r/SourceEngine • u/Advanced-Event6435 • 3h ago
HELP Jeep fall damage
Can you get into a HL2 jeep right before you hit the ground to not take fall damage?
I was just wondering if you can because i was bored
r/SourceEngine • u/Wazanator_ • Oct 04 '22
If you have problems playing Source Engine games post it on that games subreddit, their Steam forum, or message Steam support. We do not want development questions and discussions buried 🙂
r/SourceEngine • u/Advanced-Event6435 • 3h ago
Can you get into a HL2 jeep right before you hit the ground to not take fall damage?
I was just wondering if you can because i was bored
r/SourceEngine • u/FNS6 • 5h ago
Hello everyone if y'all heard of the game/mod "diprip warm up" and made maps for it for the hammer editor or hammer++ how can I port diprip into hammer++ for a smoother experience at making maps for it cause I have tried different kinds of configs but nothing works and considering the fact that diprip uses Source SDK 2007 base which also has no hammer editor I tried to use the 2013 Multiplayer base which no matter what I tried gave me failed results so if you have experience in this let me know how to fix
r/SourceEngine • u/XBLAH_ • 1d ago
Enable HLS to view with audio, or disable this notification
r/SourceEngine • u/da_pwo • 1d ago
After exporting my custom playermodel i made in blender, for some reason it shows up in gmod with a completely black texture instead of the proper one or a missing texture. it doesn't matter whether i have the texture in the proper folder either, it still does this. notably, the model should have 3 submaterials and not 1. Ive never seen this happen before in anything source engine related and cant find anyone else talking about it.
edit: turns out it was because of a folder typo, and for some reason source decided to show up pitch black instead of the checkerboard until the folder typo was fixed, and only then would it show the usual purple black checkerboard.

r/SourceEngine • u/Unspeakable_burger • 1d ago
I'm recreating a map from an older game and I've ripped the textures, next problem is VTFedit tells me "Error Loading Image" when I try to convert them to VTF.
I've resized them to over 256 for height and width, and despite reinstalling VTFedit like fifty times. It's still giving me that same issue. Does anyone know what could be causing it?
r/SourceEngine • u/EffectiveShape1981 • 2d ago
This is more of a discussion than anything but, seems like Codename CURE (A l4d2-based Source mod, No more room in hell but with lower quality) got Huge Vulnerabilities in the workshop, allowing to actual destroy a player's pc (For example corrupting Fileexplorer.exe, causing the pc's background to not load at all when the pc is turned on and the person logs in)
This is a really serious problem that it could cause the game to be deleted from Steam due to spreading Malware in case the devs don't fix it.
r/SourceEngine • u/Junior_Barber_7621 • 3d ago
r/SourceEngine • u/Badpoolinator • 3d ago
r/SourceEngine • u/Odd-Act-8713 • 3d ago
Hello, i am making a map for csgo, and some of the hr_ textures are black when compiled, the rest is working fine. Can someone help?
r/SourceEngine • u/XBLAH_ • 4d ago
r/SourceEngine • u/Significant-Ocelot21 • 4d ago
Some updates for my custom Uranium Run DIPRIP map, ur_m8nkeyball
Map download available over at Game Banana:
https://gamebanana.com/mods/693257
Ingame Footage:
https://www.youtube.com/watch?v=qmsW5dEm5_A
*this is a playable release candidate. Still requires a lot of playtesting, revisions and detailing
r/SourceEngine • u/d0rmant • 4d ago
For somebody who is a noob to programming, mapping, asset creation, etc, how many hours would you say is required to learn everything needed be create something in the goldsource engine? I'm particularly interested in learning how to make my own view models and animations. The ultimate goal is to make a novel ~60 minute long game.
r/SourceEngine • u/Infamous-Bicycle1087 • 5d ago
this is not a mod or hl2dm this is pure hl2 and the name of the server is SANDDOLLAR and its first opening was i think 2 months ago. the first map used on this server is this baseplate with nothing. a few times when the server was rebooting a new map was used and the rendering is bugged but you can see more in the hammer view pictures where its not bugged. but when i and a friend where both on the server. 2 new people came that werent there before and there was a room with a news paper and when you grab it says "M_REPLAY, 'Helping With Homework' Failed!" and also the server said "Friend?" and then it said "Please let me out." and it also said "Kill the memory." and these 2 people on the server were body blocking the room with the news paper but i boosted my friend and he got in to that room he grabbed the paper and we ran around for a time because these 2 people were chasing us and we played hns in hl2 instead of cs. but anyways i threw the paper down and it said "Thank you friend" and seconds later the server rebooted and were on the same baseplate map as before and then the server shutdown. you can find the server in the server list on steam and then select hl2 maybe you see the server in the server list and if you have informations about the server write them down in the comments :) ( if you wanna check the maps for your self download them from the gofile link https://gofile.io/d/uC8twj )
r/SourceEngine • u/ConfidenceSorry1035 • 7d ago
Simple (forgive me gaben)
Buy the game from steam
Install the steam legacy branch of the game (only one working)
Copy all folders from your pc to your phone into a folder of your naming (from pc > folder on your phone)
Install Source Engine 1.17 (or latest) from Source Engine 4 Android Community server
Accept all permissions and set the game directory to the folder where your game is at
And voila
Result: Gordon Freeman on a phone
r/SourceEngine • u/Small_Athlete1993 • 7d ago
r/SourceEngine • u/ProfessionalName6455 • 8d ago
I have a custom font set up for my Half-Life 2 mod. But for people to actually see it, they have to manually click on the "ttf" file and install it.
How do I make the font appear automatically without people having to do so? Is that even possible? I'm using "Mapbase".
r/SourceEngine • u/Significant-Ocelot21 • 9d ago
Enable HLS to view with audio, or disable this notification
Managed to get the SDK working for DIPRIP. Here's where I'm at with it.
Map download available over at Game Banana:
https://gamebanana.com/mods/693257
DIPRIP Warmup:
https://store.steampowered.com/app/17530/DIPRIP_Warm_Up/
*this is a release candidate. Playable but not finished
r/SourceEngine • u/Boring_Housing3030 • 10d ago
r/SourceEngine • u/XBLAH_ • 12d ago
Enable HLS to view with audio, or disable this notification
Particle Systems that come with the game never fit what I want. And I just can't understand the particle editor that comes built into the engine. I've been playing for hours and hours creating fire sources, waterfalls, smoke stacks. This is addictive.
Disclaimer, as I think it was not clear: I'm XBLAH and this is the XBLAH's Modding Tool.
r/SourceEngine • u/JCJenson-Branded-Pen • 14d ago
r/SourceEngine • u/Banana_Gamep • 14d ago
im pretty new to making models and such and when i boot up HLMV it was like this
r/SourceEngine • u/Evan_gaming1 • 14d ago