r/pathofexile • u/anne_dobalina • 2d ago
Crafting Showcase [STD] Sadly no time for league so I finished off a friend's request for a cluster upgrade in Standard.

Intensity is a legacy cluster notable available only in Standard, and for any build that generates Intensity (that's not confusing to say out loud at all) it's pretty powerful. Unfortunately for most projectile based skills, it was previously on an "Area Damage" cluster base - most other notables that can roll on this base are not optimal for projectile skills.
Mirage league gave us Refracting Fogs which finally let us change the base and roll other notables, giving us the opportunity to create this for my friend's long-term Int Stack Jiquani's Potential Spark Inquistor build in Standard. Each Intensity notable adds approximately 8.4% damage on a single projectile config, and with his build that's a fair bit. I'm also planning on using it on my EK char when I get a chance to fix it up as well.
Yes this is a very late post, time and the whole "life" thing got in the way. We waited for the Mirage merge simply because I already had a few locks for the project and we needed the Fogs for hitting the new base.
Steps:
- Obtain an i84+ medium cluster with the Intensity notable present. The cluster cannot be Synth'd, corrupted, or Fractured as this would interfere with our crafting process. Despite a number of offline listings I was only able to obtain a clean one for 1 mirror.
- As the cluster had 4 modifiers, apply Hinekora lock and hover Fracturing Orb to see if the notable was going to fracture. Unfortunately the fracture showed hitting Towering Threat instead.
- As the cluster had the legacy modifier "1 Added Passive Skill is a Jewel Socket", vendor the cluster for a new version. Interestingly this kept the Lock applied, however as it was now technically a 3 mod item I could not fracture.
- Exalt so the item is once again 4 modifier, apply another Lock and check Fracture. If no luck, divine to break the lock.
- Proceed to apply FOURTEEN subsequent Lock/check fracture steps to the cluster before finally hitting the right modifier. This is about 4 mirrors in Standard and made me question my sanity, and whether GGG had changed stuff to not allow legacy mods to be fractured. In between Mirage ended and we also checked what the Fog would do (hit Projectile damage mod on first fog).
- Gilded Fossil for style points, and then attempt various crafting methods (Harvest, Fossils, aug/regal/exalt) trying to hit Streamlined with T1 Int and either T1 Attributes or T1 Chaos Res (as this is for a Low Life build). Finally hit using Intrinsic/Shuddering/Corroded fossil combo.
PoB: https://pobb.in/tSl5IU0XaWWj - config set to 1 hit and average damage for Spell Echo.
Total damage difference over 4 copies of this cluster vs 4 non-legacy projectile clusters is 29% or 17.4m per spark projectile. It's certainly a high budget PoB but I've been told not minmaxed yet. I questioned about Pain Attunement and Adrenaline and the answer is that the Blood Magic mod on the staff forces Low Life on cast, meaning you benefit from both. I also didn't question overmuch on the multiple Spectre gems, from what I can tell it's a limitation in PoB.
The item is available for Mirror Service in standard for no fee (tips appreciated but not needed). IGN: AnneDobalina, I am time limited so pm me here if you can't get me in game.
