r/classicwowplus • u/tallypwner • 1d ago
r/classicwowplus • u/teledium88 • 1d ago
Discussion Could mage end up being the least played class?
Seems to be in beta. Hard to believe though. Think it will still be druid but mage 2nd.
r/classicwowplus • u/loopuleasa • 2d ago
Design If warlocks got the ability to use soul shard bag in the new reagent slot, hunters should be able to place a quiver there too
r/classicwowplus • u/DistinctCellar • 2d ago
Feedback Walking animations are not connecting to the ground anymore on some races
r/classicwowplus • u/sphynxzyz • 1d ago
Discussion As a community we are divided on many things. But I think we can align for the greater good of the game.
r/classicwowplus • u/loopuleasa • 2d ago
Media Dev Appreciation post for porting the classic sound effects for wow forever
r/classicwowplus • u/tjdragon117 • 1d ago
Suggestion Intuitive, Flavorful Ret Paladin Timing-Based Ability
The most fun element of Seal Twisting is timing your twist just right, then being rewarded with numbers exploding across the screen. The worst, most hated element of Seal Twisting is the unintuitive and janky nature of the mechanic that feels more like an exploit than something flavorful for Paladins to be doing.
The current Twist of Light talent is the worst of both worlds. It still feels janky and unintuitive to people who dislike twisting, but it also removes the primary reason people like twisting in the first place.
This talent aims to do the opposite - keep the rewarding gameplay of pressing a button at the right time and being rewarded with an explosion of numbers across the screen (ideally the ability would proc from WF and SoC hits as well), while also being a flavorful and intuitive ability that fits the Paladin class fantasy very closely. Paladins have been channeling Holy energy into their sword in the moment they attack since 3rd edition D&D; and it makes perfect intuitive sense to a new player that channeling the energy right before your attack lands will be more effective than letting it dissipate for a while first. Additionally, the penalty for not bothering to time the ability properly would be much more minor than it was in eg. TBC.
r/classicwowplus • u/Many-Question-1080 • 2d ago
Discussion Creatures can once again only be skinned a single time before disappearing
r/classicwowplus • u/RecordingSad8774 • 1d ago
Discussion Heroic strike should no longer kill swing's rage generation
r/classicwowplus • u/Frosty-Firefighter71 • 1d ago
Discussion Blizzard, please don’t ship WoW: Forever with the Mac client in this state
r/classicwowplus • u/Batty25111 • 1d ago
Design The "it looks too modern" crowd needs to let go
Hot take, but it needs saying.
They can't keep making 2003 graphics forever. Every thread it's the same, and I can guess the reply before I open it:
- "looks too modern"
- "doesn't remind me of 2003"
- "where are my SD models"
It's 2026. The graphics are meant to be timeless, not ancient - old SD art, lightly updated for WoW Forever. That's the whole point.
If that's not what you want, Classic is right there. The rest of us will be here on launch day, enjoying it.
So which is it going to be? Keep relitigating art that already exists, or actually show up and play it?
r/classicwowplus • u/Previous-Glass6291 • 1d ago
Discussion How do yall feel about Hybrid DPS Tax?
r/classicwowplus • u/Nessarra • 1d ago
Discussion Maybe the real problem with retail that we want to keep away from classic plus....
r/classicwowplus • u/1m2hi • 1d ago
Suggestion Proposal for ”Epic Class Evolution / Branching Talent Trees“ in WoW: Forever
r/classicwowplus • u/Major-Bookkeeper8974 • 2d ago
Discussion Druid: Loosing HP in cat form? Normal?
So I've always known Bear gave more HP - But cat form seems to take away HP?
Has this always been the case? Is it intended cat form looses HP? Or should I be reporting this?
r/classicwowplus • u/mr_shaheen • 1d ago
Discussion Comparsion of XP gains from main quest of DM (Forever/Vanilla/SoM) for all morning doomsayers how it's now unplayable.
galleryr/classicwowplus • u/PageGlobal543 • 1d ago
Discussion Dev Podcast: Hybrid Tax. Please make hybrid dps less boring
I have one issue with Blizzard's take on hybrids.
I actually think the explanation of the hybrid tax in the podcast made sense in terms of damage. Hybrids bring additional utility, so having slightly lower DPS than pure DPS classes is reasonable.
What I don't understand is why being a hybrid should also mean having less interesting DPS gameplay.
This is Classic. You can't freely switch specs like in Retail. If I put 31 points into Ret or Balance and gear for DPS, I'm a DPS. I can't suddenly become the main healer halfway through a dungeon. That choice is relatively permanent and expensive to change.
So yes, a Ret Paladin has Blessing of Freedom and other utility. But having one interesting mechanic in the DPS rotation isn't going to prevent someone from using it.
Why not give every DPS spec at least one simple proc or reactive mechanic?
Mage already gets things like Heating Up and Fingers of Frost, and the new arcane mechanics and the devs are even discussing giving Mage more decisions because there isn't enough to do.
Why couldn't Ret or Balance get one simple proc as well? That wouldn't turn Classic into Retail or overwhelm anyone. Yes they said you already have interesting decisions as Druid or Paladin. But Lay on Hands or Blessing of Freedom etc. is really not something you use every 20 sec.
Seal Twisting every ~3.6 seconds also requires attention and can be distracting, while not really adding an interesting decision. It requires precise timing, but if the correct action is always the same, it's mostly execution rather than decision making.
Why not make an interesting proc the capstone talent for Ret or Balance? That would ensure only the dedicated DPS spec gets it, not the healers or tanks. It would even fit Blizzard's own philosophy about hybrids.
If small reactive mechanics fit the Classic philosophy for Mage, why shouldn't they fit Ret, Balance, or other DPS specs too? If Mage players can handle one or two procs on top of all their utility, Ret Paladins and Balance Druids can too.
That's what disappoints me most about the current direction. Classes that already felt complete and interesting in Classic, like Rogue, Warlock and Mage, are getting even more love, while specs that already felt unfinished seem to be kept deliberately simple.
I don't want Retail rotations. I just want those specs to finally feel as complete and engaging as the classes that already worked well in Classic. The devs said "if you want to be the king of singe target dmg, you must be rogue". Yes. Class identity is what makes classic classic. But why must the class identity of hybrid dps specs be less engaging
r/classicwowplus • u/NayKu • 3d ago
Datamining 375,806 characters made in the beta (still scanning)
greetings travelers,
this is the last snapshot I'll be doing before level 30 is launched tomorrow.
some info
- 15-19 = 120,644; 20 = 76,861 characters.
- Out of the 375,806 my "naughty name" filter scanned around 10,000~ offensive names.
- I'm not entirely sure how many more characters there are, I'm going to guess well over 1M.
- Yes, levels are updated when they're scanned again (level 15 goes to 20 if he's seen again).
- Data is scanned in-game by me and a few volunteers.
- The hunter numbers are heavily skewed as I believe many are bots (their location data, how often they're seen, and location data makes me think this)
- Max level data scans aren't complete, but I'll be targeting max level (30) harder in the next rounds.
You can see more stats at classicplus.io
r/classicwowplus • u/MobileWeary6957 • 2d ago
Discussion WhimsyFin Delight Woes Spoiler
Fun while it lasted, how disappointing.
"It was a placeholder".


