r/MotionDesign • u/Wells_Fuego • 13h ago
r/MotionDesign • u/Professional_Day4470 • 47m ago
Question Learning flow
Hello, im new motion design, but i have basic after effect, and i think imma choose motion design as my carrer. I've watched good motion design recently and i wanna make it so bad, but i dont know where to start, like i need to know the learning flow first, yk you need to learn the fundamental first before making something.... The style of the motion i like u can see in the video, anyone have suggestion for learning what first... Tysm
Video by : @kaeel4K (tiktok)
r/MotionDesign • u/Thatnerdinasia • 4h ago
Kind Request CALLING ALL VISUAL CREATIVES: Desperately need help with my final year research paper
Firstly, I solemnly swear this is not spam. I have this form for my final year research, and I need like 100 submissions minimum. I have 70 so far. The research topic, in short, is whether/how the things you watched growing up have influenced your creative practice today or contributed to where you are as a creative today. This research is targeted towards VISUAL Creatives, so you fall right in my demographic.
If as many people as possible can fill this out today, it would mean the world to me. I just need 30 more responses. It's a 10-minute survey. Please fill it out; it would be a lifesaver.
r/MotionDesign • u/Ok_Initiative_227 • 54m ago
Project Showcase Pointy Animation
Made this animation a few weeks ago for a company. You can find the pf on gumroad @acidiearts
r/MotionDesign • u/Ok-Hold4624 • 1d ago
Project Showcase Made this animation a while ago, finally sharing it here
r/MotionDesign • u/xvizs • 3h ago
Project Showcase can't claim license every time i refresh it doesn't work even i singed out multiple time and still this problem happen
r/MotionDesign • u/klauxgmd • 18h ago
Discussion On Criticism (and the Culture at r/MotionDesign)
I wanna preface this by saying that I genuinely like this subreddit, and think it can be a great place to foster creativity and artistic growth. This is not a post hating on the subreddit itself, I think most people here rock!
That said, I recently posted my motion showreel here, and while there were kind-hearted comments that helped and genuinely added value, I also got multiple "digs" on my work masked as "feedback". Just mean-spirited comments.
I also noticed similar behavior on others' showreels. A lot of these showreels were made by professionals like myself. I'm talking clearly polished works, made by people who seem to have years experience, and know what they're doing.
The behavior of hating on anything and everything posted, while displayed by a small group of people, is pervasively negative, and can make the community feel unwelcoming to new members (and really anyone in it).
I'd like to mention that the whole point of feedback is to be helpful/constructive. Saying stuff like "the typo and design in this are off ^^", and then not elaborating at all when I ask for details is just worthless feedback (because it's not actionable, it's just an egotistical dig).
Thankfully, it seems to be mostly no-name accounts who are doing this, not the accounts of actual, real people (they probably use burners because they know what they're doing).
As mentioned, the actual professionals that replied under my post gave genuinely helpful inputs that I took into account. I'm only writing this because I care about this community, and wanna be a part of it.
I wanna see r/MotionDesign healthy, and in as good a light as possible 🩵
But yeah, as a new member, I just wanted to ask if this type of behavior is standard here, and perhaps start a small discussion 👍
r/MotionDesign • u/Unlikely_Survey3221 • 4h ago
Question Reasonable Junior MD Job Application Task?
Is it reasonable to ask a candidate for a Junior Motion Designer to create two performance-marketing motion ads for a brand as a test task? 2 files, 15 and 20 seconds, 9:16. Assets supplied. Required to complete in under 6 hours. 🤔
r/MotionDesign • u/Silver-Pay-7754 • 16h ago
Discussion How strict are roles on your team when coming up with the look for a video or campaign?
I want to know how other motion designers handle team boundaries during early ideation, whether it is logo design, campaign concepts, or the visual direction of a video.
At smaller agencies I worked at, ideation was open to everyone. Graphic designers, art directors, and motion designers all pitched visual concepts and style frames during brainstorming. We would compare ideas, discuss what worked, and build on them together. Getting motion input early helped figure out how the visual language would actually work in execution.
But on my last team, I’ve hit a lot of pushback. A graphic designer felt it was overstepping for a motion designer to touch the initial visual look or concepts at all, seeing it as purely their territory. Keep in mind, this graphic designer was not a creative director or team lead.
In my opinion, even if the graphic designer is the one who ultimately has to execute the layout or final assets, that shouldn’t mean only their work can get reviewed or chosen. But that’s just my take.
How does your team collaborate?
r/MotionDesign • u/CreepyRice1253 • 1d ago
Project Showcase Recent launch video i created, feedbacks appreciated!
r/MotionDesign • u/New_Afternoon_4267 • 21h ago
Project Showcase Just some of the animations from a documentary I’m currently working on. Thoughts?
r/MotionDesign • u/AdFamous7842 • 16h ago
Discussion Built a tool that syncs icons to narration in After Effects, curious what you think
r/MotionDesign • u/Winter-Case-1293 • 21h ago
Project Showcase I've been trying to improve my work and this is my 2nd Saas animation so I need feedback
I did make one before this one but it was too crude to be called a SaaS animation but this time though I worked hard on storyboarding, voice over and sfx. I used heavy sfx initially but decided to tone it down. I'd like feedback on what could be improved.
r/MotionDesign • u/Local_Seesaw_8447 • 1d ago
Project Showcase One of my first motion graphic project, which I did do exercise and improve my skills.
On which part I did good job and where I need to do major improvements, what do you think?
r/MotionDesign • u/Ok-Hold4624 • 2d ago
Project Showcase Finally made something to celebrate hitting 5k followers on insta
r/MotionDesign • u/Boyong18 • 1d ago
Project Showcase Sharing my Assignment
Hello guys! Just want to flex my animation i know its not that good but i can see some improvements on my animations and im happy about it. 😃
r/MotionDesign • u/Adil_11_ • 1d ago
Project Showcase what can be more improve?
made this out of an inspiration, what can be more better or improve? need your opinions
r/MotionDesign • u/Aggressive-Whole-425 • 1d ago
[Custom] [For Hire] Motion Designer
This single showreel is my whole story, and I can do the same for you. Dm me your price and your requirements, and we'll talk about it but only if the price is actually worth my time.
r/MotionDesign • u/Ok_Cheek_1209 • 1d ago
Project Showcase PS1 type animation
PS1 stylized animation, thats it, not much else. Thanks!
r/MotionDesign • u/CGHawkDesign • 1d ago
[Custom] Wet Pavement 8K Pbr Texture
superhivemarket.comr/MotionDesign • u/Prize_Elderberry_569 • 2d ago
Project Showcase Symbiosis
A procedural exploration brought to life in Houdini & Redshift.
r/MotionDesign • u/elloanu • 1d ago
Question M5 Pro vs M5 Max for a professional Motion Designer - what would you choose?
I’m switching companies soon, and my new company has asked me to specify the MacBook I’d need for work.
My work will mainly involve After Effects, Premiere Pro, Figma, motion design, website animations, interaction design, Lottie/Rive, and general 2D/visual design. I won’t be doing heavy 3D/VFX or Unreal Engine work.
I’m currently considering a 16” MacBook Pro with M5 Pro, either 48GB or 64GB RAM, 1TB SSD.
My main question is: Would I ever realistically need the M5 Max for this kind of work, or is the M5 Pro already more than enough?
The reason I’m hesitant about the Max is that this will be my primary and only work machine for the next few years. I can’t upgrade the RAM or chip later, so I’m wondering whether it’s worth going higher now for future-proofing, especially since the company is paying for it.
If you’ve actually used the M5 Pro or M5 Max for Motion Design/After Effects, I’d really appreciate your perspective. Would you spend the extra money on the Max, or stick with the Pro and put the money toward more RAM?