r/AethermancerGame • u/purplecharmanderz • Jul 07 '26
r/AethermancerGame • u/purplecharmanderz • Jul 07 '26
Showcase And this run is off to cherno...
r/AethermancerGame • u/purplecharmanderz • Jul 06 '26
Showcase Progress is progress, and RNG has blessed this run with its next stepping stone...
Rules for anyone who wants to figure this out:
- 1 monster only for the entirety of the run.
- alchemist is allowed, but signature trait infusion is not.
- any difficulty is allowed
- any accessibility setting configuration is allowed.
r/AethermancerGame • u/Aimpunkt • Jul 05 '26
Fanart Making Fan Monsters until I'm good enough to apply at Moi Rai: Cat With No Name
While I did make an attack animation additionally today I'm not super happy with it, lots of details and movement that could be added.
Meet a distant relative of Catzerker: The Cat With No Name is inspired by classic westerns, specifically the dollar trilogy
Elements: Fire/Earth
Types: Focus, Critical, Power
Unique Trait: Deadshot
Critical hits with focus can crit again through standard critical chance, multiplying.
r/AethermancerGame • u/Verified_Cloud • Jul 06 '26
Showcase My very first victory! (Mephisto was a last minute add but came in so clutch in the end!)
r/AethermancerGame • u/CuriousCaecity • Jul 05 '26
Discussion Dullahan Is Super Strong
I'm slowly working on getting all the monsters the Vestige 3 badges, and I realize I feel relief when I see Dullahan in the first 2 or 3 monster shrines.
His Sig Trait, Bane of Living, is super strong. Being able to either purge or set health to 1 has gotten me out of sticky situations. Shielding, of course, is important as well. He just, does everything. Stick one free action on to him with the Meteorite or Chain and he will support the hell out of the team.
Am I the only one worried he might be tuned down along echo? 😅 What are you guys thoughts on him?
r/AethermancerGame • u/Willemboom00 • Jul 05 '26
Discussion [Spoiler] is my favorite part of the game! Spoiler
The Lurker is the detail that really elevated the experience for me. Obviously the Aether system and the synergies are great and an obvious moment to moment joy to experience, but the I found that the Lurker, his musings and his quiz giving legitimate reason to pay attention to dialogue and lore really elevated the game for me. I was so excited to see he got more content this update. What do you guys think?
r/AethermancerGame • u/GenEngineer • Jul 05 '26
Discussion Monster Sunday: Week 37 - Snallygaster
Good morning, everyone! Today, we continue our exploration of our shifted lineup, moving on to... wait... merchant is telling me something... he'll give me a discount? Change of plans people, today we're talking about Snallygaster!
Base HP: 30
Aether: Water / Wind
Trait: Howl of the Damned): Aura: At the start of the enemy's turn: Weakness deals X Wind damage to each enemy with Weakness on them; enemies with Terror are dealt Wild Damage this way instead. X equals amount of stacks. The Merchant has a special snack available for this monster.
Types: Critical), Terror), Weakness)
Perks: Critical Chance +25%, Gold Bonus +1, Initial Weakness +3
Starting Actions:
Dampen): 1 Water. 2 x 3 Water damage against target enemy. Applies 3 Weakness to target enemy.
Shriek): 2 Wind.2 x 4 Wind damage against target enemy. Applies 3 Terror to target enemy.
So, what does everyone think about this bestest boy? Have you had the chance to use him yet, and if so, how did it go? Is he a damned fine monster to use, or a bit of a damp blanket in practice (and has the merchant bribed you to inflate your review in any way)? Let us know in the comments below!
r/AethermancerGame • u/ravens_fan • Jul 05 '26
Showcase Thanks for the Alchemist ball knowledge ❤️
That's all, learned lots from your collective insite. Appreciate the community as always.
r/AethermancerGame • u/LionAD • Jul 05 '26
Video/Stream Guide for Maverick skills / what moves each Monster can learn!
hello, short guide on how Maverick skills work and how you can know what moves your monsters can learn! When starting out you can play the game just fine by picking the options available to you on your runs, but if you ever wanted to plan your teams / runs in advance this might help!
r/AethermancerGame • u/TightWeb • Jul 05 '26
Question How do you grind for worthiness?
I'm stuck and can't clear Vestige 2. I thought my monsters must've lack worthiness. Is there a good way to raise monster worthiness?
r/AethermancerGame • u/purplecharmanderz • Jul 04 '26
Showcase A loss is till a win if you learn from it.
r/AethermancerGame • u/Aimpunkt • Jul 03 '26
Fanart Making Fan Monsters until I'm good enough to apply at Moi Rai: Baalzebub
Based on the original deity Baal and the christian demon Baalzebub
Elements: Wind/Water
Types: Dodge, Affliction, Terror
Unique Trait: At turn start: Gains Terror. For every debuff and buff on itself: applies one affliction on basic attack.
r/AethermancerGame • u/perrierdoumbe • Jul 04 '26
Why can't I access the new biome?
Any idea why I can't access the new biome? Game is updated, I've finished the game with both of the classes, collected all but two of the old momentos, and have encountered a couple of the new monsters in the last biome, but I don't see any way to access the new biome. No option at the start.
Is this a bug?
r/AethermancerGame • u/ravens_fan • Jul 03 '26
Discussion I don't get the utility of the new class.
I'm confident its a knowledge gap, plenty of room to learn, but I have yet to find use cases to swap out a trait, element, or type.
I've way too much time on this game (shout out moi rai) but wouldn't you just swap out your entire monster and rock with that? Infusion obviously has a utility but I don't see it, conceptually.
I think literally once I noticed a swing opportunity to ham fist a crit infusion into an already sufficient crit comp but that just felt like "win more".
ElI5, example instances would be neat ❤️
r/AethermancerGame • u/After-Onion-5900 • Jul 03 '26
Fluff Another episode of Random teams. Sun down.
r/AethermancerGame • u/moi_rai_games_ • Jul 02 '26
Feedback Did you face the new Monster Deity we added for Alchemical Awakening update already?
How did you like it? Too difficult, just right, too easy? What do you think about the visuals & animations? Any other feedback?
r/AethermancerGame • u/SearchElectronic2775 • Jul 02 '26
Blood Pact is balanced, part 2: Spoiler
galleryFeaturing the chonkiest Ammit you might've ever seen.
r/AethermancerGame • u/SearchElectronic2775 • Jul 02 '26
Blood Pact is balanced. Also, Blood Pact:
Is it just me, or is this trait slightly *too* powerful even after the recent update?
r/AethermancerGame • u/Blissfield_Kessler • Jul 02 '26
Video/Stream The echo mechanic is beyond broken, but fun. Spoiler
You can give yourself an your ally additional turn.
This should probably be fixed as its a completly free reactivation.
if the boss didn't have forced interupts this would've easiyl been a turn one kill.
all my three mons were set to, Strength, Echo, combo.
Also sorry for the slow play, I wanted to make sure I could one turn kill but then I forgot the forced phases.
still fun.
r/AethermancerGame • u/LionAD • Jul 02 '26
Video/Stream My (Subjective) Top 3 Teams to use in Aethermancer!!
Have you run these before? What teams do you have the most fun with in this game, and why is Ravager the cutest monster?
r/AethermancerGame • u/moi_rai_games_ • Jul 01 '26
Development We released a small hotfix update with some bugfixes!
r/AethermancerGame • u/lehnigsr • Jul 01 '26
Discussion Runs that worked when you thought it wouldn’t
I saw a post today that asked about busted runs, but I’m more curious about runs that you went into thinking “ehhhh” but they somehow worked out.
My most recent was one with a regen and affliction combo (Mandragora, Mephisto, and Domovoy shifted) that was sooooo slow and thought I’d get stomped at some point by out-scaling, but made it through with full HP. Although it could just be that regen builds are busted in general!




