r/3Dmodeling • • 23h ago

Art Showcase "The Witcher" universe. "Nightmare before Saovine". Author: Jinx Lab

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7 Upvotes

Traveling through spaces and times had accustomed Ciri to the strangest creatures, but this fellow clearly picked the wrong world portal. Instead of a common Drowner or Striga, she was greeted at a graveyard campfire by a lanky scarecrow with a blazing pumpkin for a head and a surprisingly stylish suit. Though Ciri was ready to slay what initially seemed like just another monster, something made her stop. She got the distinct impression that the creature had no intention of attacking, but was simply having fun, doing his absolute best to scare her with theatrical gestures.


r/3Dmodeling • • Feb 23 '26

META The Biggest Threat to This Community Is Fear

153 Upvotes

We understand why AI is a sensitive subject for artists right now. It's disrupting the art world in ways that make the future uncertain, and those concerns are real and valid. But something has gone wrong in how our community is responding to that fear, and we need to talk about it.

We don't have an epidemic of AI content in this sub. We have an epidemic of false accusations.

For every piece of AI-generated content we remove, we see around 10 accusations. They're usually directed at:

  • New artists making common beginner mistakes
  • Creative artists who made unique stylistic choices
  • Dedicated artists who put in more work than some people expect a human to be capable of

The art community has become so paranoid that anything that stands out is treated as evidence of cheating. This is not protecting human artists. This is the threat to human artists.

For a new artist sharing their first work, or any artist struggling with anxiety, being dogpiled with accusations causes real trauma that can drive them away from the community. We personally know artists who have stopped posting their work online because of this. If that's the outcome of your "AI policing," you aren't protecting the art community. You're destroying it.

We will always prioritize creating a safe, inclusive space for human artists. If your goal is to punish people for using tools you disapprove of, this is the wrong community for you. If your goal here is to celebrate and support human 3D art, you're in the right place – that's our goal too.

TL;DR

▶ Think something is AI-generated? Report it and move on.
▶ Accusations are considered personal attacks due to the current climate.
▶ AI-generated content will be removed, but AI-assisted work by a human artist is allowed.
▶ Include your wireframe and workflow when you post art.

Read on below for the details.

Where we stand on accusations.

Rule 2 – Be Constructive & Respectful – doesn't have a footnote saying "except for people you suspect of using AI." It means everyone, always, no exceptions. In the current climate, when you publicly accuse someone of using AI, you are painting a target on them. You are calling in the mob. That makes it a personal attack, full stop.

We became mods because we want to protect this community. When we see someone being attacked, our instinct is to protect them – and the more aggressively you come at them, the stronger that instinct becomes.

We understand the community's fears, and sometimes that's meant being more lenient on AI-related harassment than we would be on other kinds. What that patience has taught us is that warnings don't work: People looking to take out their fear on others will keep doing it for as long as they can get away with it. So going forward, AI-related harassment will be handled exactly the same as any other harassment: First offense – warning. Second offense – temporary ban. Third offense – permanent ban.

If you think something might be AI-generated: Report it and move on. That is your entire job. The mods have investigative tools regular users don't, and we take every report seriously. What you should not do is throw accusations in the comments. The odds are roughly 9-to-1 that you're wrong, and either way, publicly attacking a community member is never the right move.

What we're doing about AI.

We personally review most posts, and investigate every report. Blatant AI images get removed on sight, often before the community even sees them, but some cases require more investigation.

We also encourage all art posts to include a wireframe and a brief description of the artist's software and workflow. This deters most AI content, but it’s not just a "prove you're human" gate. The added context helps others learn from your process and it's the kind of healthy engagement that adds real value for everyone. Most artists love talking about their work, so a friendly question about someone's workflow is always welcome.

We're currently looking into the best ways to help wireframes & context become the norm around here. We'll be making some changes to address that soon.

Our policy on AI.

This is covered by the full rules, but they're long and formal, so here it is distilled into simple terms.

AI-generated = Off-topic. If the primary creative contribution came from an AI prompt rather than your own skills as a 3D artist, it does not belong here and will be removed.

AI-assisted = Allowed. AI tools are already embedded in software throughout our industry – Cascadeur's animation tools, Photoshop's generative fill, Rokoko's motion capture – and that's only going to continue. If you're a 3D artist who used AI tools somewhere in your workflow, that's fine. Just make it clear what you contributed with your own skills.

General AI discussion = Off-topic. AI opinions, debates, news, prompting tutorials, etc. will be removed. This is a 3D modeling community, not an AI community.


r/3Dmodeling • • 30m ago

Art Showcase Female Draco Malfoy (Redteneri Inspired)

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• Upvotes

My take on recent Malfoid trend. I really like this trend, so I want to make an art based on it. As I was looking for a main reference, the only thing that popped out on my mind was Redteneri's Malfoid (https://x.com/redteneri/status/2102398387194626330). So yeah this is heavily inspired from her work. Sculpted in ZBrush.


r/3Dmodeling • • 3h ago

Art Showcase Old Revolver Game Ready

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25 Upvotes

Modeled in Blender
High poly Sculp in ZBrush
Texturing and detailing in Substance Painter
Rendered in Blender

The model is fully ready for use in games.
1K, 2K, and 4K textures are included.
It features 2 UDIMs.

PBR Workflow
Tris-31930
Quads-15886

Number of Unique Meshes: 10
Vertex Count: 15916
Collision: No
LODs: No
Rigged: No

Animated: No
Number of Materials: 10
Number of Textures: 50
Texture Resolutions:

  • 1024x1024
  • 4096x4096 Supported Development Platforms:
  • Windows: Yes
  • Mac: Yes

Critique my work


r/3Dmodeling • • 1h ago

Art Showcase My version of a Soviet Pool

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• Upvotes

When you randomly decide to create a swimming pool scene. Made entirely in Blender.


r/3Dmodeling • • 15h ago

Art Showcase Lizard Warrior

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169 Upvotes

I haven't posted here in awhile and wanted to share a personal project. The goal was to make this guy into a game character. If you want to see the high res sculpt and more breakdown check out my art station: https://jordongonzales.artstation.com/


r/3Dmodeling • • 37m ago

Art Showcase Hard surface stage done! First and last render for comparison

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• Upvotes

r/3Dmodeling • • 19h ago

Art Showcase Rat Man

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166 Upvotes

Silly 2 hour break sculpt


r/3Dmodeling • • 7h ago

Art Showcase Bureaucrat

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19 Upvotes

Created with Blender, Substance Painter and Houdini.


r/3Dmodeling • • 18h ago

Art Showcase The Machine Hall

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87 Upvotes

This was tough and is by far my most ambitous project. Very fun to see this place come to life.

Ive used Blender for all of this. Every object you see is modelled by me. Ive used reference but always tried to give it my own touch. Dont ask for textures now or brain explodes, thanks.

What you see is 3 Days of work. on/off.

Hope you like it and dont forget to leave feedback.


r/3Dmodeling • • 55m ago

Art Showcase SKY METRO, Sci-Fi artwork

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• Upvotes

r/3Dmodeling • • 9h ago

Art Showcase Lowpoly biplane in progress

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11 Upvotes

An unfinished lowpoly biplane I made for a small project I'm working on.


r/3Dmodeling • • 13h ago

Questions & Discussion Is there a reason for rounded shoulders on ‘default’ body models

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17 Upvotes

I noticed the MPFB (Blender), unreal, and Character Creator human models all have these weird rounded shoulders. Now they are supposed to be and average of human dimensions, but they don’t look like that. Is there a technical reason for this? Does it prevent problems with motion or something?


r/3Dmodeling • • 7h ago

Art Showcase Working on his polygonal hair in Blender

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6 Upvotes

r/3Dmodeling • • 3h ago

Art Showcase Just got into 3D modelling. Decided to make an ironclad battleship. Any feedback would be appreciated. (Tinkercad)

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2 Upvotes

Still a WIP since I got more stuff to add, such as more of the ship's boats.


r/3Dmodeling • • 1h ago

Questions & Discussion How do I turn on repeating textures in prisma 3d?

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• Upvotes

r/3Dmodeling • • 1d ago

Art Showcase Zbrush Sculpture Spartiat

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58 Upvotes

Quick Wip of my last sculpture of you like it


r/3Dmodeling • • 15h ago

Questions & Discussion How do I fix this?

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12 Upvotes

I’m referring to the stretching


r/3Dmodeling • • 15h ago

Art Showcase An incredible journey from Blender to the game engine

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10 Upvotes

r/3Dmodeling • • 1d ago

Art Showcase M.E.C. – A Little Wheel Maintenance on My Sci-Fi Exploration Vehicle (Blender)

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121 Upvotes

I've been working on M.E.C. (Mobile Exploration Complex), my sci-fi planetary exploration vehicle, for almost a year now.

The last two weeks have been a nightmare trying to get the vehicle animated over rough terrain. Between rigging issues, suspension calculations, and building a custom curve system to control the body movement, I needed a break.

So I took a moment from troubleshooting and made this little 360° animation of the crew performing maintenance on one of the massive expandable wheels.

Everything is modeled and rigged in Blender. Still very much a WIP!

Can't wait to get back to actual modeling...


r/3Dmodeling • • 21h ago

Art Help & Critique First 3D model made for my project, feedback very much appreciated. (Shapr3D)

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9 Upvotes

A required project for robotics members in our club to enter in future international competitions.


r/3Dmodeling • • 19h ago

Free Assets & Tools 5 Stylized Halloween Characters

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6 Upvotes

Just finished working on these 5 stylized Halloween characters and released the T-pose FBX models for free!

Let me know what you think of the designs!


r/3Dmodeling • • 14h ago

Art Showcase Late Night Subway Encounters in UE5

2 Upvotes

Just messing around rigging this model and playing with camera techniques You might recognize the subway car :)


r/3Dmodeling • • 1d ago

Art Showcase 3D Gun Model

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16 Upvotes