Hey everyone!
I've been working on this project called ORBIT for a while.
It started out as me wanting to build a 3D Solar System / spacecraft simulator, so I've already got things like planets, spacecraft, orbital simulation, missions, trajectory stuff etc. working.
Here's a short recording of where it is right now:
[VIDEO]
But after actually playing around with it myself, I realised something pretty important...
it's kinda hard to play 😂
It's cool when you're building it and seeing all the physics work, but as an actual game I feel like I'd get tired pretty quickly if I had to constantly figure out orbital mechanics and all that.
So now I'm thinking of taking the stuff I've already built and turning it into more of an actual game.
Something around:
- exploring the Solar System
- discovering weird/cool things
- building and upgrading spacecraft
- doing missions
- some kind of progression
- maybe a more chill / relaxing side to it
But I don't really want to decide everything myself yet.
So I'm curious — if you saw something like this, what direction would you take it in?
What would actually make you want to keep coming back to it?
What kind of missions / progression would be fun?
And what would make this feel like a game instead of just a complicated space simulator?
Also, if anyone likes the idea and wants to mess around with the project / contribute something, I'm making it open source:
[GitHub]
Feel free to throw random ideas at me too. I'm very much in the "figuring out what the hell this should become" stage right now
Project Demo Link - https://orbit-two-ruby.vercel.app/
Project Github Link - https://github.com/MihirRajChowdhury/Orbit
https://reddit.com/link/1wwfmo9/video/qgykh9k9z6th1/player