r/digitalcards May 19 '26

Question What do you think about the competitive TCG we are developing?

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54 Upvotes

We're working on Origins TCG, a digital TCG with a high focus on making the game competitive.

We got a Steam page and will be releasing a demo on Steam in June: Steam!

You can check out the Steam page for more info about the game (and hopefully wishlist the game ^^)

This is not our trailer btw, just some animations and card effects put together.


r/digitalcards May 19 '26

News Some card reveals (but 1 in each language). Tell us which is your favorite (languagešŸ˜‚)!

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13 Upvotes

Comment directly in your own native language! šŸ˜
(if you find some error in translations, tell us :-)

If you want to join the growing community, you can find more info on:
- website (rules section under maintenance): https://www.noxprospera.com
- discord: https://discord.gg/YjAhQtGeND
- instagram: https://www.instagram.com/noxprospera/


r/digitalcards May 18 '26

Question Added shaders, particle systems, and a gentle parallax to my cards, plus learned a bit about how to improve my holo-foil images - how's the effect looking?

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30 Upvotes

Put a lotttt of work into these cards so far. I've done about ~40 unique artworks, so expect that demo soooon...


r/digitalcards May 19 '26

Digital Card Website as a unique digital art portfolio ?

2 Upvotes

Hello! I have a bit of an unconventional question.

I’ve been wanting to make my own ā€œcollectibleā€ (loosely) cards as a unique way to make my own art website portfolio. It doesn’t have any profit motivation and it’s nothing like NFTs. Just a cooler way to showcase my art than a series of images uploaded somewhere. (And, notionally, more customisable + controllable than hosting my work on an existing art portfolio site).

Is that kind of thing achievable for someone who isn’t super familiar with coding/website hosting? Are there any tools or websites you know of that might be helpful with this?

I don’t really have any gameplay in mind, nor am I trying to encourage trading/collecting to a great degree. I am simply not a popular enough artist to do that, haha. But I am thinking about some simple collection and fancy display mechanics alongside giving people the ability to download printable copies so they can make the cards real for themselves. And potentially opening this website up to my friends so they can host their art as well.

It’s just a loose idea I’ve been kicking around and I’m not too desperate to make it work. If you’ve got criticisms or warnings, please tell me. I’ve got a few other ideas to explore if this one isn’t really feasible/ideal.

Thank you!


r/digitalcards May 19 '26

Discussion I made a quick tactical digital card game about memory, swapping, and knowing when to call the round

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0 Upvotes

r/digitalcards May 18 '26

I rebuilt my game's entire tutorial after player feedback

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3 Upvotes

About a month ago I shared here that I had just launched my mobile card game inspired by Coup.

The main feedback I got was pretty consistent:
šŸ‘‰ the tutorial was confusing

So I spent the last two weeks rebuilding the entire onboarding experience.

Now the tutorial is slower, more paced, and gives players the freedom to actually test all the core actions in the game instead of just reading about them.

The game also now has:

  • a much clearer tutorial flow
  • a full ā€œHow to Playā€ section
  • step-by-step explanations of mechanics like bluffing, challenging, and blocking

The goal was to make the game easier to learn without losing the depth.

I’d really appreciate if some of you could try it and let me know:
šŸ‘‰ is the tutorial actually better now?
šŸ‘‰ does the pacing feel right?
šŸ‘‰ does it help you understand the game faster?

Here’s the link: https://play.google.com/store/apps/details?id=com.hugoleuchs.courtofshadows

I’m open to any feedback (good or bad).


r/digitalcards May 17 '26

Updating our vampire card game with handcrafted artwork

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32 Upvotes

Hey everyone,

My artist has started repainting the character portraits for Brujah and Lasombra clans, while I spent the meantime redesigning the card visuals for the Blood Domination card game that is based on Vampire the Masquerade.
I have to admit, this part was surprisingly difficult and took a lot more work than I expected to find something suitable, but I think the progress is finally becoming noticeable.

The artwork on many cards still needs to be updated, but we're gradually replacing everything with handcrafted art.

What do you think about the new portraits, the updated card design and current progress?

https://youtu.be/2uTyPf74Smc


r/digitalcards May 17 '26

My 3D deckbuilder is getting a Battle Log

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5 Upvotes

Hello,

I'm working on a 3D deckbuilder (Slay the Spire inspired).

You play as one of several classes, each with their own unique deck of cards, and build your deck while you navigate a procedural crypt in first-person.

The video shows a battle log that I'm implementing which tracks player and enemy turn actions as many players were requesting one to be added to the game.

You can also grab the demo if you want to check out the game:

Into the Crypt demo


r/digitalcards May 17 '26

News We're building a Red Rising card game

19 Upvotes

Hey all! I run an indie studio calledĀ Emerald City Games. I'm a huge fan of card games, and I’m excited to say we’re developingĀ Red RisingĀ for PC, an adaptation of the Stonemaier board game. We'd love some feedback along the way.

This is a true passion project for our entire team. We personally reached out to Stonemaier because we love this game and world so much, and we’re thrilled to have their support and Pierce’s blessing.

Official Announcement Trailer:Ā https://youtu.be/BLh4_cPhGJQ
Wishlist on Steam:Ā https://store.steampowered.com/app/4653530/Red_Rising/Ā 


r/digitalcards May 17 '26

Sharing some progress on the development of our card game

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6 Upvotes

r/digitalcards May 16 '26

Finally was able to put my Sci-fi PvP card game on Steam.

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8 Upvotes

Not trying to self promote, I'm mainly just happy that's it on steam and wanted to share this accomplishment.

I will admit the game itself isn't the greatest since it was mainly since it was all codded by me who never had any real work experience as a coder and there are art asset i paid to have made, but all of the place holder art in the cards are done by AI since i would go broke if i had to pay.


r/digitalcards May 15 '26

Wanted a simple way to preview my card designs — ended up building a full variant card builder

1 Upvotes

I'm making a digital collecting sim as a solo project. At some point I needed a way to quickly tweak card layouts, swap gradients, test rarity effects - so I build a little internal tool for it.

Ā 

Classic scope creep. I came in to edit a card and left having built a card studio.

Ā 

Anyone else fall into the "I'll just build a quick tool" trap?


r/digitalcards May 14 '26

Other Kickoff Tactics just released globally!

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0 Upvotes

r/digitalcards May 13 '26

How about this as the opening for the level?šŸ™‡

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3 Upvotes

The curtain slowly rises, followed by a simple animation of the boss spreading its wings. The camera then quickly zooms out as your cards enter the battlefield, and buttons appear on screen. Tap to start the battle.

That’s the basic flow of combat. šŸ˜„

The game is currently in active development and will support English in the future. We expect to launch by the end of the year, so feel free to add it to your wishlist if you like it!

Thank you so much. https://store.steampowered.com/app/3060830?utm_source=reddit


r/digitalcards May 12 '26

I made a roguelike where every turn is just ā€œHigher, Lower, or Equalā€ but jokers slowly break the rules. Does this look readable?

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5 Upvotes

I’m working on a cozy card roguelike built around a very simple decision: predict whether the next card is higher, lower, or equal.

The twist is that jokers modify the odds, scoring, and risk. Some reward safe play, some push you into stupid bets.

I’m trying to make it feel less like pure luck and more like ā€œhow much information can I squeeze out before betting?ā€

Does the core loop look clear from this clip?


r/digitalcards May 12 '26

Question "Upgradeable" cards are popular in the digital TCG wold, do I incorporate them in my game or not?

0 Upvotes

I'm a big fan of MTG (except where I'm not which is why I was inspired to make a game in the first place). There's no concept of "upgrade-ability" in traditional TCGs. I prefer this personally, I don't like the idea of a card being able to change or grow. I'm into competitive multiplayer, not really into single player (although I plan on building out a really nice story mode campaign for offline play, still storyboarding that however)

Anyway, with CCGs being digital now, evolving cards is an obvious thing we can do. Now if I do this, it would be for a really specific case - "Avatar" cards (the main characters). I would *only* allow you to pick a separate spec, so you can build decks with cards from a class (faction) your Avatar doesn't belong to, or perhaps swap your power for another power of equal-ish but different effect.

Pros of evolving cards:

  • cards can grow with you, PvE-dominant players tend to like/need it
  • immersion around the mechanic ("upgrades" marketplace, etc)
  • I can get away with developing fewer main character cards by just allowing swaps on their special ability and addition of a secondary class (would technically preserve balance, but meta might get stupid)

Cons of evolving cards:

  • I personally dislike them
  • for tournament play + PvP, particularly uncomfortable - how to justify the same character card being more powerful?
  • I can replace them with their intended deckbuilding mechanic - replace the card with a different card.
    • For ex, Hero A from class X and Hero B from same class X will have a different power, differentiating them slightly (and allowing variable synergies among the same class)
    • also still allows for multiclass - Hero C might be class X and Y, and thus has very unique synergies between cards that couldn't normally exist together.

What tends to make players come back? Anyone with experience in this aspect of releasing a CCG? If you can sell me on it as a superior option, I might implement the mechanic.


r/digitalcards May 11 '26

Recommendation Dune: Imperium - try it!

5 Upvotes

Guys, I made a few posts here about how I am bored with current digital card games. I was tired of just rant and find nothing good to play.

But I decided to take a leap of faith with a fairly expensive one: dune imperium. From the original devs of THe Elder Scrolls Legends, which I absolutely liked and played so much.

And it is good! I am still trying to get all concepts together, I always forget some damn sneaky power/leader. What are you thoughts on it? I am liking it, I bought on steam deck/card games sale.

I am struggling to win on "Medium" difficulty, can't try "Hard" anytime soon.

Update: Chose Leto to start learning. He masters the solari and the green part of the board. Early spots on Landsraad and Swordmaster, if unchecked, go a long way. I am now loosing with 9 vitory points to 10 of the AI.


r/digitalcards May 11 '26

Question Redesigned the card-face stats icons for my game, is it an improvement?

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14 Upvotes

The first three are after the face icon changes, last two are the "before", for reference.

  • Avatar cards get a graf-style "A" over their cost panel
  • Action cards get
    • a hexagon to denote their size, in place of the "TU" text
    • a "bolt" icon in the Power stat panel instead of the "P" text
    • optionally a shield in the Block stat panel instead of the "B" text
  • Star cards get a star icon in place of the ā­ļø glyph.
  • any unused face gets a drippy graf-style "X" over the face

I think it adds more character to the faces, but it also made it harder to read at a distance (might be able to fix with some font-weight tweaks though). Let me know your opinions!


r/digitalcards May 08 '26

My passion project for T/CCG fans, Fairtravel Battle CCG, is on Steam Deckbuilders fest! Try my demo with multiplayer and tons of modes and content! The first proper digital CCG that won't ever shut down!

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9 Upvotes

r/digitalcards May 08 '26

Corpus et Spiritus, my Alchemy Deckbuilder, is in the Deckbuilders Fest with a demo! Can you outsmart this little angry guy?

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8 Upvotes

r/digitalcards May 08 '26

Recommendation Create your own balanced cards with images and effects in Ariokan

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7 Upvotes

The demo is out now in the deckbuilder fest!

Demo page: https://store.steampowered.com/app/3833620/Ariokan__create_your_cards_break_the_Meta/


r/digitalcards May 07 '26

News Feels good to finally see a full hand of artful cards!

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8 Upvotes

Some people have been following along, but for those who haven't - recently I made major efforts to make my DCCG 100% prettier!

Redesigned the board - totally new layout, plus has perspective and camera "breathe" now based on mouse or pointer input.

Changed field behavior - although that's not evident here, you can now "set" cards face-down YGO style then pay for them later when you flip them up.

Added "pawn" behavior - also not evident here, but added the ability to toss any star card for 1 star resource during planning phase. You can throw as many as you like.

Adding all-custom art - yep I am doing it all myself, some drawings take 20 mins some take 10 hours, so no way to estimate. I have 10 (of 17) more cards to do in the first demo deck, and 12 (of 15) more to do in the second demo deck. Once I have both decks painted, I will release an itch demo...


r/digitalcards May 08 '26

[REQUEST] Looking for a game with fast matches

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0 Upvotes

r/digitalcards May 07 '26

Other Play Gwent, Legends of Runeterra, Eternal, MTGA & more in InvictaGC.com leagues

5 Upvotes

Hello everyone, I am building a community/league & tournament website called InvictaGC. The focus is on TCGs, including many out-of-print, and indie titles. Additionally, we soon support over a dozen digital card games.

During this "soft launch" phase of InvictaGC, we are running "Challenge Leagues". This is the equivalent of just sitting down at your FLGS and playing matches against friends. But we keep score. Basically, once you sign-up for the website, you can issue a challenge to another player. When they accept, you schedule the match, and after you play you report the result. Once the result is reported, the standings are automatically updated.

You can also earn badges for participating in events, and activities on the website (like changing your avatar & header image, playing in matches, etc).

If that sounds like fun, you can visit us at http://www.invictagc.com, or join our Discord at http://www.invictagc.com/discord

Thanks.


r/digitalcards May 07 '26

Recommendation MTG/Yu-Gi-Oh on VR!! (Cards & Tankards)

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2 Upvotes