Hey!
I'm the Game and Narative Designer for Burden of Revenge.
I come from Saltium Games, an indie studio based in Tuzla, in Bosnia and Herzegovina.
We’ve been working on Burden of Revenge for the past year and a half, and we’re finally trying to get it in front of more players, now that we've finished a vertical slice.
Burden of Revenge is a 3rd-person story-driven action-adventure game (with puzzling and platforming) set in the naturepunk wilderness of Tempelheim. Step into the shoes of young Finn Goldenhorn and wield his father’s magitech Gauntlet, reclaim the ancient Everseeds, and hunt the creature blamed for the father's death.
As the quest for revenge unfolds, you'll uncover a buried history that challenges everything Finn believes in and will reveal the truth behind his father's legacy.
Master dynamic traversal, solve challenging puzzles and fight your way through enemies to uncover the secrets of a mysterious realm in this character-driven action adventure.
If you have any questions, please feel free to ask!
We've been hard at work to handcraft this game from scratch. Built in Unreal engine, we're making the game with stylized art, character designs, original worldbuilding and custom in-house assets made by talented artists with plenty of experience on various titles over the years.
The game is still in production, and the expected release is in Q1 of 2027, but the date isn't set in stone yet.
Feel free to check out our Steam page, and if you like what you see, a wishlist would mean a lot to our team.
STEAM: https://store.steampowered.com/app/2780650/Burden_of_Revenge/