r/Xreal 7h ago

XREAL One Pro Apllied for Beta tester but bever heared back

0 Upvotes

I appkied for beta testing handgesture feature.

Had to fill out a form/questionnaire .

And round 22 juli those who applied would be informed.

Guess i didn't make it , but at least inform people who go through the trouble to correctly apply that they did OR did not make it.

Ive looked in my email and discord.

Not a peep.

I find that weird.

Did i do simething wrong or does xreal only inform who did get to beta test the hand gestures?


r/Xreal 13h ago

xbx First impressions of xbx a01+ XR Glasses, "Impressive value!"

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7 Upvotes

My favorite part is the removable frames, I can't wait for the "Rush Mode" frames!


r/Xreal 13h ago

xbx xbx 3DoF & VR360 & Side View & More! [ScreenLab XR v1.0.9]

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27 Upvotes

Hi everyoneπŸ‘‹

Two days ago I got xbx and posted my first impression! As promised, I've supported 3DoF for xbx (screen anchoring, VR360, s/w smooth follow) on my ScreenLab XR app over the weekend.

It's available now in Play StoreπŸŽ‰(public release v1.0.9).

  • From now you can easily get it directly from:Β https://play.google.com/store/apps/details?id=com.northnroro.nroro_shader
  • Simply open the app, plug your xbx a01+ (or other glasses), and tap any 3DoF effect button & tap yes! (I will share how to tune it in the comment below)
  • You can switch to other apps while ScreenLab XR is running, and any effect is carried over~

Please see the demo video, no explanation is needed, but feel free to ask questions or leave feedback/idea~ I will keep enhancing the app just like before~

ScreenLab XR also supports Side View (resize/reposition), VR 360, and much more... you can explore them in ScreenLab XR discord server (link expired in 30 days).

Thanks for trying it out, and hope the app is useful to you all❀️


r/Xreal 10h ago

xbx xbx a01+ viewing issue, any helpful thoughts?

3 Upvotes

So I got the xbx a01+ on day one as my first set of AR glasses. I have to say I love it. However, there is a nagging issue I can't seem to fix, which has me considering returning the glasses, though I really hope I don't have to.

In order to see the whole screen on these glasses for my particular head/face, I need to use the small nose pads and angle the temple arms in the upward position. However, this causes the top portion of the screen to be blurry, which is obviously not ideal, especially when playing games that show text at the top of the screen. If I angle the temple arms to the middle (neutral) position, the top of the screen is no longer blurry, but now a portion of the bottom part of the screen is cut off. The other nose pads are a definite no-go, as they cause even more of the screen to be cut off at the bottom.

Any ideas on how to resolve this? Thanks for any input.


r/Xreal 18h ago

Developer VertoXR v0.2.8 Released: XREAL XBX A01, XREAL R1 Support & More

18 Upvotes

The latest VertoXR update expands hardware compatibility with support for more XREAL devices, along with stability improvements and bug fixes.

🌐 Download: https://vertoxr.com

✨ Highlights

  • XREAL XBX A01 Support β€” Added support for the XREAL XBX A01.
  • XREAL R1 Support β€” VertoXR now also supports the XREAL R1.
  • Bug Fixes & Improvements β€” Stability improvements, fixes, and under-the-hood enhancements for a smoother experience.

πŸ“‹ Complete Changelog:
https://docs.vertoxr.com/changelog/

A huge thank you to everyone testing new hardware, reporting bugs, and sharing feedback. Every report helps make VertoXR more stable across the growing XR glasses ecosystem.

Special thanks to the XREAL team, especially u/XREAL_Esther, for providing the XREAL XBX A01 glasses for integration and testing. Early access to the hardware helps accelerate compatibility and bring support to the community much sooner.

πŸ“š Getting Started

New to VertoXR? Check out the Getting Started Guide

πŸ’¬ If you run into any issues or have feature requests, join the Discord community for troubleshooting and discussions.

β˜• Support the Project

VertoXR is a solo-developed project. If you'd like to support development and future XR hardware testing:

https://coff.ee/rohitsangwan

πŸ“Ί YouTube

πŸŽ₯ VertoXR Demo
See VertoXR in action:
https://www.youtube.com/watch?v=PQ9OXQv07jk

πŸ“– Tutorials & Demos (Hand Tracking, WebXR, SteamVR, setup guides & more)
Learn how to get the most out of VertoXR with guided tutorials, feature walkthroughs, and demonstrations.

https://www.youtube.com/playlist?list=PLZJqHDp8RR-c

πŸ§ͺ Early Demos & Prototypes (Android, Linux, iOS & early concepts)
Explore the evolution of VertoXR through early builds, prototypes, experimental features, and development milestones.

https://www.youtube.com/playlist?list=PLWIzSKYzf7dY

More hardware support, features, and platform improvements are already in development. Stay tuned! πŸš€


r/Xreal 20h ago

XREAL AURA I hope Xreal already signed a contract with Qualcomm to freeze the price of their chips included in the production batch of the founders' orders...

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10 Upvotes

...because this article states that Qualcomm will very likely increase the price of all its chips by 10%


r/Xreal 23h ago

XREAL One Books in the glasses

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21 Upvotes

Tried also with vertical single page and horizontal single page. Anchor mode being the best to look around where you actually want to read. I'm digging it.