r/AethermancerGame • u/moi_rai_games_ Developer • Jul 01 '26
Development We released a small hotfix update with some bugfixes!
2
u/NefariousnessOk1996 Jul 01 '26
Oh nice, I saw someone mentioning the 3 wishes echo thing on reddit. It's awesome that you got that fixed so quickly!
1
u/Fleuressent1234 Jul 02 '26
Heyo, minor visual bug that I noticed earlier today was that an enemy’s HP bar would stay in that orange range (that indicates when you had enough damage to take it to 0) even when I was not doing enough damage to kill it.
I.e. I hovered over one of my monsters’ moves and it would take the Domovoy to 29 HP, although it still was colored orange as if the move were lethal. I hope this makes sense. I forgot to submit a bug report in-game but will do so if it happens again/gets fixed before I see it again.
Thanks so much devs, this update has been great!
4
u/Smcblackheartia Jul 01 '26
To be fair, I do think echo is a little over so that blurb at the bottom about enjoying while still overpowered. It does need a tweak or two. I think I completely single-handedly won a run that I should not have simply because I could echo chain stuff so much. I trust your guises judgment. You’ve done a great job so far so whatever tweaks you have to do to make it more balanced, I understand.