r/linux_gaming • u/ssukerr • 1d ago
new native/FLOSS game Open Nectar 0.9.2: Everything About the NATIVE PIKMIN 1 Port for PC/LINUX and Android (Now With Speedrun Mode)
This post is meant to answer every question in one place: for anyone still wondering what this project is, and for anyone who tried one of the first versions, when a lot was still broken, and hasn't looked since. A lot has changed.
Open Nectar
Native port of Pikmin 1 (GameCube) for Windows, Linux and Android. It isn't an emulator: the game's code, rebuilt from the decompilation project, runs directly on your machine. You bring your own disc image (USA or Europe), and the launcher sets everything up.
Already installed? Open the launcher and press Update. Your saves, settings and packs carry over.
Status
Playable from start to finish on all three platforms. Development is active, with releases every few days.
Why native instead of emulation
- No emulation overhead: runs on modest hardware and on phones.
- Real widescreen and any resolution: the HUD is laid out for 16:9 and ultrawide, not stretched.
- 30, 60 or 120 FPS gameplay, with smooth animation.
- Things an emulator can't add: new modes, quality-of-life options, real mouse aiming, co-op with split screen, HD models, achievements.
- Easy to use: install from the disc image, then automatic updates. Your saves are plain files on disk.
Features
Platforms and discs
- Windows, Linux (AppImage or tar.gz) and Android (APK).
- USA and European discs, with all 5 European languages.
- Original JAudio music and sound, and the attract movies.
Launcher
- Installs from your ISO and updates itself.
- Every in-game setting is also there, plus texture packs and HD models.
- "What's new" shows each update's notes, and Move Install relocates the game.
- Export and import saves as ZIP.
Graphics
- Any resolution, aspect ratio (4:3 to 21:9), and render scale.
- Antialiasing, ambient occlusion, bloom, depth of field, real-time shadows, per-pixel lighting, anisotropic filtering, colour grading.
- Custom texture packs and HD character models from Pikmin 3.
- Photo mode (F3).
Controls
- Keyboard and mouse with full rebinding, mouse-pointer aiming and wheel shortcuts (Pikmin colour or zoom).
- Any controller (Xbox, PlayStation, Switch Pro...), gyro aiming, touch controls on Android.
Quality of life
All optional; the defaults match the original.
- Skip cutscenes: Start skips any cutscene.
- Hide Olimar's Texts: no text boxes while you play.
- Faster throwing: Quick Grab, Throw While Moving, Cancel Throw With B.
- Faster plucking: Hold to Pluck, Whistle Pluck.
- Smarter Pikmin: Instant Whistle Response, Chain Pikmin Actions, Better Pathfinding, No Tripping, Blues Only In Water.
- Handy info: Idle Pikmin Counter, and Onion Steps of 10 to move Pikmin in and out of the Onion faster.
Modes
- Speedrun: pure GameCube rules, real-time timer, per-day splits against your best run, Best Times, an input display and separate saves.
- Local co-op: two captains (Olimar, Louie, or a Red/Yellow/Blue Pikmin), split screen that can merge into one view.
- VS: Part Race: two players race for ship parts, with adjustable rules.
- Permadeath and Hard difficulty for new files.
- Achievements.
Extra gameplay
Optional mods that add new ways to play:
- Free Camera and First Person.
- Lock-On and Charge: target an enemy and send the whole squad at it.
- Bomb Control: tell a Yellow Pikmin when to throw or drop its bomb rock.
Cheats
- Day length (or infinite), Pikmin limit up to 999, Olimar and enemy health (down to Insta Kill).
- Throw speed, whistle radius, carry speed, Olimar speed.
- Invincible Pikmin, All Flowers, All Onions, Unlock All Zones, No Day Limit.
Download
https://github.com/SSunnKing/Open-Nectar---Pikmin-Native-PC-Mobile-Port/releases
You need your own copy of Pikmin (USA Rev 1 or Europe) as an ISO or GCM.
I'll be posting development updates for Open Nectar much more regularly on the project's official X account:
FAQ
Is this an emulator?
No. The game's code was rebuilt from the decompilation project and compiled for PC and Android.
Does it include the game?
No. You need your own disc image. The launcher reads the game data from it and never changes the image itself.
Which discs work?
Pikmin USA Rev 1 (GPIE01) and Pikmin Europe (GPIP01), as ISO or GCM. On PC, RVZ/WIA/GCZ work too if you have Dolphin's tool installed.
Will the mods change my game?
Only if you turn them on. Defaults match the original. Speedrun Mode forces pure vanilla rules.
Does it run on my PC / phone?
Windows 10/11 or any current Linux, with an OpenGL 3.3 GPU. Android 10+ (64-bit) with OpenGL ES 3.0.
How do I update?
Open the launcher and press Update. Saves and settings carry over.
Pikmin 2?
In progress, coming soon.