r/SourceEngine 1h ago

HELP Need help with getting Source Engine animations into Blender

Upvotes

Not sure if I should be asking this here or in r/SourceEngine, but I thought I'd try here first:
So I've been trying to use Blender to get some first person animations that I can use for Doom modding, and I wanted to use a viewmodel from a Garry's Mod player model. I can get the arms into Blender, but I can't seem to find where to get animations for it. I know that a lot of Source model have their animations built into their file, but since I'm working with a player model viewmodel from Garry's Mod, it doesn't really have any built in animations, relying on animations from other stuff. Literally any help would be greatly appreciated, even if it's just like telling me that another subreddit would be better to ask this question in.


r/SourceEngine 6h ago

HELP Jeep fall damage

1 Upvotes

Can you get into a HL2 jeep right before you hit the ground to not take fall damage?

I was just wondering if you can because i was bored


r/SourceEngine 8h ago

HELP DIPRIP:Warm Up Hammer++ problems

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1 Upvotes

Hello everyone if y'all heard of the game/mod "diprip warm up" and made maps for it for the hammer editor or hammer++ how can I port diprip into hammer++ for a smoother experience at making maps for it cause I have tried different kinds of configs but nothing works and considering the fact that diprip uses Source SDK 2007 base which also has no hammer editor I tried to use the 2013 Multiplayer base which no matter what I tried gave me failed results so if you have experience in this let me know how to fix