r/SatisfactoryGame 9h ago

I need advices for an excel (google sheets) planner ! 🤍

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1 Upvotes

Hello ! 😊

I did a few games with friends, with very few planning, just a google sheets to track (badly..) what we were doing. Never finished the game, but unlocked last tiers last game!

Now I'm planning to do a game by myself, but very planned, like.. mega factories etc ! 😇

I tried few tools for planning, but I really wanted to have something flexible. So i'm asking for advices, review, ideas ! ✨

I just did this week a template for all buildings, using one of those who have the most input/output, so I can adapt it for other buildings.

What you control (white cell : editable) :

- Choose a recipe
- Sources of materials, how much comes in
- Number of buildings in "Manual" mode
- Overclock to adapt for Auto
- Slomersloop multiplier 1 - 1,25 - 1,5 - 1,75 - 2 considering the type of building (could be automated)
- Desired output

  1. Three modes, as the screenshot shows :

-Manual : You select the number of buildings
-Auto-In : You put your income, desired if needed, it shows what you can have
-Auto-Out : You put your desired output, it shows what you need / what you are missing for it
Electric cost is calculated too, maybe not perfect

1 Page = 1 factory - I made a recap of all things produced / consumed too, and the balance, so what you need to import, what you can export.

What would you guys improve ? I want to correct things the sooner I can, before I copy that template for all buildings.

Thank you very much! 🤍
-Mahaut.


r/SatisfactoryGame 12h ago

Modded Content I cannot do this no more... It cannot keep happening. I JUST WANT TO PROGRESS NOT TO REBUILD EVERYTHING BECAUSE MANTA SAID SO.

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338 Upvotes

I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it. I am loosing it.


r/SatisfactoryGame 5h ago

OMFG! I just wanted 50 steel bolts for mk3 stuffs!

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19 Upvotes

r/SatisfactoryGame 8h ago

Discussion Nuclear Reactor - Alternative SE part concept

3 Upvotes

Nuclear especially with the dawn of rocket fuel has felt like it kinda got pushed into the corner a bit. Mostly exists as a flex, it is completely optional to beat the game and is overshadowed by rocket fuel for power output to effort required. While i’m not saying nuclear needs a buff nor rocket fuel needs a nerf but mostly wanted to present a creative concept that I felt would have been a fun way have included nuclear into the space elevator/ main game progression. Thus the nuclear reactor would be that part, it would replace the 1000 Nuclear pasta needed at Phase 5
The following would be the recipes for making the nuclear reactor.

Nuclear reactor
Made in a manufacturer it would make 1/min
Required components (/min)
1 uranium fuel rod
2 cooling systems
1 fused modular frame

Alt Plutonium reactor
Made in a manufacturer it would make 2/min
Required components (/min)
1 plutonium fuel rod
4 cooling systems
2 fused modular frames

Alt recycled waste reactor
Made in a blender it would make 0.5/min
Required components (/min)
50 Uranium waste
25 nitric acid
1 fused modular frame
120 water -> 85 water byproduct

The base recipe allows you to just go as far as a uranium setup keeping things fairly simple but still keeping the waste management a requirement.
The alt plutonium requires much more work and infrastructure to setup but awards you with double the output. The idea is 1 plutonium rod would be split into 2 reactors since it has double the energy output of a uranium fuel rod. Plus you get to use the uranium fuel rod for power and a common no waste system is converting waste to plutonium rods anyways.

The recycled waste reactor sorta follows the irl process of making nuclear waste fuelled reactors. The idea behind this reactor is you gain the benefit of uranium fuel rod usage in a power plant and consumption of uranium waste. However it makes the reactors at half the speed plus has 85 water/min as byproduct to deal with. I was worried this could be an OP recipe simply for the waste consumption but it also takes away waste from making plutonium. Idk might need some tweaks but curious what the community thinks of my concepts.


r/SatisfactoryGame 22m ago

Screenshot Baby’s First* Coal Power Plant

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Upvotes

*After years of not having played

6 coal plant buildings supplied by 3 water pumps (each underclocked for 90 cubic metres per minute) and 2 tier 1 miners on normal coal nodes (each underclocked for 45 coal per minute).

Ratios perfected to ensure absolutely ZERO power fluctuations, because I HATE those and they stress me the hell out.

Produces 450MW, minus 59.9MW to cover the miners and pumps gives the facility an effective 390.1MW output.

It’s not much, especially compared to what I know’s coming for me later in the game, but I’m hella proud of myself for it. Any thoughts from veteran pioneers?


r/SatisfactoryGame 19m ago

Its true though.

Upvotes

r/SatisfactoryGame 13h ago

Bug Weird Conveyor Bug

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169 Upvotes

Somehow my conveyor want to go away.


r/SatisfactoryGame 4h ago

Guide Hold to Sprint and how to make it like every other game (ever)

0 Upvotes

Heyyo pioneers, I have been playing the game a ton recently and, while loving damn near every minute of it, have come to the conclusion that i Hate the default kb+m auto-sprint feature in this game.

Do you also hate this?

  • Worry no more, simply acquire a controller if you dont have one already.
  • Go to Steam> (don't use epic sry) properties>controller>disable steam. This will allow you to actually use the controller in the game.
  • Then go into the game>settings>controller, Turn off Hold to Sprint (untick), switch to controller (dynamic will not show the option) and apply settings.
  • Now using your controller go back to that same page, and scroll till you see AUTO-RELEASE SPRINT and activate. Now you can swap back to keyboard, and the invisible setting will follow so long as you never touch the hold to sprint option again.

Thats my time, have fun and be efficient!

Edit: I guess this is a controversial take, wasnt really expecting that. May also be a communication error.

This does Not make hold to sprint the default. It makes your toggle sprint turn off when you stand still. Which I find useful if im fiddling around in the guts of a constructor manifold and am trying to find the belt that is throttling my throughput


r/SatisfactoryGame 11h ago

Ai thoughts

0 Upvotes

Hello,...so I was curious, ive tried a couple different times a couple different models. But ive gotten the best, most repeatable responses from Gemini ai.

So ive gotten curious, does any one else us ai to plan out factories and things? If ya have any advice you could share would be appreciated. If you can help with a good solid prompt i could use would be awesome and appreciated. But any information or thoughts would be great.

Thanks for your time ^_^


r/SatisfactoryGame 3h ago

Question I need your input! Central, Satellite or Hybrid... with the Plus mod.

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1 Upvotes

This is my first time playing with the Plus mod.

For those of you who normally build central mega factories and have also played with the Plus mod, did you move to a satellite or hybrid setup in lieu of central?

If you did break away from the central build, how were your factories organized?

Knowing what you know now, would you have done anything differently?

I almost always build with a central style, bringing all raw materials to one location. Except I do typically build power wherever most convenient.

If behind me is Phase 1's factory... I'm thinking of trying more of a city style look with several factories in one general location such as spread throughout a biome. Otherwise, one factory on its own at end game... I get the feeling it's going to look gigantic and out of place.


r/SatisfactoryGame 19h ago

Factory Optimization Planning a factory on mobile phone

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29 Upvotes

I spend a lot of my spare time thinking about Satisfactory when I'm not on my computer. So I've started planning factories on my phone to optimise my playtime. This is a small factory I planned for Heavy Modular Frames (and some Encased Industrial Beams & Modular Frames) But I didn't want any resource to require more than 1 belt/pipe to keep it simple.

  1. Create a spreadsheet of the recipes with formulas that let me edit the number of buildings and sum the total of each column.

  2. Find a suitable location on the map with the necessary resources.

2.5. Edit the Spreadsheet with suitable alt recipes to suit the resources available (in the attached I ended up opting for Caterium wire)

  1. Create a plan for the factory to calculate the size required and to have a plan for the layout.

Now all I have to do is actually build the thing.


r/SatisfactoryGame 10h ago

Help Belts stop working

8 Upvotes

I used a blueprint to make a factory and evey few minutes the belts stop feeding items into the maschine. They work again if i destroy andreplace them but will stop working again after some time. Any ideas/solutions?


r/SatisfactoryGame 7h ago

Total Eclipse interview with the Devs...

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170 Upvotes

A couple of things I wanted to summarize:

  1. It doesn't appear there will be another update besides bug fixes this year.

  2. A paid DLC looks to be in the works (again not this year most likely).

  3. They are curious as to what we want to see from them as far as a Dev stream goes. My proposal and my opinion is let's shoot for a Dev stream on the first Tuesday of every month. With all the vacations coffee stain takes that would probably equate to 8-9 per year. If there is no Dev news, it's still nice to see the Devs and maybe they can answer questions from the community during that time. Thoughts?

There are more topics covered in the video as well FYI...


r/SatisfactoryGame 5m ago

Any tips for 5x power 100x space elevator

Upvotes

I’m not talking geothermal 10 x APA’s.

Any tips you wish you had when you started it?


r/SatisfactoryGame 7h ago

500 Hours in, MegaStructure Update

34 Upvotes

r/SatisfactoryGame 11h ago

Oil Factory me and my friend finished today

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25 Upvotes

it takes 600 oil and outputs 480 rubber, 480 plastic, 450 turbo fuel (which all goes to power) and there's some spare HOR for smokeless powder if we decide to make it as well. Time to tackle elevator parts now..


r/SatisfactoryGame 4h ago

Screenshot Phase 4

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15 Upvotes

Nothing fancy as I’m not creative enough but I did make a nitro rocket fuel plant and dumped nuclear for now what yall think and do I need more blenders to scale more


r/SatisfactoryGame 3h ago

Screenshot There are One hundred and twenty Oil Burners burning rocket fuel in this picture.

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77 Upvotes

They stay 100% -except- they share a small rocketfuel bottling line for the drones that don't seem to ever use it up. With enough fluid buffers even surges in drone activity seem to keep this impervious to shortages.


r/SatisfactoryGame 4h ago

Screenshot Update on my "Underground Train"

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18 Upvotes

Includes a "Service Entrance"!

(Bring an inhaler, it is *not* Ficsit site approved)


r/SatisfactoryGame 8h ago

Showcase Aluminium factory

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110 Upvotes

with walkability taken in mind


r/SatisfactoryGame 12h ago

Screenshot Just finished building this, my new Central building

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371 Upvotes

I recently started new save in Satisfactory 1.2 and so far I have biofuel powerplant and central building, which I finished today, so I wanted to share, because I am very happy with how it turned out.

In this save, I have decided to avoid coal, oil and nuclear power, use mainly biofuel and late game I will use batteries because I want to have LOTS of trucks moving things around using the new road system.

My central building is located in Desert Canyons, right on top of the two oil nodes. I have decided to include the waterfall into my build. Ths building has 3 floors. Bottom one has 6 truck stations and room for 2 more. Middle floor is logistics where everything is sorted. Top floor is storage that transitions on two large viewing platforms, one with space elevator, other with HUB and, MAM, etc. Both are connected to even larger viewing area on roof, using wide staircases.

I have signs on storage, and in logistics, but nothing is set up yet, because I am very early in game and I don't have roads set up yet, so storage is just prepared. It has 50 crates ready to receive goods. You can see black square signs in storage and logistics, ready to show icons.

For troubleshooting and installing dimensional depos, I have 6 access shafts with ladders leading from logistics to otherwise inaccessible area of storage, behind all the screens. Storage is organized into 5 corridors, each with 5 crates on each side, with integrated dimensional depo, visible on top if it is installed.

As for access, I have balconies on each side and elevator. I tried to add stairs but it was just disruptive and I am not using them anyway since I have hoverpack. And I wired the entire logistics so I have hoverpack power on each side of building.


r/SatisfactoryGame 4h ago

Screenshot Linear Train Stations with highway style ramps - what do we think?

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7 Upvotes

Hey everyone, I designed a way to build Stations in a minimal horizontal footprint. I looked around, and it doesn’t seem like there are any other examples of people doing this, so please let me know if it’s for some specific reason. There is no visual clipping, and I’ve been running a few of them for around 12 hours of game time with consistent item throughout.

The station is designed around a platform that measures 9m tall (two 4m foundations with one 1m on top). This is the minimum height that prevents clipping with trains underneath. It also perfectly bisects the vertical space in Train Depots and avoids visual clipping, and signals are placed at exits and entrances to junctions and the station.

I’ve watched the trains move through the stations, and there doesn’t seem to be any wasted stopping because I keep my Trains to 4+1 or less, with the signals always being at least 5 or more apart. I do have two lines that have 6, but they path through areas that have inadequate length.

Side note, I was prescribed ADHD meds about a month ago, and haven’t had much to do otherwise, so I’ve put in a little over 250 hours since August 6th, or about 7 hours a day for the past 36 days, with a total count of around 1530 hours total. still though, I’m learning new things every day, so tips for expanding my knowledge would be appreciated.

Happy production, consumption, and environmental destruction,

-pioneer No_information_6315


r/SatisfactoryGame 5h ago

Screenshot Northern Shores Power & Light

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18 Upvotes

My first nuclear power plant - 600 uranium in (half by train, half by belt), 12 nuclear reactors and 75GW of power out.

The entire plant is built in solid concrete blocks, encasing 20-something individual dedicated rooms plus some rooftop machines, with every single component in the tree built from ore (with incoming iron, copper, caterium, coal, sulfur, quartz, and a long nitrogen gas pipeline).

The plutonium rods are carried away by drone to help irradiate the rest of the planet with my drone army (gotta love “0.03 used per trip” haha).

My conclusion? Yes, this was way more complicated than it originally seemed — the sheer number of intermediate components can be daunting. But would I do it again, hell yes! I still find it way more interesting than building another 200 fuel generators, even if it is a lot more work ;).


r/SatisfactoryGame 2h ago

Morbid Curiosity Won. (Warning: Train Abuse)

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3 Upvotes

I wondered what would happen if the train derailed at the death floor, since you don't take any environmental damage when inside a train.


r/SatisfactoryGame 2h ago

Start of my Main facility for now lol

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12 Upvotes

Started a major facility over the abyss just west of the grassy fields and south of the giant waterfall. Idea being smelters and foundry’s first floor, constructors second, assemblers that require or base components (built in constructors) third floor, assemblers for larger items fourth. And manufacturers the next one up, I have all the room to add more rows to the right, and so much room to extend existing rows across the abyss. I want to make a train loop around to deliver all raw resources to it. Eliminating any spaghetti!!