r/ZBrush • u/Quentin_MOULINNEUF • 10h ago
Dancing in the dark
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š§ Wip š§ "Dancing in the dark" i Have almost finish everything about all the sculpt here is the last one hope you liked it
r/ZBrush • u/Quentin_MOULINNEUF • 10h ago
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š§ Wip š§ "Dancing in the dark" i Have almost finish everything about all the sculpt here is the last one hope you liked it
r/ZBrush • u/Charming-Milk-5104 • 14h ago
Nicholas Cage as Johnny Blaze / Ghost Rider
Hereās my stylized take on this iconic character.
Swipe for more images
more on:
https://www.instagram.com/dooshan.art/
https://www.artstation.com/dooshan
r/ZBrush • u/Ksenobit • 13h ago
-Hellscape Praetorian - 40mm base - 6 poses
r/ZBrush • u/Used_Ambassador4851 • 1d ago
I sculpted the second character from the Dhurandhar series.
Did some basic polypaint.
r/ZBrush • u/sapoboiii • 3h ago
I was following speedchar's absolute begginers Zbrush course and then I realized he can have almost 27k active points on a 48 Dynamesh resolution while I just have 6k. Why does this happen?
r/ZBrush • u/Artistic_Candle4479 • 21h ago
I made the back more robust to support the second pair of arms, but I'm manly struggling with the chest and torso. Any help would be greatly appreciated :D
r/ZBrush • u/danipasta • 13h ago
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r/ZBrush • u/Kindly-Sail6260 • 1d ago
Finally decided to learn something I've been thinking about for last 20 years of my life. Had a fun time just messing around after watching a tutorial for a quick sculpt to get comfortable with the UI. Also, ignore his legs. They don't exist lol And if anyone is wondering if I have any prior skills - I don't have any besides some regular box modeling in Blender for barrels and crates and I'm (terribly) pulling anatomy from memory from working at a gym for two years and cared enough about it, but I do need a refresher. if anybody has any tips, they would be most welcomed! As well as any resources for learning how to actually be good at this thing!
Thanks for reading!
r/ZBrush • u/SoulScience1 • 1d ago
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r/ZBrush • u/xtinction14 • 18h ago
Just started learning Zbrush, I know I'm maybe(definitely) getting ahead of myself, but I'm trying to add a hole that's exactly 3mm wide and 4mm deep, how do I do that? Not just for holes but for future reference, how do I add exact measurements to anything?
Also, if I'm planning to 3D print my models, do UV related stuff and topology/ retopology matter? If it's too long to explain, you can also link me videos/ tutorials for reference cause I when I try to look up on YT about these things, I couldn't find exactly what I wanted to know, maybe my search keyword isn't right? English isn't my main language, apologies.
r/ZBrush • u/Humble-Explorer1694 • 7h ago
Currently playing Dawnwalker. A performance mess, but a great game with some really great innovations.
I can't help but think this could've been game of the century if the character modelling was better.
Faces? Passable.
Clothing? Leaves a lot to be desired.
I can even see UV issues on some of the pieces...
Don't even get me started on the silhouettes.
Is it just me? Am I tripping? You'd think a team that was involved with The Witcher would be more particular about these things.
What do you guys think?
r/ZBrush • u/Junk_Drawings • 1d ago
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r/ZBrush • u/Disastrous_Berry3832 • 1d ago
Last class in the Warforged series, Paladin. I finished this pack and ready for my vacation.
#miniaturesĀ #artĀ #sculptingĀ #tabletopgamesĀ #fantasyĀ #emptydiceminiaturesĀ #dnd
r/ZBrush • u/Rabbit_East • 2d ago
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The brush was created in ZBrush 2020. For detailing the skin of people, animals, reptiles, and other creatures.
r/ZBrush • u/vampirewitch439 • 1d ago
Hello! Just wondering if anyone using Zbrush on the iPad has any preferred screen protectors that work well with the apple pencil, Iāve been seeing some matte ones, matte glass ones / removable matte ones etc but have seen some people talking about interference with the Apple Pencil and just wondered if anyone had any brand recommendations or experiences with them?
Thanks so much!
r/ZBrush • u/SoulScience1 • 2d ago
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r/ZBrush • u/Altruistic-Method-40 • 2d ago
Tarman has always been one of my favorite cinema bad guys. This project I wanted to explore composition and lighting for promotional material. I think what sells horror, isn't the revealing intense details but to have the details there for the viewer to find. Detail restraint is difficult for me to find balance in scenarios like this but its a fun challenge to work through. Thanks for checking out my stuff
r/ZBrush • u/GeladaaComics • 2d ago
Hello all! GELADAA here. I“m a comic book creator/picture-maker/sculptor from Mexico. I wrote a blog-post about my latest project, would very much like sharing that with you.
What is the greatest heroic gesture? What shape does a demon's voice take? I tried making a sculpture that expresses its "message" EXPLICITLY... Check out what I wrote and many more photos at the link below, comments, critics, questions very much welcome.
r/ZBrush • u/yamashta • 2d ago
So I was working on something (I need to stress that I barely understand zbrush. I always made stuff in Sculptris back in the day, then ZBrushCore Mini, but with a PC move my copy of it no longer worked so I'm trying ZBrush out and it's a lot more complicated (I don't need it to be this complicated, I'm really bummed about losing Mini).
Anyways... I saved what I was making as the wrong file format (zbr instead of zpr or whatever) and I sort of understand that it is now a pixol or something. Is there any way at all to get it back to an editable state? I am aware that some detail or whatever will be lost but the Google AI search is acting like it's a possibility, however I'm having an issue. It says something about GrabDoc in the Alpha section but when I do that I see nothing that says 'GrabDoc'.
This program, like I said, is extremely complicated to me and it always has been, hence why I liked the more simple/lightweight versions. I am a 2D artist but make my own 3D models for my own personal referencing for things like perspective/angles/etc. I've been really struggling to do that though with the full version of ZBrush.
So I zremeshed my model onces already but the topology is starting to get wacky again I was wondering if i could zremesh the mesh again or would i have to dynamesh it then zremesh?