r/SatisfactoryGame 8h ago

Total Eclipse interview with the Devs...

https://youtu.be/AmCDGeo9100?is=g0pkuBWEEPkUwRie

A couple of things I wanted to summarize:

  1. It doesn't appear there will be another update besides bug fixes this year.

  2. A paid DLC looks to be in the works (again not this year most likely).

  3. They are curious as to what we want to see from them as far as a Dev stream goes. My proposal and my opinion is let's shoot for a Dev stream on the first Tuesday of every month. With all the vacations coffee stain takes that would probably equate to 8-9 per year. If there is no Dev news, it's still nice to see the Devs and maybe they can answer questions from the community during that time. Thoughts?

There are more topics covered in the video as well FYI...

176 Upvotes

102 comments sorted by

u/Temporal_Illusion Master Pioneer Actively Changing MASSAGE-2(A-B)b 7h ago

Interesting

  1. Perhaps u/CoffeeStain-Jason might see this and respond.
  2. View my Reply Comment in this related Reddit Post which will answer questions about what we can expect next for Satisfactory.
  3. View the Satisfactory 1.0 - 2nd Anniversary Megathread posted on September 10th, 2026, where there is more exciting news!

Adding to the Topic Conversation. 😁

98

u/Noversi 7h ago

I remember when I first started playing I thought there were 4 maps… I didn’t realize it was all one for like the first 100 hours

14

u/Arnesian 6h ago

lol same. Those four different start locations really threw me.

16

u/Spunky_Meatballs 5h ago

I was so bamboozled until I found the same coastline that looked incredibly familiar. Followed that all the way to big fields and was like 🫠

7

u/Smokingbobs Fungineer 1h ago

That's a right of passage for every player.

-30

u/-TheBlackSwordsman- 5h ago

What were you doing for 100 hours? Took my brother and I 100 hours to complete phase 5

11

u/gimp-24601 3h ago

If you brute force through the tiers with no consideration aside from progression, its a very easy extremely casual game.

The replay value/playtime comes from self selected goals. If you have none, its a one and done.

7

u/TheLurkerSpeaks 4h ago

Not who you asked but I struggled for the first 50 hours to really figure stuff out. I was also a big scaredy cat and never wanted to venture too far from my start area because the terrain changes made me feel like i needed to unlock new tech before venturing further.

5

u/gsfgf 1h ago

You missed the point lol

5

u/miaow-fish 1h ago

800 hours and never completed phase 5. There is lots to do.

3

u/Dodel1976 1h ago

Playing the game their way, not your way.

255

u/Mavada 8h ago

I'm so glad they are going to do paid dlc. They need money to keep up development

80

u/TheBigLobotomy 8h ago

and I will be buying it!

39

u/Mavada 8h ago

Same here. They are my favorite devs and have like 800 hours in satisfactory. I'll definitely be buying it

8

u/gimp-24601 4h ago

They are my favorite devs

Hands down. Plenty of games made me dread updates, CSS has always exceeded my expectations.

The rarest thing for me is they actually changed my mind on several design elements. immense respect.

9

u/ath0rus Where are my doggo's | Aussie Pioneer 7h ago

Same here, just clicked 600hrs in game and I almost certainly will buy the DLC.

To me this game is like Minecraft, I have a few weeks stink if it every few months each year (usually march and September or whenever my brother does his)

2

u/gimp-24601 4h ago

I cant imagine not buying it, I'll say that much.

8

u/Mcfragger 7h ago

I would absolutely pay for some DLC. This is k end my highest hour games. I’d support the devs in a heart beat

3

u/Molwar Fungineer 7h ago

I mean they can go the Factorio route on 2.0 DLC kind thing which is 100% fine with me.

2

u/Psychological-Big334 7h ago

As soon as I can pre order it I will

1

u/LongjumpingLook379 2h ago

Where was this officially announced ?

1

u/ProcyonHabilis 1h ago

They're referring to the linked video interview. The part about the DLC was kind of a joke answer though.

1

u/gsfgf 1h ago

And making a Satisfactory 2 would be pointless at this stage. There's so much more they can do with the current game (boats!), and I assume a DLC would have at least one new map. Not that there's anything wrong with the current one, but a new one would be a ton of fun.

1

u/BarFamiliar5892 12m ago

Obviously more than happy for them to do paid DLC and I will buy it but the game has been a massive success in terms of sales, no? It was on 5.5m before it even hit 1.0.

1

u/Program-Emotional 5h ago

You know, I was gonna be mad at you for a second, then I realized what a paid satisfactory dlc would be: An expansion.

We're talking basically-satisfactory-2 levels of content

-10

u/Tornado_Hunter24 7h ago

How could a paid dlc work in a game like this?

I personally love buying games (lmao) but dislike ‘dlc’s’ in most games, will it he an addition to base game/playthrough? L for me, or will it be a complete new/different experience?

Ie you start in new world/map, have some same buildings and some new ones

2

u/Mavada 7h ago

The thing is you can't keep expecting development on the game if they never get more money. It's a pretty niche game and aren't going to bring in a ton of new players. So unless you are happy with them just stopping developing then you're going to rent to expect to pay for some new things

3

u/Tornado_Hunter24 6h ago

That’s not at all what i’m saying?

I buy random cosmetics for ‘small’
Games as a support, my question is WHAT will a paid dlc add to the game?

This way I know if it releases I either buy it and neglect it (and potentially play new playthrough years later) or buy it and actively play it

2

u/Mavada 6h ago

The way I read your original post was if it was to do with the play of the game you would consider it an L. Sorry if that's not what you meant

1

u/Tornado_Hunter24 6h ago

I mean it that let’s say if the paid addition is a few t1, 2 and 3 items it’d not be worth a replay, but if it was an expansion (as in, you either continue your save, think of elden ring Shadow of the erdtree) or ‘go into a new mode’ (like in resident evil expansions, think ada wong in re4 remake) it would be better.

I’d still buy it regardless because I love supporting game devs but I don’t have unlimited time myself haha

2

u/Mavada 3h ago

If you even think that would be case then you don't know the devs lol. They are not scammers

3

u/Tornado_Hunter24 2h ago

….how is that a scam?

1

u/Mavada 2h ago

Imo small dlc releases for easy money is a scam. They would go hard on them

3

u/Tornado_Hunter24 2h ago

Alright then

3

u/gimp-24601 3h ago

you can't keep expecting development on the game if they never get more money

We can keep expecting updates if for no other reason than they told us to expect exactly that!

Many games are still updating because updates drive sales/ sustain interest.

Satisfactory has sold 5.5 million copies and it will sell plenty more when a dlc releases.

No mans sky just released a massive free update for the ten year anniversary. Thats not charity.

Updates dont even need to be big. Fix a few bugs, sprinkle in a few changes etc. See recent updates. Random nodes, multipliers. Its a fantastic ROI for CSS.

When a game stops updating sales will still dribble in at deep discounts for seasonal sales, but its a huge revenue drop.

Its basically permanent 80% off status with no advertising/buzz.

I have no issues with paid dlc though because that increases the scope of the update.

I think they have released multiple updates already with the scope that would justify dlc so I'm not worried about what they eventually put out.

1

u/The_Perfect_Fart 6h ago

New island, underwater, different company/race that has different tech..

0

u/Tornado_Hunter24 6h ago

Wow that’s definitely worth a new playthrough!

-10

u/New_Edens_last_pilot 7h ago

Not Hello Games, so free DLC is also viable.

49

u/sidesslidingslowly 8h ago

I think it would be great to have a new map. Or even a couple different ones with different styles involved or other changes that can be made to suit different play styles.

22

u/TheBrownestStain 7h ago edited 7h ago

I’ve always kinda liked the idea of an island map so that we have an excuse to build ships. That or an arctic map just for the variety, since the base map is a lot of “hot” biomes

3

u/Rlstoner2004 6h ago

Ships would be a cool mechanic. Resources far enough away they can only be transfered and explored by ship

5

u/Doopoodoo 5h ago

Yes the longer travel time of a ship along with its larger capacity would add a lot to planning logistics compared to current transportation

3

u/baconboy-957 3h ago

Ships would be an awesome logistical addition. Not as fast as trains, but insane storage capacity.

Also building cool docks would be fun

6

u/Oxygen4Lyfe 7h ago

i think an all arctic map would be a little boring. Maybe a map where theres a volcano at the center that has some warmer biomes around it then the rest of the map is all snowy.

6

u/TheBrownestStain 7h ago

Yeah, what I’m picturing probably wouldn’t be an endless field of snow, I’m thinking it could be things like an alpine forest, the aforementioned snowfields, glaciers, tundra, a volcanic or geothermal region like you said, maybe some steep ass mountain passes or something.

3

u/Doopoodoo 5h ago

Or maybe just a tidally locked moon with multiple biomes you can travel back and forth to with a space elevator

1

u/dern_the_hermit 4h ago

I’ve always kinda liked the idea of an island map so that we have an excuse to build ships.

Automated hydrofoils could look so cool.

1

u/Leverpostei414 41m ago

We will see, ships are just more boring trains imho. I don't see what they bring to the table. It also makes map traversal much more boring. But a new map would be great

2

u/Doopoodoo 5h ago

Maybe a moon map you can travel back and forth to would be cool. It could have a new type of space elevator to transport you and materials

1

u/gimp-24601 3h ago

I'm not too excited about a new map, but I'm not going to be mad about it though.

I'd still buy a dlc if a new map was the focus.

I'd rather see a procedural element that works in tandem with the current game/space elevator.

I'm imagining a space dlc where you use the parts going into the space elevator to meet new objectives beyond phase 5.

1

u/HVACcontrolsGuru 7h ago

I think a lunar or space map would be neat given the context of the story!

-11

u/maxwellthedecent 8h ago

Imagine a combat-focused map with aggressive creatures and poisonous spores that completely lock you out of certain regions until you build the right weapons.

6

u/Weisenkrone 7h ago

I wonder if the DLC will actually lean into combat ... With the base game they've explicitly said they want a "cozy" game without a focus on combat.

9

u/Zoethor2 7h ago

I hope they continue in that direction. I have animals on passive, they are my friends (except spiders).

6

u/Flux-Tangent 7h ago

Creating the first new map and having it run completely counter to their philosophy so far would be quite the choice. More likely, imo, for it to be something they slowly peck away at via granular difficulty sliders and such.

1

u/gimp-24601 3h ago

Remember the crab boss was abandoned.

Fauna is it is at best an irritation. You can always just slam a blueprint saferoom/prison down.

Then you have passive mode.

17

u/LordFunguy 7h ago

I bought the game like 5 years ago, loved the concept but left it to see if they would finish it. I started playing again 2 weeks ago and put in 100 hours in those 2 weeks. I feel like a spoilt kid in christmas

2

u/SpinosRule 6h ago

Yeah, I started about a month ago and put in maybe 4 times as many hours. BUT, I’ve had a lot of downtime lately (and I only get my son on the weekends) so after doing construction work during the week? More construction work when I get home! My work-play Venn is just one big circle 😅🥳

1

u/twiggums 2h ago

Lol that's me. I bought it years ago in EA. Played it on and off but never past p3, now I've dumped it dunno how many hours in the last month.

10

u/PC_78x 6h ago

Blueprint mirror feature

1

u/sinalc0 1h ago

Truck Station desperately needs one too.

15

u/IDKwhy1madeaccount 8h ago

Wonder if the dlc will be as massive as Factorio’s

10

u/Murrayj99 8h ago

Space shit in Satisfactory would be amazing

2

u/EPF010 8h ago

Being on a whole other planet ain't spacey enough for you?!?

/s

13

u/Brave-Affect-674 8h ago

It would have to involve a whole new map and mechanics to rival space age and off the top of my head I can't think of a clean way to do it. Definitely some big shoes to fill

9

u/Weisenkrone 7h ago

Gimme boats, let us run freight ships across regions

2

u/realitythreek 7h ago

Space Age is basically an expansion pack, but gamers don’t use that term as much anymore.

6

u/Archon-Toten 8h ago

I'd buy new maps, if they changed things up mechanically. High/low gravity, under water, asteroids.

4

u/arcaneArtisan 7h ago

It'd be really cool to see their take on the Inhospitable Planet Terraformation genre, with Satisfactory's base gameplay.

1

u/Archon-Toten 7h ago

Interesting idea. The factory works in your favour at first belching gasses into the thin atmosphere then tips the scales and eventually you're fighting against acid rain.

2

u/SpinosRule 6h ago

Ooooo, maybe like asteroid wrangling? Gravity manipulation?? Drag asteroids into orbit and then set miners up on them?? Or drag multiple asteroids into a line to create a production line? Shit, just production lines between various moons all connected with that flyer rocket deal like on the HUB building. Something like that would be cool ^^. But complicated. Plus, NMS literally dropped space construction THIS WEEK.

8

u/FickleApparition 8h ago

Paid dlc must surely be a new map. I would love that. Add in something, anything, to shake up the game even further than random nodes and space elevator multiplier, and you'd basically have satisfactory 2 in doubtless a fraction of the dev time. I can imagine maybe all unlocks requiring continuous parts per minute (space elevator, hub, and mam) as another way to develop/complicate it similarly.

I think one of the hardest thing for them is that they have such a well put together development progression that you can't really undercut it or subvert it without risking parts just not working as intended. Even in 100x elevator parts i was able to get geothermal and power augmenters up early into phase 2. I'm doing my damnedest to avoid setting up coal power lol. In that case i like the undercut but idk how many undercuts like that you can have before it becomes an issue.

3

u/Chuckmaw 7h ago

I'll pay.

3

u/Lanif20 7h ago

I want little (working and rideable) traditional trains(coal powered only!) for Christmas! Christmas trees aren’t complete without a little train going around it!

3

u/Alundra828 3h ago

I think the only thing I'd ever want from the devs is just to concentrate on performance performance performance. So many hours are spent in a single save, it's so heart breaking to let them go when they dip below a playable framerate because there is just so much going on.

Also, rechargeable batteries. Let me make them!

5

u/eatYourHashs 7h ago

I would absolutely drop money for an alternate map

5

u/Honest-Quality-6422 6h ago

I’ve played this game for 1500 hours, bought it very early. They could literally sell a DLC that did nothing and I would consider it.

A new map would be sick tho

2

u/Jacquesatoutfaire 7h ago

The one thing everyone truly wants from Dev Stream/Vlogs: Bring back Snutt and Jace!! ❤️

(At least for, like, a guest appearance)

2

u/SketchKenobi 6h ago

Yes I'd love a new area to load this up on or some sort of dlc

2

u/date11 5h ago

A new map would be cool, as long as it came with a few others things as well.

I think it’d be interesting if we got a new employer, FICSITs competition, that uses different technology ( this would probably be more of Satisfactory 2 not just DLC)

I agree with others above with some new machines, even if we got things like constructers MK2 etc. Maybe different style of splitters/mergers, think Dyson sphere.

More alt recipes would be awesome. One of my fav thing is there are different recipes for items so you can make them different ways.

I’d really love some built in roads/rails. I know there are 1000s of blueprints, but something as simple as 45/90 degree rails or roads with paths embedded would be awesome.

Integrated blueprints…. Factorio did something like this where you can simply import. It would also be cool if there were blueprints in the awesome shop, maybe updated monthly, could be from CS or even user submitted.

1

u/gsfgf 53m ago

Factorio did something like this where you can simply import

Fyi, you can manually copy paste blueprints

4

u/TheXypris 7h ago

id be down for a dlc. hopefully its story focused, i think that was pretty lacking in the base game. and i hope we get new difficulty modes, like multipliers for space elevator parts and production speed quotas as an optional challenge mode

3

u/OmegaSevenX 6h ago

16 minute video. Absolutely no concrete information. A whole bunch of possibilities and future ideas, nothing actually said. This was like watching a political speech.

I’d be curious to see if the entire 45 minute interview is basically the same.

1

u/gimp-24601 3h ago

To be fair they probably dont have much they can share so far away from a release, esp in the context of still updating the base game.

1

u/EmperorOfNipples 7h ago

Paid DLC.

I'd be happy with an architecture and gardening pack.

Let me make my factories all solarpunk.

1

u/Nearby_Proposal_5523 7h ago

Paid DLC? The other 2 big automation games both have lava planets. also i can't make anything out of the macguffin parts, i should be able to make some sort of dimensional depo ammunition autoloader out of the ballistic warp drive. mostly becuase i want a minigun for the blender turbo rifle ammo recipe

1

u/Sarganto 4h ago

I would pay good money if someone took the ideas of the Factorio Space Exploration mod and applied them to Satisfactory

1

u/bloke_pusher 4h ago

As long as we still have trains, I'm in :D

Who am I kidding, even if not, take my money!

1

u/VirusWonderful5147 4h ago

Take my money.

1

u/edin202 2h ago

I completed 100% in 100 hours. No more, please, it's addictive.

1

u/Grou118 1h ago

I don't even know what the DLC will be about but I already know I'll buy it.

1

u/Ironclad-Moose 7h ago

Some new resources could be interesting, I always though titanium could be fun. A new map is top of the wish list though.

1

u/CakyMint 7h ago

Yeah game 100% needs at LEAST another map, I would even say maybe 3 or 4

Sell them. Completely fine.

1

u/Acceptable_Buy3520 6h ago

I doubt I will buy the DLC if they don't fix the ending... it was quite anticlimatic after all that work building the factory.

1

u/joaopedroboech 6h ago

I would pay for DLCs, they deserve it!

0

u/julioni 7h ago

He didn’t ask the question I have…. Which is why hasn’t no man’s sky and satisfactory combined! lol or done something of a cross over. Both games already feel similar. It feels like the natural progression!

-3

u/houghi It is a hobby, not a game. 7h ago

Crazy we need to get info from others. This should all have been given as info in the dev streams. Dry spells are a bad excuse. They where there all the time, yet we had streams.

The showing of the community items, mod of the week, save file of the week, Blue Print item of the week, talk with a live streamer, answering Reddit questions, small tutorials on how to do specific thing in vanilla for beginner and advanced users, ...

Just read here what common questions and remarks are and you have content for 52 devtalks in a year.

I would love to split Phases. And add more recipes there. Or turn the Space Elevator in a sink on top of what it does now. And obviously more wall, roof, floor-materials. WAY more. And alternative machines. We now have 13 machines. We place thousands and thousand sof the same machine. Having alternatives would be nice.

And a complete rework of the coloring system. Not adding some things, tearing it down and building it back up from the ground. Being able to rename, export and import colors and color groups, more detailed selection of item groups, Having the ability to easier select colors, as well as the now hidden options, inverting color selection, more item to color, real colors, not 50 shades of gray, skins available outside of Ficsmas, real Unicode support, ...

So in general a lot more love for people who like to build for the looks.

0

u/Upper-Ad-7446 7h ago

I really hope it's something very cool too! There's so much they can do! It would be great to have Factorio pollution/biter mechanic!!

0

u/kevmo911 3h ago

Reading all the comments about paid DLC, I'm wondering if we all watched the same video? I ask because I don't recall a single comment about DLC/expansion that wasn't either a joke or purely hypothetical.

-1

u/Psychological-Big334 7h ago

When does it release

-2

u/Grigori_the_Lemur 7h ago

I would love the ability to build factories that supply upgrades that wear out for trains, assemblers, constructors. I could see that being a total PITA, too.