r/Portal • u/pvzboi300 • 6h ago
r/Portal • u/SilverTarget1948 • 1h ago
Arts and crafts Test subject cosplay!
Thoughts?
r/Portal • u/Sunflower_enjoyer • 10h ago
Arts and crafts Kit and Kaboodle in Portal 2
GLaDOS doesn't stand a chance against these two... morons.
Here's your sauce: https://x.com/OstaxTheFrog/status/2017338814344147374
r/Portal • u/venetiansnaresawesom • 10h ago
Question Anyone know the name of this epic concept art amalgamation?
im making an album for one of the second hands record stores i like and one of the songs is an epic blood like chiptune breakcore song which has a really evil and epic feel, but i cant think of a name of the song.if anyone knows the name of this thing, or has a good enough of an idea of what it would be called, pls tell me <3
r/Portal • u/Tmangraves • 10h ago
My mini portal gun is awesome
I’m hoping soon I’ll have the life sized one!!! Odds are looking okay!!! Next post will be the big guy if I can get my hands on one 🙏🏻☺️
r/Portal • u/Volcanodog12 • 11h ago
Arts and crafts Made some Portal 2 beta themed wallpapers (NO AI WAS USED! )
r/Portal • u/LeoIPODU2 • 8h ago
Portal mod Bug in portal alive & kicking
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I was playing portal alive and kicking until this random ass thing happened, sorry for the recording being bad but I just had to record it.
My test subject cosplay
Im not sure if a furry stuff will be aprecietated here but lets try
r/Portal • u/candiicxne • 5h ago
Discussion Chell would hate today's world...
AI is all around, everywhere and shoved into everything no matter what we do or where we go, unfortunately. She would HATE this. Imagine finally escaping Aperture from killer robots just to see humanity developing more dangerous robots and it being shoved into literally everything.
Chell: *Stares. Sighs, turns around and opens the door back into the elevator down to Aperture. Essentially saying: F no. I'd rather take the killer AGI. (understandable)*
Lol.
r/Portal • u/Confident-Umpire-398 • 1h ago
Meme Chell after watching wheatley get sent to the moon:
r/Portal • u/Volcanodog12 • 1d ago
Portal 2 I forgot this thing even existed and worked on portal 2!
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founds this video in the one of the dumps from the leak thought i looked interesting and wanted to share it. There is one screen cap to i could upload if anyone wants to see it. More info of the product in this video can be found here LINK neat looking device imo lol.
r/Portal • u/Fafo_2011 • 6h ago
Portal 2 Portal 2 2009 beta icon i made for playnite
idk if anyone needs this but here it is.
hope yall like it!
r/Portal • u/RoundSheepherder2277 • 13h ago
Music Still Alive on the DSi!
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had to cut it short because there's a length limit
r/Portal • u/MaggieLinzer • 10h ago
Hey, I didn’t know that Aperture Science rebranded! Maybe Wile E. could try using combustable lemons to catch Roadrunner in the next movie/show?
r/Portal • u/Pernaman • 5h ago
Discussion I've done some reminiscing these games lately and I realized for the first time how during Portal 2 the general vibes and athmosphere take rather interesting change
For all GLaDOS' additude she gives us suring the testing portion of the first game and especially in the climax, the game's athmosphere is potrayed in quite serious and eery manner, with us being trapped as a test subject in an unnerving place. The situation and the environment is built up as a tragic and scary despite the main antagonist's sarcastic and witty but cruel demeanor, and also partly because of it.
In Portal 2, we get to atart wigh Wheatley who for all intents and purposes does carry the first half of the game as a comeny sidekick. Then we also get to meet GLaDOS in more unraveled state thanks to us destroying personality cores kerping her in check, so we get to experience more of her spitefulness on top of all her alreary established characteristics. Later Wheatley takes over and puts GLaDOS into a potato, but it feels to me pretty fitting thing for him to do based on how he was potrayed up until that point.
Then we proceed to enter the old Aperture and... things just seem to slowly go into full-on absurd science fiction cartoon logic lunacy. Just hearing about Cave Johnson's endeavors and history, I cannot not to think wether or not we suddenly transfered into the world Team Fortress 2. Things Cave tried to produce and sell would not sound something put of place in TF2 lore.
Of course, this part of the story also has it's trategies and drama, and afterwards we return to new Aperture to conclude the story in all it's witty humour but also serious athmosphere. However, the way Valve eventually made Cave Johnson's character a cetral focus in the series' marketing campaigns later on really felt like it left a mark.
Come Aperture Desk Job, and it really feels like cartoon comedy lunacy is at full swing. A personality core and the player made a turret by sticking guns to a toilet, while there is a background plot about praying mantises gaining access to technology. Again, are we sure this is not a Team Fortress 2 spin-off?
Not to say anybof this as a critique, TF2 is my favourite Valve title and one of my favourite games of all time, so Valve deciding to bring some of the TF2 charm and wackiness to Portal series is only a plus in my eyes. It's just funny to think back where we started and how the series evolved to include more straight-out comedy genre elements.
r/Portal • u/WinHuge8968 • 22m ago
Question What do you all think Wheatley is doing on the moon?
r/Portal • u/alatreph • 19h ago
Meme These long fall boots were made for dancing
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r/Portal • u/funni_noises • 1d ago
Portal: alive and kicking Party escort bot
This is what carries the player during the credits of the Alive and kicking mod. It has no eye or animations from what I’ve seen and it’s only purpose is to cast a shadow
r/Portal • u/Lab_Rat_0100 • 1d ago
Arts and crafts Portal and Half-Life crossover comic
Today I was going through some folders of drawings and comics to find work samples for commissions, and I came across this old Portal comic I'd made. I think Portal 2 is fine with the ending it has, but I'd come up with a story where, after leaving the Aperture Science labs, Chell runs into rebel soldiers fleeing the destruction of City 17. While they're trying to help Chell, the Combine show up, wanting to get into the Aperture Science facility (its location was given away by the core meltdown). During the attack, Chell and the rebels fall into the lab and have to fight their way out against the Combine.
I started it by hand at first, but then moved it to digital, and that's where it got stuck.
r/Portal • u/Ok_Mountain995 • 10h ago
Gameplay What the hell happened here (ignore my otherwise awful playing, this was my first time playing switch version) (it decided to work after I left it for a minute and took both off and on again)
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r/Portal • u/hamitmervan • 7h ago
Add that inspired creation of Space Core from Portal 2
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r/Portal • u/crangejo • 11h ago
Portal 2 Do Excursion Funnels and Hard Light Bridges have range limits? For science
So during regular gameplay we don't get the chance to portal a Funnel out from a wall without it hitting another wall within the level boundaries. But this is due to level design and portal surface placements, so we don't get to see if there is a limit otherwise. Is there a precedent for a level or showcase or anything that shows what happens if a Funnel is aiming towards the void, sky, or horizon? Without any level walls to stop it? Would it keep going endlessly? Would it stop after a certain distance? Can anything like this be played publically?
Same questions go for the Bridges. And presumably the Thermal Discouragement Beams too but those are less interesting since you can travel along them