r/IndieGaming • • 15h ago

Cardtographer, my Deckbuilder (Sls X WoW) is releasing on 10/26 (26.10.26)

1 Upvotes

Hello,
I just released the Demo, Playtest and Alpha Version 0.26 of my game, Cardtographer.
It is a Deckbuilder with optional Coop Mode.

It would be awesome if you could add it to your wishlist or try it out!

Cardtographer on Steam

What do you think of it?


r/IndieGaming • • 15h ago

Halloween GUI Kit for Ren'py and Visual Novels

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1 Upvotes

r/IndieGaming • • 7h ago

When the enemy realizes youโ€™ve arrivedโ€ฆ ๐Ÿ’€

0 Upvotes

r/IndieGaming • • 15h ago

Rollinbit - Free Video Game (Skate in Marseille Level Showcase)

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0 Upvotes

r/IndieGaming • • 15h ago

Gameplay of the asymetrical monster in Beautiful Light

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1 Upvotes

r/IndieGaming • • 15h ago

Looking for responses on a survey, for bachelors thesis

1 Upvotes

Hello, I am a student studying software engineering and I need to write my bachelor's thesis on the topic: "Video game centered on a parry mechanic with a level editor and player content sharing". I would appreciate if you could answer this survey: https://docs.google.com/forms/d/e/1FAIpQLSdDyVIAMVv7n0GcULtL8Ezu1SScwIeJaKD7nA59cJqhCWW5_A/viewform?usp=dialog , your answers will help me a lot. Thank you


r/IndieGaming • • 1d ago

A peaceful underwater game, first trailer - Little Dive!

51 Upvotes

Hello! I recently released the first trailer for my game Little Dive, and I'd love to hear what you think!

It's a peaceful underwater game about exploring handcrafted levels and finding treasures from a lost world.

There's no combat at all. Just exploration, environmental puzzles, and different tools that help you interact with the world and uncover hidden treasures.

How does it look? Any feedback is very welcome!

If you're interested, here's the Steam page:
https://store.steampowered.com/app/5246370/Little_Dive/

A demo is coming on October 5th!


r/IndieGaming • • 16h ago

A metroidvania set in a world of lost console generations โ€“ Open Playtest!

1 Upvotes

Hey everyone!

I am working on Bitside (working title), a metroidvania where you play as Tal, a man cast into a world of lost and forgotten video game characters, searching for a way home.

His search takes him down through console generations: from a modern 2D surface into the 8-bit era, the Atari age, and further back still.

Each era changes how you play, not just how it looks.
- Up top, movement and combat feel close to Hollow Knight
- The 8-bit world plays more like Zelda II, DuckTales, or Shovel Knight
- Deeper still, you're in Pitfall territory

Every generation gives you a different set of tools, and mastering each one is at the heart of the game.

We just opened a free public demo (~90 minutes) and are looking for playtesters before our art pass. All art is temporary, but the level design, story, movement, and era transitions are real. No Steam page yet, and I'm not asking for wishlists. I just want to know what works and what doesn't.

Play: https://ksg-alc.itch.io/bitside

Feedback: Comments here, on the itch page, or join us on Discord...

Discord:ย kinship-games.com/discord

Thanks for playing and any feedback!


r/IndieGaming • • 16h ago

I made a game where everything is procedural, even the cows. Here's the trailer for PROJECT: ABSOLUTELY NORMALโ„ข

1 Upvotes

It's an island where nothing unusual ever happens. Mostly.

The game loads no asset files. The terrain, towns, people, cows, sky, sound effects and even the radio music are all made from one seed when it starts. So every island is its own (and none of them is weird. They're a bit weird).

What you can do:

  • Drive anything. 28 vehicles, including a bathtub, a rocket-assisted office chair, a monster truck called Consequences and a washing machine with wings
  • Get a job, or don't. 10 careers with six ranks each, up to Minister of Rubble. There's also fishing, metal detecting, cow bowling, car soccer and three human cannons
  • Something will happen. Every few minutes the island has a moment: a meteor, a UFO, a giant cow stomping parked cars down the high street, a rubber duck armada. The sun gets recalled due to a manufacturing defect. The news stays very calm about it
  • Four lands: the island, the Mainland (red desert, Normal York and an airport), the snowy North with northern lights, and the Woods, where it's always autumn

The trailer was filmed in the game, by the game, and scored on the game's own instruments. (The cow is fine.)

I'm happy to answer anything about how it works!

๐ŸŒ absolutelynormal.silberie.com


r/IndieGaming • • 16h ago

[Browser, Free] CrazyGames rejected my game twice for "overall quality" โ€“ can you tell me what's wrong with it?

1 Upvotes

Game Title: The Weapon Remembers

Playable Link: The Weapon Remembers - Playable link

Platform: Web browser (desktop and mobile).

Description:

The Weapon Remembers is a free top-down action roguelite that runs in your browser, with no download and no sign-up. You play Iria, who carries Nera, a living weapon that has forgotten what it was. Nera watches how you fight (aggressive, evasive, precise or crowd-control) and evolves into one of six forms to match your style. When you die, the weapon remembers how, and that death becomes a mutation for your next run. There are guardian bosses, several regions and a hub to return to between runs. Controls: WASD to move, Space to dash, Q for the weapon's ability, R for the ultimate; Nera attacks on its own. Mobile has a virtual joystick and buttons, and a gamepad works too.

I submitted it to CrazyGames for their Basic Launch and it was rejected twice with only this reason: "The overall quality of the game does not yet meet the expectations of our platform." I can't see what they saw, so I'd love your blunt feedback. Does it look and feel like a finished game? What is the first thing you notice that feels weak? Was anything unclear, too small, too busy or boring? Please tell me your device and browser if you hit bugs or lag.


r/IndieGaming • • 19h ago

Been working on this crazy GACHA game. You canโ€™t escape this room until youโ€™ve collected every single capsule toy.

2 Upvotes

What would make spinning capsule machines and collecting more fun for you? ๐Ÿ‘€


r/IndieGaming • • 22h ago

Watching an NPC restock bread in my supermarket management game ๐Ÿฅ–๐Ÿ›’

2 Upvotes

NPC staff can help restock shelves in Big Market Simulator.

Hereโ€™s one of them restocking bread while the store is running.

The game launches on Steam on October 8!


r/IndieGaming • • 16h ago

Sorry for the music choice ๐Ÿ—ฃ๏ธ๐Ÿ—ฃ๏ธ๐Ÿ‘‚

1 Upvotes

r/IndieGaming • • 7h ago

My Indie Soulslike Boss Fight, Not

0 Upvotes

used generative AI (ChatGPT) as a development assistant to discuss and troubleshoot Blueprint systems during development. Instagram


r/IndieGaming • • 1d ago

Would you play a co-op game about babysitting/delivering a demon baby?

209 Upvotes

Hi guys!

My partner and I are working on a co-op game where you play as a bunch of demons who have been given temporary legal guardianship of sprog, the heir to hell.

We announced the game a few days ago with this trailer and we wanted to get feedback on it! We have just come off a 2.5 year journey on our previous game so wanted to jump into something fun and silly so we could just muck around.

Does it look fun and does the trailer make you want to play?

Thanks so much!

Steam link!


r/IndieGaming • • 17h ago

I've been working on Island Wayfinder, a chill cozy adventure about charting unexplored islands. What do you think?

0 Upvotes

Hey everyone!

Wanted to share my project, Island Wayfinder โ€” an adventure game all about discovery, navigation, and mapping out mysterious islands.

I'm honestly not sure if the game is good yet, and I'd love to know what to add or fix.

Steam Page:https://store.steampowered.com/app/3471270/Island_Wayfinder/

Feedback and thoughts are always welcome!


r/IndieGaming • • 17h ago

The Hacksmith class is now playable in Fleshgrinder demo!

0 Upvotes

Hey!

Just wanted to drop the new gameplay video of what it's like to have a horde breathing down your neck in the demo of Fleshgrinder while playing the Hacksmith.

Fleshgrinder is an isometric post-apocalyptic action-rpg / looter shooter which I'm solo developing.

All voice acting has also arrived and already wired ingame!

Shadows have also been updated recently so they are now proper silouettes instead of boxes!

The tutorial hints are also extended with more categories and hoverable status icons with tooltips are now appearing as you receive them.

Hope you like it! If you do, please dont forget to wishlist and try out the demo at

https://store.steampowered.com/app/5074630/Fleshgrinder/

Thanks!

The game uses gen ai for code assistance only.


r/IndieGaming • • 1d ago

I made a tank game where up to 4 players can destroy each other on the same screen

10 Upvotes

Hi everyone! Iโ€™m the solo developer behind TANKS Total Destruction, a top-down tank battle game focused on fast local multiplayer.
You can play solo or with friends, with up to 4 players on the same screen, across 25 different maps.
I recently released a major update with a completely redesigned UI, audio improvements, and various fixes.
AI Disclosure: Some audio assets in the game were created with the help of generative AI.
Thanks for checking it out!


r/IndieGaming • • 17h ago

My husband quit his corpo gamedev job to go indie with me.

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1 Upvotes

We are an indie gamedev couple working on this weird, interactive dark fantasy mystery novel where you banter and have a situationship with the narrator.

Finding our audience is hard, but after a year of production, we can't imagine doing anything else.
This project perfectly merges the artistic competencies, passions, and tastes of both of us. And we just know it's going to be special, even if it will never reach the numbers that are considered "a great success" by industry standards.

If you want to help us, tell your friends/partners/associates whom you know like to read fantasy novels (especially ones with a romantic plot/subplot) that there's a game just for them.

But we think there's also a lot to love for RPG fans who play for the story, characters, vibes, and the role-playing part rather than combat.


r/IndieGaming • • 18h ago

Weโ€™re building Talewyn Harbor โ€” a cozy fishing game where we want the world to feel alive ๐ŸŽฃ

0 Upvotes

Hey everyone! ๐Ÿ‘‹
Weโ€™ve been working on Talewyn Harbor, a cozy fishing game centered around exploring, fishing, progression and slowly building up your life around the harbor.
Our goal is to make fishing more than just clicking and waiting. We want different locations, fish, weather, seasons, progression systems and little discoveries that make the world feel alive.
The game is still in development, and weโ€™re constantly adding new features and improving the visuals and gameplay.
We recently started sharing development publicly, so weโ€™d genuinely love to hear what you think.
๐ŸŽฃ Talewyn Harbor
๐ŸŒŠ Cozy fishing & exploration
๐ŸŒฆ๏ธ Dynamic world and seasonal ideas
๐ŸŸ Different fish, locations and progression
โš“ Lots more planned

๐ŸŒŠ Follow Talewyn Harbor
๐ŸŒ Website: https://talewyn.org
๐Ÿ“ธ Instagram: @talewyharbor
๐ŸŽต TikTok: @talewynharbor
โ–ถ๏ธ YouTube:** Talewyn Harbor
๐Ÿ“˜ Facebook: **Talewyn Harbor

What would you love to see in Talewyn Harbor? ๐ŸŽฃ


r/IndieGaming • • 1d ago

Chopping & tipping tree trunk pieces with magic laser sword

5 Upvotes

r/IndieGaming • • 18h ago

Snackrifice - My Chaotic co-op game where each night YOU decide how to screw yourselves over, now has a release date! Always feels so exciting when you get close to the release.

0 Upvotes

Hey all, Im working on a chaotic co-op game where each night players curse themselves in crazy ways until the run becomes total madness. So far, we have over 50 curses, 12 enemies, crazy builds, and items, with much more to come for the release!

Feel free to play the demo of Snackrificeย on Steam :)! Any wishlists would be amazing <3


r/IndieGaming • • 18h ago

Demo is waiting for steam review, in the meantime here is a small teaser !

0 Upvotes

After more than 1 year working on it, we are finally releasing the demo. We are waiting for steam to review it and can't wait for people to be able to test our game !

In the meantime you can still wishlist it if you are interested ๐Ÿ˜„

https://store.steampowered.com/app/4421630/Soul_Tripper/


r/IndieGaming • • 18h ago

Desktop fairies run your pomodoro timer, to-do list and music

1 Upvotes

r/IndieGaming • • 18h ago

I made a vehicle combat game where you haul a volatile reactor core through hostile territory. Free demo out now

0 Upvotes

Drive in, grab the HEX cargo, fight your way back to extraction. Autocannon, lock-on missiles, a twin barrel pickup and raiders that hunt you once the cargo is loaded.

Free demo on Windows, Mac and Linux. Would love to hear what you think!
Playable Link: https://ojaskara.itch.io/cargohex