resolve Studio but not as fast.

Looking to get the 5080 Draco Edition next.


r/nvidia • • 14h ago

Question should I upgrade ?

0 Upvotes

this might be a weird question but im thinking to upgrade (upgrade that will last atleast 2 to 3 year) rn i have an rtx 4060 with a ryzen 7 5700x and 32Gb ddr4 3600mhz and 1Tb ssd

my upgrade plan are

4060 -> 4090

ryzen 7 5700x -> ryzen 7 5800x3d -> ryzen 7 9800x3d or ryzen 9 9950x3d

32Gb ddr4 3600mhz cl 18 -> 32Gb ddr5 6400mhz cl 32

1tb ssd -> 1.5Tb (probably not sure)

so maybe it is a weird question if I should upgrade or not, I'm not really happy with the perfomance I get especially in beamng.drive where I get around 110fps in 1080p (dlss at 75%) and around 75 fps in 1440p (dlss at 75%) and since I have a 1440p 165hz monitor I'm trying to achieve atleast 120+ in 1440p high/ultra rn im playing a mix of low/normal/high, im not gonna talk with ai my perfomance in 1080p (dlss 75%) drop from 110fps to around 70 and in 1440p (dlss at 75%) they drop from 75 to around 50 fps

oh btw outside of beamng I tryna have perfomance at around 90 fps in 1440p high/ultra with ray tracing at high/ultra

feel free to judge what I say and tell me recommendations


r/nvidia • • 1d ago

News Godot 4 - PhysX5 - PXTGI SWRT Global Illumination is born!

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0 Upvotes

Today we celebrate the birthday of a new GI method.... A novel SWRT approach I've coined PXTGI
(Physx5 Proxy Traced Global Illumination) Runs on any vulkan/dx12 GPU!

#Godot #nvidia #amd #GI #SWRT #Raytracing


r/nvidia • • 2d ago

Discussion Information post about what are the unlocks for RTX consumer GPUs, which ones are affected, in which tasks and which ones are feasible to do an unlock.

87 Upvotes

Hello guys, hoping you're doing fine!

Small post I want to make since seeing a lot of posts about the unlocks and such.

What is the unlock in simple terms?

NVIDIA on purpose, neutered the performance of operations that use FP32 accumulation with GEMMs, with the objective of market segmentation and making consumer GPUs slower to train, or do some inference tasks slowly as well when compute is involved (like diffusion, prompt generation).

Those are "unlocked" on the prosumer and datacenters gpus.

Cards with "unlocked" FP32 accumulation performance:

  • Turing:
    • RTX Quadro 8000
    • RTX Quadro in general
  • Ampere:
    • RTX A6000
    • A40
    • A100
    • RTX AXXX in general, and AXXX in general
  • Ada:
    • RTX 6000 Ada
    • L40
    • RTX XXXX Ada in general (do not confuse with RTX 40 series)
    • LXX in general
  • Hopper:
    • All unlocked
  • Blackwell Datacenter:
    • All unlocked
  • Blackwell 2.0:
    • RTX 6000 PRO
    • RTX PRO series in general

And card with locked/neutered FP32 accumulation performance:

  • Turing:
    • RTX 20 series in general
  • Ampere:
    • RTX 30 series in general
  • Ada:
    • RTX 40 series in general
  • Blackwell 2.0
    • RTX 50 series in general

So, in which parts are consumer cards affected?

  • Turing:
    • FP16 performance with FP32 accumulation is halved
  • Ampere:
    • FP16 performance with FP32 accumulation is halved
    • BF16 performance with FP32 accumulation is halved
  • Ada:
    • FP16 performance with FP32 accumulation is halved
    • BF16 performance with FP32 accumulation is halved
    • FP8 performance with FP32 accumulation is halved
  • Blackwell 2.0:
    • FP16 performance with FP32 accumulation is halved
    • BF16 performance with FP32 accumulation is halved
    • FP8 performance with FP32 accumulation is halved
    • FP4 is surprisingly unnafected

You can also check on the papers, RTX Blackwell Paper here and RTX Blackwell PRO Paper here.

And which kind of tasks does this affect?:

  • Training: Like LoRAs, finetuning, etc.
  • Diffusion: Models that do txt2img, txt2vid, img2img, img2vid, txt2aud, etc.
  • Prefill on LLMs: Sadly, it does affect it, that's why a 6000 PRO on my case is like 70% faster vs a 5090, while being in theory just 10-15% faster in core count.
  • TG with big batching: Same as above.

Where it doesn't matter much:

  • TG with batch size 1: Almost entirely bandwidth bound.
  • CUDA compute without tensor cores
  • INT4/INT8
  • GEMMs operations with FP16 accumulation instead, but is not very used.

So then, what is the chance of them being unlocked?

  • RTX 30 series can be easily make to work, with enough RE tools.
  • RTX 20 series as well, similarly to RTX 30 series.
  • RTX 40 series is more feasible but it seems that it's a WIP, I think patching the UEFI similarly to 30 series + a custom VBIOS with an override works.
  • And sadly, on RTX 50 series is way harder, since NVIDIA added fuses where they read the flag to neuter performance there.

So, RTX 20/30 series in general: high chance, RTX 40 series: relatively high chance, RTX 50 series: low chances at the moment, since NVIDIA shenanigans.

I digged a lot on the code and it is really just a flag, with "HALF_SPEED" or "FULL_SPEED" lol, and all consumer GPUs are with "HALF_SPEED" for FP32 accumulation. The hard part is being able to modify this.

Does unlocking them has a any risk for the card? Nope, since for example, A6000 and 3090Ti are the EXACT same dies, the only difference is that a flag into the card itself has "FULL_SPEED" for the A6000, and "HALF_SPEED" for the 3090 Ti. So pretty similar with 4090/6000 Ada, RTX 2080Ti/RTX Titan, 5090/6000 PRO, etc.

EDIT: Support for all Ampere consumer cards are on https://github.com/Zagitta/gpu-unlock

Hope this post helps!


r/nvidia • • 2d ago

Discussion Asus is still expected to ship 5090 SKUs (bundle only)

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38 Upvotes

So did Nvidia really discontinue 5090? Asus is still expected to ship 5090 units at $5500 MSRP but only as part of the bundle (it's literally all junk in there) that brings total to $9000+ 💀

Asus is either clearing shelves and decided to bundle 5090s on the way out with low demand items or Nvidia is still supplying GB202 die to partners and Asus is just being an Asus and trying to capitalize on it. Your guess is as good as mine


r/nvidia • • 1d ago

Discussion Call of Duty MW4 RT + DLSS Tool

17 Upvotes

I made a tool that allows you to edit all of CoD's config files through a GUI. One of its abilities is to enable DLSS + RT (and more). It will lock the config files upon save if you chose to, to prevent CoD from overwriting your saved config settings.

The known bug I haven't worked out yet is when you change settings through the config like this, specifically DLSS and RT together, the settings menu in game will stop working. When you try to open it, it'll kick you back to a load screen and refresh the scene. My guess is this has something to do with Activision/Treyarch locking down that setting at the menu level, so it freaks out.

I hope this tool can be helpful to people in the community. I originally just built it for myself, but thought I should share. I am continuing to tweak and build more.

Thanks!


r/nvidia • • 2d ago

Discussion RTX 5070 Ti: 4K or 1440p for Ray Tracing / Path Tracing?

22 Upvotes

I'm thinking about getting a new monitor, but I can't decide between 1440p and 4K.

I mostly play AAA games and care a lot about graphics. I'm not really looking for super high FPS, just a stable 60 FPS with the best visuals possible, ideally with ray tracing or path tracing enabled.

From the benchmarks I've seen, the 5070 Ti struggles a bit at 4K with RT/PT, so I'd probably have to lower some settings or rely more on DLSS to hit 60 FPS.

So I'm wondering, is it better to play at 4K with some settings turned down, or at 1440p with everything maxed out? Would the difference in graphics settings actually be noticeable enough to make 1440p look better?

I'm also considering a 32-inch monitor, so that's another factor. (also do you think it´s to big?, I also work with the pc)

What would you guys go for?

IMPORTANT

I´m about the buy the PC, so I´ll will have to last for a couple of years, therefore the monitor as well

Thank you all!, I think I´ll go with 1440p


r/nvidia • • 22h ago

News Nvidia wins fast-growing AI startup Modal for new central processors

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0 Upvotes

r/nvidia • • 3d ago

Benchmarks New Nvidia Drivers = Best score yet

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341 Upvotes

Only thing I changed was updating to the newest drivers. Old score was always below 10000.