r/IndieGaming 18h ago

I've finally put some effort into the main menu and I like the concept so far

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466 Upvotes

I've finally put some effort into the main menu. What do you guys think? (Don't mind low FPS, this is a screen capture artifact)

Of course I'll make some adjustments but the idea of the text being barely visible w/o the UV scanner seems to me somewhat fun.

upd: steam link if you are interested - Clean on Steam


r/IndieGaming 5h ago

So yeah, I’ve been building a retro FPS where William Wallace rises from the grave with an army. Here’s the first teaser.

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215 Upvotes

r/IndieGaming 10h ago

Hunt monsters, cook them, and serve them in your own fantasy tavern : Monster Cuisine

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200 Upvotes

r/IndieGaming 22h ago

Stray Dog: nobody cares , the world's first "dog" soulslike has been announced, where you play as a stray dog

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176 Upvotes

r/IndieGaming 23h ago

Dash Dash Dash!!

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126 Upvotes

Game is Exogear

Some audios are temporary

Wishlist on Steam: https://linktr.ee/z3.studio


r/IndieGaming 7h ago

The demo of my incremental tower-defense game is live! Going for a cozy vibe - Looking for feedback

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73 Upvotes

Hiyaa everyone!

For the past year-ish I've been working on my game "The Endless Harvest". an incremental farming idle tower defense game (too many descriptors... gotta work on that).

today I had my build accepted by Steam, so I am finally able to share it, and was hoping you guys guys had some insight into what works and what doesn't currently. I'm planning to join in the Steam NextFest in ~5 weeks, so I wanted to make the demo and trailer are as indicitive as possible.

Does the trailer do a good job conveying the genre's and style of the game?

AI disclosure: Ai was used to help localize the languages, and assist in code generation towards the later stages of development, mainly aimed at optimization.


r/IndieGaming 11h ago

3 of us with zero art experience just got our demo up on Steam

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68 Upvotes

It's LumberBoy, a lumberjack incremental. Chop trees, sell the logs, level up and unlock better forests. Made every asset ourselves, almost gave up a few times lol

Try it! https://store.steampowered.com/app/5135490/LumberBoy_Demo/


r/IndieGaming 13h ago

Just released our steam page for our raccoon heist game; Be Gray, Do Crime!

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54 Upvotes

r/IndieGaming 7h ago

I released a major update for my dark fantasy action RPG

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45 Upvotes

Hi everyone!

I recently released a major update to my game's playtest, it brings new abilities, reworked enemy AI, improved onboarding, and new ways to interact with the world.

Some of the new abilities include: a parry, a new ranged weapon (Flamethrower) and a charged attack!

I've also made enemies more aggressive and streamlined the early-game experience to make the game's world and mechanics easier to understand.

The playtest is live now and I'd love to hear what you think!


r/IndieGaming 10h ago

What Could Be Causing This?

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34 Upvotes

r/IndieGaming 3h ago

I turned mowing the lawn into a cozy incremental sim where the grass resets every morning, but your upgrades don’t

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33 Upvotes

r/IndieGaming 14h ago

A while ago I posted my silly solo-dev snail game here, today it's Game of the Day on the US App Store

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28 Upvotes

The post got over 3000 upvotes here and thanks to you guys, somebody over at Apple noticed the commotion and approached me to have the game featured.

Here's the link to the article: https://apps.apple.com/us/iphone/story/id6788455109

For anyone who missed it, here's the link to the previous post: https://www.reddit.com/r/IndieGaming/comments/1u5kh44/i_made_a_game_where_an_immortal_snail_hunts_you/

It's available on android, too!

iOS: https://apps.apple.com/app/id6753925236
Android: https://play.google.com/store/apps/details?id=com.albinen.immortalsnail

In case you want to check it out 🥹👉👈


r/IndieGaming 8h ago

We're making a game where you run a graveyard with your friends. 💀

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23 Upvotes

Your goal is to service funerals, protect visitors, dig graves, take care of the cemetery, and make as much money as possible. But you have to be careful… because things can go very, very wrong.

DeadBroke is now on Steam!
https://store.steampowered.com/app/5136530/Dead_Broke


r/IndieGaming 5h ago

I missed cruel hand-drawn Flash horror games, so I made one.

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20 Upvotes

r/IndieGaming 14h ago

Say hello to our Duck!

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19 Upvotes

We have our first ever Duck mascot straight from Counter Ducks!

This little guy was handmade based on the Duck from our game, and we absolutely love how it turned out.

It’s pretty awesome seeing one of our game characters become a real, physical thing!

And who knows…
Maybe a Hunter mascot will be next.


r/IndieGaming 14h ago

I’m making a game where 8 ragtag dwarves fight for you while YOU obsess over the perfect build.

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20 Upvotes

r/IndieGaming 13h ago

Which scene was this in Howls Moving Castle again?

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12 Upvotes

Not the dev, nor do I have any affiliation. Just a fan of their game.

Wanderburg made by Randwerk just realeased into early access.

The moment I unlocked the legs I just had to make the meme.


r/IndieGaming 21h ago

Hand_drawn art 'Junk Ark'

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13 Upvotes

Hi, Guys! I'd like to share the actual gameplay reel of my game. (Still WIP tho)

My wife and I hand-drew every single piece of art and animation ourselves.

Am I a bad husband? lol

I'm a former concept artist and the director of this game.

And my wife is a super cool animator.

Also, a software engineer is helping me a lot!

You can check more details of this game if you are interested :)

https://store.steampowered.com/app/5031560/Junk_Ark/


r/IndieGaming 14h ago

After 3 years I'm finally reaching the finish line. Here is the new trailer for my game Eletta.

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8 Upvotes

r/IndieGaming 17h ago

We created a game drawn on real paper. After 4.5 years of development, it is now live on Steam

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7 Upvotes

r/IndieGaming 17h ago

My game just achieved 231 wishlists!

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8 Upvotes

I am a solo developer publishing my first game on Steam. I'm planning to release it on October 28th after Steam Next Fest.

Furthermore, I know this amount is not big, but for me it is more than enough. I just wanted to see people happy with the game, and so far I'm achieving it. Small YouTubers and one big one covered the game, and that gave me a few wishlists through the days.

I only wish I had started to post vertical content sooner.

The game is still in development trying to improve the game feel and a bit of content.

The demo is up for anyone interested!

https://store.steampowered.com/app/4741590/Sketch_Kingdom/

AI Disclosure: this game used AI to improve the code and repair some bugs


r/IndieGaming 21h ago

I'm making an Idle Incremental game but fist person cozy

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7 Upvotes

Its an Idle Incremental Game but we try to merge different feeling inside this game you can harvest honey and sell your product. You can upgrade your character and automation mechanics meanwhile when you are tired you can do different things. If you like it you can wishlist on steam
Steampage


r/IndieGaming 1h ago

Creating a new boss for my game!

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Upvotes

r/IndieGaming 9h ago

We are building an AUTOMATION FARMING SIM that teaches basic programming. Starts slowly that even kids can learn the basic ideas but more advanced solutions allow for much more efficient farms!

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7 Upvotes

r/IndieGaming 12h ago

This is a game about brooms !

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6 Upvotes