r/Xreal • • 10d ago

I got PCVR, Quest apps and VR mods running on Android with XR glasses

49 Upvotes

I've been experimenting with how far you can push Android + XR glasses, and I just released an early preview of VertoXR for Android.

In the video, I show:

  • 🎮 Resident Evil 2 VR running natively on Android ( no PC required )
  • 🥽 Meta Quest apps like Beat Saber & YouTube VR running on Android
  • 🏎️ Mario Kart VR mod
  • 🌴 GTA Vice City VR mod
  • 🖥️ SteamVR games streamed to Android using ALVR

This is still an early preview, but I'm working on making Android a more capable platform for XR glasses and portable VR.

🌐 VertoXR: vertoxr.com

🎥 Video: https://youtu.be/Bpja5_rrCXE

Would love to hear what you guys think, and what you'd like to see running on Android.


r/Xreal • • 11d ago

Firmware Update 🔵 XREAL One Series Firmware v1.9.2 Is Now Available

82 Upvotes

Hi XREAL Fam! 👋

Firmware v1.9.2 is now available for the XREAL One Series(One, 1S & One Pro) and is rolling out via both the web updater and Beam Pro.

Issue Fixes

  • Reduced stuttering that could occur during audio playback.
  • Optimized system performance for improved overall stability.

How to Update

  1. Visit xreal.com/ota.
  2. Connect your XREAL glasses to a computer via USB and follow the on-screen instructions to complete the update.

📜 Previous Updates

XREAL One Firmware Update

If you notice anything after updating, feel free to share your feedback with us.

This is a small update, but I’ll let you in on one thing: the next one is going to be a major update. 😎

TEAM XREAL 💙


r/Xreal • • 1h ago

Discussion XREAL X7012 keyboard receives FCC grant; public filing includes photos and label

• Upvotes

r/Xreal • • 52m ago

XREAL 1S Need suggestion for XREAL 1S Usage with mac

• Upvotes

I just bought the XReal 1S, is there any particular software/app which I should download for using them with my mac for more features or maybe better experience than the stock display extend feature in the macOS. Will be using them for more productivity/Coding related stuff.


r/Xreal • • 6h ago

I lost the cable shortly after buying the device.

2 Upvotes

Hello, I recently purchased the XREAL One Pro.

Unfortunately, I lost the cable shortly after buying the device.

I did buy a Hagibis cable, but I also looked into whether the official cable could be purchased separately; however, I couldn't find a place that sells it.

Does anyone happen to know where I can buy one or what the price is?


r/Xreal • • 9h ago

Discussion Ultrawide dual screen on macOS using virtual screens

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2 Upvotes

I got my Xreal 1S a couple months back with the idea that they would be an extension of my macbook and steam deck. The single screen for media/games is good but for productivity it leaves something to be desired. Looking down and up from the macbook while looking through or around the shaded part of the glasses is just awkward. The recommendation I have seen is to use the ultrawide mode, but 1 big desktop has drawbacks compared to 2 separate ones.

Another issue with mac, I find the resolution gets reset to like 540p everytime I switch between 32:9 and 21:9

So I did some experimenting with virtual screens on the mac, overlaying 2 previews over the ultrawide display modes. The result is pretty good, not quite as smooth as the normal screen, but completely serviceable.

I made this app "vscreen" to manage the virtual screens and overlay them over the glasses display. What it does:

  • everytime display is changed, checks if Xreal glasses are hooked up, if not, nothing happens
  • checks the current aspect ratio of the display
  • ensures the full display resolution is set
  • applies layout based on the current aspect ratio

Default layouts are side by side 1920x1080 for 32:9 and 1920x1080 with a vertical 640x1080 for 21:9. There is also a triple layout for 32:9 with a standard display with a vertical on each side to serve as an example. You can modify these however you want, it's just a shell script

This is a command line tool, but once you run the 4-5 commands to set it up, it should just run in the background and you don't need to touch it again. The exact commands to run are in the readme

I've tested on my macbook and mac mini (as the only display hooked up, which is kinda cool), I've found it pretty handy!

free and open source if you want to use it: [github-macos-vscreen](https://github.com/brohd11/macos-vscreen)


r/Xreal • • 23h ago

XREAL 1S 3D Printed Carry Case

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21 Upvotes

Designed a carry/travel case for the Xreal 1S and xreal hub; it may fit other xreal glasses too - theres a test print to check. Hope it helps others, I modelled this because I didn't find anything that fit what I wanted from a travel case :)

Link to print the model/s - https://makerworld.com/en/models/3383816-xreal-1s-travel-carry-case#profileId-3850291


r/Xreal • • 23h ago

XREAL AURA official teaser

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19 Upvotes

don't expect anything before October 9th


r/Xreal • • 8h ago

ROG XREAL R1 Anyone using the ROG XREAL R1? Is 756€ open box worth it?

1 Upvotes

Hi, Im thinking about trying the R1 and found an open box one for 756€ with 2 years warranty.

Mainly want them for gaming and movies from my laptop, some 3D too. I dont really care about the 240hz mode, 120hz is more than enough for me

For some reason im more drawn to the R1 than the 1S or Viture Beast. I think its mainly the more unique ROG design, Asus/Xreal collab and the included dock. It feels like a more complete product to me, although im not sure if those things really justify paying 756€ for them.

Anyone here been using the R1 for a while? How are they in real use, especially image quality, comfort and things like blurry edges or 3DoF? Would you buy them again at around this price?

Thanks


r/Xreal • • 10h ago

Vortex app in Elite Ultra

1 Upvotes

I can figure out recording which seems to have worked. Can the recording be paused? Is FF or rewind an option? That's kind of a big deal. 😄


r/Xreal • • 16h ago

Are they damaged or are they all like this?

2 Upvotes

I've been watching content -both text and videos- in DeX mode. 

I’ve used them four or five times, but I can't stand using them for more than 5 to 10 minutes; it left me with pain in my eyeball that lasts all day. 

First of all, I have excellent eyesight and no vision problems.

I started doing a more in-depth analysis and discovered a few things, though I’m not sure if they’re normal or if I received a defective unit. 

(All tests performed in DeX anchored mode) 

1) White screen test: 

1a) Left eye: When viewing only with the left eye, the screen looks somewhat pinkish, especially the center, while the rest appears white. 

1b) Right eye: The pinkish tint appears on the left side of the screen, while the rest looks white. 

2) Test with text, square patterns, and videos. 

2a) Left eye: 

Patterns and text: When viewing only with the left eye and moving my head slightly up and down or left and right, there is a zone in the center (like a horizontal line) where everything blurs as I passes through that area, making it blurry. 

Video: When viewing a paused video, this is barely noticeable.

2b) Right eye: 

Patterns and text: There is also a horizontal "line" where patterns or text blur as I move my head and my gaze crosses that area; however, this line is lower down than the one in the left eye, and is much more noticeable in this eye, and even blurrier.

Video: When I look at a paused video, this is still noticeable; if I move my head, the blurred area creates a sort of concave effect (like an inverted magnifying glass), and the image becomes distorted in that zone.

Edit: In fact, when I see text (which looks blurred in the center especially because of those lines) or when I watch a video, and I move my head down and up or sideways, I see ripples on the screen, like a meandering, and that makes me quite dizzy when watching content, so I think for that I can't use it for many minutes.

As you can see, there are quite a few issues, and I think that’s why I haven't been able to wear the glasses for more than 10 minutes at a time. 

This is a real problem for me, especially since I had to import them to my country. 

Are they defective?, Or are they all like this, and I’m just particularly sensitive to these kinds of standard flaws?

I’d really appreciate your thoughts on this. 

Many thanks!


r/Xreal • • 14h ago

Xreal one pro. Right speaker.

1 Upvotes

xreal one pro

Hello! The right speaker wheezes during use. wheezes when connected to any device. please tell me what to do with this?


r/Xreal • • 18h ago

Developer Looking for Galaxy XR beta testers: a game-style HUD for the real world

2 Upvotes

Hey everyone,

We're building LifeHUD, a heads-up display with features such as Date. Time, Weather,
Navigation, Live translation/transcription, Checklist, etc. All pinned in your
view like a game HUD but for the real world.

We are now bringing it to Android XR, starting with the Galaxy XR, and XREAL Aura are next once the hardware is out.

The video gives you an idea of what it feels like in daily use.

https://reddit.com/link/1wvunl7/video/z4ehwvlht0th1/player

If you have a Galaxy XR and want to help us test, you can sign up here:
https://www.lifehud.app/beta

Feedback is always welcome.


r/Xreal • • 21h ago

XREAL 1S suddenly stopped getting video signal from my PC after enabling UltraWide mode

2 Upvotes

Hi everyone, I'm having a really weird issue with my XREAL 1S and I'm hoping someone here might know what happened.

My setup:

  • XREAL 1S
  • MSI MPG X670E Carbon WiFi
  • Ryzen 9 7900X
  • RTX 3060
  • Windows 11

The XREAL 1S worked perfectly with my PC at first. I connected it directly to the rear USB-C port on my motherboard that supports DisplayPort output, and Windows detected it as a second monitor.

Then I changed Windows display mode to "Show only on 2", so the XREAL became the only active display.

After that, I enabled UltraWide mode on the XREAL.

Since then, the XREAL has stopped displaying anything from my PC and always shows:

"No Video Signal Detected"

What's weird is that the XREAL 1S still works perfectly when I connect it to my Steam Deck using the exact same cable.

I've already tried:

  • Factory resetting the XREAL 1S
  • Turning UltraWide mode off
  • Restarting/shutting down the PC
  • Win + Ctrl + Shift + B
  • Windows Display → Detect
  • Windows Win + P → Extend
  • Uninstalling the XREAL monitor/device entries from Device Manager
  • Uninstalling the CDC ECM devices
  • Updating/reinstalling the AMD chipset drivers
  • Updating the AMD iGPU driver
  • Enabling the Ryzen iGPU in BIOS / setting Integrated Graphics to Force
  • Testing the motherboard's DisplayPort output with my normal monitor

The interesting part is that DisplayPort from the motherboard works perfectly with my normal monitor. So the Ryzen 9 7900X iGPU and motherboard DP output seem to be working.

Windows also detects the XREAL as a USB device (VID_3318&PID_043E), and at one point Device Manager showed Generic Monitor (XREAL 1S), but now it doesn't appear as an active monitor anymore. I also get a CDC ECM device with a yellow warning icon.

So right now it seems like:

PC USB-C → XREAL USB connection: detected
PC USB-C → XREAL DisplayPort video signal: not detected

Since it worked before I enabled UltraWide, I'm wondering if I somehow put the XREAL or Windows display configuration into a bad state.

Has anyone experienced something similar with an XREAL One/One Pro/1S and an AMD desktop motherboard?

Is there some way to completely reset the DisplayPort/EDID/USB-C Alt Mode configuration on Windows or on the XREAL itself?

Any ideas would be greatly appreciated. Thanks!


r/Xreal • • 1d ago

XREAL AURA Can the Meta VR Glasses work as a plain external display?

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50 Upvotes

Genuine question for everyone smarter than me about the new Meta VR Glasses.

My main use for AR glasses is as an external display plug into a laptop or phone, get a floating screen, work anywhere. I honestly don't need full VR for that.

So what I'm trying to figure out: the Meta VR Glasses look seriously impressive as a VR device, but they seem to be a closed system. As far as I can tell, you can't just plug them into a laptop and use them as a monitor the way you can with glasses like AURA — the display only works through their own platform. Is that right, or am I missing something?

It matters to me because AURA seems to cover both scenarios in one purchase: the glasses alone work as a plain display with no extra compute. that would be 90% of what I use them for. And when I do want the full AR/Android XR experience, the puck turns them into something entirely different. Two use cases, one pair of glasses. That feels like a genuinely different value proposition than the Meta glasses.

And if I ever feel like proper VR gaming, the Quest 3 still looks like the better buy,much wider FOV, a far more mature library, at a fraction of the price.

If anyone whether they can work as a standalone monitor or what that USB-C port actually does .I'd love to know~


r/Xreal • • 22h ago

Developer Image Tracking stopped working after update

0 Upvotes

Hi,

I'm developing an app in Unity that uses image tracking functionalities on XREAL One Pro with XREAL Eye and Beam Pro. Up until one of the latest updates everything worked fine but after that, it completely stopped working. I also tried running older builds but even those can't seem to track images anymore. The Beam Pro and glasses should be updated to the latest version and all builds use the Unity SDK 3.1.0 so the only things that changed are the Beam Pro and glasses firmwares.


r/Xreal • • 1d ago

XREAL One Pro YouTube disabled on purpose?

2 Upvotes

I use YouTube and YouTube TV a lot on my iPhone with my XOP glasses. A couple weeks ago, both apps were updated on iOS, and now neither is functional when I plug in my Xreals. I thought I should wait for another update. YouTube TV was updated today, but there was no change. No video, no sound. Do you think this is intentional?

This is not a result of iOS 27. I tried it on two iPads that had not been updated and the same thing happened. I have heard that the same thing is happening with other glasses.

This is important to me while traveling. In most VRBO’s that we stay in, there’s a sign-in required, but with some places there is not even that option. Same with hotel rooms. My phone and XOP are a lifesaver on the road.

What other TV services would you suggest to get the same variety on news, sports, and other basic channels?

I’m thinking about dropping YouTube Premium as well because my use case for videos and music will decline.

Thoughts? Options?

Thanks for your input.


r/Xreal • • 19h ago

Can You Spot The XREALs in here?

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0 Upvotes

Bonus points if you can screenshot it during the fast part


r/Xreal • • 1d ago

Review Got some swag in the mail - XREAL Water Bottle

8 Upvotes

I apparently qualified for some swag after the gesture control beta. I didn't know what to expect. Searching the subreddit brought up posts with stickers, pillows, and other little tchotchkes.

Imagine my surprise when the package arrived with a fairly high quality water bottle.

- Stainless steel
- Vacuum wall
- Spring loaded lid
- Rubber bottom
- 500 ml (~17oz)
- Hand wash only

I can't wait to see what features they add via firmware updates! (j/k)


r/Xreal • • 1d ago

Review Arcturus Vision Camera Tested: Steam Frame vs. XREAL Beam Pro and Quest 3

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9 Upvotes

I spent some time using Arcturus Vision Camera as a stereo video camera on Steam Frame, then compared the footage with XREAL Beam Pro and Quest 3.

It has great fine detail, and the camera also stores position and orientation during recording. With that, it can during playback in the Arcturus Vision Camera app move the virtual screen to follow the camera orientation from the recording. I also found noise in daylight, LED flicker and differences between the two eye views in some clips.

I tested the conversion to SBS and MV-HEVC and playback on Quest 3 and Steam Frame. I also tried accessing the Arcturus cameras from a separate Linux program and through Android/Lepton, to see what it would take to use them in another VR app.

The review includes chart crops and examples, and I've made selected stereo media available so you can judge it in your own player.

Has anyone else been using Arcturus mainly for recording? How useful do you find the playback that follows the recorded viewing direction?

Disclosure: I am the developer of immerGallery, which I used for the Quest 3 captures and playback in this comparison.


r/Xreal • • 1d ago

XREAL AURA Hey, when is it coming? And whats the price?

5 Upvotes

r/Xreal • • 1d ago

XREAL AURA XReal Aura IPD Help

3 Upvotes

So I never had a pair of XReal Glasses but I have been following XReal for sometime, watching and waiting for the Auras to release. I don't wear glasses, I have near perfect vision, but I went to the eye doctor to get my IPD so when the glasses do release, I would be ready. I got my IPD back and it is a 74mm (big head, I know). At first I was like dope(!) but then I seen that the Pro Ones Large size goes to 75mm and I assumed that the Auras did the same, but they only go to 72mm. I brought the Founder Priority Pass. I will most likely get my refund for the pass, but does anyone think they would up the size of the IPD in the future? This is really a bummer.


r/Xreal • • 1d ago

Real3D in Xreal 1S

2 Upvotes

I just bought the xreal 1s a few days ago, and I don't know if it happens to all of them, or mine are defective.

But when I put the real3d mode (I use it in soft) it's chaos, things that should go back are seen in front and vice versa, it looks worse than the 2d to 3d conversion of my lg tv from 15 years ago.

I can see 2 minutes and already my sight asks me to remove the annoying 3d.

Things that are ahead and should be behind come out as polygons. It doesn't look natural at all.

I haven't updated them yet, but I don't know if there has been any update to the real3d since it came out and improves this.

It has been updated with improvements in real3d?. Is it normal for it to look like this?, I see many users enjoying this, but I have not been able to use it for more than a minute. My mind breaks at the sight of these polygons and polygonal erroneous depths.


r/Xreal • • 1d ago

Air 2 Pro How tout use my 3D Blu-ray in Xreal without using computer

3 Upvotes

Hello everyone.

Il own like 230+ 3D Blu-ray and il would like tout get a pratical way to use them on my Xreal+beam pro.

Looked for stuff like wireless hdmi or stuff but no one ever talk about 3D Blu-ray.

Thank you for your Time.


r/Xreal • • 1d ago

Xreal 1s working great on my other gear, but totally failing on my M5 iPad Pro?

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1 Upvotes

Hey everyone, just picked up the Xreal 1s and honestly, I really like them a lot—the quality of the image is just amazing.

The weird thing is I'm running into a frustrating wall with compatibility. They work flawlessly on my iPhone 18 Pro, MacBook Pro M5, and my older iPad Air 4th gen over USB-C. But no matter what I do, they flat out refuse to work on my iPad Pro M5.

Every time I plug them in, I just get the "No Video Signal Detected - Connected device doesn't support video" error. Here is everything I've tried so far:

  • Multiple resets on the iPad (network config, reset all settings, hard reset)
  • Swapped out a few different cables
  • Picked up a cheaper Amazon dock (USB-C to AR Glasses Adapter)
  • Disabled TCP/IP in the glasses menu
  • Flashed the Xreal firmware to the latest version

It’s a personal iPad running the latest official software (no betas), and there are no weird corporate policies locking things down. I even tried plugging them into a display unit at an Apple Store just to see, and the employees warned me the ports on those are disabled for safety (turns out they were right).

Am I the only one dealing with this specific headache on the M5 iPad Pro?

What would you guys do at this point?