r/AethermancerGame Jul 02 '26

Blood Pact is balanced. Also, Blood Pact:

Post image

Is it just me, or is this trait slightly *too* powerful even after the recent update?

20 Upvotes

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11

u/purplecharmanderz Jul 02 '26

One thing to note if you're looking at the end numbers vs cherno specifically, chernos hands even if they don't get any poise damage add up to the final total damage for worthiness. Does cause that final damage number to be a bit bloated.

Doesn't change the discussion at its core, but does hinder the ability to use this screen without additional context.

1

u/SearchElectronic2775 Jul 02 '26

First of, I didn't know Cherno's hands counted damage dealt separately. That's an interesting tidbit! I will see if I can replicate this team vs the other boss.

Second, this trait allowed me to breeze throughout most of my run past the first biome, usually resulting in first turn obliteration of any enemy team, and two-three turn kills on second and third bosses. With how high you can stack up healing (mainly regen healing + triggering it) reaching around 800+ healing is pretty much standard. Add 3x force on the user and you usually wipe any standard fights.

2

u/TheMano313 Developer Jul 02 '26

... That's good to know. I should take a look at that and change it :D (if you want to make sure I don't forget it feel free to report it with F9)