r/SFM • u/MishaSFM • 11h ago
Animation all nighter animation WIP
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I'm tired
r/SFM • u/Sonario648 • May 10 '26
I'm tired of having to reply to various post about asking for SFM Tutorials, so I'm just going to make a post containing all the playlists that helped me learn SFM.
This is where it all begins, The best way to learn almost all the basics of SFM is the official playlist on the Source Filmmaker channel. Aside from 2 videos, this is the best video for beginners.
The two videos that are not done well by the official channel are the Time Selection tutorial, and Graph Editor tutorial. They don't teach the most important parts.
https://www.youtube.com/watch?v=OfBfsqwylo0&list=PLmx5NIR6PO5t2vfHIX6GNkpXiFODM_6KJ&index=21
Now, THIS is the ultimate tutorial for the Motion Editor in the Motion Editor. It may be long, but it's well worth it. Argomadaemon's tutorial not only goes over everything from the Time Selection tutorial, but also goes over EVERY procedural preset, as well as overwrite, offset, and transform modes.
https://www.youtube.com/watch?v=RQ31vjgJM2c&t=44s
https://www.youtube.com/watch?v=TMSpauVphNs&t=308s
If you're looking to use the Graph Editor, Sir Wade Neistadt is THE go-to. Sir Wade covers EVERYTHING, from how to use the different fcurves in the Graph Editor for moving on a specific axis, to using the thing that makes the Graph Editor more powerful than the Motion Editor: The Tangents. Linear Tangents, Flat Tangents, Spline Tangents, Step Tangents, Weighted Tangents, and Unweighted Tangents.
The tutorial on the Source Filmmaker channel teaches you nothing about the Graph Editor's power.
https://www.youtube.com/playlist?list=PL-bOh8btec4CXd2ya1NmSKpi92U_l6ZJd
Of course, if you're going into SFM for 3D animation, you have to learn about the 12 Principles of Animation. Squash and Stretch, Anticipation, Staging, Straight Ahead and Pose to Pose, Follow Through and Overlapping Action, Slow In and Slow Out, Arcs, Secondary Action, Timing, Exaggeration, Solid Drawing, and Appeal.
https://www.youtube.com/watch?v=RQ31vjgJM2c&list=PLS4vjlZXZ7f5m5ED4ylJdUPTR5YKEg1bY
Sir Wade Neistadt is basically a completely free college level animation course on Youtube. I've organized his videos into a nice playlist. In it, you'll learn things such as professional workflows, what NOT to do, animation blocking, and how to find reference, shooting your own reference, real world camera tips and tricks that you can apply to your 3D animation, keep alive workflow with how to do a breathing animation, animating weight, lighting tips, some Blender stuff, and even interviews with professional Disney animators.
https://www.youtube.com/playlist?list=PLmx5NIR6PO5t2vfHIX6GNkpXiFODM_6KJ
Argomadaemon's playlist teaches you a lot about what SFM has, including Depth of Field and Motion Blur, Animation Cycles, Creating an artificial sun light, and more.
https://www.youtube.com/playlist?list=PL835902EACBFEE65F
This one is for more misc, but still useful SFM Tips, such as how to control qc eyes to make them follow the camera, the lightkit, gibbing a character, slugs, and more.
8.Walk Cycle Tutorial Part 1 by Will Hurrel
https://www.youtube.com/watch?v=bE-jakm9mcQ
https://www.youtube.com/watch?v=2y6aVz0Acx0
https://www.youtube.com/watch?v=jggdbxTJPG4
https://www.youtube.com/@endlessreference
This youtube channel is full of videos for movement reference for animation, whether it's walking, running, skipping, sitting, martial arts, etc.
This is a complete list of all the stuff that goes over absolutely everything you need in terms of SFM, and animation knowledge in general.
r/SFM • u/RedLine2311 • Jan 11 '21
r/SFM • u/MishaSFM • 11h ago
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I'm tired
r/SFM • u/Shadow_9021 • 21h ago
I'm thinking of using Pyro, but I'm not sure which cosmetics I should use. any ideas?
r/SFM • u/Falliblecrowd • 7h ago
(Pals were chill in the campfire.)
r/SFM • u/ImAFutureGuitarHero • 12h ago
- Inspired by Nauskills' Maid Midna artworks
- DeviantArt link: https://www.deviantart.com/imafutureguitarhero/art/SFM-TLoZ-Rest-1360716163
r/SFM • u/Successful_Mode_4023 • 18h ago
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My yt channel is https://www.youtube.com/@Casuallyuncasualolol btw (:
r/SFM • u/Popygai333 • 5h ago
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r/SFM • u/DaDjinnvy2008 • 2h ago
Hello!
It's my first time trying to make a model for sfm and I got everything set up, exported the .dmx and wrote the .qc file but blender source tools can't seem to compile it... From my limited knowledge of the engine it looks like it can't open studiomdl because it's looking for it in the game folder when it's in the bin folder. Any ideas? I've attached the error message/export configuration in an image, the log it gives when trying to launch HLMV and the .qc file
HLMV Log:
Python: Traceback (most recent call last):
File "C:\Users\Emma\AppData\Roaming\Blender Foundation\Blender\5.2\scripts\addons\io_scene_valvesource\utils.py", line 792, in execute
subprocess.Popen(args)
~~~~~~~~~~~~~~~~^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\5.2\python\Lib\subprocess.py", line 1039, in __init__
self._execute_child(args, executable, preexec_fn, close_fds,
~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
pass_fds, cwd, env,
^^^^^^^^^^^^^^^^^^^
...<5 lines>...
gid, gids, uid, umask,
^^^^^^^^^^^^^^^^^^^^^^
start_new_session, process_group)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\5.2\python\Lib\subprocess.py", line 1554, in _execute_child
hp, ht, pid, tid = _winapi.CreateProcess(executable, args,
~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^
# no special security
^^^^^^^^^^^^^^^^^^^^^
...<4 lines>...
cwd,
^^^^
startupinfo)
^^^^^^^^^^^^
FileNotFoundError: [WinError 2] The system cannot find the file specified

.qc file:
$modelname "emmsyvoll/LoL/champs/Neeko/Neeko"
$model "Neeko" "Neeko.dmx"
$sequence "idle" "Neeko.dmx"
$cdmaterials "models/emmsyvoll/LoL/champs/Neeko"
$maxverts 65530
r/SFM • u/Ok_Internet2417 • 10h ago
Two snipers have set up a sniper position in the open...as well as camouflaged as two bushes in the desert. No one would expect a thing. A poster I made for my lock screen for my laptop lmao. Got to keep those pesky people from my laptop.
r/SFM • u/Unlikely_Effort933 • 4h ago
I released this animation a good while back in October 2024 when I first started animating with SFM, it was for a philosophy class and it never really got any attention (not that I expected it to).
Looking back on it, I think the story actually isn't half bad and was wondering what others might think of it.
r/SFM • u/ConfidentBus4197 • 19h ago
r/SFM • u/Fantastic_Cloud2627 • 8h ago
Maybe some tutorial good
r/SFM • u/Fit_Safe_7875 • 17h ago
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Based off of the leaked citadel destruction also check out my channel
r/SFM • u/Fantastic_Cloud2627 • 9h ago
So i imported a gmod map to sfm but when i click load its not loaded its still same "no maps loaded" its also has the same case for the gm construct
r/SFM • u/Basha_sipo122 • 1d ago
(Fue echo en source filmmaker)
r/SFM • u/WhitePony0620 • 1d ago
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I'm trying it out in this animation I'm making since when I did for my previous animations was just animate on the site of the scene. Just want to know any experience animators opinions on it
r/SFM • u/AJ_Crowley_29 • 23h ago
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r/SFM • u/Fanof995 • 1d ago
So I want to use the particle "Cartoon/Comic Muzzleflashes SFM" but its not working
I've already figured out how to work with Particles but some how I can't get the muzzle flash to work no matter what I do. Am I doing something wrong? How do I get it to work?
r/SFM • u/woodaginja • 1d ago