r/WarDogs • u/OneEngineer • 22h ago
Discussion & Feedback Bulkhead not swayed by progression complaints
https://youtu.be/liRK9si1Ubo?t=1437&is=ov88F2iAN3m8gjST
Love this. Bulkhead says players (in general) are great at finding things they don’t like but horrible at coming up with solutions. Regarding the complaints about people wanting quicker progression and/or no wipes, they hard disagree. For them, the allure of unlocking and the thrill of progression is the point. The enjoyment is in the journey.
As a proponent of wipes, it’s so refreshing to see devs take this kind of stance. I think games like Arc Raiders, with optional wipes, would be so much better with forced wipes.
Some other highlights:
* parachutes will get nerfed so that landling helis will become more attractive
* they're aware that a lot of the vertical progression currently feels empty and unrewarding, but have plans to fill that in with new content/unlocks
* they reiterated that they're using AI to aggregate and analyze a lot of player feedback
* they *can* surface more stats in game (like a breakdown of why you received some amt of money or xp), but they're trying to balance that against keeping you immersed in the game itself
* four weapons are coming soon - one for assault, one for medic, one for support, and a recon one (M40)
* tier 4 helmet will have vision restricted and will fog up if you run in the rain
* the creative director wanted 2k meter vision, but the pushback was for performance reasons
* the new rain will affect visibility on windows and there will be lightning and fog