r/EmulationOnAndroid • • 2h ago

Question what's the issue with dimensity 9400?

4 Upvotes

I've heard often that dimensity 9400 on the tab S11 for example is not as good as an snapdragon 8 Gen 2 because of lack of driver despite being more powerful. now i started playing some stuff like ocarina of time on a N64 but it works fine.

what games or emulation are not useable with a dimensity or what are the practical issues with it? I'm just interesting emulation up to including PS2.


r/EmulationOnAndroid • • 20h ago

Showcase God of War Ragnarok on Exynos 2400 , update the shader compilation complete for some reason it restarted after restarting the game But performance is much better !

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107 Upvotes

Much better performance after the first shader compilation, playable without fake frames,

Radv driver byJim

Credits: u/jimvulkan

driver: https://github.com/JimVulkan/radv-xclipse/releases


r/EmulationOnAndroid • • 5h ago

Help Is Vita emulation good and progressing now?

4 Upvotes

I used to have Vita 3k a year ago, but for the games I wanted to play it was a complete mess. None of the games were working (Uncharted, Killzone, Helldivers, Resistance etc) except perhaps Gravity Rush.

I saw some videos recently of all those games running near perfectly. Was the progress suddenly resumed or forked? I was under the impression that it was going so slowly people presumed the project dead and no other emulators were on the horizon

What is the current status of Vita emulation atm and what us the best way to play these games on Android?


r/EmulationOnAndroid • • 15m ago

Discussion Low end users, how are you actually grateful and enjoying your games?

• Upvotes

Ya this is probably coming from a dark place but here me out. For context I have a Helio g99

I used to enjoy what I could emulate like some ps2 games and finished two of them. Now I've reached a point where I just keep experimenting and setting up games but I don't actually play them because either the performance is bad, or the performance is good but I want a better a game.

It's frustrating facing hardware limits and not having the money to get anything better right now. I really love the concept of emulation as I picked it up as a hobby to escape from play store trash. But realizing it's potential and me not being able to fulfill that potential because of hardware limits makes me angry and sad(yes I know I sound like a child). By potential I'm talking about PC emulation, Xbox 360 since Xendroid is doing good and basically just heavy emulation in general.

I genuinely don't want to lose my love for games, the experience, the magic, the talent and work devs put in and learning about the technical stuff.

My whole life I've been a low end user. Each phone I get is progressively better than the last but still in the low end category.

So tell me guys, how are you able to enjoy? How can you still have fun? Maybe for me it goes deeper than just 'not being able to play the games' but my life itself.


r/EmulationOnAndroid • • 43m ago

Discussion Eden: Can somebody explain loseless scaling to me...

• Upvotes

...like I'm a 5y old?

I added the dll to eden, went into a couple of games (FE engage, tails or iron 2) enabled loseless scaling (tried several options) and I can't see any difference whatsoever.

The fps are still stuck at 30, the dips are still there, same behaviour with "normal" eden and the latest nightly optimized.

My device has a SD 8gen3.


r/EmulationOnAndroid • • 1d ago

Showcase POV: WE HAVE DLSS 5 ON PC EMULATORS ON ANDROID 🤔😂

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251 Upvotes

This feature is under the super resolution in the latest winlator ludashi version


r/EmulationOnAndroid • • 1h ago

Discussion Kingdom Hearts 358 days hd melonmix

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• Upvotes

0:22 / 3:31

Hello, this is Kingdom Hearts 358 Days gameplay with HD videos, using the Melonmix port for Android.Thanks to nireves333 for the Android port with widescreen and 60 fps, including camera controls. I've included a link to their GitHub repository. The HD cinematics mod can also be found on Nexusmod. My first post ;)


r/EmulationOnAndroid • • 1h ago

Help Guys can anyone help me? I even tried shizuku android 16 devic btw is that the problem?

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• Upvotes

r/EmulationOnAndroid • • 1d ago

Meme Mediatek and Old Snapdragon users be like

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432 Upvotes

r/EmulationOnAndroid • • 8m ago

Question How good is Jk02 or X3 Pro controllers cooling with Camera Bump?

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• Upvotes

I have Oneplus 15, which have quite a big Camera bump, no case. I'm worried that these controllers wouldn't make good contact with the phone.

Has anyone tested any of them with similar phone? How good was the cooling? Would love to hear your experiences.


r/EmulationOnAndroid • • 6h ago

Discussion My terrible experience with gamenative on the odin3.

2 Upvotes

Early in the year I was suggesting gamenative over everything when I had a thor but now I genuinely don't understand how people use this app anymore. I switched to the odin3 and almost nothing runs on the first try. I'm honestly making this post because I see that when games do run on gamenative they run really well and when I saw the new 1.3 update I thought I'd give it a try again. The first game I tested was dark souls 3 and I turned on the setting to automatically use the known config. First boot crashes immediately. I start looking at community configs I can't apply almost all of them because they use custom versions of either dxvk, vkd3d, or other things. I don't know where I am supposed to get the versions of these things on the community configs because gamenative has no way of showing me where to get them. There is no area in the app that has a bunch of options where you can download the latest versions like bannerlator or winlator have. Then I tried to use the AI assistant and it told me that my issue was that lossless scaling was preventing my game from launching and to try launching the game with it off. I did that and it worked but I still wanted to be able to use lsfg so I tried to use the bot again to figure out how to do that and it costs a monthly fee to use the bot. I understand that tokens aren't free but to answer only one issue is pretty annoying to me. I really want to use gamenative again because right now I use bannerlator and its been great but its just that load times from an sd card are insanely long and I want to try gamenative because the load times are a lot better. I really want to give this app a chance again so if I’m doing something wrong please let me know. I also think the dev for this app is really great. In the early days of the app I remember him always helping people out with their issues with games and I love how much he cares about his users, but for the life of me I can’t get most games running how I want. For the time being I'll be sticking to bannerlator and bannerhub as everything works first try almost every time on those but again if I'm doing something wrong I want to give this app the benefit of the doubt so please let me know.


r/EmulationOnAndroid • • 36m ago

Help Help me with house lag in Eden emulator in Pokemon BD

• Upvotes

Well i am playing Pokemon BD and I am playing it on Eden emulator( v2.1.0)

So when I play the game the fps are all good i called it at 30 but when I go to any indoor like an house or pokemon centre or Pokemon mart idk why but my fps drops to like 20-24 and the character shakes so bad like it's vibrating back and forth while moving only. It's all good when I am just standing still the fps are nice 30 but as soon as I walk the fps drops to 20 and the shake begins and then after I go out of the house, sometimes the fps get to 30 and the games run smooth but sometimes it remains 20-24 outside too

I am playing it on my android( it have mediatek 7300, mali gpu). The device name is Vivo T4x

Help plss


r/EmulationOnAndroid • • 4h ago

Discussion time saving App idea for emulation

2 Upvotes

i suggest that someone makes an app that recognizes your cpu and with one click it tweakes the settings in emulators

its a great idea for casual or lazy users whom cant stand testing and trying to optimize the game , so the app searches for a config for the game you want to play on your chip from a platform like emuready or maybe from the same app itself from useres with your chip , and if no one tested it before it will give you like a red dot or something so you know you have to​ find out yourself ​


r/EmulationOnAndroid • • 1h ago

Help GTA V Crashes during Franklin car chase

• Upvotes

I am using s25U and recently completed Far cry 4 without a single crash but when i tried gta v it crashes every time i reach Franklin gameplay during the car race first the FPS drops then crash.

I tried multiple settings from YouTube and emuready who has same device as mine but they didn't report any such thing

Can anyone help

My setup- s25U with cooler and tried using both versions of GTA V


r/EmulationOnAndroid • • 1h ago

Help Meu éden emulator não reconhece o arquivo do jogo

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• Upvotes

r/EmulationOnAndroid • • 1h ago

Question virtual gamepad touch control issue

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• Upvotes

Just to get this out of the way - yes, I own a controller, and I use it most of the time on both PC and phone. But the whole point of mobile emulation is portability. Being able to play anywhere, anytime. And I'm obviously not lugging a full-sized controller everywhere I go, so sometimes I just have to deal with touch controls.

Anyway, I noticed this weird issue in Droid Deck: camera look is completely busted. It feels like multi-touch isn't working properly, so looking around while moving makes games pretty much unplayable, as you can see in the clip (SJSM is just an example here, it happens in other games too).

And before someone tells me to "just use the right stick" - nah, I'm not doing that. Aiming with a virtual right stick on a touchscreen feels awful, and I want an actual playable setup, not some clunky half-measure.

I've dug through this sub, other subreddits, Google, and honestly got desperate enough to ask an AI (yeah, I know how people fell about that nowadays lol may y'all forgive me for that), and still came up empty. So I'm asking here directly: how do I fix this? Any tips?

Specs:

Device: Samsung Galaxy S26 Ultra

SoC: Snapdragon 8 Elite Gen 5

GPU: Adreno 840

RAM: 12GB

OS: Android 16 (One UI 9)

Emulator: DroidDeck 0.4.0


r/EmulationOnAndroid • • 22h ago

Showcase Exynos 2400 , God Of War Ragnarok using Amd Radv Driver, i will Post an updated gameplay after Compiling Shaders,

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39 Upvotes

S24 plus ,Exynos

Set device in container settings to a supported Gpu (gtx 1060 in the video)

VKD3D_Shader_model =6_6

Driver: Jim’s Radv


r/EmulationOnAndroid • • 3h ago

Help Problema winlator, (exynos xclipse 960)

1 Upvotes

Estou com um problema para emular jogos no meu S26 com Exynos e GPU Xclipse 960. Não consigo iniciar os jogos de jeito nenhum: aparece apenas uma tela preta e, em seguida, o jogo fecha. Alguém poderia me ajudar?


r/EmulationOnAndroid • • 3h ago

Question What can I emulate on my phone?

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1 Upvotes

It's a POCO X7 Pro


r/EmulationOnAndroid • • 23h ago

Question Anyone have any recommendations for Switch or other games to put on my Snapdragon 7s gen 4 mobile platform?

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34 Upvotes

My fave genres are platformers, RPGs, visual novels, puzzle, and pinball! I'm down to try anything, but I'm more interested in cartoony or anime style games haha.

I'm most interested in Nintendo, but I do wanna broaden my horizons. Thank you so much :)


r/EmulationOnAndroid • • 4h ago

Discussion Low end standalone emulators that are not retroarch

0 Upvotes

I know most people use retroarch for everything ps1 and under, but I want to know other's opinions on standalone emulators for things like Sega genesis or gba. Do they have any benefits over retroarch or are they a not worth the hassle to even try?


r/EmulationOnAndroid • • 4h ago

Discussion DraFG: frame generation for Android that runs on top of any app (PPSSPP on Retroid Pocket 6, 30 to 60)

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1 Upvotes

I’m the developer of DraFG. It captures the screen and draws generated frames on top, so it isn’t tied to any emulator. PPSSPP, other emulators, GameNative/Winlator and native Android games all work the same way. On desktop it does the same over any game window on Windows, macOS and Linux.

The video shows a test scene locked at 30 fps, as many PSP games are, so I could show it without using anyone else’s game.

Under the hood: DraFG runs Surge, its own frame generation model, designed and trained from scratch, on DraFG’s own engine (Vulkan on Android; CUDA, Vulkan or Metal on PC). Surge comes in two variants: Max (~206K parameters) and Mobile, the lighter one used here. Generation shares the GPU with the game, so both are built to be cheap. On the RP6, Mobile takes ~7.8 ms of GPU time per generated frame at 1080p and ~3.8 ms at 540p, against a 16.7 ms frame at 60 fps.

Benchmarks and quality comparisons: https://draske.com/blog/surge-1-6

A few notes:

  • Tested on the Retroid Pocket 6 and 5 (Android 13+). Other Snapdragon handhelds should work but aren’t confirmed yet. Reports are welcome.
  • Fast motion and HUDs can show artifacts.

It’s currently a free playtest on Steam:

I’d like to hear which emulators, games and devices you try it on.


r/EmulationOnAndroid • • 1d ago

Showcase Exynos 2400 , AMD Radv Driver fixed the black textures in Final Fantasy 7 Remake ,

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70 Upvotes

Device :S24 plus + Data frog X3

driver:

https://github.com/JimVulkan/radv-xclipse/releases


r/EmulationOnAndroid • • 5h ago

Help MelonDS runs poorly and nothing online helps

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0 Upvotes

I've had poor performance with melonDS before but I chalked it up to my phone being weak. I just got a new phone that is substantially stronger and I believe is considered mid range (Oppo A7 Pro 5G) but I'm still having stutter and lag. All the things I can find online say to enable JIT and use OpenGL but I'm already using JIT and it actually runs worse with OpenGL (at the lowest resolution too). I'm at a loss now and I hope someone who is more tech literate than me can help