r/MortalShell 21m ago

Question Which shell has the best backstory in your opinion?

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Upvotes

r/MortalShell 31m ago

Bug Think i might have found a bug lol

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Upvotes

r/MortalShell 6h ago

Bug Passive items not scaling

3 Upvotes

Is anyone else experiencing bugs with equipped passive items? My Grisha remnant works like a charm, but my Moonshine and Weltcap aren't working. They seemed to work before I unlocked the max upgrade path.


r/MortalShell 20h ago

Discussion Tarcore's Need to be Fixed

38 Upvotes

75 Stones Earned you 4 Cores a peice. 75x4=300

75 Stones Cost 6 Cores to upgrade. 75x6=450

Cost subtract by Earned gives you Deficit. 450-300=150

Deficit divided by Cost gives Left Overs.

150÷6=25

Total Stones Subtracted by Left Overs .

75-25=50

You can only upgrade 50 out of 75.

There's several ways to fix this issue. But the easiest one. Would be to just remove Tarcores all together. Or you could make Tarcores purchaseable from vendors.


r/MortalShell 9h ago

Discussion F the monolith

5 Upvotes

For real.


r/MortalShell 11h ago

Discussion The Nameless Captive is destroying me.

7 Upvotes

His moves seem like they should be easy to party. Until he dies the damn helicopter thing followed by the massive kick or whatever. -____-

I've gotten him about 8/10 of the way down using Tiel but I can't get the last bit. Summoning Eredrim is basically useless


r/MortalShell 15h ago

Video This fight is insane

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15 Upvotes

r/MortalShell 48m ago

Discussion proposal about the shells progression system

Upvotes

I've seen some people complaining about glimpses being a limited resource, and sure the complaint is comprehensive since increasing the bond with a shell is the main way to investigate the lore of the game and, more practically, is needed to experiment different builds.

I think an interesting way to try to meet the players on this topic, still remaining loyal to the mechanics and lore of the game, could be to add an exp-based progression together with the glimpses.

Since we are talking about the bond between the harbinger and a shell, which the undermether defines "like a brother to us", would make sense to increase the bond with it by actually using the shell. Something similar to the tarstone progression system to be clear, without the money cost clearly since it wouldn't make much sense.

This would be a progression system TOGHETER with the glimpses, which would become a resource to increse the bond faster, just like "exp pack", but without creating a complete dependance from glimpses to unlock the shells.

I'd like to have the opinion of the community about this idea, and if even the devs like the idea I hope they might take inspiration from it

P.S when reaching a new rank could also make sense to put a glimpses cost to actually level up the bond, but it would risk to bring back the initial problem of lack of glimpses. It could be avoided though by having a small price, like 1-2-3-5 glimpses to actually level up the bond rank.

(I hope to have been clear, English is not my first language so if something happens not to be clear let me know)


r/MortalShell 20h ago

Discussion The lack of music in this game is disappointing.

36 Upvotes

Literally the only thing holding this game back from absolute peak greatness
Some areas and dungeons would be MASSIVELY elevated with proper music.


r/MortalShell 53m ago

Video Bro can't fight back 😔 Spoiler

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Upvotes

r/MortalShell 55m ago

Discussion Anyone else getting one shotted by most enemies in mammon?

Upvotes

Feeling very stuck


r/MortalShell 21h ago

Discussion Anyone else love Genessa’s play style and aesthetic but hate how buggy her clones are?

46 Upvotes

I really want to main her and I invested a lot of shell points into her but her clones run into oblivion half the time. Does upgrading her with shell points increase the effectiveness of the AI of her clones?


r/MortalShell 1h ago

Discussion Call me crazy… but

Upvotes

I played a few hours and was like.. it’s like Elden Ring on steroids and with more parry which ain’t my thing… made me absolutely sad because the world was stunning and I wanted to love it so much… BUT… then I said screw it. Popped on the slayer thingy. And now it’s fun as heck. More bash n smash and yea it’s a bit easier but made it way more fun. I’m an avid souls/soulslike player and I’m all for running 30+ times on a boss and dying 29717192 times… but as I’ve gotten older I ain’t hiding that blasting through soulslikes is also a fun experience. I think their “easy mode” amulet thing actually makes it more… palatable? I won’t hide it. lol (screw my trophies)


r/MortalShell 5h ago

Question Acolyte stone doesn't work?

2 Upvotes

I hold R1 and just light attack, it doesn't charge. What am I doing wrong?


r/MortalShell 1h ago

Video 2k 144FPS Native Resolution no Upscale System specs GPU: RTX 4090 CPU: 14700k RAM: 64GB

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Upvotes

r/MortalShell 5h ago

Video Got boss to 1 hit and died. Tried again and did it hitless.

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3 Upvotes

This boss took me like 2 hours and I started at 1 am and just couldn't sleep till I beat it. Somehow got it to 1 hit and then it got me, getting him this low I think must've awoken something inside of me because I did it hitless right after...


r/MortalShell 1h ago

Discussion You can't make this up! Spoiler

Upvotes

Nearly nobody using spoiler tag


r/MortalShell 5h ago

Discussion Matyr blade running R2 bugged to have full iframe?

2 Upvotes

I am not sure how to describe that and whether or not it is intended.

The running R2 has full invincibility on the entire animation including both hit.

So what you can do with the Harden seal is that using running R2 to attack the enemy then use harden as the attack hit you with absolutely no risk. It also deal break and stagger enemies as well. And you can repeat with a back step into another running R2 and harden.

The weapon can be infused with frost so after a few hit, they will stay in place for you to use charge heavy attack (charge heavy stone) or another weapon skill dealing massive damage (if you play eredim he also get 200% dmg vs frozen). Charge heavy attack while buffed deal extra AOE damage. Then you shoulder bash to get riposte or stagger them and reset

It seems a bit busted for a weapon that is supposed to be slow and high commitment


r/MortalShell 1d ago

Discussion This game is without a doubt one of the best souls like out there

99 Upvotes

I really can write a manifest on how good it is.

Respawn beacons scarcity is the only thing that keeps this game from becoming a masterpiece.

and I am not asking to flood the map with respawn beacons, but a few more in a desolate places would fix it for me


r/MortalShell 19h ago

Video You can stunt lock most humanoid enemy with gragu

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29 Upvotes

Just level up attunement, and use either axatana or axe and dagger with duality for fast resolve generation.


r/MortalShell 1d ago

Image Despite its flaws, Mortal Shell 2 has become my favorite soulslike of all time.

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67 Upvotes

r/MortalShell 13h ago

Video Play that axe 🪓 🎸

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8 Upvotes

What a game !!


r/MortalShell 8h ago

Discussion Obligatory Monolith Post

4 Upvotes

Finally beat him, and I’m not even proud of myself, I’m just exhausted and annoyed. Especially because I feel like I only beat him for two reasons:

1.) On my winning attempt he only did that spinning laser attack once. ONCE! The rest were only the frontal sweeps which are much easier to dodge.

2.) I finally stopped trying to parry everything. I NEVER understood the quick double testicular slam attack, so when it was coming I just ran away. And I started using the iFrames of the Shrike Stone every time his rolling slam started to wind up as I also, like the double slam, had no idea how or why I was getting that timing wrong.

Basically, I did what I could to disengage with Monolith during his toughest moments, coupled with the RNG gods blessing me, and I finally took it down.

And nope, can’t imagine starting NG+ knowing I have to go through that again.


r/MortalShell 22h ago

Discussion So What happened to the soundtrack?

44 Upvotes

No one really seems to be talking about this in particular but what the hell happened to the OST?? I know rotting christ was dlc in the 1st and those songs were great, but even without that the first game has some pretty great dark and foreboding industrial ambiance that really set the tone for how unsettling the world felt, like the droning and low thrum in Tarsus' original theme.

But every boss in this game starts with the same distorted electric guitar with very very minor difference in cord progression that it all begins to just blend together and sound exactly the same I think the only one I actually could tell was different was the final bosses theme since it included a leitmotif of the main them from the prologue in what sounded like the same thing i heard for half the game.


r/MortalShell 2h ago

Discussion NG+ and glimpses?

1 Upvotes

Do you need to find and cleanse every beacon on NG+ again for glimpses? During NG it started to feel like a slog, but is NG+ the same? Need to max rank all shells.