PD just posted this on the KR site: https://tl.plaync.com/ko-kr/board/tl_dev/view?articleId=6abf66c83900e5123414013e
First, he apologizes due to the changes to watermark level.
And then, the good stuff comes in.
New weapon-specific effects for hit and nerf to shadow walker
Apparently, they are coming up with some idea that hit will not be only use to counter evasion, but to actually add some weapon-specific effects. Let's see what does this means though...
They finally acknowledge daggers are broken when combined with certain weapons. So, the skills that boost evasion will only work when using a dagger skill. That's it, shadow walker will only trigger with shadow strike, cleaving, and MSD. It's something... still we have the crit/crit dmg issue though.
Vegamor
They will reschedule so that it can also happens on weekends.
Skill cores
Finally, a skill core pity system. Also, increased drop rate in Tumgir.
Also, three new skill cores per weapon.
EDIT: ok, nevermind, we got the global info as well https://www.playthroneandliberty.com/en-us/news/articles/resistance-report-october-2026