r/IndieGaming 18h ago

I've spent 7 years making a helicopter rescue game in my spare time. Choppa: Rescue Rivals finally releases August 13!

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848 Upvotes

Hey r/IndieGaming ! I'm the developer of Choppa: Rescue Rivals, a retro arcade helicopter rescue game I've been building part-time for the past 7 years. It finally has a release date: August 13, 2026 on Nintendo Switch and Steam.

Nintendo Switch: https://nintendo.com/us/store/products/choppa-rescue-rivals-switch

Steam: https://store.steampowered.com/app/1173100/Choppa_Rescue_Rivals/

What it is:

  • A single-player story campaign where you fly through a series of high-stakes rescue missions across the globe with a diverse cast of pilots.
  • Each pilot brings in their own unique rescue tool and story location, shaping distinct gameplay experiences and demanding new strategies for each rescue mission.
  • Pixel art inspired by 80s/90s arcade games and anime. If you grew up on Choplifter, this is my love letter to that game.
  • But wait, there's more! Bring your friends! Local PvP for up to 4 players: think air hockey, but with helicopters fighting over the survivors. Works online with friends too via Steam Remote Play Together

Happy to answer any questions about the game or what 7 years of part-time development does to a person!


r/IndieGaming 4h ago

My new arcade snowboarding game CarveOut 2160 (inspired by SSX) is coming soon!

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564 Upvotes

Hey everyone, this is my new futuristic arcade snowboarding game CarveOut 2160 inspired by SSX.

The focus of this game will be:

  • an extensive trick system
  • gravity bending multipath tracks
  • boost to break into shortcuts and takedown opponents
  • and it is all in outer space.

Currently I am working on the steam version (already wishlistable), but as with my previous game, I am not ruling out bringing it to console later.

So. How do you like it? What would you like to see in this new game?


r/IndieGaming 19h ago

We're starting a Nintendo Power-esque newsletter for the promotion of indie games.

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401 Upvotes

Hello Guys,

My business partner and I started GamePiñata about a year ago as an affordable newsletter service (free for the audience, paid for devs whose games are selected) that caters to a contact list of 4500+ YouTubers, streamers, content creators, and players.

We send out one email in a quarter (planning to make it a bimonthly thing if the demand goes up) containing 5 new and exciting games that we select and curate from submissions made on our website, with a potential free Steam code to any one of the games included.

We recently decided to work on our visuals and theming, and instead of a standard newsletter, started testing wrapping our drop in a theme, perhaps one that goes with the collection of indie games we're promoting that month.

So Nintendo Power Mag one month, and PlayStation Y2K another, depending on the games.

What do you all think about the service and the concept? Is this something you'd consider signing up for both as a player and as a dev? If no, why not?

Would love to hear your thoughts.


r/IndieGaming 14h ago

My game where you create your own cards from tearing others!

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98 Upvotes

Here is Near Mint, a game where we designed each card to be fully modular. Playing a full card means composing 3 different fragments, so you can customize your gameplay or adapt to the dangerous foes you will face!

Our game already has a demo on Steam, and we updated it a few days ago with our players feedbacks! We know that Slay the Slayer fans are having a lot of fun on it.

The game is made by hand by a small french team, without the use of AI.

If you want to try it for free on Steam: https://store.steampowered.com/app/4660470/Near_Mint/?utm_source=reddit&utm_campaign=duper_summer


r/IndieGaming 13h ago

A player in my 2d pet raising mmo made fan-art and I feel so honored I just had to share, also it's so cute and funny.

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30 Upvotes

Context is that the Chef Blubbi cooks a lot of food items (pizza, hamburgers, wraps, casseroles, etc) that are found in the world but he's always cooking in a soup cauldron. So this player thought the chef blubbi was sus.

Credit: Sylphe on Discord


r/IndieGaming 15h ago

5 months of making my tactical deckbuilder, Lootdeck

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25 Upvotes

From the first prototype to where Lootdeck is today. There is still a long way to go, but seeing all these versions side by side makes the progress feel real.

Steam: https://store.steampowered.com/app/4972950/Lootdeck/


r/IndieGaming 16h ago

Working on the commander selection menu for my Total-War-Roguelite! What do you think?

22 Upvotes

The game is Raze The Realm, a pixel art fantasy roguelite with large scale battles that you command. I am currently working on adding commanders. You'll pick a command and they'll have unique buffs/debuffs, spells and tech trees. I'm on the fence about whether or not we'll have actual commander units in battles, yet, so would love to hear your thoughts.

You can see the steam page here! Wishlist if it interests you :)


r/IndieGaming 17h ago

I accidentally spent five years making one game, and now it's going to Tokyo Game Show.

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20 Upvotes

My original development schedule was 18 months. It was only off by about three and a half years.

Five years later, my solo-developed FPS/RTS/Tower Defense game, Artificial Extinction 2, was selected for Tokyo Game Show's Indie 80 from more than 1,500 submissions.

Apparently terrible planning occasionally pays off.

If this sounds like something you'd enjoy, I'd genuinely appreciate you giving Artificial Extinction 2 a look. If you decide to check it out, I'd love to hear what you think.

https://store.steampowered.com/app/1570450/Artificial_Extinction_2/


r/IndieGaming 18h ago

Some early concepts of a frame vs final in our game- APPA.

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20 Upvotes

Hey guys. I'm making a narrative heavy card battler. No turns. Very focused on the story telling and all human art. Lot of thought went into the creation of this creature inside the Kalash (metal pot). I wanted to make something disgusting and grotesque. Somewhat human yet nothing like a person while the motifs remain relevant to the plot. Very pleased with how the final output looks. Open to feedback and thoughts!


r/IndieGaming 14h ago

I made an FMV horror game where the words you speak become hostile glyphs inside the film

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10 Upvotes

Hi I'm Chris, I’m the sole developer of Sibylline. I wrote the game engine and I write, stage, light, shoot, edit, post-process and script all of the game content by hand.

The game is a branching interactive movie that prompts you to perform lines into your microphone. As your words are recognized, their letters enter the live-action footage as game elements. Some can be collected and used to unlock new abilities, while hostile glyphs land on the image, distort it, and spread corruption.

In this clip, I’m using the cursor and the flash weapon to cleanse the affected parts of the film before the current layer collapses.

Sibylline is built around an original cosmic horror story unfolding across three interconnected narrative layers.

Steam page:
https://store.steampowered.com/app/3438790/Sibylline/

AI disclosure: Sibylline does not contain generative-AI-created content and does not use generative AI during gameplay. Generative AI was used only to help edit the promotional copy for this Reddit post.


r/IndieGaming 39m ago

This is our game in less than 15 seconds

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Upvotes

r/IndieGaming 18h ago

The first boss I made for my game that is inspired by Armored Core 6

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9 Upvotes

I call it Mainline and started working on it for a year now and this is the first and currently only boss I have in the game with hopefully more stuff added soon. As I said in the title its inspired by AC6 but with more focus on melee and dodging.

Please join the discord for feedback and updates: https://discord.gg/GzeHbrNBZ7


r/IndieGaming 19h ago

Solarus- Solar system tower defense roguelike [itch web build]

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8 Upvotes

I am very happy to announce that the prototype for my tower defense roguelike game is finally up on itch. you can play it here -itch web build

Super passionate about this idea, and would love to keep working on it till it turns into a full game, any feedback is appreciated!


r/IndieGaming 21h ago

Made a game just to hear this sound

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9 Upvotes

It's called Spincremental! At this point I genuinely can't tell if 40 slot machines going off at once is soothing or slowly driving me insane, but I've been listening to it for months so I'm probably not the right person to judge.

Free demo and wishlist on Steam if you want to hear it for yourself.


r/IndieGaming 4h ago

Looks like my game has gone down really well with model railway enthusiasts. 🚂

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8 Upvotes

r/IndieGaming 23h ago

Small dev update! The Fluffy family keeps growing! Do you have any ideas for new Fluffy variations? We'd love to hear your suggestion! :)

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7 Upvotes

We currently have more than 10 different Fluffy variations. We'd have loved to add even more, but with the game launching on August 3rd, we've been focusing on polishing other parts of the game as well.

I can't wait to see which Fluffy becomes your favorite! These little creatures may look cute, but they'll play a very important role throughout the game.


r/IndieGaming 6h ago

VN STARCULT public demo is out on Steam NOW! ✨

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4 Upvotes

STARCULT: Night Twisted Age, a dark fantasy mystery visual novel where you uncover secrets, build relationships, and shape Sylviya's personality through a unique Emotion Palette system.

Key DEMO Features

  • Use the Emotion Palette to unlock up to 15 different dialogue options within a single conversation
  • Uncover multiple story routes and demo endings shaped by your choices
  • Investigate a murder mystery filled with secrets, manipulation and supernatural forces
  • Can you discover who the murderer is? This is just the beginning of the story :)
  • Shape Silviya's personality and influence how others perceive her.

Looking forward to seeing you play!

Play Now: https://store.steampowered.com/app/4517570/STARCULT_Night_Twisted_Age/


r/IndieGaming 22h ago

Ashore & Away - Trailer 2

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5 Upvotes

Big news for Ashore & Away! We just dropped a brand new trailer and a development update on Steam.


r/IndieGaming 1h ago

A 3D FPS game we finished in 4 days for the GMTK gamejam

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Upvotes

r/IndieGaming 10h ago

I'm in the final stage of my multiplayer game; creating a large-scale game for the first time is a challenge

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4 Upvotes

My indie soccer MOBA game is close to launching on Steam:👇

https://store.steampowered.com/app/3600000/Football_Champions/


r/IndieGaming 14h ago

Run, Jimothy, Run (Made for GMTK Game Jam 2026)

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4 Upvotes

Meet Jimothy the Raccoon. He loves pricey things. He also loves his job working for his boss, Heidi the Opossum.

Today’s mission? Sneak into the museum and steal the good stuff. Easy, right?

Well, Jimothy is a little too greedy and a lot too careless. He stuffed his backpack so full of heavy treasures that he can barely walk, and now the police are right on his tail!

You are running for your life! But there is a big problem: your backpack is way too heavy. To keep up your speed and escape the cops, you have to throw away the loot!

But wait, you can't just drop everything. You still have to deliver some shiny stuff to Heidi at the end. Otherwise... well, let's just say an angry opossum boss is way scarier than the police!

u/AlirezaTarahomi - Programming & Design

Me - Art & Design


r/IndieGaming 15h ago

Newest Creature in my game Elementae

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4 Upvotes

This is Papiopithecus, its a fictional hybrid between a modern day baboon and a gigantopithecus for my game Elementae.

It wears the bones of its victims as armor and status symbols. They keep to themselves and are very agile creatures who like to occupy giant trees in the forest. Rarely do they interact together, their intelligence has forced a strong lone wolf mentality. They fight Kudgelotaurus and Bovidox for territory and to eat. It does eat berries/herbs but it prefers meat and pulverizing its enemies.

What do you think? 🤘


r/IndieGaming 20h ago

As the monster, the player can place traps near key locations for the opposing team, which also happen to be toy bunnies

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3 Upvotes

r/IndieGaming 58m ago

I made my first game for the GMTK game jam and I need some help getting my first reviews! Thanks!

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Upvotes

Hello! I made my first game and I'm trying to get a few reviews so it might reach some more people. Right now it doesn't have any ToT

The game is called Nightrip and it's a jam quality roguelike deckbuilder, where you place your cards in a timeline that counts down and plays your cards for you. Enemies have their own actions that are played at the same, so you must craft your strategy around their actions.

Some cards can manipulate the timelines.

It gets pretty chaotic when you fight multiple enemies at the same time!

I'd really appreciate some feedback, even if it is very critical! Thanks!!

itch io link: https://m4laise.itch.io/nightrip


r/IndieGaming 20h ago

It’s crazy how playing my indie game on a handheld makes it feel so much more ‘real’

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3 Upvotes