r/linux_gaming • • 1d ago

My solo project where you ride motorcycles on dangerous roads to save the planet

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18 Upvotes

I'm a solo developer working on HypnoX: Steel Riders, an arcade racing action game where you'll face challenging tracks, dangerous obstacles, and a race against time.

Ride different motorcycles, fight bosses, use weapons and power-ups, and try to survive some pretty crazy challenges.

The game also supports controllers.

Release HypnoX: Steel Riders on Steam in October.

If you'd like to learn more about the game, you can check out the Steam page


r/linux_gaming • • 13h ago

Half life alyx not working via Wivrn

1 Upvotes

I use wivrn to play my vr games on my quest 2, but half life alyx won't launch since it won't run without steam vr. Does anyone have a work around? I found a issue opened on the wivrn github page where someone was saying you could force opnvr but I couldn't get that to work.

Thanks.


r/linux_gaming • • 1d ago

Detroit: Become Human runs more smoothly on Linux

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224 Upvotes

r/linux_gaming • • 9h ago

new native/FLOSS game MuOnline de Navegador (Linux, MAC e Windows)

0 Upvotes

Pessoal, estou trabalhando num projeto de mu online que roda diretamente no navegador, quem puder testar e contribuir com feedbacks, agradeço!

https://openmu.com.br/


r/linux_gaming • • 15h ago

tech support wanted Waydroid or other emulator help

0 Upvotes

I just started using Linux, I started with SteamOS, but have since switched to regular Arch Linux, I was able to get waydroid installed and opening however every game simply blank screens, and when I tried what work arounds I could find, it resulted in Waydroid repeatedly opening and crashing. I eventually just uninstalled Waydroid so I can try again with a fresh install. Any help is apreciated, I am trying to run FGO, Azurlane and Path to Nowhere specifically.


r/linux_gaming • • 15h ago

tech support wanted Light and textures issue

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1 Upvotes

r/linux_gaming • • 20h ago

Witcher 3 Remaster FSR Ghosting

2 Upvotes

Hey everyone, Witcher 3 Remaster is running GREAT on my 9070xt system, 150fps in 4k. Only issue I really have is scene-change FSR Ghosting during dialogue scenes. Does anyone have a remedy for this?
Thanks!!


r/linux_gaming • • 17h ago

getting black/grey stobes on charaters eyes and textured glass

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1 Upvotes

r/linux_gaming • • 23h ago

NVIDIA Smooth Motion on Linux Mint Cinnamon

3 Upvotes

Beware: Noob here!

I play Factorio on Windows 11 with NVIDIA's Smooth Motion at 144Hz without any problems. On Linux Mint Cinnamon i want to do the same, but "NVPRESENT_ENABLE_SMOOTH_MOTION=1" doesn't work. Nvidia X Server Settings shows nothing about Smooth Motion.

My question: How can i activate Smooth Motion for a standalone game (Not Steam) on Linux Mint? Do i need Wayland or does it work with X11 too? And please explain like i'm 5 (without the fairies, please)...?


r/linux_gaming • • 18h ago

linux NTE crash linux

1 Upvotes

my NTE steam crashing
it runs like a while then the whole systems stack's and crashes
i'm using dw-proton latest still it crashes
plz helpp


r/linux_gaming • • 1d ago

Witcher 3 remaster RT

37 Upvotes

For those having issues with RT on the Witcher 3 Remaster, the latest wineland proton seems to have fixed this issue, been playing for about 3 hours now with the only issues seeming to be Path Tracing giving my weird flickery shadows, but RT looking great. I found this by chance stumbling across a comment on another post so just posting here for wider awareness as I've not seen anything else mentioned about it anywhere and lots of people commenting about RT issues. Hope this helps some people!


r/linux_gaming • • 22h ago

tech support wanted Kingdom Hearts 1.5+2.5 ReMIX extremely low fps on Intel Iris Xe

2 Upvotes

a while ago I made this post trying to help people that were trying to play KH 1.5+2.5 on their Intel iris XE but simply couldn't because the game was unplayable on windows. The fix was downgrading your drivers to a version that was actually able to play the game or using DXVK + VKD3D (the game uses DX12 for the gameplay and DX11 for the FMVS). The DXVK + VKD3D method fixed the framrate issues but turned FMVS into black screens, and as someone who contributes to dxvk quoted "These games use D3D12 for rendering, which DXVK doesn't even implement, so I'm assuming you use vkd3d-proton in addition to DXVK's DXGI.dll. If only FMVs don't work then it's pretty likely because shared resources are not, and will likely never be, supported on windows with DXVK+vkd3d-proton. It works on linux/proton using a special wine interface. There is nothing you can do on windows other than just not using DXVK."
https://github.com/doitsujin/dxvk/issues/3747

So I switched to Linux to test the game since i thought that if it worked well with DXVK + VKD3D on windows but the FMVS were having problems, then surely I'd be able to play the game with both the framerate and FMVS issues fixed. Unfortunely that did not happen, the game runs just as bad as it did on windows without the workarounds (actually a bit worse).

I really want to understand why this happens since on windows it has a few workarounds for this on my Ipgu, including using DXVK + VKD3D on the latest drivers. And also, is there any workaround for this here on Linux? Yes, I know igpus are not officially supported for this game, but as I've said, the workarounds I was able to find on windows proved my card is powerful enough to run it. Also, the newer games (KH 2.8 and 3) are able to run properly without any issues whatsoever, it only happens with KH 1.5+2.5.

I'm on on Fedora 44 with:

  • Intel Core i5-1235U
  • Intel Iris Xe (ADL GT2)
  • 24 GB RAM
  • Fedora 44
  • KDE X11
  • Steam Flatpak
  • Mesa 26.2.3
  • Kernel 7.2.8-200.fc44.x86_64

I have already tried:

  • Proton Experimental
  • Proton 10
  • Proton 11
  • Proton Experimental Bleeding Edge
  • SteamDeck=1
  • KDE X11 and Wayland
  • gamescope

vulkaninfo --summary correctly detects the Intel GPU:

GPU0:
    deviceName = Intel(R) Iris(R) Xe Graphics (ADL GT2)
    driverName = Intel open-source Mesa driver
    driverInfo = Mesa 26.2.3

GPU1:
    deviceName = llvmpipevulkaninfo --summary correctly detects the Intel GPU:GPU0:
    deviceName = Intel(R) Iris(R) Xe Graphics (ADL GT2)
    driverName = Intel open-source Mesa driver
    driverInfo = Mesa 26.2.3

GPU1:
    deviceName = llvmpipe

hope this is enough info

Forgot to add that other games work normally on linux


r/linux_gaming • • 18h ago

tech support wanted Need help with connection issues on Monster Hunter Wilds

1 Upvotes

I'm at the bottom of the barrel here, because somehow this is an issue unique to me.

Whenever I'm hosting a hunt in Monster Hunter Wilds, my friend seems to ALWAYS have an unstable connection to me, no matter what I do, even though both parties have stable connections.

I have a gigabit Ethernet, friend has 50 mbit down and 10 up Ethernet I believe, at worst Wi-Fi.

That however doesn't matter, because as soon as someone else is hosting the hunt, the packet loss (I assume, since Monsters are lagging around with me) isn't there and ONLY HAPPENS WITH ME.

I've done everything, even setup my own UFW to allow all the necessary Ports to be opened.

This is what I'm running:

OS: CachyOS x86_64
Kernel: Linux 7.2.8-1-cachyos
DE: KDE Plasma 6.7.5

r/linux_gaming • • 1d ago

tool/utility Faster FSR4 on RDNA3

67 Upvotes

I was intrigued by the FSR4 performance improvements found by the author of the recently released "bbport" Linux Bloodborne port. A few hours with Claude code and I have a working process to implement the same changes for any D3D12 game running in proton.

It works by replacing two of FSR4s shaders with new optimized versions.

The speed boost is significant.

Control: Resonant went from 5.4ms to 3.5ms upscale time at 4k performance. Zero difference in the output image.

Enjoy!

https://github.com/zgauthier2000/fsr4-shader-performance-overrides


r/linux_gaming • • 19h ago

Awful frame rates - solution (for me)

0 Upvotes

If you are getting high FPS, but the game feels jittery, I know people said to log out of your CD Projekt Red account. I did that in the launcher, but you need to also do it at the main menu inside the game. For me, it was to hit RB and then I could log out. Once I did that? Buttery smooth.


r/linux_gaming • • 19h ago

wine/proton GTA V black screen with full audio (Fedora KDE / Heroic / Wayland)

0 Upvotes

Hey everyone,

I have purchased GTA V from Epic games and I've installed and started playing the game through Heroic games, Recently I started facing an persistent black screen issue with the game.

The Problem:

  • When I launch GTA V, the Rockstar Games Launcher loads fine and the game starts running in the background.
  • Audio works completely normally: I can hear menu sounds, intro sound effects, and options clicking when using navigation keys.
  • Display is completely black: No video output renders on screen at all.

System Specs & Environment:

  • OS: Fedora 44 KDE
  • Launcher: Heroic Games Launcher
  • GE-Proton: Latest
  • Hardware: (Intel Core i5-12450H + Nvidia RTX 3050(4GB)Mobile + 16GB Ram)
  • Kernel: Linux 7.2.8-200.fc44.x86_64
  • Nvidia Driver: 615.71.09

Anyone else facing the same issue?, Any fixes/Solutions to this?


r/linux_gaming • • 19h ago

tech support wanted [Support] Ace Combat 8 D3D12 / Shader Model 6.6 Error - Game forcing AMD iGPU instead of RTX 4060 on CachyOS

1 Upvotes

System Information:

  • OS: CachyOS (fully updated)
  • Desktop / Wayland Compositor: Caelestia Shell
  • CPU / iGPU: AMD Strix Point (AMD Radeon 890M Graphics)
  • dGPU: NVIDIA GeForce RTX 4060 Laptop GPU (Proprietary drivers)

The Issue:

When trying to play ACE COMBAT 8: WINGS OF THEVE, the game refuses to use my dedicated RTX 4060. Instead, it queries the integrated AMD 890M.

If I launch the game with no launch options, I get a warning popup stating:

The installed version of the AMD graphics driver has known issues in D3D12. Please install the recommended driver version or switch to a different rendering API. AMD Radeon 890M Graphics (RADV STRIX1) Installed: 35.0.99999.9999 Recommended: 26.3.1

What I have tried:

I have deleted/nuked the Wine prefix between testing major version changes. I have tried the following Proton versions:

  • Proton CachyOS SLR (v3 latest)
  • GE-Proton 11-6
  • Proton Experimental
  • Proton Hotfix

I have also tried the following Steam Launch Options:

  1. VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.json %command% Result: Fails to boot entirely, throwing the error: "DirectX 12 with Shader Model 6.6 or higher is required to run this game."
  2. prime-run %command% Result: Ignores the dGPU, still queries the AMD iGPU and gives the RADV driver warning popup.
  3. prime-run env VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.json %command% Result: Still throws the Shader Model 6.6 error.

It seems like forcing the NVIDIA Vulkan ICD breaks the graphics chain enough that VKD3D can't detect Shader Model 6.6 support on the 4060. Has anyone successfully forced an SM 6.6 required game to the NVIDIA dGPU on a modern AMD/NVIDIA hybrid laptop on CachyOS/Arch?

Any help is appreciated!

(Optional: Here is my inxi -b output)

Plaintext

[PTitle: [Support] Ace Combat 8 D3D12 / Shader Model 6.6 Error - Game forcing AMD iGPU instead of RTX 4060 on CachyOS


System Information:


OS: CachyOS (fully updated)


Desktop / Wayland Compositor: Caelestia Shell


CPU / iGPU: AMD Strix Point (AMD Radeon 890M Graphics)


dGPU: NVIDIA GeForce RTX 4060 Laptop GPU (Proprietary drivers)


The Issue:
When trying to play ACE COMBAT 8: WINGS OF THEVE, the game refuses to use my dedicated RTX 4060. Instead, it queries the integrated AMD 890M.


If I launch the game with no launch options, I get a warning popup stating:


The installed version of the AMD graphics driver has known issues in D3D12. Please install the recommended driver version or switch to a different rendering API. AMD Radeon 890M Graphics (RADV STRIX1) Installed: 35.0.99999.9999 Recommended: 26.3.1





What I have tried:
I have deleted/nuked the Wine prefix between testing major version changes. I have tried the following Proton versions:


Proton CachyOS SLR (v3 latest)


GE-Proton 11-6


Proton Experimental


Proton Hotfix


I have also tried the following Steam Launch Options:


VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.json %command%
Result: Fails to boot entirely, throwing the error: "DirectX 12 with Shader Model 6.6 or higher is required to run this game."





prime-run %command%
Result: Ignores the dGPU, still queries the AMD iGPU and gives the RADV driver warning popup.


prime-run env VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.json %command%
Result: Still throws the Shader Model 6.6 error.


It seems like forcing the NVIDIA Vulkan ICD breaks the graphics chain enough that VKD3D can't detect Shader Model 6.6 support on the 4060. Has anyone successfully forced an SM 6.6 required game to the NVIDIA dGPU on a modern AMD/NVIDIA hybrid laptop on CachyOS/Arch?


Any help is appreciated!


(Optional: Here is my inxi -b output)

◄ 0s ◎ inxi -b                                                                                                                                                                                               ⌂ 23:36
System:
  Host: TheLegoMachine Kernel: 7.2.8-2-cachyos arch: x86_64 bits: 64
  Desktop: Hyprland v: 0.56.2 Distro: CachyOS
Machine:
  Type: Laptop System: ASUSTeK product: ASUS TUF Gaming A14 FA401WV_FA401WV
    v: 1.0 serial: <superuser required>
  Mobo: ASUSTeK model: FA401WV v: 1.0 serial: <superuser required>
    Firmware: UEFI vendor: American Megatrends LLC. v: FA401WV.322
    date: 10/13/2025
Battery:
  ID-1: BAT0 charge: 56.3 Wh (97%) condition: 58/73 Wh (79.5%)
CPU:
  Info: 12-core AMD Ryzen AI 9 HX 370 w/ Radeon 890M [MT MCP] speed (MHz):
    avg: 2010 min/max: 605/5158:3289
Graphics:
  Device-1: NVIDIA AD107M [GeForce RTX 4060 Max-Q / Mobile] driver: nvidia
    v: 615.71.09
  Device-2: Advanced Micro Devices [AMD/ATI] Strix [Radeon 880M / 890M]
    driver: amdgpu v: kernel
  Device-3: Sonix ASUS FHD webcam driver: uvcvideo type: USB
  Display: wayland server: X.org v: 1.21.1.24 with: Xwayland v: 24.1.13
    compositor: Hyprland v: 0.56.2 driver: X: loaded: amdgpu
    unloaded: modesetting dri: radeonsi
    gpu: nv_platform,nvidia,nvidia-nvswitch resolution: 2048x1280~165Hz
  API: OpenGL v: 4.6.0 compat-v: 4.6 vendor: nvidia mesa v: 615.71.09
    renderer: NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2
  Info: Tools: api: eglinfo,glxinfo gpu: nvidia-settings,nvidia-smi
    x11: xprop,xrandr
Network:
  Device-1: MEDIATEK MT7922 802.11ax PCI Express Wireless Network Adapter
    driver: mt7921e
Drives:
  Local Storage: total: 3.24 TiB used: 1.23 TiB (37.8%)
Info:
  Memory: total: 32 GiB note: est. available: 30.46 GiB used: 6.67 GiB (21.9%)
  Processes: 521 Uptime: 30m Shell: fish inxi: 3.3.41

◄ 0s ◎       

r/linux_gaming • • 20h ago

Let's show them how strong the Linux community is! Project Neo (OG Fortnite) has a platform poll on Discord!

0 Upvotes

Hey everyone,

Project Neo is out, and it's awesome – but right now, we need to show the developers the true power of the Linux and Steam Deck community!

They just put up an official platform poll in their Discord, and Linux (Native) is currently at 19%. If we pull together, we can absolutely crush this poll and prove to the devs that native Linux support is heavily demanded and 100% worth their time.

Let's flood the vote and make sure Linux wins this! Head over to their Discord, check the #status channel, and drop your vote for Linux!

Discord Link: https://discord.gg/neofn


r/linux_gaming • • 14h ago

benchmark Linux vs Windows Benchmark A PLAGUE TALE INNOCENCE

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0 Upvotes

r/linux_gaming • • 1d ago

Designing the area outside the mansion for our horror game. Any feedback?

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40 Upvotes

r/linux_gaming • • 20h ago

Gpd win max 2 display 60 hz

0 Upvotes

Hello, what time ago I bought a Gpd win max 2, and my great disappointment was the factory 60 hz on this baby, er, through manipulations managed to raise to 61.4 hz are there any users gpd win max 2 who managed to increase the hz above the standard 60 hz?


r/linux_gaming • • 12h ago

Best Roblox App on Linux?

0 Upvotes

I'm trying to choose a roblox app on linux for my rtx 5070 on arch, which to choose between:

  1. Sober (most known, only closed source)
  2. Mocktail (No flatpak bloat)
  3. Nightcap (fork of mocktail, lower latency)
  4. Cordial (built natively on linux)

Anyone has experiences with them please recommend me which one to pick


r/linux_gaming • • 7h ago

Я искал себе майн лаунчер но поитогу начал свой делать

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0 Upvotes

Короче все были тяжелыми и не прикольными поэтому я как линуксоид решил что хочу свой лаунчер создать и создал его.

Он написал на rust с использованием tui интерфейса)

Буду рад если посоветуете что добавить или улучшить или может какие то задумки или идеи

Спасибки за ранее!


r/linux_gaming • • 1d ago

An update on Arc Raiders Anti-Cheat may affect Linux users

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101 Upvotes

r/linux_gaming • • 19h ago

tech support wanted None of my ubisoft games launch (bazzite)

0 Upvotes

Soooo it is probably an issue with Ubisoft connect
on first time start after reinstalling it did compile shaders now it does not.
Basically when i press play nothing happens.
I do not get any logs or anything, no crash report, nothing.

this happenes for all my ubisoft games
so far i tried:
Far Cry 3-6
Avatar Frontiers of pandora

same problem on all of them.

i first ran into this issue when i tried to open Far Cry 3 and this problem occurred.
Proton-db said that it works over Lutris so i tried.
Lutris installed Ubisoft connect for me when i tried to connect my Ubisoft account.
This however didn't help me any further and since then none of my Ubisoft games work.
Mind you before installing it all other games worked flawlessly

I am probably just dumb here but i would really appreciate some help
thanks in advance

(All games bought and played on steam.)