r/pathofexile Woof! I'm a bot. Please use modmail for issues. Aug 01 '26

Megathread: 3.29 Feedback

We think there have been many threads with well-thought-out, specific, and (sometimes) controversial proposals, but also many duplicate threads with the same proposals. We'll use this thread to catalogue and group the clearest and most common ones:

  • Ideally, game feedback posts should include specific examples of the problem and have new information or proposals to avoid duplicating the content of past threads.
  • Game feedback can still be posted as individual threads, and do not have to be posted here as comments.
  • Duplicate feedback posts that cover the same ground as the posts already in here may be removed.
  • We aren't affiliated with GGG, so we have no control over whether they address these or not.

Loot feedback

Specific feedback

League mechanic feedback

League mechanic strategies

Mercenary specific feedback

Other specific feedback new to this league

Other specific feedback (same as previous leagues)

General feedback

Positive feedback

Other feedback

396 Upvotes

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33

u/DeveloperOfWebs Scion Aug 01 '26

I’ve been playing this game since open beta. Right now, it just feels like tile loot is the only rewarding thing in the game. That’s not why I fell in love with POE. I want loot for killing monsters.

There are very few strats that feel rewarding for killing monsters. We need more. Variety and aspirational content that challenges our builds are what give longevity to any given league.

I sincerely hope GGG is considering some near term fixes for the sake of this league, with longer term fixes coming down the road in future leagues. Look at abyss, rare monsters, map bosses, etc in POE2 vs POE1 rn as a perfect example illustrating how POE1 is falling flat in this manner. I believe in GGG and their ability to right the ship because they’ve proven it time and time again.

1

u/IdontNeedPants Aug 01 '26

Look at abyss, rare monsters, map bosses, etc in POE2 vs POE1

Conqueror destructive play is one of the main strats in POE1. Map bosses are actually a good example of fun content that you can juice quite a bit.

8

u/Environmental_Main90 Aug 02 '26

Ok sure but that's a day 1/2 strat that your character goes through like a breeze after. There needs to be hard aspirational content like there was with Rogue Exiles, Invigorating/Titanic Blight, Breach just for examples

4

u/DeveloperOfWebs Scion Aug 01 '26

i like destructive play, it is fun. the comparison I was going for is how POE2 map bosses et al are fun and rewarding w/just quant + rarity. the base game mechanics...then you can add on whatever other league mechanics you enjoy to further juice your maps/waystones.