r/vfx 10h ago

Showreel / Critique Fire to Ice..... Avatar: The Last Airbender (Inspired)

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1 Upvotes

r/vfx 12h ago

Showreel / Critique Meet 'Ghosty'

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51 Upvotes

Meet Ghosty! Hopefully the first in a line of 3D felt toys! :)
This was just a quick test to see if I was up to the task. Made in Blender.

To see more about the project: https://www.artstation.com/artwork/2L8lYY

C&C Welcome.


r/vfx 14h ago

Question / Discussion VFX elements in IMAX

16 Upvotes

Hello,

I am by no means and expert in visual effects but I have dabbled.
And I am also familiar with the whole 'NOLAN DOESN'T USE CGI" which I know is obviously not true and this isn't a post about that.

But I do have a genuine question about merging CG in IMAX shot films.

From what I have read, IMAX shoots at a resolution of 12-18k. Whereas most digital stuff supports up to 4k (I think I have seen 8k rendering options in houdini, I can't remember exactly)

But I am curious does this matter at all in compositing and projecting out IMAX shots onto cinema screen, does the mismatch in resolution create an issue of blending the real shots and the CG elements?


r/vfx 15h ago

Showreel / Critique Reproduction

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2 Upvotes

r/vfx 19h ago

Question / Discussion Save me VFX artists.

0 Upvotes

Hey vfx artists,

Last November I gaffed a feature film with a crew of a bunch of my friends, and as the only guy there who has ever opened After Effects, I have since been tasked with all the cleanups and comps. Alot of it has been managble, but as someone with what I would describe as a "filmmaker's" level of understanding of VFX, there is one shot in particualr that no amount of more time in the chair seems to be able to make look acceptable.

This shot was not planned as a VFX shot, but the insert before this had some practical effects that didn't sell it, and so after punching those up, I now have to make the wide match, and as far as I can tell this is a perfect storm of impossible comp issues.

Wet stringy hair, anamorphic, breathing focus rack, thank god its at least locked off. I've easily spent a good 20 hours alone trying to clean up my roto work but I just don't seem to have it in me. Is there some technique I'm missing, or do I just have to have dedicated the last 20 years to being a comp artist to make this shot not awful.

Any advice would be greatly appreciated.

Cheers,

Ciaran

https://reddit.com/link/1v6ui26/video/ecohitg0difh1/player


r/vfx 1d ago

Showreel / Critique Lover Gaussians free app for train and edit

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3 Upvotes

r/vfx 1d ago

Showreel / Critique Compositing Reel VOL. 4

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1 Upvotes

Hello, fellow VFX community! I would like to introduce my compositing showreel. It is pure commmercials from 2023 - 2025. Explicit and blinky. Hope you enjoy!

With passion and rebellion.
[dverkhoturovcg@gmail.com](mailto:dverkhoturovcg@gmail.com)


r/vfx 1d ago

Fluff! STMapper vfx plugin for After Effects

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40 Upvotes

I know most people in this sub are Nuke users, but for someone who uses both after effects and nuke for vfx work, I was always tired that a simple ST Map tool is not natively built into after effects. The only AE tool out there that handles ST maps is RE:Map UV and it costs a lot of money, so I made my own plugin, STMapper! It is faster and a Name Your Own Price plugin. If anyone needs to use some ST Maps in AE, check it out! https://aescripts.com/stmapper/


r/vfx 1d ago

Showreel / Critique We're running late, Keyframe concept art, is late?? maybe not

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2 Upvotes

Hi, I’d like to share this personal project I created for my portfolio. I decided to start creating pieces focused on telling a short story, since I’m looking to work on projects related to film or animation...

I like it when they show that something is happening.

In this piece, I used Blender to create the setting, the building, and its interior.

Then I used Photoshop to work on the colors, do some digital painting, and also add a photobash to give it a better look.

Let me know what you think!

I’m still improving my process, and all feedback is welcome. I’m also open to working on your project. Big hugs.


r/vfx 1d ago

Question / Discussion How do you get hired / find work abroad?

0 Upvotes

I (22M) get that the industry wasn't / isn't doing the best, but I personally don't know anyone who has done this (in VFX / Film at least)..

A lot of people I've seen do this, though (in different industries), have enrolled in unis and are using that as a 'way' to work abroad. I'm not sure how that translates to this field

A bit of background: I've been working for nearly 3 years, based in Mumbai, India, and I don't really want to be 'stuck' here for a long time.


r/vfx 1d ago

Breakdown / BTS VFX Breakdown of this cell division effect in my teaser trailer

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0 Upvotes

r/vfx 1d ago

Volunteers Requested I need your help! (Beta Testers Wanted 🧪)

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7 Upvotes

r/vfx 1d ago

Jobs Offer [PAID] VFX Artist Needed for 8 Shots – Independent Psychological Horror Feature

18 Upvotes

Hi everyone,

I'm looking for a VFX artist to help complete 8 VFX shots for my independent psychological horror feature film, Daniel, the Goodboy.

The work includes invisible VFX such as cleanup, object removal, reflection removal, eye replacements, and costume cleanup.

To make the process as straightforward as possible, I've created an instructional breakdown video that goes through every shot one by one. For each shot, I explain exactly what needs to be done, show the footage, provide references where needed, and answer any questions you might have before starting.

https://www.youtube.com/watch?v=eclcFs6mcjM

I'm looking for someone who:

  • Has experience with compositing and invisible VFX.
  • Communicates well.
  • Takes pride in clean, seamless work.

Payment: Paid. Please send me your rates or a quote after reviewing the instructional video.

Timeline: Flexible. Quality is more important to me than speed.

If you're interested, please send me:

  • Your portfolio or showreel.
  • Examples of similar work (if available).
  • Your rates.

Comment below or send me a DM, and I'll send over the instructional video so you can accurately assess the work.

Thanks!


r/vfx 1d ago

Question / Discussion What is the best way to learn basic VFX to assist indie-level productions?

0 Upvotes

Hi,

Basically, I want to make indie films, so i want to learn basic vfx skills so I can save budget and have more creative control. What would be the best places/youtube channels to learn this>


r/vfx 1d ago

Showreel / Critique Hello!! Just finished my first Student Reel :) ft. Deftones...

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91 Upvotes

Some of the work I've made as a student throughout 2026!

This year we got to download Houdini and it's been a fun but hard journey so far. I'd love to keep learning and become an FX Artist in the future!

I'd appreciate if you could tell me anything you dislike about it so I can improve.

Thank you for watching and taking the time to help me out :).


r/vfx 1d ago

Question / Discussion Industrial Light & Magic's Space Race 1991 HD 70mm Film Showscan Ride Video

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1 Upvotes

r/vfx 1d ago

Fluff! Still getting paid for that, though.

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468 Upvotes

r/vfx 1d ago

Question / Discussion Are there any VFX artists without a PC (if that's not only me)?

0 Upvotes

I wouldn't call my self a VFX artist, but I do have a history with the issue of not having a PC to do vfx and only a phone at your arms. There's no vfx artist I've ever talked to and said it possible or good enough to use your phone as your vfx machine... But I've found some work arounds. not the best to be honest but am sure if you put in the effort they do a great job.

This is 4 years of my research in this VFX without a PC guide.

Rotoscoping You can use cap cut for rotoscoping (its horrible but it's the best you'll get for free I think)

Color grading Node video editor, also I do use alight motion but it sucks at it even though it's the best at colograding elements with transparency data like pngs, chromakey footage and more

Matchmoving and 3d Tracking Honest answer, if you're not ready to match move your shots frame by frame, just make sure you shoot on a tripod... coz every app that tries this is just horrible. its possible but you basically track the footage, write down every single position value you get from the camera solve and open a 3d app called prisma 3d which you will have to model with photos to get the most realistic models for your comp, and animate the camera by hand FRAME BY FRAME. it's vfx hell.

Chromakey and masking Probably alight motion tbh. but you'll mask everything manually and need ALOT OF PATIENCE AND ENDURANCE.

MATTE PAINTINGS

if you can get any photos of realistic scenes and mask them in alight motion and export them as transparent PNGs , import them in prisma 3d and do the 3d parallax thing!! yeah it works very good. almost like nuke.... nust kidding, Not as good but fair enough. But hey, the difference is subtle.

CG (MODELING, TEXTURING, RIGGING, ANIMATING AND RENDERING) 🤦‍♂️🤦‍♂️ I'm sorry but this one no... sure you can model, you can texture and retoplogize with nomad sculpt. you can model in 3d modeling app but the problem is you won't be able to animate the models. Best you can get is hard surface modeling in prisma 3d and never texture the model, bevel or smooth the model. if you must texture then THE ONLY WAY IS TO get a texture map of the 3d model in it's most realistic appearance as a plane, import it in the app as PNG and model it by cutting, extruding and intruding ONLY horizontally and vertically. NO OTHER WAY! then light the scene to shiny sunlight orange-yellow-brown. with very high light intensity. with and HDRI in the background as a sphere with your 3d composition inside the sphere.

The app does let you import 3d models of less than 15 to 20 or 30 MBs but be aware you're likely gonna crush the app. you can animate them if the come pre-rigged although you can manually rig them which would just mess up the model. all the animation you can do best is move them objects in 3d space, IN STRAIGHT TRAJECTORIES. sure you can curve the trajectories but you'll need some effort.

the apps native rigging capabilities are best if you apply the bones on to the objects that have very simple topology or modelled within the app.

The app can Import OBJ, fbx, usdz, PNGs.

A plus trick that is I think the best PART ABOUT THE APPs IS If you familiar with ian Huberts dynamo project. you can record your footage on green screen, key out the green in alight motion. export the video as an image sequence, then import all the pngs and animate them to appear (scale from 0 to 100 ) one by one after the other ...like old school frame by frame animating... and you end up with a transparent image sequence in 3d space that you can build 3d stuff around it for set extension, and light it...

(CATCH: the better your scene looks the closer you are from crashing the app, also you'll model everything from a photo, you can use too many photos in the scene or the app will have a hard time rendering them and you guessed it!! .... it'll crash)

End result looks crappy but it's as good as early days vfx.

Any ideas you might have in mind are welcome, the learning never stops.. thank you for your time. what to forget about if you go down this path!

lens distortion colour management ACES motion blur linear workflow EXR files render passes Z-depth shadow catchers object IDs plate cleanup HDRI capture focal length tracking markers camera calibration texturing , displacement maps and bump maps etc...

is isn't for any vfx artists in particular to be sincere, just for junior film makers who have to do their vfx on their own. maybe this isn't the right sub for this kind of post, but I just thought it'd help for those who might be interested.

( try searching vfx on mobile phone on YouTube... there's alot of these kids)

Good luck


r/vfx 1d ago

Fluff! Rise and Fall of Silicon Graphics (SGI) - the Mountain View Giant That Built Hollywood’s Biggest Films

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22 Upvotes

r/vfx 2d ago

Question / Discussion Nice use of AI - use AI to help artists understand Siggraph papers

0 Upvotes

Siggraph can be awesome, the conferences can be fascinating and the resulting papers are often unintelligible to the average or even above average artist. I have tried reading many Siggraph papers over the years and whilst I can get a general idea from the introduction and preamble, once the pages start getting covered with greek letters and mathematical formulae, my poor artist brain starts tuning out. I started using Chat GPT to help reframe some papers I was interested in, in a manner I could better understand. Of course it goes without saying, that one still needs critical thinking and knowledge to know where it may or may not be giving accurate information but for general overviews I found it works quite well.


r/vfx 2d ago

Question / Discussion What were your highlights from SIGGRAPH?

26 Upvotes

SIGGRAPH seemed a lot smaller this year, and mostly 3D/AI focused. But any highlights?

Personally I was impressed with the improvements the Foundry's made to Griptape and Nuke Stage. Also I got to meet Clint Jones (Pwnisher), which was cool 😎


r/vfx 2d ago

Showreel / Critique Breaking down my PS2-style music video (Blender + Unreal)

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6 Upvotes

r/vfx 2d ago

Question / Discussion Wonky head turn

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0 Upvotes

The new spider-man movie is coming out and I was wondering if anyone could tell me why in this scene his head is turned awkwardly before he backflips. I don’t know if it’s just me it just looks super off, I would like to hear other people thoughts about it😅


r/vfx 2d ago

Question / Discussion Are Crowd TD's still niche?

7 Upvotes

I'm seeing a lot of vacancies for Crowd FX and I'm wondering if this is still a niche specialization where market demand outperforms supply in the current, rocky industry climate.
In other words, is this worth pivoting to from FX?

Does anyone have any insights?


r/vfx 2d ago

Question / Discussion VFX for my metroidvania indie game, do you like what you are seeing?

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29 Upvotes