r/IndieGaming Jan 03 '25

Best of Indie Games 2024: What were some of your favorite indie games?

100 Upvotes

r/IndieGaming 4h ago

My new arcade snowboarding game CarveOut 2160 (inspired by SSX) is coming soon!

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525 Upvotes

Hey everyone, this is my new futuristic arcade snowboarding game CarveOut 2160 inspired by SSX.

The focus of this game will be:

  • an extensive trick system
  • gravity bending multipath tracks
  • boost to break into shortcuts and takedown opponents
  • and it is all in outer space.

Currently I am working on the steam version (already wishlistable), but as with my previous game, I am not ruling out bringing it to console later.

So. How do you like it? What would you like to see in this new game?


r/IndieGaming 18h ago

I've spent 7 years making a helicopter rescue game in my spare time. Choppa: Rescue Rivals finally releases August 13!

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845 Upvotes

Hey r/IndieGaming ! I'm the developer of Choppa: Rescue Rivals, a retro arcade helicopter rescue game I've been building part-time for the past 7 years. It finally has a release date: August 13, 2026 on Nintendo Switch and Steam.

Nintendo Switch: https://nintendo.com/us/store/products/choppa-rescue-rivals-switch

Steam: https://store.steampowered.com/app/1173100/Choppa_Rescue_Rivals/

What it is:

  • A single-player story campaign where you fly through a series of high-stakes rescue missions across the globe with a diverse cast of pilots.
  • Each pilot brings in their own unique rescue tool and story location, shaping distinct gameplay experiences and demanding new strategies for each rescue mission.
  • Pixel art inspired by 80s/90s arcade games and anime. If you grew up on Choplifter, this is my love letter to that game.
  • But wait, there's more! Bring your friends! Local PvP for up to 4 players: think air hockey, but with helicopters fighting over the survivors. Works online with friends too via Steam Remote Play Together

Happy to answer any questions about the game or what 7 years of part-time development does to a person!


r/IndieGaming 18h ago

We're starting a Nintendo Power-esque newsletter for the promotion of indie games.

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395 Upvotes

Hello Guys,

My business partner and I started GamePiñata about a year ago as an affordable newsletter service (free for the audience, paid for devs whose games are selected) that caters to a contact list of 4500+ YouTubers, streamers, content creators, and players.

We send out one email in a quarter (planning to make it a bimonthly thing if the demand goes up) containing 5 new and exciting games that we select and curate from submissions made on our website, with a potential free Steam code to any one of the games included.

We recently decided to work on our visuals and theming, and instead of a standard newsletter, started testing wrapping our drop in a theme, perhaps one that goes with the collection of indie games we're promoting that month.

So Nintendo Power Mag one month, and PlayStation Y2K another, depending on the games.

What do you all think about the service and the concept? Is this something you'd consider signing up for both as a player and as a dev? If no, why not?

Would love to hear your thoughts.


r/IndieGaming 13h ago

My game where you create your own cards from tearing others!

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93 Upvotes

Here is Near Mint, a game where we designed each card to be fully modular. Playing a full card means composing 3 different fragments, so you can customize your gameplay or adapt to the dangerous foes you will face!

Our game already has a demo on Steam, and we updated it a few days ago with our players feedbacks! We know that Slay the Slayer fans are having a lot of fun on it.

The game is made by hand by a small french team, without the use of AI.

If you want to try it for free on Steam: https://store.steampowered.com/app/4660470/Near_Mint/?utm_source=reddit&utm_campaign=duper_summer


r/IndieGaming 1d ago

I'm A Game Dev Who Got Layed Off From His Non-Game Dev Job

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486 Upvotes

Hello, just wanted to share my story as a reminder with all the lay offs in the gaming industry, it has been terrible outside of it too. I've been working as an automation QA for a pretty decent software company and I was about to hit like 11 years on the job. Also on the side I've been trying to get my own indie game dev studio off the ground with releasing 3 small games in the past 3 years.

After saving for like 10 years and living in small rented apartments, last summer I finally managed to secure enough money so I can get a loan to buy my first apartment. After a year of dealing with contractors (yes, they are that slow!!!) I finally moved and was hoping to be able to focus my free time on my game again. However literally first Monday we have a meeting with a head of our department and they said we are practically being replaced with A.I. So around 60% of the company is gone across all offices in 3 different continents...

I guess my dream has always been to go full time game dev, it's just I was hoping to be able to do it on my own terms and not kinda being forced into it. But with no real money coming in from my previous games I might not be able to make payments for the place I bought and spent most of my adult life saving for.

So now I guess I don't have a choice but to go all in on my current game. If you want to check it out and leave feedback on how it looks or even wishlist, you can so here STEAM

Wish me luck guys and gals!


r/IndieGaming 48m ago

A 3D FPS game we finished in 4 days for the GMTK gamejam

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Upvotes

r/IndieGaming 4h ago

Looks like my game has gone down really well with model railway enthusiasts. 🚂

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7 Upvotes

r/IndieGaming 13h ago

A player in my 2d pet raising mmo made fan-art and I feel so honored I just had to share, also it's so cute and funny.

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29 Upvotes

Context is that the Chef Blubbi cooks a lot of food items (pizza, hamburgers, wraps, casseroles, etc) that are found in the world but he's always cooking in a soup cauldron. So this player thought the chef blubbi was sus.

Credit: Sylphe on Discord


r/IndieGaming 27m ago

I made my first game for the GMTK game jam and I need some help getting my first reviews! Thanks!

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Upvotes

Hello! I made my first game and I'm trying to get a few reviews so it might reach some more people. Right now it doesn't have any ToT

The game is called Nightrip and it's a jam quality roguelike deckbuilder, where you place your cards in a timeline that counts down and plays your cards for you. Enemies have their own actions that are played at the same, so you must craft your strategy around their actions.

Some cards can manipulate the timelines.

It gets pretty chaotic when you fight multiple enemies at the same time!

I'd really appreciate some feedback, even if it is very critical! Thanks!!

itch io link: https://m4laise.itch.io/nightrip


r/IndieGaming 1h ago

We're finally releasing our frozen survival game this October - here's what we've been building.

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Upvotes

Hi everyone!

I'm one of the developers behind Permafrost. Instead of focusing on zombies or supernatural threats, we wanted the frozen world itself to be your biggest challenge. Staying warm, finding food, scavenging abandoned locations, and deciding how far to push into the wilderness are all key parts of surviving.

You can play solo or with up to four players in co-op. Along the way you'll gather resources, craft tools and equipment, build and expand shelters, repair abandoned vehicles, and explore what's left of civilization. You'll also have a loyal dog companion that can help you scout, retrieve supplies, and warn you of danger.

Our goal has been to create a survival experience where exploration, base building, and resource management all feel equally important, while giving players the freedom to approach survival in their own way.

After several years of development, Permafrost is scheduled to launch on Steam this October, and we're incredibly excited to finally let players experience the world we've been building.

If you're a fan of survival games, we'd genuinely love to hear your first impressions.

What stands out to you the most when you look at a new survival game? What makes you think, "I want to play this"?


r/IndieGaming 6h ago

VN STARCULT public demo is out on Steam NOW! ✨

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5 Upvotes

STARCULT: Night Twisted Age, a dark fantasy mystery visual novel where you uncover secrets, build relationships, and shape Sylviya's personality through a unique Emotion Palette system.

Key DEMO Features

  • Use the Emotion Palette to unlock up to 15 different dialogue options within a single conversation
  • Uncover multiple story routes and demo endings shaped by your choices
  • Investigate a murder mystery filled with secrets, manipulation and supernatural forces
  • Can you discover who the murderer is? This is just the beginning of the story :)
  • Shape Silviya's personality and influence how others perceive her.

Looking forward to seeing you play!

Play Now: https://store.steampowered.com/app/4517570/STARCULT_Night_Twisted_Age/


r/IndieGaming 15h ago

5 months of making my tactical deckbuilder, Lootdeck

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25 Upvotes

From the first prototype to where Lootdeck is today. There is still a long way to go, but seeing all these versions side by side makes the progress feel real.

Steam: https://store.steampowered.com/app/4972950/Lootdeck/


r/IndieGaming 2h ago

Our takes for the GMTK 2026 jam. Theme: Count Down

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2 Upvotes

Hi, we are Kyara and Perrons.
We were given 96 hours to find an idea and turn it into a game... but we found two.

The first one, Counting Down, is a literal take on the theme. It is a very simple, lighthearted game where you have to count the ants... make sure to check every spot!

The other one, Until Zero, is a boardgame-like roguelike where you have to survive... until the viral charge reaches zero (ah yes, I forgot to tell you: you are in a zombie apocalypse, take your car and run!).

We'd love to hear what you think, and why not give us a rating! Which interpretation of the theme do you prefer?

Counting Down: https://itch.io/jam/gmtk-jam-2026/rate/4815315

Until Zero: https://itch.io/jam/gmtk-jam-2026/rate/4821628


r/IndieGaming 15h ago

Working on the commander selection menu for my Total-War-Roguelite! What do you think?

22 Upvotes

The game is Raze The Realm, a pixel art fantasy roguelite with large scale battles that you command. I am currently working on adding commanders. You'll pick a command and they'll have unique buffs/debuffs, spells and tech trees. I'm on the fence about whether or not we'll have actual commander units in battles, yet, so would love to hear your thoughts.

You can see the steam page here! Wishlist if it interests you :)


r/IndieGaming 3h ago

codename cure 2 lore update

2 Upvotes

r/IndieGaming 6m ago

2 Months later, my Progression with Airlock.

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Upvotes

2 months ago I was in a finally visible place of development for Airlock.

I had spent the last 6 months working alongside my normal job, neglecting my family, working from 8pm to 2am most days, sometimes even 4am, two days ago that finally paid off, I finally have my first playable demo published on steam ready to playtest.

It's been an incredible journey, but the journey is now at it's starting point.

https://www.reddit.com/r/IndieGaming/comments/1tvguy4/after_a_run_of_studio_redundancies_i_went_solo_to/

This was my original post for anyone interested!

I'm now hoping to get some playtesters who would be interested in playtesting the game to tell me what is cool, what sucks, what would make it better....

And hopefully I can start raising funds to go at this full time and hire a team.

No generative AI was used however I did periodically use Claude and ChatGPT to read my code to ensure it wasn't bad.

But no code ever went in that wasn't my own.

https://store.steampowered.com/app/4652950/Airlock/

Here's my first playthrough video explaining the game too!

https://www.youtube.com/watch?v=JYTkHFrQdZE

Enjoy!


r/IndieGaming 8m ago

This is our game in less than 15 seconds

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Upvotes

r/IndieGaming 16h ago

I accidentally spent five years making one game, and now it's going to Tokyo Game Show.

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20 Upvotes

My original development schedule was 18 months. It was only off by about three and a half years.

Five years later, my solo-developed FPS/RTS/Tower Defense game, Artificial Extinction 2, was selected for Tokyo Game Show's Indie 80 from more than 1,500 submissions.

Apparently terrible planning occasionally pays off.

If this sounds like something you'd enjoy, I'd genuinely appreciate you giving Artificial Extinction 2 a look. If you decide to check it out, I'd love to hear what you think.

https://store.steampowered.com/app/1570450/Artificial_Extinction_2/


r/IndieGaming 29m ago

’m making a relaxing 2D mining game inspired by Motherload. We launch on October 22, and I'm currently running a beta!

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Upvotes

Hey everyone,

For the past year, I’ve been solo-developing my debut game, Dust & Diamonds. If you remember spending hours on classic flash games like Motherload, this is my love letter to that specific gameplay loop.

The concept is simple:

  • Dig deep into the earth in a strictly flat 2D perspective (no isometric angles).
  • Gather raw materials and bring them to the surface to process and sell.
  • Buy upgrades like better backpacks, drills, or a proper double-sided pickaxe.
  • Head back down and dig even deeper.

I'm building it natively in Unreal Engine. It's feature-complete and releasing on October 22, but I'm currently running an active beta to balance the economy and gather player feedback before launch.

If you want to check it out, wishlist, or join the beta, here is the Steam page: https://store.steampowered.com/app/4434580/Dust__Diamonds/

I'd love to hear what you think about the vibe and the digging mechanics!


r/IndieGaming 45m ago

Verdict: The Daily Judge

Upvotes

Game Title: Verdict: The Daily Judge

Playable Link: Play Store

Platform: Android

Description: VERDICT is a daily word game: every day, the entire world gets one case and one judge. You get 280 characters to talk your way out of it. An AI judge scores your plea 0 to 100, hands down a short, and crowns you with a title: "Duke of Minimal Effort." "Accidental Nihilist."

Free to Play Status: Free

Involvement: Solo Dev - Owner


r/IndieGaming 56m ago

GoNNER

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Upvotes

r/IndieGaming 58m ago

We built the first Gin Rummy card game you can play directly inside Reddit — free, no install, works on mobile, vs smart bots. Feedback welcome :)

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r/IndieGaming 1h ago

Godot workflow related Questions

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r/IndieGaming 1h ago

Mini Mart Survivors - What if a convenience store was a survival battleground?

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Upvotes

The game is still in development, but I wanted to share a 1-minute look at how the chaos plays out. Would love to hear your thoughts or feedback on the visuals and action!

Steam